Scrum is a framework for managing projects that uses sprints, daily stand-up meetings, and artifacts like a product backlog to facilitate collaboration and ensure work is progressing towards goals. Key roles include the product owner who prioritizes work, the scrum team who does the work, and a scrum master who facilitates the process. Each sprint is time-boxed, usually to two weeks, and results in a potentially shippable product increment that is reviewed at the end of the sprint. Meetings like planning and retrospectives help coordinate work and improve the process. The goals of scrum include accountability, ability to adapt to change, and focus on delivering value.
The document discusses the Scrum methodology. It describes the key concepts of Scrum including product backlogs, which are collections of user stories that describe features from the user's perspective. It outlines the main roles in Scrum including the product owner, Scrum master, developers, and testers. It also describes the planning process, sprints which are short work cycles, burndown charts to track progress, and sprint retrospectives to improve.
This document provides an overview of Scrum, an agile project management framework. It defines Scrum, describes its core components including roles like Product Owner and Scrum Master, and the sprint-based process. Key aspects covered are the product and sprint backlogs, daily scrums, sprint planning and reviews. Benefits of Scrum like improved productivity, communication and handling changing priorities are highlighted. The document also briefly discusses scaling Scrum to larger projects and teams.
The document summarizes the Scrum framework which uses sprints, daily stand-ups, and artifacts to manage product development. It includes:
1) Sprints last 1-6 weeks and include sprint planning, development, review, and retrospective;
2) Daily 15-minute stand-ups are used for status updates and planning;
3) Artifacts include a product backlog, sprint backlog, and burn down charts to track progress.
The document discusses Agile methodology and Scrum framework. It describes Scrum as an Agile process that focuses on delivering high business value in short iterations through inspection of working software. Scrum uses roles like Product Owner and Scrum Master, ceremonies like Sprint Planning and Daily Scrums, and artifacts like user stories, product backlog and burn down charts. The document outlines the advantages of Agile as rapid delivery, interaction emphasis, and adaptation to change, as well as potential disadvantages like difficulty assessing effort upfront and lack of documentation emphasis.
This document outlines the key roles and processes in Agile software development using Scrum, including the product owner, scrum master, and team who work on items in the product backlog through sprints, which involve planning, daily standups, demos upon completion, and retrospectives for process improvement.
Check out this brief introduction of Scrum, the Agile Software Development Framework. This is just a high level introduction that is why there are only 10 slides. Please like and share if you find it useful.
Scrum is an agile software development process that allows for incremental development of software through short development cycles called sprints. It is beneficial for complex and ever-changing environments. Scrum involves product backlogs to prioritize tasks, sprints to develop usable functionality in 1-4 week increments, and daily scrum meetings for teams of 7-10 people to track progress. Key roles include the ScrumMaster who facilitates the process, the Product Owner who represents stakeholders, and the team who does the development work. The process aims to improve team communication and allow customers to provide frequent feedback.
Scrum is a framework for managing projects that uses sprints, daily stand-up meetings, and artifacts like a product backlog to facilitate collaboration and ensure work is progressing towards goals. Key roles include the product owner who prioritizes work, the scrum team who does the work, and a scrum master who facilitates the process. Each sprint is time-boxed, usually to two weeks, and results in a potentially shippable product increment that is reviewed at the end of the sprint. Meetings like planning and retrospectives help coordinate work and improve the process. The goals of scrum include accountability, ability to adapt to change, and focus on delivering value.
The document discusses the Scrum methodology. It describes the key concepts of Scrum including product backlogs, which are collections of user stories that describe features from the user's perspective. It outlines the main roles in Scrum including the product owner, Scrum master, developers, and testers. It also describes the planning process, sprints which are short work cycles, burndown charts to track progress, and sprint retrospectives to improve.
This document provides an overview of Scrum, an agile project management framework. It defines Scrum, describes its core components including roles like Product Owner and Scrum Master, and the sprint-based process. Key aspects covered are the product and sprint backlogs, daily scrums, sprint planning and reviews. Benefits of Scrum like improved productivity, communication and handling changing priorities are highlighted. The document also briefly discusses scaling Scrum to larger projects and teams.
The document summarizes the Scrum framework which uses sprints, daily stand-ups, and artifacts to manage product development. It includes:
1) Sprints last 1-6 weeks and include sprint planning, development, review, and retrospective;
2) Daily 15-minute stand-ups are used for status updates and planning;
3) Artifacts include a product backlog, sprint backlog, and burn down charts to track progress.
The document discusses Agile methodology and Scrum framework. It describes Scrum as an Agile process that focuses on delivering high business value in short iterations through inspection of working software. Scrum uses roles like Product Owner and Scrum Master, ceremonies like Sprint Planning and Daily Scrums, and artifacts like user stories, product backlog and burn down charts. The document outlines the advantages of Agile as rapid delivery, interaction emphasis, and adaptation to change, as well as potential disadvantages like difficulty assessing effort upfront and lack of documentation emphasis.
This document outlines the key roles and processes in Agile software development using Scrum, including the product owner, scrum master, and team who work on items in the product backlog through sprints, which involve planning, daily standups, demos upon completion, and retrospectives for process improvement.
Check out this brief introduction of Scrum, the Agile Software Development Framework. This is just a high level introduction that is why there are only 10 slides. Please like and share if you find it useful.
Scrum is an agile software development process that allows for incremental development of software through short development cycles called sprints. It is beneficial for complex and ever-changing environments. Scrum involves product backlogs to prioritize tasks, sprints to develop usable functionality in 1-4 week increments, and daily scrum meetings for teams of 7-10 people to track progress. Key roles include the ScrumMaster who facilitates the process, the Product Owner who represents stakeholders, and the team who does the development work. The process aims to improve team communication and allow customers to provide frequent feedback.
This document summarizes a scrum review meeting for a mobile development team. It discusses three levels of scrum maturity and lists elements that must be included when using scrum for mobile development such as agile methodology, scrum concepts and processes, artifacts, and roles. Issues that the mobile team has experienced with planning, development, reviews and retrospectives are also outlined relating to user stories, estimation, testing, and tracking solutions from previous sprints.
This document provides an overview of Scrum, an agile framework for project management. It defines Scrum roles like Product Owner, Scrum Master, and Development Team. It describes Scrum events like Sprint Planning, Daily Scrum, Sprint Review, and Retrospective. It also outlines Scrum artifacts like the Product Backlog, Sprint Backlog, and Product Increment. The goal is to help teams address complex problems and deliver valuable products through short development cycles with transparency, inspection, and adaptation.
Scrum is an agile framework that focuses on transparency, inspection, and adaptation through sprints, daily scrums, sprint reviews, and retrospectives. Key roles include the Product Owner who manages priorities, the Development Team who does the work, and the Scrum Master who facilitates the process. Events and artifacts like the product and sprint backlogs help ensure transparency and progress toward completing an increment of work each sprint based on a shared definition of done.
Scrum meetings include estimation meetings, sprint planning meetings, daily scrum meetings, sprint reviews, and sprint retrospectives. Estimation meetings are held to formally estimate work in preparation for sprint planning. Sprint planning meetings are held in two parts - first to review and analyze the product backlog and team capabilities, and second to analyze and design the sprint goal and selected product backlog items. Daily scrum meetings are 15-minute stand-up meetings held daily to discuss work achieved, work planned for the next day, and any impediments. Sprint reviews are held with stakeholders to review functionality completed during the sprint and groom the product backlog. Sprint retrospectives are held for the team to inspect and adapt their process and
Slides talking about Scrum, Dr. Sami Taha (Instructor at Palestine Polytechnic University) was explained about Scrum and he used these slides into event by Hebron Tech Meetup.
Eng. Meqdad Darweesh
CSE Engineer
Scrum meetings - The Good, the Bad and the UglyValentyn Budkin
The document discusses scrum meetings including daily standups, planning meetings, sprint reviews, and retrospectives. It identifies things that can go well ("the good"), problems ("the bad"), and worse issues ("the ugly") with how these meetings are conducted. Key recommendations include keeping meetings short and focused, having the team lead discussions, providing feedback to improve but not blame, and maintaining a safe environment for open discussion.
Scrum is an agile framework for managing product development that focuses on continuous delivery of working software in short cycles called sprints, typically two weeks or less. Scrum emphasizes self-organizing cross-functional teams and accountability, iterative development and progress transparency through regular inspection of working increments. Key Scrum practices include sprint planning, daily stand-up meetings, sprint reviews, and retrospectives. Scrum can scale to large, complex projects through techniques like Scrum of Scrums.
Scrum is an agile framework that focuses on delivering working software in short iterations called sprints, typically 2-4 weeks. Self-organizing teams work to complete items from a prioritized backlog list. Daily stand-up meetings and sprint planning, review, and retrospective ceremonies provide transparency and opportunities to inspect and adapt the process as needed. The framework aims to rapidly deliver business value through flexible and collaborative teamwork.
Agile processes emphasize collaboration between customers, developers, and designers to develop software through short iterative cycles. Teams work to eliminate waste and adaptively plan in two-week sprints, where they focus on delivering working functionality, get feedback, and improve. Common agile frameworks like Scrum involve cross-functional teams that regularly meet to discuss progress, issues, and plan the next increments.
Scrum is an agile development method that focuses on managing tasks within a team environment. It advocates for small, self-organizing teams of 7-9 members empowered to manage their own work. Key Scrum roles include the Scrum Master who removes obstacles, Product Owner who prioritizes a backlog of requirements, and the Scrum Team who completes the work. The team works in sprints or cycles to deliver functionality by selecting items from the backlog, estimating tasks, daily stand-ups, and sprint reviews where progress is demonstrated.
SCRUM is a framework for managing complex projects that emphasizes iterative development, daily self-organization, and regular inspection of progress and results. Key components of SCRUM include roles like the Product Owner, Scrum Master, and Development Team. Artifacts include the Product Backlog, Sprint Backlog, and Increment. Events in each Sprint include Sprint Planning, Daily Scrums, Sprint Execution, Sprint Review, and Sprint Retrospective. The goal is to optimize predictability, risk control, and value delivery through short cycles of work called Sprints.
Scrum sprint structure workshop by Nermina DurmićBosnia Agile
This document outlines the key elements of a Scrum sprint structure:
1. It defines common Scrum terms like user stories, sprints, product owner, and scrum master.
2. It describes the sprint flow as consisting of product backlog, backlog refinement, sprint planning, daily scrums, development, testing, sprint review, and retrospective.
3. It provides information on creating and ordering a product backlog, estimating effort using planning poker, and planning a sprint to select backlog items within the team's estimated sprint capacity.
In this slides deck, Avidan Hetzroni explains the basic concepts behind the Scrum Framework values and principles and how Scrum bind together the events, roles, and artifacts to govern the relationships and interaction between them.
Scrum is a lightweight framework for managing complex work. It consists of a Scrum Team including a Product Owner, Development Team, and Scrum Master. The work occurs in Sprints which include planning, daily standups, development work, a review, and retrospective. The Product Owner prioritizes requirements in the Product Backlog. The team pulls items into the Sprint Backlog for a Sprint. They create an increment of work to demonstrate at the Sprint Review.
This document discusses Agile and Scrum methodologies. It describes Scrum frameworks which include roles like Product Owner, Team and Scrum Master. It outlines Scrum meetings like Sprint Planning, Daily Scrum, Sprint Demo and Retrospective. It also describes Scrum artifacts like Product Backlog, Sprint Backlog and Burn-down Chart which help track and manage work in Scrum projects.
Scrum is an agile framework for managing product development. It involves self-organizing cross-functional teams who break their work into actions that can be completed within timeboxed iterations, called sprints, no longer than one month to build usable software. Key roles include the Product Owner who manages priorities from stakeholders, the Scrum Master who ensures Scrum is followed, and the Development Team. Artifacts include the Product Backlog of features, Sprint Backlog of tasks, and increments of functionality delivered each sprint. The process consists of sprints, daily stand-ups, sprint planning and review meetings, and retrospectives for continuous improvement.
Scrum is an agile framework that uses short development cycles called sprints to iteratively develop software. A scrum team consists of a product owner, scrum master, and cross-functional team. The team works through a prioritized backlog during a sprint planning meeting to determine the sprint backlog. Daily stand-ups are held to track progress. At the end of a sprint, a review is conducted to demo completed work before retrospecting on improvements for the next sprint.
https://www.itnove.com/es/agile/curso-professional-scrum-ux-barcelona-17-2-2019, Check the Professional Scrum with UX course in Barcelona, February 2020
A presentation about the integration of Scrum and User Experience Design (UX), part of Barcelona Scrum Meetup series. We discuss models such as Waterfall, Dual Track and Full UX & Scrum integration.
Speakers: Alex Ballarin (@alexballarin76) and Mariona Bassols (erni)
The document provides an overview of agile development using Scrum. It discusses the foundations and principles of Scrum, including self-organizing cross-functional teams and delivering working software every sprint. The key roles of Product Owner, Scrum Master, and Scrum Team are defined. Sprints are short iterations usually 2-4 weeks where working software is delivered. Meetings like sprint planning, daily standups, reviews and retrospectives support the process.
Research paper presentation on agile scrumAbdullah Raza
This document discusses the evolution of Agile Scrum software development methodology. It provides an overview of Scrum, including roles like the Product Owner and Scrum Master. It then presents a case study on using Scrum methodology for a shopping cart project. The results showed improvements like easier requirement changes between sprints, better customer involvement, and fewer bugs. In conclusion, Scrum addressed many issues of traditional methodology.
This document summarizes a scrum review meeting for a mobile development team. It discusses three levels of scrum maturity and lists elements that must be included when using scrum for mobile development such as agile methodology, scrum concepts and processes, artifacts, and roles. Issues that the mobile team has experienced with planning, development, reviews and retrospectives are also outlined relating to user stories, estimation, testing, and tracking solutions from previous sprints.
This document provides an overview of Scrum, an agile framework for project management. It defines Scrum roles like Product Owner, Scrum Master, and Development Team. It describes Scrum events like Sprint Planning, Daily Scrum, Sprint Review, and Retrospective. It also outlines Scrum artifacts like the Product Backlog, Sprint Backlog, and Product Increment. The goal is to help teams address complex problems and deliver valuable products through short development cycles with transparency, inspection, and adaptation.
Scrum is an agile framework that focuses on transparency, inspection, and adaptation through sprints, daily scrums, sprint reviews, and retrospectives. Key roles include the Product Owner who manages priorities, the Development Team who does the work, and the Scrum Master who facilitates the process. Events and artifacts like the product and sprint backlogs help ensure transparency and progress toward completing an increment of work each sprint based on a shared definition of done.
Scrum meetings include estimation meetings, sprint planning meetings, daily scrum meetings, sprint reviews, and sprint retrospectives. Estimation meetings are held to formally estimate work in preparation for sprint planning. Sprint planning meetings are held in two parts - first to review and analyze the product backlog and team capabilities, and second to analyze and design the sprint goal and selected product backlog items. Daily scrum meetings are 15-minute stand-up meetings held daily to discuss work achieved, work planned for the next day, and any impediments. Sprint reviews are held with stakeholders to review functionality completed during the sprint and groom the product backlog. Sprint retrospectives are held for the team to inspect and adapt their process and
Slides talking about Scrum, Dr. Sami Taha (Instructor at Palestine Polytechnic University) was explained about Scrum and he used these slides into event by Hebron Tech Meetup.
Eng. Meqdad Darweesh
CSE Engineer
Scrum meetings - The Good, the Bad and the UglyValentyn Budkin
The document discusses scrum meetings including daily standups, planning meetings, sprint reviews, and retrospectives. It identifies things that can go well ("the good"), problems ("the bad"), and worse issues ("the ugly") with how these meetings are conducted. Key recommendations include keeping meetings short and focused, having the team lead discussions, providing feedback to improve but not blame, and maintaining a safe environment for open discussion.
Scrum is an agile framework for managing product development that focuses on continuous delivery of working software in short cycles called sprints, typically two weeks or less. Scrum emphasizes self-organizing cross-functional teams and accountability, iterative development and progress transparency through regular inspection of working increments. Key Scrum practices include sprint planning, daily stand-up meetings, sprint reviews, and retrospectives. Scrum can scale to large, complex projects through techniques like Scrum of Scrums.
Scrum is an agile framework that focuses on delivering working software in short iterations called sprints, typically 2-4 weeks. Self-organizing teams work to complete items from a prioritized backlog list. Daily stand-up meetings and sprint planning, review, and retrospective ceremonies provide transparency and opportunities to inspect and adapt the process as needed. The framework aims to rapidly deliver business value through flexible and collaborative teamwork.
Agile processes emphasize collaboration between customers, developers, and designers to develop software through short iterative cycles. Teams work to eliminate waste and adaptively plan in two-week sprints, where they focus on delivering working functionality, get feedback, and improve. Common agile frameworks like Scrum involve cross-functional teams that regularly meet to discuss progress, issues, and plan the next increments.
Scrum is an agile development method that focuses on managing tasks within a team environment. It advocates for small, self-organizing teams of 7-9 members empowered to manage their own work. Key Scrum roles include the Scrum Master who removes obstacles, Product Owner who prioritizes a backlog of requirements, and the Scrum Team who completes the work. The team works in sprints or cycles to deliver functionality by selecting items from the backlog, estimating tasks, daily stand-ups, and sprint reviews where progress is demonstrated.
SCRUM is a framework for managing complex projects that emphasizes iterative development, daily self-organization, and regular inspection of progress and results. Key components of SCRUM include roles like the Product Owner, Scrum Master, and Development Team. Artifacts include the Product Backlog, Sprint Backlog, and Increment. Events in each Sprint include Sprint Planning, Daily Scrums, Sprint Execution, Sprint Review, and Sprint Retrospective. The goal is to optimize predictability, risk control, and value delivery through short cycles of work called Sprints.
Scrum sprint structure workshop by Nermina DurmićBosnia Agile
This document outlines the key elements of a Scrum sprint structure:
1. It defines common Scrum terms like user stories, sprints, product owner, and scrum master.
2. It describes the sprint flow as consisting of product backlog, backlog refinement, sprint planning, daily scrums, development, testing, sprint review, and retrospective.
3. It provides information on creating and ordering a product backlog, estimating effort using planning poker, and planning a sprint to select backlog items within the team's estimated sprint capacity.
In this slides deck, Avidan Hetzroni explains the basic concepts behind the Scrum Framework values and principles and how Scrum bind together the events, roles, and artifacts to govern the relationships and interaction between them.
Scrum is a lightweight framework for managing complex work. It consists of a Scrum Team including a Product Owner, Development Team, and Scrum Master. The work occurs in Sprints which include planning, daily standups, development work, a review, and retrospective. The Product Owner prioritizes requirements in the Product Backlog. The team pulls items into the Sprint Backlog for a Sprint. They create an increment of work to demonstrate at the Sprint Review.
This document discusses Agile and Scrum methodologies. It describes Scrum frameworks which include roles like Product Owner, Team and Scrum Master. It outlines Scrum meetings like Sprint Planning, Daily Scrum, Sprint Demo and Retrospective. It also describes Scrum artifacts like Product Backlog, Sprint Backlog and Burn-down Chart which help track and manage work in Scrum projects.
Scrum is an agile framework for managing product development. It involves self-organizing cross-functional teams who break their work into actions that can be completed within timeboxed iterations, called sprints, no longer than one month to build usable software. Key roles include the Product Owner who manages priorities from stakeholders, the Scrum Master who ensures Scrum is followed, and the Development Team. Artifacts include the Product Backlog of features, Sprint Backlog of tasks, and increments of functionality delivered each sprint. The process consists of sprints, daily stand-ups, sprint planning and review meetings, and retrospectives for continuous improvement.
Scrum is an agile framework that uses short development cycles called sprints to iteratively develop software. A scrum team consists of a product owner, scrum master, and cross-functional team. The team works through a prioritized backlog during a sprint planning meeting to determine the sprint backlog. Daily stand-ups are held to track progress. At the end of a sprint, a review is conducted to demo completed work before retrospecting on improvements for the next sprint.
https://www.itnove.com/es/agile/curso-professional-scrum-ux-barcelona-17-2-2019, Check the Professional Scrum with UX course in Barcelona, February 2020
A presentation about the integration of Scrum and User Experience Design (UX), part of Barcelona Scrum Meetup series. We discuss models such as Waterfall, Dual Track and Full UX & Scrum integration.
Speakers: Alex Ballarin (@alexballarin76) and Mariona Bassols (erni)
The document provides an overview of agile development using Scrum. It discusses the foundations and principles of Scrum, including self-organizing cross-functional teams and delivering working software every sprint. The key roles of Product Owner, Scrum Master, and Scrum Team are defined. Sprints are short iterations usually 2-4 weeks where working software is delivered. Meetings like sprint planning, daily standups, reviews and retrospectives support the process.
Research paper presentation on agile scrumAbdullah Raza
This document discusses the evolution of Agile Scrum software development methodology. It provides an overview of Scrum, including roles like the Product Owner and Scrum Master. It then presents a case study on using Scrum methodology for a shopping cart project. The results showed improvements like easier requirement changes between sprints, better customer involvement, and fewer bugs. In conclusion, Scrum addressed many issues of traditional methodology.
Agile Project Management is a broad subject which gets more interesting the more we dwell into it. This presentation explains Agile Method of Project Management in a nutshell. Starting from Agile project team hierarchy and steps followed to documents and tools used are briefly explained in the presentation.
The document provides an overview of the Scrum methodology for agile software development. It describes the key roles in Scrum projects including the Product Owner, Scrum Master, and Development Team. It also outlines the core Scrum events such as sprint planning meetings, daily stand-ups, sprint reviews, and retrospectives. Finally, it summarizes the different phases in a Scrum project including vision, planning, development, release, and closure.
Agile Methodologies: Introduction to Scrum .Lisette ZOUNON
Scrum is an agile methodology for managing software development projects that emphasizes iterative development, self-organizing cross-functional teams, and adaptive planning. It consists of sprints where a team works to complete user stories from the product backlog, conducting daily stand-ups, sprint reviews, and retrospectives. Key roles include the product owner who manages the backlog, the scrum master who facilitates the process, and team members who do the work. The agile manifesto values individuals and interactions, working software, customer collaboration, and responding to change over processes, tools, contract negotiation, and documentation.
Azure DevOps provides tools to help organizations implement an Agile-Scrum development process. It includes Azure Boards for backlog management and tracking work items. Teams use Azure Pipelines for continuous integration and deployment. The process involves sprints, daily stand-ups, sprint planning and reviews, and retrospectives. Source code is stored in Azure Repos with branching strategies. Tests are managed in Azure Test Plans. Reusable components are packaged in Azure Artifacts. This helps automate builds, releases, and testing to streamline the development and release cycle.
This document provides an overview of different software development processes including the waterfall model, iterative model, Rational Unified Process (RUP), and Agile Development Process (ADP). It describes the key aspects of each process including phases, roles, artifacts, and ceremonies. Specifically, it provides detailed explanations of Scrum, an agile methodology, including Scrum roles like Product Owner and Scrum Master, ceremonies like the Daily Scrum, and artifacts like the Product Backlog and Sprint Backlog. The document concludes with references for further information.
Scrum is an agile framework for managing projects, especially software development. It uses short "sprints" to iteratively develop working products. Within Scrum, there is a Scrum Team that does the work, a Scrum Master who facilitates the process, and a Product Owner who represents stakeholders. Daily stand-up meetings allow teams to track progress. Sprints end with demonstrations of completed work. Benefits include risk identification, customer satisfaction, transparency, flexibility, cost control, and quality. A hybrid RUP-Scrum methodology uses RUP phases but integrates Scrum roles, artifacts, and events like sprints and daily stand-ups within each phase for more structure and efficiency.
An Agile project is aligned to strategic goals, focuses on early delivery of business benefits, delivers on time and budget, and prioritizes features by business value. Agile cuts delivery time from months to weeks. Scrum is a commonly used Agile framework where self-organizing cross-functional teams work in sprints to develop working software. Daily stand-ups help teams stay on track. At the end of each sprint, teams demonstrate working software and reflect on how to improve. Surveys found Scrum improved productivity, morale, adaptability, accountability, and collaboration for most respondents.
Scrum is a popular agile project management framework that uses short iterative cycles called sprints to complete work. It involves three main roles: a scrum master who coaches the team, a product owner who prioritizes requirements, and a self-organizing development team. Scrum provides structure and processes that help teams work collaboratively to deliver high quality products and satisfy customers.
The document provides an overview of agile software development methods. It discusses the history and principles of agile development, including the Agile Manifesto. Specific agile methods like Scrum, XP, RAD, TDD, Crystal and Kanban are covered. For Scrum, it describes the roles of Product Owner, Scrum Master and Development Team. It also explains Scrum events like Sprint Planning, Daily Scrums, Sprint Review and Retrospective. The document aims to give the reader a brief introduction to common agile concepts and practices.
This document provides an overview of Scrum methodology. It defines Scrum as an agile framework that can help address complex problems and deliver high value products. The document outlines Scrum roles like Product Owner and Scrum Master. It also describes Scrum artifacts like Product Backlog and Sprint Backlog and events like the Daily Scrum. Finally, it provides a high-level overview of the Scrum process where a product backlog is created, sprints are planned and executed, and work is reviewed and improved upon iteratively until the product is complete.
This document provides an introduction to Agile SCRUM methodology. It defines Agile as an iterative approach to software delivery that builds incrementally from the start. SCRUM is described as the most commonly used Agile framework. The core components of SCRUM include roles like Product Owner and Scrum Master, ceremonies such as Sprint Planning and Daily Scrum, and artifacts like the Product Backlog and Sprint Backlog. The document outlines the SCRUM process, which involves prioritizing work, committing to sprints, and delivering working software incrementally in short cycles with daily stand-ups and sprint reviews.
Scrum is an agile framework for managing projects, originally used for software development. It uses short development cycles called sprints that usually last 2-4 weeks, within which self-organizing teams focus on delivering working software. Each sprint involves planning, daily standups, and a sprint review and retrospective. The product owner prioritizes features in the backlog and the team works through them in sprints while the Scrum master facilitates the process.
This power point presentation is an introduction to Scrum and covers the following topics:
* Problems with a traditional approach
* What is Scrum?
* Why use Scrum?
* How does Scrum work?
* The Product Owner
* The Scrum Master
* The Team
* The Product Backlog
* Benefits of using a Product Backlog
* The Sprint Backlog
* The Scrum Cycle
* The Burn Down Chart
You can copy, distribute, and use the content of the presentation in accordance to Creative Commons Attribution 2.5 License.
This document provides an overview of the Agile (Scrum) methodology. It describes Scrum as a framework for project management that uses short development cycles called sprints. Key aspects of Scrum covered include roles like the product owner and scrum master, meetings like the daily scrum and sprint review, and terminology such as user stories, product backlog, and burn-down charts. The document outlines benefits of Agile like improved visibility and quality, as well as some potential disadvantages around documentation and management effort.
The document provides an overview of key agile concepts used in Scrum, including the product owner, scrum master, product backlog, release planning, sprints, sprint backlogs, burndown charts, and scrum meetings. The product owner is responsible for the product vision and backlog. The scrum master facilitates the process and removes impediments. Release planning selects features for releases from the backlog. Sprints are short development cycles used to complete portions of the backlog. Burndown charts visually track work remaining over time to help monitor progress.
Agile , SCRUM
Introduction
What is Agile Methodology?
What is Scrum?
History of Scrum
Functionality of Scrum
Components of Scrum
Scrum Roles
The Process
Scrum Artifacts
Scaling Scrum
Q & A Session
Skybuffer SAM4U tool for SAP license adoptionTatiana Kojar
Manage and optimize your license adoption and consumption with SAM4U, an SAP free customer software asset management tool.
SAM4U, an SAP complimentary software asset management tool for customers, delivers a detailed and well-structured overview of license inventory and usage with a user-friendly interface. We offer a hosted, cost-effective, and performance-optimized SAM4U setup in the Skybuffer Cloud environment. You retain ownership of the system and data, while we manage the ABAP 7.58 infrastructure, ensuring fixed Total Cost of Ownership (TCO) and exceptional services through the SAP Fiori interface.
For the full video of this presentation, please visit: https://www.edge-ai-vision.com/2024/06/building-and-scaling-ai-applications-with-the-nx-ai-manager-a-presentation-from-network-optix/
Robin van Emden, Senior Director of Data Science at Network Optix, presents the “Building and Scaling AI Applications with the Nx AI Manager,” tutorial at the May 2024 Embedded Vision Summit.
In this presentation, van Emden covers the basics of scaling edge AI solutions using the Nx tool kit. He emphasizes the process of developing AI models and deploying them globally. He also showcases the conversion of AI models and the creation of effective edge AI pipelines, with a focus on pre-processing, model conversion, selecting the appropriate inference engine for the target hardware and post-processing.
van Emden shows how Nx can simplify the developer’s life and facilitate a rapid transition from concept to production-ready applications.He provides valuable insights into developing scalable and efficient edge AI solutions, with a strong focus on practical implementation.
Programming Foundation Models with DSPy - Meetup SlidesZilliz
Prompting language models is hard, while programming language models is easy. In this talk, I will discuss the state-of-the-art framework DSPy for programming foundation models with its powerful optimizers and runtime constraint system.
How to Get CNIC Information System with Paksim Ga.pptxdanishmna97
Pakdata Cf is a groundbreaking system designed to streamline and facilitate access to CNIC information. This innovative platform leverages advanced technology to provide users with efficient and secure access to their CNIC details.
Introduction of Cybersecurity with OSS at Code Europe 2024Hiroshi SHIBATA
I develop the Ruby programming language, RubyGems, and Bundler, which are package managers for Ruby. Today, I will introduce how to enhance the security of your application using open-source software (OSS) examples from Ruby and RubyGems.
The first topic is CVE (Common Vulnerabilities and Exposures). I have published CVEs many times. But what exactly is a CVE? I'll provide a basic understanding of CVEs and explain how to detect and handle vulnerabilities in OSS.
Next, let's discuss package managers. Package managers play a critical role in the OSS ecosystem. I'll explain how to manage library dependencies in your application.
I'll share insights into how the Ruby and RubyGems core team works to keep our ecosystem safe. By the end of this talk, you'll have a better understanding of how to safeguard your code.
Monitoring and Managing Anomaly Detection on OpenShift.pdfTosin Akinosho
Monitoring and Managing Anomaly Detection on OpenShift
Overview
Dive into the world of anomaly detection on edge devices with our comprehensive hands-on tutorial. This SlideShare presentation will guide you through the entire process, from data collection and model training to edge deployment and real-time monitoring. Perfect for those looking to implement robust anomaly detection systems on resource-constrained IoT/edge devices.
Key Topics Covered
1. Introduction to Anomaly Detection
- Understand the fundamentals of anomaly detection and its importance in identifying unusual behavior or failures in systems.
2. Understanding Edge (IoT)
- Learn about edge computing and IoT, and how they enable real-time data processing and decision-making at the source.
3. What is ArgoCD?
- Discover ArgoCD, a declarative, GitOps continuous delivery tool for Kubernetes, and its role in deploying applications on edge devices.
4. Deployment Using ArgoCD for Edge Devices
- Step-by-step guide on deploying anomaly detection models on edge devices using ArgoCD.
5. Introduction to Apache Kafka and S3
- Explore Apache Kafka for real-time data streaming and Amazon S3 for scalable storage solutions.
6. Viewing Kafka Messages in the Data Lake
- Learn how to view and analyze Kafka messages stored in a data lake for better insights.
7. What is Prometheus?
- Get to know Prometheus, an open-source monitoring and alerting toolkit, and its application in monitoring edge devices.
8. Monitoring Application Metrics with Prometheus
- Detailed instructions on setting up Prometheus to monitor the performance and health of your anomaly detection system.
9. What is Camel K?
- Introduction to Camel K, a lightweight integration framework built on Apache Camel, designed for Kubernetes.
10. Configuring Camel K Integrations for Data Pipelines
- Learn how to configure Camel K for seamless data pipeline integrations in your anomaly detection workflow.
11. What is a Jupyter Notebook?
- Overview of Jupyter Notebooks, an open-source web application for creating and sharing documents with live code, equations, visualizations, and narrative text.
12. Jupyter Notebooks with Code Examples
- Hands-on examples and code snippets in Jupyter Notebooks to help you implement and test anomaly detection models.
How to Interpret Trends in the Kalyan Rajdhani Mix Chart.pdfChart Kalyan
A Mix Chart displays historical data of numbers in a graphical or tabular form. The Kalyan Rajdhani Mix Chart specifically shows the results of a sequence of numbers over different periods.
Let's Integrate MuleSoft RPA, COMPOSER, APM with AWS IDP along with Slackshyamraj55
Discover the seamless integration of RPA (Robotic Process Automation), COMPOSER, and APM with AWS IDP enhanced with Slack notifications. Explore how these technologies converge to streamline workflows, optimize performance, and ensure secure access, all while leveraging the power of AWS IDP and real-time communication via Slack notifications.
AI 101: An Introduction to the Basics and Impact of Artificial IntelligenceIndexBug
Imagine a world where machines not only perform tasks but also learn, adapt, and make decisions. This is the promise of Artificial Intelligence (AI), a technology that's not just enhancing our lives but revolutionizing entire industries.
Cosa hanno in comune un mattoncino Lego e la backdoor XZ?Speck&Tech
ABSTRACT: A prima vista, un mattoncino Lego e la backdoor XZ potrebbero avere in comune il fatto di essere entrambi blocchi di costruzione, o dipendenze di progetti creativi e software. La realtà è che un mattoncino Lego e il caso della backdoor XZ hanno molto di più di tutto ciò in comune.
Partecipate alla presentazione per immergervi in una storia di interoperabilità, standard e formati aperti, per poi discutere del ruolo importante che i contributori hanno in una comunità open source sostenibile.
BIO: Sostenitrice del software libero e dei formati standard e aperti. È stata un membro attivo dei progetti Fedora e openSUSE e ha co-fondato l'Associazione LibreItalia dove è stata coinvolta in diversi eventi, migrazioni e formazione relativi a LibreOffice. In precedenza ha lavorato a migrazioni e corsi di formazione su LibreOffice per diverse amministrazioni pubbliche e privati. Da gennaio 2020 lavora in SUSE come Software Release Engineer per Uyuni e SUSE Manager e quando non segue la sua passione per i computer e per Geeko coltiva la sua curiosità per l'astronomia (da cui deriva il suo nickname deneb_alpha).
Generating privacy-protected synthetic data using Secludy and MilvusZilliz
During this demo, the founders of Secludy will demonstrate how their system utilizes Milvus to store and manipulate embeddings for generating privacy-protected synthetic data. Their approach not only maintains the confidentiality of the original data but also enhances the utility and scalability of LLMs under privacy constraints. Attendees, including machine learning engineers, data scientists, and data managers, will witness first-hand how Secludy's integration with Milvus empowers organizations to harness the power of LLMs securely and efficiently.
Fueling AI with Great Data with Airbyte WebinarZilliz
This talk will focus on how to collect data from a variety of sources, leveraging this data for RAG and other GenAI use cases, and finally charting your course to productionalization.
UiPath Test Automation using UiPath Test Suite series, part 6DianaGray10
Welcome to UiPath Test Automation using UiPath Test Suite series part 6. In this session, we will cover Test Automation with generative AI and Open AI.
UiPath Test Automation with generative AI and Open AI webinar offers an in-depth exploration of leveraging cutting-edge technologies for test automation within the UiPath platform. Attendees will delve into the integration of generative AI, a test automation solution, with Open AI advanced natural language processing capabilities.
Throughout the session, participants will discover how this synergy empowers testers to automate repetitive tasks, enhance testing accuracy, and expedite the software testing life cycle. Topics covered include the seamless integration process, practical use cases, and the benefits of harnessing AI-driven automation for UiPath testing initiatives. By attending this webinar, testers, and automation professionals can gain valuable insights into harnessing the power of AI to optimize their test automation workflows within the UiPath ecosystem, ultimately driving efficiency and quality in software development processes.
What will you get from this session?
1. Insights into integrating generative AI.
2. Understanding how this integration enhances test automation within the UiPath platform
3. Practical demonstrations
4. Exploration of real-world use cases illustrating the benefits of AI-driven test automation for UiPath
Topics covered:
What is generative AI
Test Automation with generative AI and Open AI.
UiPath integration with generative AI
Speaker:
Deepak Rai, Automation Practice Lead, Boundaryless Group and UiPath MVP
HCL Notes und Domino Lizenzkostenreduzierung in der Welt von DLAUpanagenda
Webinar Recording: https://www.panagenda.com/webinars/hcl-notes-und-domino-lizenzkostenreduzierung-in-der-welt-von-dlau/
DLAU und die Lizenzen nach dem CCB- und CCX-Modell sind für viele in der HCL-Community seit letztem Jahr ein heißes Thema. Als Notes- oder Domino-Kunde haben Sie vielleicht mit unerwartet hohen Benutzerzahlen und Lizenzgebühren zu kämpfen. Sie fragen sich vielleicht, wie diese neue Art der Lizenzierung funktioniert und welchen Nutzen sie Ihnen bringt. Vor allem wollen Sie sicherlich Ihr Budget einhalten und Kosten sparen, wo immer möglich. Das verstehen wir und wir möchten Ihnen dabei helfen!
Wir erklären Ihnen, wie Sie häufige Konfigurationsprobleme lösen können, die dazu führen können, dass mehr Benutzer gezählt werden als nötig, und wie Sie überflüssige oder ungenutzte Konten identifizieren und entfernen können, um Geld zu sparen. Es gibt auch einige Ansätze, die zu unnötigen Ausgaben führen können, z. B. wenn ein Personendokument anstelle eines Mail-Ins für geteilte Mailboxen verwendet wird. Wir zeigen Ihnen solche Fälle und deren Lösungen. Und natürlich erklären wir Ihnen das neue Lizenzmodell.
Nehmen Sie an diesem Webinar teil, bei dem HCL-Ambassador Marc Thomas und Gastredner Franz Walder Ihnen diese neue Welt näherbringen. Es vermittelt Ihnen die Tools und das Know-how, um den Überblick zu bewahren. Sie werden in der Lage sein, Ihre Kosten durch eine optimierte Domino-Konfiguration zu reduzieren und auch in Zukunft gering zu halten.
Diese Themen werden behandelt
- Reduzierung der Lizenzkosten durch Auffinden und Beheben von Fehlkonfigurationen und überflüssigen Konten
- Wie funktionieren CCB- und CCX-Lizenzen wirklich?
- Verstehen des DLAU-Tools und wie man es am besten nutzt
- Tipps für häufige Problembereiche, wie z. B. Team-Postfächer, Funktions-/Testbenutzer usw.
- Praxisbeispiele und Best Practices zum sofortigen Umsetzen
Threats to mobile devices are more prevalent and increasing in scope and complexity. Users of mobile devices desire to take full advantage of the features
available on those devices, but many of the features provide convenience and capability but sacrifice security. This best practices guide outlines steps the users can take to better protect personal devices and information.
2. Abstract: Scrum methodology is an Agile management method approach toward software development as it progresses incrementally and repetitively. The scrum method involves constant evaluation and reevaluation of the progression of a project, to insure it is completed on time, while meeting the specific needs as directed by the Product Owner. Scrum is unique to other agile methodologies in that it provides an empirical chart to track a product’s progression through all stages of its development.
3. There are three major roles in the Scrum methodology: Primary: Product Owner (PO): The person responsible for communicating and expressing the desired product ideas to the development team. Secondary: ScrumMaster (SM): The liaison between the PO and the production team. Tertiary: Production Team Members (PTM): Persons responsible for the completion of work on the project. Consists of cross functional teams of seven +, - 2 people
4. Steps in the Scrum methodology: Product Backlog: Master list of all functionalities of the project. Product backlog items are Managed by the PO. Usually written in a User Story format. Release Planning: The established list of goals, the order of their release, prioritization schedules, delivery date, and guesstimated cost. Composed of multiple Sprint Cycles. Sprint Cycle Planning Meeting: Held before and between each Sprint, which will consist of the PO and the PTMs determining what will be achieved in the upcoming Sprint. The Burn Down Empirical Chart will be generated which will reflect the production stages of the project. Focuses on high return on investment first. Sprint Cycle: Typically a 1-4 week time period during which a functionality is accomplished. Note: Sprint times may vary as milestones are reached or problems are encountered. Burnout chart: Show the average rete of productivity and velocity
5. The Scrum Process Schwaber, K. & Beedle, M. (2001). Agile software development with Scrum. Retrieved August 21, 2011 from the Visionds Web site: http://www.visionds.com/scrum.htm
7. References: Dempsey, R. (2009). Introduction to Agile and Scrum: Parts 1 and 2. Retrieved August 20, 2011 from the agiledevwithrob YouTube Web site: http://www.youtube.com/user/agiledevwithrob#p/u/3/Ikug0qzkYF4 Kharytonov, S. (2009). Waterfall, RUP and Agile: Which is right for you? Retrieved August 20 from the ExecutiveBrief Web site: http://www.executivebrief.com/software-development/waterfall-rup-agile/ Murphy, C. (2004). Adaptive project management using Scrum. Retrieved August 21, 2011 from the Methods & Tools Web site: http://www.methodsandtools.com/archive/archive.php?id=18 McGovern, J., Ambler, S.W., Stevens, M.E., Linn, J., Sharar, V. & Elias, J. (2003). The practical guide to enterprise architecture. Upper Saddle River, N.J.: Prentice-Hall. N/A (2009). Scrum methodology: Learn the scrum methodology. Retrieved August 20, 2011 from the Collabnet Web site: http://scrummethodology.com/ Schwaber, K. & Beedle, M. (2001). Agile software development with Scrum. Retrieved August 21, 2011 from the Visionds Web site: http://www.visionds.com/scrum.htm Shojaee, H. (2008). Scrum master in under 10 minutes. Retrieved August 20, 2011 from the Axosoft YouTube Web site: http://www.youtube.com/user/axosoft#p/u/157/TWSXETDWGQ4 Spagnuolo, C. (2008). Agile vs Waterfall: A tale of two teams. Retrieved August 20, 2011 from the CSpag67 YouTube Web site: http://www.youtube.com/user/cspag67