Second Life e-Learning Design Presentation
System Requirements Second Life recommend the following: * Second Life is not compatible with dial-up internet, satellite internet, and some wireless internet services. 1 GB or more 512 MB or more Computer Memory 1.5 GHz (XP), 2-GHz (Vista) 32-bit (x86) or better  800 MHz Pentium III or Athlon, or better Computer Processor XP or Vista 2000, XP, or Vista Operating System Cable or DSL Cable or DSL Internet Connection  Recommended Minimum Requirements Windows
Second Life Installer Initial software installation required: Regular version updates are required  Updates can be in excess of  70MB (Mac OSX) 55MB Linux i686 72MB Mac OSX 35MB Windows 2000, XP & Vista File Size Operating System
Linden Scripting Language An internal, event-driven, C/Java-style language which allows you to control object and avatar behavior Basic to Expert instruction on scripting offered for free by veteran Residents and Linden Lab staff.  Organisations such as the  Project Factory  can provide in-world design and construction on a fee for service basis
Voice Viewer Voice Viewer went live Aug 2007 Voice is part of the main viewer VoIP headset strongly recommended VoIP gives the best sound quality & limits reverb Min. specs: microphone & speakers
Recording In-world interaction can be recorded & reviewed at a later date Functionality is relatively new & inconsistent in quality SL removed the built-in movie recorder in favor 3rd-party tools  E.g. Camstudio, Taxi & WeGame.com
Your Second Life presence To create a SL presence you will need to lease space on an existing Island OR lease your own Island Terrain is completely customisable Islands can be grouped, or joined together to create a neighbouring space  Island access can be restricted for limited use OR entire SL community
Pricing US$1,675 for 65,536 square meters (about 16 acres)  Monthly land fees for maintenance are US$295 SL offer a 50% discount to verified real world educators and academic institutions
Examples Of Educational Uses Demonstrations / Presentations Practical Training  - Role Plays and Simulations Self paced Tutorials Displays and Exhibits  Immersive Exhibits
The Old Second Life
Demonstrations / Presentations  Paper presented on “Researching American Revolutionary War Military Records. Global Kids' Digital Media Initiative  The Global Kids project, based in New York and supported by the MacArthur Foundation, is focused on raising young people's awareness on a range of issues including human rights, the rights of the child, the environment and respecting difference
Practical Training  -  Role Plays and Simulations Learning To Sail
Practical Training  -  Role Plays and Simulations IBM’s Real-Time Tennis Tournament
Self paced Tutorials Ohio University Second Life Campus Learning Kiosks
Displays and Exhibits  The International Spaceflight Museum The International Spaceflight Museum hosts exhibits and events about real-world spacecraft, rockets, and space travel at their two islands in Second Life Remember Me Remember Me is an exhibition of a series of photographs by Canadian photographer Cathie Coward that gives visitors a sense of what it's like to be part of the Alzheimer's community
Immersive Exhibits GippsTAFE's Resort Project Play2Train - Idaho Bioterrorism Awareness and Preparedness Program Managing Virtual Teams - Industrial and Organizational Psychology in Second Life
TheTech Museum of Innovation
TheTech Museum of Innovation
Accenture
Accenture
Accenture
Accenture
Benefits Shared real-time experience Engagement Community Global reach & accessibility Collaboration Safety
Challenges Why operate another life when I don’t have enough time for the first one? Cultural shift required for SL to be embraced organisation-wide Digital Literacy - technological competency Imbed orientation & familiarisation exercises  “ SL is not developed for a corporate environment" (A, Gronstedt, 2007).  "Linden Lab frequently shuts down the site for maintenance with only a few hours notice." (A, Gronstedt, 2007).
Challenges "The amount of data driven by SL virtual environment can tax even high-speed Internet connections" (A, Gronstedt, 2007) “ SL processing/graphics rendering becomes stressed in situations where there is a concentration of avatars in a confined spaces”  (Tony O'Driscoll, Karl Kapp 2008) Resource intensive, Voice to increase drain Infrastructure discriminate
Challenges Privacy: unauthorised access to sensitive information Interaction b/w SL and Firewall Resistance to Web2.0 & Social Networking  Demonstrated skill in SL, does this replicate to the real world? All the environmental conditions and risks cannot be accurately replicated SL environment simplifies actual reality, this is both a positive & a negative  For a truly valid and reliable assessment of competency, the assessment will need to be conducted in a real world environment
Challenges Anonymity can lead to anti-social or uncharacteristic behaviour The Online Disinhibition Effect (John Suler) Where is everyone?   Generationally confined to X and Y? Authenticity. I.e. how do I know you are you?
"This telephone has too many shortcomings to be seriously considered as a means of communication. The device is inherently of no value to us" - Western Union internal memo 1876 pg 7, Communicating in the 21st Century

Second Life - eLearning Design

  • 1.
    Second Life e-LearningDesign Presentation
  • 2.
    System Requirements SecondLife recommend the following: * Second Life is not compatible with dial-up internet, satellite internet, and some wireless internet services. 1 GB or more 512 MB or more Computer Memory 1.5 GHz (XP), 2-GHz (Vista) 32-bit (x86) or better 800 MHz Pentium III or Athlon, or better Computer Processor XP or Vista 2000, XP, or Vista Operating System Cable or DSL Cable or DSL Internet Connection Recommended Minimum Requirements Windows
  • 3.
    Second Life InstallerInitial software installation required: Regular version updates are required Updates can be in excess of 70MB (Mac OSX) 55MB Linux i686 72MB Mac OSX 35MB Windows 2000, XP & Vista File Size Operating System
  • 4.
    Linden Scripting LanguageAn internal, event-driven, C/Java-style language which allows you to control object and avatar behavior Basic to Expert instruction on scripting offered for free by veteran Residents and Linden Lab staff. Organisations such as the Project Factory can provide in-world design and construction on a fee for service basis
  • 5.
    Voice Viewer VoiceViewer went live Aug 2007 Voice is part of the main viewer VoIP headset strongly recommended VoIP gives the best sound quality & limits reverb Min. specs: microphone & speakers
  • 6.
    Recording In-world interactioncan be recorded & reviewed at a later date Functionality is relatively new & inconsistent in quality SL removed the built-in movie recorder in favor 3rd-party tools E.g. Camstudio, Taxi & WeGame.com
  • 7.
    Your Second Lifepresence To create a SL presence you will need to lease space on an existing Island OR lease your own Island Terrain is completely customisable Islands can be grouped, or joined together to create a neighbouring space Island access can be restricted for limited use OR entire SL community
  • 8.
    Pricing US$1,675 for65,536 square meters (about 16 acres) Monthly land fees for maintenance are US$295 SL offer a 50% discount to verified real world educators and academic institutions
  • 9.
    Examples Of EducationalUses Demonstrations / Presentations Practical Training - Role Plays and Simulations Self paced Tutorials Displays and Exhibits Immersive Exhibits
  • 10.
  • 11.
    Demonstrations / Presentations Paper presented on “Researching American Revolutionary War Military Records. Global Kids' Digital Media Initiative The Global Kids project, based in New York and supported by the MacArthur Foundation, is focused on raising young people's awareness on a range of issues including human rights, the rights of the child, the environment and respecting difference
  • 12.
    Practical Training - Role Plays and Simulations Learning To Sail
  • 13.
    Practical Training - Role Plays and Simulations IBM’s Real-Time Tennis Tournament
  • 14.
    Self paced TutorialsOhio University Second Life Campus Learning Kiosks
  • 15.
    Displays and Exhibits The International Spaceflight Museum The International Spaceflight Museum hosts exhibits and events about real-world spacecraft, rockets, and space travel at their two islands in Second Life Remember Me Remember Me is an exhibition of a series of photographs by Canadian photographer Cathie Coward that gives visitors a sense of what it's like to be part of the Alzheimer's community
  • 16.
    Immersive Exhibits GippsTAFE'sResort Project Play2Train - Idaho Bioterrorism Awareness and Preparedness Program Managing Virtual Teams - Industrial and Organizational Psychology in Second Life
  • 17.
  • 18.
  • 19.
  • 20.
  • 21.
  • 22.
  • 23.
    Benefits Shared real-timeexperience Engagement Community Global reach & accessibility Collaboration Safety
  • 24.
    Challenges Why operateanother life when I don’t have enough time for the first one? Cultural shift required for SL to be embraced organisation-wide Digital Literacy - technological competency Imbed orientation & familiarisation exercises “ SL is not developed for a corporate environment" (A, Gronstedt, 2007). "Linden Lab frequently shuts down the site for maintenance with only a few hours notice." (A, Gronstedt, 2007).
  • 25.
    Challenges "The amountof data driven by SL virtual environment can tax even high-speed Internet connections" (A, Gronstedt, 2007) “ SL processing/graphics rendering becomes stressed in situations where there is a concentration of avatars in a confined spaces” (Tony O'Driscoll, Karl Kapp 2008) Resource intensive, Voice to increase drain Infrastructure discriminate
  • 26.
    Challenges Privacy: unauthorisedaccess to sensitive information Interaction b/w SL and Firewall Resistance to Web2.0 & Social Networking Demonstrated skill in SL, does this replicate to the real world? All the environmental conditions and risks cannot be accurately replicated SL environment simplifies actual reality, this is both a positive & a negative For a truly valid and reliable assessment of competency, the assessment will need to be conducted in a real world environment
  • 27.
    Challenges Anonymity canlead to anti-social or uncharacteristic behaviour The Online Disinhibition Effect (John Suler) Where is everyone? Generationally confined to X and Y? Authenticity. I.e. how do I know you are you?
  • 28.
    "This telephone hastoo many shortcomings to be seriously considered as a means of communication. The device is inherently of no value to us" - Western Union internal memo 1876 pg 7, Communicating in the 21st Century