Adam Hughes is a hardworking and reliable individual seeking work. He has experience working with children through various volunteer roles and currently works as an actor and workshop facilitator performing education shows. He also works as a teaching assistant. Hughes has a BA in World Performance from East 15 Acting School and additional qualifications in acting and theatre. His references and contact details are also included.
El iPhone es una línea de teléfonos inteligentes diseñada y comercializada por Apple Inc. Ejecuta el sistema operativo iOS y dispone de cámara, reproductor de música y software para mensajería. Nuevas versiones como el iPhone 5 incluyen mejoras tecnológicas, mientras que accesorios innovadores expanden las capacidades del dispositivo. Apple ofrece una amplia gama de productos electrónicos de consumo diseñados para funcionar de manera integral.
Este documento presenta los resultados de una práctica sobre el servicio WDS en un servidor. La práctica involucra la instalación y configuración de WDS para permitir la instalación automática de sistemas operativos en máquinas clientes de forma remota. Se crean archivos de respuesta XML para configurar la instalación y se prueba correctamente la instalación automática de un sistema operativo en una máquina cliente desde el servidor WDS.
Adam Hughes is a hardworking and reliable individual seeking work. He has experience working with children through various volunteer roles and currently works as an actor and workshop facilitator performing education shows. He also works as a teaching assistant. Hughes has a BA in World Performance from East 15 Acting School and additional qualifications in acting and theatre. His references and contact details are also included.
El iPhone es una línea de teléfonos inteligentes diseñada y comercializada por Apple Inc. Ejecuta el sistema operativo iOS y dispone de cámara, reproductor de música y software para mensajería. Nuevas versiones como el iPhone 5 incluyen mejoras tecnológicas, mientras que accesorios innovadores expanden las capacidades del dispositivo. Apple ofrece una amplia gama de productos electrónicos de consumo diseñados para funcionar de manera integral.
Este documento presenta los resultados de una práctica sobre el servicio WDS en un servidor. La práctica involucra la instalación y configuración de WDS para permitir la instalación automática de sistemas operativos en máquinas clientes de forma remota. Se crean archivos de respuesta XML para configurar la instalación y se prueba correctamente la instalación automática de un sistema operativo en una máquina cliente desde el servidor WDS.
The document discusses the history and development of artificial intelligence over the past several decades. It outlines major advances in machine learning and deep learning techniques that have enabled AI systems to perform complex tasks like image recognition and natural language processing. Recent progress in AI has led to concerns about job disruption, economic inequality, and the need for oversight to ensure AI is developed and applied safely and for the benefit of humanity.
The document discusses the benefits of exercise for both physical and mental health. It notes that regular exercise can reduce the risk of diseases like heart disease and diabetes, improve mood, and reduce feelings of stress and anxiety. Exercise is also said to boost brain health and function as we age by increasing blood flow and oxygen to the brain.
Imran Ishfaq has 8 years of experience in telecommunications sales, administration, and education. He currently works as a Business Manager for Ufone Pak Telecom, where he is responsible for achieving sales targets and ensuring product availability. Previously, he held administrative and sales roles for several telecommunications and education companies. He has a Master's degree in E-Commerce and certificates in IT and English proficiency.
Tư vấn lập dự án: http://www.lapduan.com.vn/
Tư vấn môi trường: http://thaonguyenxanhgroup.com/
Liên Hệ:
ÔNG TY MÔI TRƯỜNG THẢO NGUYÊN XANH
Trụ sở: 158 Nguyễn Văn Thủ, P. Đakao, Quận 1, Hồ Chí Minh
Hotline: 0839118552 - 0918755356
Fax: 0839118579
Tư vấn dự án nhà máy sản xuất chè (Trà)
Tư vấn dự án nhà máy sản xuất chè (Trà)
Tư vấn dự án nhà máy sản xuất chè (Trà)
Oscillation Criteria for First Order Nonlinear Neutral Delay Difference Equat...inventionjournals
1) The document discusses oscillation criteria for first order nonlinear neutral delay difference equations with variable coefficients of the form x(n+1) - a(n)f(x(n-k)) = 0, where a(n) are positive sequences and establishes sufficient conditions for all solutions to oscillate.
2) Five theorems are presented that give oscillation criteria based on relationships between the sequences a(n) and b(n) in the equation.
3) Examples are given that satisfy the conditions of three of the theorems, confirming that all solutions of the example equations oscillate.
O documento apresenta a memória acadêmica da Pós-Graduação em Educação da PUC-Rio entre 1965 e 1971. Contém depoimentos de professores fundadores como Padre Antonius Benko, Eulina Fontoura e José Carmelo Bráz de Carvalho, além de entrevistas e fotos da época. O objetivo é registrar a história do primeiro programa de pós-graduação em Educação do Brasil e sua influência na formação de educadores.
_ig5 assignment final major project 2014 to 2015thomasmcd6
This document outlines the tasks and assessment criteria for a student's final major project. The project requires the student to:
1) Independently devise and manage a creative media production from pre-production to post-production. The project must relate to at least one discipline such as video, audio, motion graphics, photography or graphic design.
2) Develop initial ideas using techniques like mind maps and pitch a proposal for their chosen project.
3) Conduct research and pre-production planning including risk assessments, storyboards, schedules and test materials.
4) Produce the final media product according to their proposal and brief.
5) Evaluate their work by gathering audience feedback and analyzing the technical
Secondary research source analysis sheet video 1 thomasmcd6
This tutorial video teaches the basics of making a game using Construct 2. It is presented from the perspective of a single instructor who created the video. The video provides factual information about Construct 2 by demonstrating how to set up events for a platform game, but may also include some opinions of the creator about preferred ways to approach certain tasks. The key question addressed is how to make a platform game using Construct 2. The most important information conveyed is how different events are structured in the game development tool. After watching the tutorial, the viewer would understand some basic techniques for building their own game, such as setting up events.
Secondary research source analysis sheet video 1thomasmcd6
This video tutorial teaches the basics of creating a platform game using Construct 2. The tutorial is presented by thenewboston and provides a factual overview of the Construct 2 game engine and how to build a simple example game. It addresses how to set up events and objects to control game mechanics and shows the different event types available to game developers. The most important information is the demonstration of how events can be used differently to program gameplay.
Secondary research source analysis sheet video 1thomasmcd6
This video tutorial teaches the basics of creating a platform game using Construct 2. The tutorial is presented by thenewboston and provides a factual overview of the Construct 2 game engine and how to build a simple example game. It addresses how to set up events to control game mechanics and demonstrates different event types. The most important information is how to structure events to control the game's flow and behavior.
Final major project production diary template 2014 2015 1thomasmcd6
This document contains weekly progress updates for the development of a platform game created using Construct 2. It details the ongoing work, such as completing tutorials, adding enemy sprites and movement, creating multiple levels, implementing scoring, health bars, and win/lose conditions. Problems encountered include bugs and slow enemy movement. Plans for future work include improving artwork, adding coins, teleportation, and animations.
Secondary research source analysis sheet video 2thomasmcd6
This secondary research analysis sheet summarizes a YouTube tutorial on creating a menu/title screen in Construct 2. The tutorial, created by ConstructTutorials, provides factual information from a single author on how to make a main menu in Construct 2. The most important information is the specific behaviors and steps shown to create the menu. The analysis concludes with information on how the student will design their own game menu after reviewing the tutorial.
Secondary research source analysis sheet please workthomasmcd6
This tutorial video teaches the basics of making a game using Construct 2. It is presented from the perspective of a single instructor who created the video. The video provides factual information on how to make a platform game in Construct 2, showing different events and how they relate to the game maker. The most important information is the demonstration of how events are programmed differently. After watching, the conclusion one could arrive at is having learned some basic techniques for their own game development in Construct 2.
Secondary research source analysis sheet video 1thomasmcd6
This tutorial video teaches the basics of creating a platform game background using Construct 2. The video is presented by thenewboston and shows how to add specific platformer behaviors like jumping. While the information provided is mostly factual about the game development process using Construct 2, it also reflects the presenter's opinions and preferences. The key question addressed is how to make a platform game in Construct 2. The most important information is the demonstration of specific platform game mechanics. After watching the video, the student concluded how they will develop the background for their own platform game project.
Secondary research source analysis sheet video 3thomasmcd6
This secondary research analysis sheet summarizes a YouTube tutorial on creating a menu/title screen in Construct 2. The tutorial, created by ConstructTutorials, provides factual information from a single author on how to make a main menu in Construct 2. The most important information is the specific behaviors and steps shown to create the menu. The analysis concludes with information on how the student will design their own game menu after reviewing the tutorial.
Secondary research source analysis sheet video 2thomasmcd6
This tutorial teaches how to make a main menu in Construct 2. The video provides factual information from the perspective of the creator of the tutorial, ConstructTutorials, on how to create a menu screen in Construct 2 by demonstrating specific behaviors and functions. It addresses the key question of how to make a main menu in Construct 2 and shows the most important information of the specific platformer behaviors needed to do so, concluding with how the information can be applied to creating a game menu.
Final major project production diary template 2014 2015 2thomasmcd6
This document contains weekly progress updates for a student's major creative media production project from January to June. It outlines the tasks completed each week such as finishing tutorials, adding gameplay elements like enemies and levels, debugging issues, and creating art assets. The student aims to complete the game by adding a boss battle, victory/game over screens, and final animations in the coming weeks.
Final major project production diary template 2014 2015thomasmcd6
This document contains weekly progress updates for the development of a platform game created using Construct 2. It details the ongoing work, including completing tutorials, adding gameplay elements like enemies, powerups, and levels, debugging issues, and improving graphics. The developer aims to finish animations and polish the game over the remaining weeks.
The document discusses the history and development of artificial intelligence over the past several decades. It outlines major advances in machine learning and deep learning techniques that have enabled AI systems to perform complex tasks like image recognition and natural language processing. Recent progress in AI has led to concerns about job disruption, economic inequality, and the need for oversight to ensure AI is developed and applied safely and for the benefit of humanity.
The document discusses the benefits of exercise for both physical and mental health. It notes that regular exercise can reduce the risk of diseases like heart disease and diabetes, improve mood, and reduce feelings of stress and anxiety. Exercise is also said to boost brain health and function as we age by increasing blood flow and oxygen to the brain.
Imran Ishfaq has 8 years of experience in telecommunications sales, administration, and education. He currently works as a Business Manager for Ufone Pak Telecom, where he is responsible for achieving sales targets and ensuring product availability. Previously, he held administrative and sales roles for several telecommunications and education companies. He has a Master's degree in E-Commerce and certificates in IT and English proficiency.
Tư vấn lập dự án: http://www.lapduan.com.vn/
Tư vấn môi trường: http://thaonguyenxanhgroup.com/
Liên Hệ:
ÔNG TY MÔI TRƯỜNG THẢO NGUYÊN XANH
Trụ sở: 158 Nguyễn Văn Thủ, P. Đakao, Quận 1, Hồ Chí Minh
Hotline: 0839118552 - 0918755356
Fax: 0839118579
Tư vấn dự án nhà máy sản xuất chè (Trà)
Tư vấn dự án nhà máy sản xuất chè (Trà)
Tư vấn dự án nhà máy sản xuất chè (Trà)
Oscillation Criteria for First Order Nonlinear Neutral Delay Difference Equat...inventionjournals
1) The document discusses oscillation criteria for first order nonlinear neutral delay difference equations with variable coefficients of the form x(n+1) - a(n)f(x(n-k)) = 0, where a(n) are positive sequences and establishes sufficient conditions for all solutions to oscillate.
2) Five theorems are presented that give oscillation criteria based on relationships between the sequences a(n) and b(n) in the equation.
3) Examples are given that satisfy the conditions of three of the theorems, confirming that all solutions of the example equations oscillate.
O documento apresenta a memória acadêmica da Pós-Graduação em Educação da PUC-Rio entre 1965 e 1971. Contém depoimentos de professores fundadores como Padre Antonius Benko, Eulina Fontoura e José Carmelo Bráz de Carvalho, além de entrevistas e fotos da época. O objetivo é registrar a história do primeiro programa de pós-graduação em Educação do Brasil e sua influência na formação de educadores.
_ig5 assignment final major project 2014 to 2015thomasmcd6
This document outlines the tasks and assessment criteria for a student's final major project. The project requires the student to:
1) Independently devise and manage a creative media production from pre-production to post-production. The project must relate to at least one discipline such as video, audio, motion graphics, photography or graphic design.
2) Develop initial ideas using techniques like mind maps and pitch a proposal for their chosen project.
3) Conduct research and pre-production planning including risk assessments, storyboards, schedules and test materials.
4) Produce the final media product according to their proposal and brief.
5) Evaluate their work by gathering audience feedback and analyzing the technical
Secondary research source analysis sheet video 1 thomasmcd6
This tutorial video teaches the basics of making a game using Construct 2. It is presented from the perspective of a single instructor who created the video. The video provides factual information about Construct 2 by demonstrating how to set up events for a platform game, but may also include some opinions of the creator about preferred ways to approach certain tasks. The key question addressed is how to make a platform game using Construct 2. The most important information conveyed is how different events are structured in the game development tool. After watching the tutorial, the viewer would understand some basic techniques for building their own game, such as setting up events.
Secondary research source analysis sheet video 1thomasmcd6
This video tutorial teaches the basics of creating a platform game using Construct 2. The tutorial is presented by thenewboston and provides a factual overview of the Construct 2 game engine and how to build a simple example game. It addresses how to set up events and objects to control game mechanics and shows the different event types available to game developers. The most important information is the demonstration of how events can be used differently to program gameplay.
Secondary research source analysis sheet video 1thomasmcd6
This video tutorial teaches the basics of creating a platform game using Construct 2. The tutorial is presented by thenewboston and provides a factual overview of the Construct 2 game engine and how to build a simple example game. It addresses how to set up events to control game mechanics and demonstrates different event types. The most important information is how to structure events to control the game's flow and behavior.
Final major project production diary template 2014 2015 1thomasmcd6
This document contains weekly progress updates for the development of a platform game created using Construct 2. It details the ongoing work, such as completing tutorials, adding enemy sprites and movement, creating multiple levels, implementing scoring, health bars, and win/lose conditions. Problems encountered include bugs and slow enemy movement. Plans for future work include improving artwork, adding coins, teleportation, and animations.
Secondary research source analysis sheet video 2thomasmcd6
This secondary research analysis sheet summarizes a YouTube tutorial on creating a menu/title screen in Construct 2. The tutorial, created by ConstructTutorials, provides factual information from a single author on how to make a main menu in Construct 2. The most important information is the specific behaviors and steps shown to create the menu. The analysis concludes with information on how the student will design their own game menu after reviewing the tutorial.
Secondary research source analysis sheet please workthomasmcd6
This tutorial video teaches the basics of making a game using Construct 2. It is presented from the perspective of a single instructor who created the video. The video provides factual information on how to make a platform game in Construct 2, showing different events and how they relate to the game maker. The most important information is the demonstration of how events are programmed differently. After watching, the conclusion one could arrive at is having learned some basic techniques for their own game development in Construct 2.
Secondary research source analysis sheet video 1thomasmcd6
This tutorial video teaches the basics of creating a platform game background using Construct 2. The video is presented by thenewboston and shows how to add specific platformer behaviors like jumping. While the information provided is mostly factual about the game development process using Construct 2, it also reflects the presenter's opinions and preferences. The key question addressed is how to make a platform game in Construct 2. The most important information is the demonstration of specific platform game mechanics. After watching the video, the student concluded how they will develop the background for their own platform game project.
Secondary research source analysis sheet video 3thomasmcd6
This secondary research analysis sheet summarizes a YouTube tutorial on creating a menu/title screen in Construct 2. The tutorial, created by ConstructTutorials, provides factual information from a single author on how to make a main menu in Construct 2. The most important information is the specific behaviors and steps shown to create the menu. The analysis concludes with information on how the student will design their own game menu after reviewing the tutorial.
Secondary research source analysis sheet video 2thomasmcd6
This tutorial teaches how to make a main menu in Construct 2. The video provides factual information from the perspective of the creator of the tutorial, ConstructTutorials, on how to create a menu screen in Construct 2 by demonstrating specific behaviors and functions. It addresses the key question of how to make a main menu in Construct 2 and shows the most important information of the specific platformer behaviors needed to do so, concluding with how the information can be applied to creating a game menu.
Final major project production diary template 2014 2015 2thomasmcd6
This document contains weekly progress updates for a student's major creative media production project from January to June. It outlines the tasks completed each week such as finishing tutorials, adding gameplay elements like enemies and levels, debugging issues, and creating art assets. The student aims to complete the game by adding a boss battle, victory/game over screens, and final animations in the coming weeks.
Final major project production diary template 2014 2015thomasmcd6
This document contains weekly progress updates for the development of a platform game created using Construct 2. It details the ongoing work, including completing tutorials, adding gameplay elements like enemies, powerups, and levels, debugging issues, and improving graphics. The developer aims to finish animations and polish the game over the remaining weeks.
The document describes the process of designing a virtual environment in Unity. The creator first made a terrain and added mountains, sand, grass, and a waterfall. They then decided to focus on a medieval castle and added consistent cliff textures and a forest. Houses, boats, a bridge, and snowy mountains were placed to develop a town under siege. The castle was resized and the surrounding terrain adjusted for realism. Walls were added around the town for protection that could only be accessed past the castle.
AI 101: An Introduction to the Basics and Impact of Artificial IntelligenceIndexBug
Imagine a world where machines not only perform tasks but also learn, adapt, and make decisions. This is the promise of Artificial Intelligence (AI), a technology that's not just enhancing our lives but revolutionizing entire industries.
Threats to mobile devices are more prevalent and increasing in scope and complexity. Users of mobile devices desire to take full advantage of the features
available on those devices, but many of the features provide convenience and capability but sacrifice security. This best practices guide outlines steps the users can take to better protect personal devices and information.
Pushing the limits of ePRTC: 100ns holdover for 100 daysAdtran
At WSTS 2024, Alon Stern explored the topic of parametric holdover and explained how recent research findings can be implemented in real-world PNT networks to achieve 100 nanoseconds of accuracy for up to 100 days.
In his public lecture, Christian Timmerer provides insights into the fascinating history of video streaming, starting from its humble beginnings before YouTube to the groundbreaking technologies that now dominate platforms like Netflix and ORF ON. Timmerer also presents provocative contributions of his own that have significantly influenced the industry. He concludes by looking at future challenges and invites the audience to join in a discussion.
Maruthi Prithivirajan, Head of ASEAN & IN Solution Architecture, Neo4j
Get an inside look at the latest Neo4j innovations that enable relationship-driven intelligence at scale. Learn more about the newest cloud integrations and product enhancements that make Neo4j an essential choice for developers building apps with interconnected data and generative AI.
Dr. Sean Tan, Head of Data Science, Changi Airport Group
Discover how Changi Airport Group (CAG) leverages graph technologies and generative AI to revolutionize their search capabilities. This session delves into the unique search needs of CAG’s diverse passengers and customers, showcasing how graph data structures enhance the accuracy and relevance of AI-generated search results, mitigating the risk of “hallucinations” and improving the overall customer journey.
UiPath Test Automation using UiPath Test Suite series, part 5DianaGray10
Welcome to UiPath Test Automation using UiPath Test Suite series part 5. In this session, we will cover CI/CD with devops.
Topics covered:
CI/CD with in UiPath
End-to-end overview of CI/CD pipeline with Azure devops
Speaker:
Lyndsey Byblow, Test Suite Sales Engineer @ UiPath, Inc.
“An Outlook of the Ongoing and Future Relationship between Blockchain Technologies and Process-aware Information Systems.” Invited talk at the joint workshop on Blockchain for Information Systems (BC4IS) and Blockchain for Trusted Data Sharing (B4TDS), co-located with with the 36th International Conference on Advanced Information Systems Engineering (CAiSE), 3 June 2024, Limassol, Cyprus.
HCL Notes and Domino License Cost Reduction in the World of DLAUpanagenda
Webinar Recording: https://www.panagenda.com/webinars/hcl-notes-and-domino-license-cost-reduction-in-the-world-of-dlau/
The introduction of DLAU and the CCB & CCX licensing model caused quite a stir in the HCL community. As a Notes and Domino customer, you may have faced challenges with unexpected user counts and license costs. You probably have questions on how this new licensing approach works and how to benefit from it. Most importantly, you likely have budget constraints and want to save money where possible. Don’t worry, we can help with all of this!
We’ll show you how to fix common misconfigurations that cause higher-than-expected user counts, and how to identify accounts which you can deactivate to save money. There are also frequent patterns that can cause unnecessary cost, like using a person document instead of a mail-in for shared mailboxes. We’ll provide examples and solutions for those as well. And naturally we’ll explain the new licensing model.
Join HCL Ambassador Marc Thomas in this webinar with a special guest appearance from Franz Walder. It will give you the tools and know-how to stay on top of what is going on with Domino licensing. You will be able lower your cost through an optimized configuration and keep it low going forward.
These topics will be covered
- Reducing license cost by finding and fixing misconfigurations and superfluous accounts
- How do CCB and CCX licenses really work?
- Understanding the DLAU tool and how to best utilize it
- Tips for common problem areas, like team mailboxes, functional/test users, etc
- Practical examples and best practices to implement right away
GraphSummit Singapore | The Art of the Possible with Graph - Q2 2024Neo4j
Neha Bajwa, Vice President of Product Marketing, Neo4j
Join us as we explore breakthrough innovations enabled by interconnected data and AI. Discover firsthand how organizations use relationships in data to uncover contextual insights and solve our most pressing challenges – from optimizing supply chains, detecting fraud, and improving customer experiences to accelerating drug discoveries.
GraphRAG for Life Science to increase LLM accuracyTomaz Bratanic
GraphRAG for life science domain, where you retriever information from biomedical knowledge graphs using LLMs to increase the accuracy and performance of generated answers
Climate Impact of Software Testing at Nordic Testing DaysKari Kakkonen
My slides at Nordic Testing Days 6.6.2024
Climate impact / sustainability of software testing discussed on the talk. ICT and testing must carry their part of global responsibility to help with the climat warming. We can minimize the carbon footprint but we can also have a carbon handprint, a positive impact on the climate. Quality characteristics can be added with sustainability, and then measured continuously. Test environments can be used less, and in smaller scale and on demand. Test techniques can be used in optimizing or minimizing number of tests. Test automation can be used to speed up testing.
Infrastructure Challenges in Scaling RAG with Custom AI modelsZilliz
Building Retrieval-Augmented Generation (RAG) systems with open-source and custom AI models is a complex task. This talk explores the challenges in productionizing RAG systems, including retrieval performance, response synthesis, and evaluation. We’ll discuss how to leverage open-source models like text embeddings, language models, and custom fine-tuned models to enhance RAG performance. Additionally, we’ll cover how BentoML can help orchestrate and scale these AI components efficiently, ensuring seamless deployment and management of RAG systems in the cloud.