This presentation was held at the final meeting of #IDPbyNMR (www.IDPbyNMR.eu), a Scientific Initial Training Network #ITN supported by the European Union #FP7 #MarieCurieActions. It is summary of 10 years experience in training #graduates of European Universities in skills complementary to the work in research.
Este documento describe las manifestaciones básicas de la motricidad en los niños de 0 a 8 años. Explica que la motricidad es fundamental para el desarrollo del niño y que entre los 0 y 8 años se producen cambios motrices, cognitivos y emocionales importantes. Además, señala que los niños necesitan alrededor de 10.000 horas de actividad física y motriz entre los 0 y 8 años para desarrollar estructuras neurológicas básicas y lograr una buena autoestima y construcción de la identidad.
William shakespeare Αδαμ, Ελενη,Σιλντα, Ελενηthirdgymreth
William Shakespeare was an English playwright and poet from Stratford-Upon-Avon who is widely considered the greatest writer in the English language. He wrote about 38 plays, 154 sonnets, and several other poems. Some of his most famous plays include Romeo and Juliet, Hamlet, King Lear, and Macbeth. Shakespeare was married at age 18 and had three children. He produced most of his work between 1589-1613, writing comedies, histories, and then mainly tragedies. Shakespeare died in Stratford-Upon-Avon in 1616 at the age of 52.
Este documento presenta una lista de verbos reflexivos en español y ejemplos breves de su uso. Algunos de los verbos reflexivos mencionados son afeitarse, cepillarse, despertarse, equivocarse, vestirse, bañarse, acostarse, dormirse, enfadarse, quejarse, ducharse, levantarse, secarse, maquillarse y preocuparse.
1. Britain has seen immigration from many groups over the centuries, from Celts in the 1st century AD to Europeans in the modern era.
2. The Romans ruled Britain from the 1st-5th centuries AD and brought engineering skills and infrastructure like roads, baths, and heating systems.
3. Subsequent immigrant groups like the Anglo-Saxons, Vikings, and Normans all contributed new cultural aspects like language, literature, and legal systems.
Imajica is an award-winning creative agency based in Aberdeen, Scotland that has been in business for 13 years. They provide branding, website design, multimedia, marketing, and other creative services for a variety of clients. Their talented team brings a fresh approach and strong strategic thinking to help raise their clients' expectations. They aim to effectively manage brand identities and promote businesses online through search engine optimization.
This presentation was held at the final meeting of #IDPbyNMR (www.IDPbyNMR.eu), a Scientific Initial Training Network #ITN supported by the European Union #FP7 #MarieCurieActions. It is summary of 10 years experience in training #graduates of European Universities in skills complementary to the work in research.
Este documento describe las manifestaciones básicas de la motricidad en los niños de 0 a 8 años. Explica que la motricidad es fundamental para el desarrollo del niño y que entre los 0 y 8 años se producen cambios motrices, cognitivos y emocionales importantes. Además, señala que los niños necesitan alrededor de 10.000 horas de actividad física y motriz entre los 0 y 8 años para desarrollar estructuras neurológicas básicas y lograr una buena autoestima y construcción de la identidad.
William shakespeare Αδαμ, Ελενη,Σιλντα, Ελενηthirdgymreth
William Shakespeare was an English playwright and poet from Stratford-Upon-Avon who is widely considered the greatest writer in the English language. He wrote about 38 plays, 154 sonnets, and several other poems. Some of his most famous plays include Romeo and Juliet, Hamlet, King Lear, and Macbeth. Shakespeare was married at age 18 and had three children. He produced most of his work between 1589-1613, writing comedies, histories, and then mainly tragedies. Shakespeare died in Stratford-Upon-Avon in 1616 at the age of 52.
Este documento presenta una lista de verbos reflexivos en español y ejemplos breves de su uso. Algunos de los verbos reflexivos mencionados son afeitarse, cepillarse, despertarse, equivocarse, vestirse, bañarse, acostarse, dormirse, enfadarse, quejarse, ducharse, levantarse, secarse, maquillarse y preocuparse.
1. Britain has seen immigration from many groups over the centuries, from Celts in the 1st century AD to Europeans in the modern era.
2. The Romans ruled Britain from the 1st-5th centuries AD and brought engineering skills and infrastructure like roads, baths, and heating systems.
3. Subsequent immigrant groups like the Anglo-Saxons, Vikings, and Normans all contributed new cultural aspects like language, literature, and legal systems.
Imajica is an award-winning creative agency based in Aberdeen, Scotland that has been in business for 13 years. They provide branding, website design, multimedia, marketing, and other creative services for a variety of clients. Their talented team brings a fresh approach and strong strategic thinking to help raise their clients' expectations. They aim to effectively manage brand identities and promote businesses online through search engine optimization.
The document discusses hardware and software requirements needed to perform sequential pattern mining using various algorithms like Apriori, GSP, and PrefixSpan. It then summarizes different sequential pattern mining algorithms like AprioriAll, AprioriSome, and their forward and backward phases. Finally, it describes applying the AprioriSome algorithm to find frequent fuzzy sequential patterns from clustered transaction data by generating candidate sets and determining if itemsets meet the minimum support threshold.
Este documento proporciona instrucciones sobre cómo formar imperativos en español para dar órdenes a diferentes personas. Explica que para dar órdenes a tú se usa la tercera persona del presente de indicativo, para vosotros se quita la "r" del infinitivo y se añade una "d", y para usted y ustedes se usa el presente de subjuntivo. También indica que para formar imperativos negativos siempre se usa el presente de subjuntivo.
Dag van de Ambtenaar 2.0 - Workshop Tijd- en Plaatsonafhankelijk Werken: Gema...futureworkspaces
Op 16 februari 2011 vond in Maarssen de tweede Dag van de Ambtenaar 2.0 plaats. Dit is de presentatie die we hebben gebruikt tijdens de workshop "Tijd- en Plaatsonafhankelijk Werken: Gemakkelijker Gezegd dan Gedaan". Meer informatie kunt u vinden op www.futureworkspaces.nl.
Caso práctico: Inversis Banco - Reyes Bolumar, Inversis (edición Madrid)FECEMD
Presentación de Reyes Bolumar, Dire Cava&Twitts, para el "Curso Práctico de Community Manager", organizado por FECEMD el pasado 19 de Mayo en Barcelona.
The document provides information about the British Assistive Technology Association (BATA). BATA was founded in 2009 by Martin Littler and 44 other members to campaign for the rights of those needing assistive technology. BATA aims to campaign for assistive technology rights, provide expert advice to government, educate the public on assistive technology benefits, and promote British assistive technology products. BATA membership is open to individuals, third sector organizations, schools, and commercial members at various fee levels.
This document appears to be a quiz for an agribusiness marketing class. It contains multiple choice and true/false questions about key marketing concepts as well as fill in the blank questions. The quiz covers topics such as the 4 P's of marketing, the marketing concept, market segmentation, product differentiation, and the influence of internal and external factors on consumer behavior. It tests students' understanding of fundamental agribusiness marketing principles.
This document discusses the concepts of persuasion and public opinion. It notes that persuasion shapes our emotional responses to brands and individuals and persuades us to adopt attitudes and behaviors. Persuasion is strategic and can be wielded to affect attitudes, influence large groups of people, shift public opinion, and change behavior, depending on the target audience. The methods of persuasion are ubiquitous but often go ignored.
Este documento presenta el manual de usuario de Wikanda, una enciclopedia colaborativa sobre Andalucía. Explica que Wikanda está compuesta por 8 locapedias, una para cada provincia andaluza. Detalla las características y funcionalidades del software MediaWiki que usa Wikanda, así como instrucciones sobre cómo registrarse, editar artículos, insertar imágenes y otros contenidos multimedia. También incluye un glosario de términos wiki comunes.
Courvoisier The Future Series: Materialism To ExperientialismKatieLGill
Courvoisier The Future 500 members debate arguably the most important trend of the 21st century - ’Materialism to Experientialism’ - at the second of The Future Series networking events.
North Highland has broad capabilities spanning strategy development, operations management, process improvement, people and change management, and technology advisory. An analyst firm review finds that North Highland excels at organizational operations due to its experienced consulting model. It also has strong customer interaction management capabilities and expertise in enterprise performance management, process improvement, and organizational change. The review cites an example of how North Highland helped the American Red Cross improve its donor experience and regain lost market share through developing a customer-focused vision and roadmap of initiatives.
This document discusses business cycles and fluctuations. It notes that economies regularly experience periods of expansion/prosperity and contraction/recession. During expansions, investment, employment, output and incomes rise leading to economic growth. However, expansions cannot continue indefinitely and eventually reach a peak, after which a recession begins as demand falls. Recessions can deepen into depressions, with shrinking GDP, high unemployment and falling prices. Eventually, depressions bottom out and economic recovery begins, starting the business cycle again.
_ig5 assignment final major project 2014 to 2015thomasmcd6
This document outlines the tasks and assessment criteria for a student's final major project. The project requires the student to:
1) Independently devise and manage a creative media production from pre-production to post-production. The project must relate to at least one discipline such as video, audio, motion graphics, photography or graphic design.
2) Develop initial ideas using techniques like mind maps and pitch a proposal for their chosen project.
3) Conduct research and pre-production planning including risk assessments, storyboards, schedules and test materials.
4) Produce the final media product according to their proposal and brief.
5) Evaluate their work by gathering audience feedback and analyzing the technical
Secondary research source analysis sheet video 1 thomasmcd6
This tutorial video teaches the basics of making a game using Construct 2. It is presented from the perspective of a single instructor who created the video. The video provides factual information about Construct 2 by demonstrating how to set up events for a platform game, but may also include some opinions of the creator about preferred ways to approach certain tasks. The key question addressed is how to make a platform game using Construct 2. The most important information conveyed is how different events are structured in the game development tool. After watching the tutorial, the viewer would understand some basic techniques for building their own game, such as setting up events.
Secondary research source analysis sheet video 1thomasmcd6
This video tutorial teaches the basics of creating a platform game using Construct 2. The tutorial is presented by thenewboston and provides a factual overview of the Construct 2 game engine and how to build a simple example game. It addresses how to set up events and objects to control game mechanics and shows the different event types available to game developers. The most important information is the demonstration of how events can be used differently to program gameplay.
Secondary research source analysis sheet video 1thomasmcd6
This video tutorial teaches the basics of creating a platform game using Construct 2. The tutorial is presented by thenewboston and provides a factual overview of the Construct 2 game engine and how to build a simple example game. It addresses how to set up events to control game mechanics and demonstrates different event types. The most important information is how to structure events to control the game's flow and behavior.
Final major project production diary template 2014 2015 1thomasmcd6
This document contains weekly progress updates for the development of a platform game created using Construct 2. It details the ongoing work, such as completing tutorials, adding enemy sprites and movement, creating multiple levels, implementing scoring, health bars, and win/lose conditions. Problems encountered include bugs and slow enemy movement. Plans for future work include improving artwork, adding coins, teleportation, and animations.
Secondary research source analysis sheet video 2thomasmcd6
This secondary research analysis sheet summarizes a YouTube tutorial on creating a menu/title screen in Construct 2. The tutorial, created by ConstructTutorials, provides factual information from a single author on how to make a main menu in Construct 2. The most important information is the specific behaviors and steps shown to create the menu. The analysis concludes with information on how the student will design their own game menu after reviewing the tutorial.
Secondary research source analysis sheet please workthomasmcd6
This tutorial video teaches the basics of making a game using Construct 2. It is presented from the perspective of a single instructor who created the video. The video provides factual information on how to make a platform game in Construct 2, showing different events and how they relate to the game maker. The most important information is the demonstration of how events are programmed differently. After watching, the conclusion one could arrive at is having learned some basic techniques for their own game development in Construct 2.
The document discusses hardware and software requirements needed to perform sequential pattern mining using various algorithms like Apriori, GSP, and PrefixSpan. It then summarizes different sequential pattern mining algorithms like AprioriAll, AprioriSome, and their forward and backward phases. Finally, it describes applying the AprioriSome algorithm to find frequent fuzzy sequential patterns from clustered transaction data by generating candidate sets and determining if itemsets meet the minimum support threshold.
Este documento proporciona instrucciones sobre cómo formar imperativos en español para dar órdenes a diferentes personas. Explica que para dar órdenes a tú se usa la tercera persona del presente de indicativo, para vosotros se quita la "r" del infinitivo y se añade una "d", y para usted y ustedes se usa el presente de subjuntivo. También indica que para formar imperativos negativos siempre se usa el presente de subjuntivo.
Dag van de Ambtenaar 2.0 - Workshop Tijd- en Plaatsonafhankelijk Werken: Gema...futureworkspaces
Op 16 februari 2011 vond in Maarssen de tweede Dag van de Ambtenaar 2.0 plaats. Dit is de presentatie die we hebben gebruikt tijdens de workshop "Tijd- en Plaatsonafhankelijk Werken: Gemakkelijker Gezegd dan Gedaan". Meer informatie kunt u vinden op www.futureworkspaces.nl.
Caso práctico: Inversis Banco - Reyes Bolumar, Inversis (edición Madrid)FECEMD
Presentación de Reyes Bolumar, Dire Cava&Twitts, para el "Curso Práctico de Community Manager", organizado por FECEMD el pasado 19 de Mayo en Barcelona.
The document provides information about the British Assistive Technology Association (BATA). BATA was founded in 2009 by Martin Littler and 44 other members to campaign for the rights of those needing assistive technology. BATA aims to campaign for assistive technology rights, provide expert advice to government, educate the public on assistive technology benefits, and promote British assistive technology products. BATA membership is open to individuals, third sector organizations, schools, and commercial members at various fee levels.
This document appears to be a quiz for an agribusiness marketing class. It contains multiple choice and true/false questions about key marketing concepts as well as fill in the blank questions. The quiz covers topics such as the 4 P's of marketing, the marketing concept, market segmentation, product differentiation, and the influence of internal and external factors on consumer behavior. It tests students' understanding of fundamental agribusiness marketing principles.
This document discusses the concepts of persuasion and public opinion. It notes that persuasion shapes our emotional responses to brands and individuals and persuades us to adopt attitudes and behaviors. Persuasion is strategic and can be wielded to affect attitudes, influence large groups of people, shift public opinion, and change behavior, depending on the target audience. The methods of persuasion are ubiquitous but often go ignored.
Este documento presenta el manual de usuario de Wikanda, una enciclopedia colaborativa sobre Andalucía. Explica que Wikanda está compuesta por 8 locapedias, una para cada provincia andaluza. Detalla las características y funcionalidades del software MediaWiki que usa Wikanda, así como instrucciones sobre cómo registrarse, editar artículos, insertar imágenes y otros contenidos multimedia. También incluye un glosario de términos wiki comunes.
Courvoisier The Future Series: Materialism To ExperientialismKatieLGill
Courvoisier The Future 500 members debate arguably the most important trend of the 21st century - ’Materialism to Experientialism’ - at the second of The Future Series networking events.
North Highland has broad capabilities spanning strategy development, operations management, process improvement, people and change management, and technology advisory. An analyst firm review finds that North Highland excels at organizational operations due to its experienced consulting model. It also has strong customer interaction management capabilities and expertise in enterprise performance management, process improvement, and organizational change. The review cites an example of how North Highland helped the American Red Cross improve its donor experience and regain lost market share through developing a customer-focused vision and roadmap of initiatives.
This document discusses business cycles and fluctuations. It notes that economies regularly experience periods of expansion/prosperity and contraction/recession. During expansions, investment, employment, output and incomes rise leading to economic growth. However, expansions cannot continue indefinitely and eventually reach a peak, after which a recession begins as demand falls. Recessions can deepen into depressions, with shrinking GDP, high unemployment and falling prices. Eventually, depressions bottom out and economic recovery begins, starting the business cycle again.
_ig5 assignment final major project 2014 to 2015thomasmcd6
This document outlines the tasks and assessment criteria for a student's final major project. The project requires the student to:
1) Independently devise and manage a creative media production from pre-production to post-production. The project must relate to at least one discipline such as video, audio, motion graphics, photography or graphic design.
2) Develop initial ideas using techniques like mind maps and pitch a proposal for their chosen project.
3) Conduct research and pre-production planning including risk assessments, storyboards, schedules and test materials.
4) Produce the final media product according to their proposal and brief.
5) Evaluate their work by gathering audience feedback and analyzing the technical
Secondary research source analysis sheet video 1 thomasmcd6
This tutorial video teaches the basics of making a game using Construct 2. It is presented from the perspective of a single instructor who created the video. The video provides factual information about Construct 2 by demonstrating how to set up events for a platform game, but may also include some opinions of the creator about preferred ways to approach certain tasks. The key question addressed is how to make a platform game using Construct 2. The most important information conveyed is how different events are structured in the game development tool. After watching the tutorial, the viewer would understand some basic techniques for building their own game, such as setting up events.
Secondary research source analysis sheet video 1thomasmcd6
This video tutorial teaches the basics of creating a platform game using Construct 2. The tutorial is presented by thenewboston and provides a factual overview of the Construct 2 game engine and how to build a simple example game. It addresses how to set up events and objects to control game mechanics and shows the different event types available to game developers. The most important information is the demonstration of how events can be used differently to program gameplay.
Secondary research source analysis sheet video 1thomasmcd6
This video tutorial teaches the basics of creating a platform game using Construct 2. The tutorial is presented by thenewboston and provides a factual overview of the Construct 2 game engine and how to build a simple example game. It addresses how to set up events to control game mechanics and demonstrates different event types. The most important information is how to structure events to control the game's flow and behavior.
Final major project production diary template 2014 2015 1thomasmcd6
This document contains weekly progress updates for the development of a platform game created using Construct 2. It details the ongoing work, such as completing tutorials, adding enemy sprites and movement, creating multiple levels, implementing scoring, health bars, and win/lose conditions. Problems encountered include bugs and slow enemy movement. Plans for future work include improving artwork, adding coins, teleportation, and animations.
Secondary research source analysis sheet video 2thomasmcd6
This secondary research analysis sheet summarizes a YouTube tutorial on creating a menu/title screen in Construct 2. The tutorial, created by ConstructTutorials, provides factual information from a single author on how to make a main menu in Construct 2. The most important information is the specific behaviors and steps shown to create the menu. The analysis concludes with information on how the student will design their own game menu after reviewing the tutorial.
Secondary research source analysis sheet please workthomasmcd6
This tutorial video teaches the basics of making a game using Construct 2. It is presented from the perspective of a single instructor who created the video. The video provides factual information on how to make a platform game in Construct 2, showing different events and how they relate to the game maker. The most important information is the demonstration of how events are programmed differently. After watching, the conclusion one could arrive at is having learned some basic techniques for their own game development in Construct 2.
Secondary research source analysis sheet video 1thomasmcd6
This tutorial video teaches the basics of creating a platform game background using Construct 2. The video is presented by thenewboston and shows how to add specific platformer behaviors like jumping. While the information provided is mostly factual about the game development process using Construct 2, it also reflects the presenter's opinions and preferences. The key question addressed is how to make a platform game in Construct 2. The most important information is the demonstration of specific platform game mechanics. After watching the video, the student concluded how they will develop the background for their own platform game project.
Secondary research source analysis sheet video 3thomasmcd6
This secondary research analysis sheet summarizes a YouTube tutorial on creating a menu/title screen in Construct 2. The tutorial, created by ConstructTutorials, provides factual information from a single author on how to make a main menu in Construct 2. The most important information is the specific behaviors and steps shown to create the menu. The analysis concludes with information on how the student will design their own game menu after reviewing the tutorial.
Secondary research source analysis sheet video 2thomasmcd6
This tutorial teaches how to make a main menu in Construct 2. The video provides factual information from the perspective of the creator of the tutorial, ConstructTutorials, on how to create a menu screen in Construct 2 by demonstrating specific behaviors and functions. It addresses the key question of how to make a main menu in Construct 2 and shows the most important information of the specific platformer behaviors needed to do so, concluding with how the information can be applied to creating a game menu.
Final major project production diary template 2014 2015 2thomasmcd6
This document contains weekly progress updates for a student's major creative media production project from January to June. It outlines the tasks completed each week such as finishing tutorials, adding gameplay elements like enemies and levels, debugging issues, and creating art assets. The student aims to complete the game by adding a boss battle, victory/game over screens, and final animations in the coming weeks.
Final major project production diary template 2014 2015thomasmcd6
This document contains weekly progress updates for the development of a platform game created using Construct 2. It details the ongoing work, including completing tutorials, adding gameplay elements like enemies, powerups, and levels, debugging issues, and improving graphics. The developer aims to finish animations and polish the game over the remaining weeks.
The document describes the process of designing a virtual environment in Unity. The creator first made a terrain and added mountains, sand, grass, and a waterfall. They then decided to focus on a medieval castle and added consistent cliff textures and a forest. Houses, boats, a bridge, and snowy mountains were placed to develop a town under siege. The castle was resized and the surrounding terrain adjusted for realism. Walls were added around the town for protection that could only be accessed past the castle.
In his public lecture, Christian Timmerer provides insights into the fascinating history of video streaming, starting from its humble beginnings before YouTube to the groundbreaking technologies that now dominate platforms like Netflix and ORF ON. Timmerer also presents provocative contributions of his own that have significantly influenced the industry. He concludes by looking at future challenges and invites the audience to join in a discussion.
Securing your Kubernetes cluster_ a step-by-step guide to success !KatiaHIMEUR1
Today, after several years of existence, an extremely active community and an ultra-dynamic ecosystem, Kubernetes has established itself as the de facto standard in container orchestration. Thanks to a wide range of managed services, it has never been so easy to set up a ready-to-use Kubernetes cluster.
However, this ease of use means that the subject of security in Kubernetes is often left for later, or even neglected. This exposes companies to significant risks.
In this talk, I'll show you step-by-step how to secure your Kubernetes cluster for greater peace of mind and reliability.
Pushing the limits of ePRTC: 100ns holdover for 100 daysAdtran
At WSTS 2024, Alon Stern explored the topic of parametric holdover and explained how recent research findings can be implemented in real-world PNT networks to achieve 100 nanoseconds of accuracy for up to 100 days.
Building RAG with self-deployed Milvus vector database and Snowpark Container...Zilliz
This talk will give hands-on advice on building RAG applications with an open-source Milvus database deployed as a docker container. We will also introduce the integration of Milvus with Snowpark Container Services.
GraphSummit Singapore | The Future of Agility: Supercharging Digital Transfor...Neo4j
Leonard Jayamohan, Partner & Generative AI Lead, Deloitte
This keynote will reveal how Deloitte leverages Neo4j’s graph power for groundbreaking digital twin solutions, achieving a staggering 100x performance boost. Discover the essential role knowledge graphs play in successful generative AI implementations. Plus, get an exclusive look at an innovative Neo4j + Generative AI solution Deloitte is developing in-house.
Removing Uninteresting Bytes in Software FuzzingAftab Hussain
Imagine a world where software fuzzing, the process of mutating bytes in test seeds to uncover hidden and erroneous program behaviors, becomes faster and more effective. A lot depends on the initial seeds, which can significantly dictate the trajectory of a fuzzing campaign, particularly in terms of how long it takes to uncover interesting behaviour in your code. We introduce DIAR, a technique designed to speedup fuzzing campaigns by pinpointing and eliminating those uninteresting bytes in the seeds. Picture this: instead of wasting valuable resources on meaningless mutations in large, bloated seeds, DIAR removes the unnecessary bytes, streamlining the entire process.
In this work, we equipped AFL, a popular fuzzer, with DIAR and examined two critical Linux libraries -- Libxml's xmllint, a tool for parsing xml documents, and Binutil's readelf, an essential debugging and security analysis command-line tool used to display detailed information about ELF (Executable and Linkable Format). Our preliminary results show that AFL+DIAR does not only discover new paths more quickly but also achieves higher coverage overall. This work thus showcases how starting with lean and optimized seeds can lead to faster, more comprehensive fuzzing campaigns -- and DIAR helps you find such seeds.
- These are slides of the talk given at IEEE International Conference on Software Testing Verification and Validation Workshop, ICSTW 2022.
Let's Integrate MuleSoft RPA, COMPOSER, APM with AWS IDP along with Slackshyamraj55
Discover the seamless integration of RPA (Robotic Process Automation), COMPOSER, and APM with AWS IDP enhanced with Slack notifications. Explore how these technologies converge to streamline workflows, optimize performance, and ensure secure access, all while leveraging the power of AWS IDP and real-time communication via Slack notifications.
Communications Mining Series - Zero to Hero - Session 1DianaGray10
This session provides introduction to UiPath Communication Mining, importance and platform overview. You will acquire a good understand of the phases in Communication Mining as we go over the platform with you. Topics covered:
• Communication Mining Overview
• Why is it important?
• How can it help today’s business and the benefits
• Phases in Communication Mining
• Demo on Platform overview
• Q/A
Full-RAG: A modern architecture for hyper-personalizationZilliz
Mike Del Balso, CEO & Co-Founder at Tecton, presents "Full RAG," a novel approach to AI recommendation systems, aiming to push beyond the limitations of traditional models through a deep integration of contextual insights and real-time data, leveraging the Retrieval-Augmented Generation architecture. This talk will outline Full RAG's potential to significantly enhance personalization, address engineering challenges such as data management and model training, and introduce data enrichment with reranking as a key solution. Attendees will gain crucial insights into the importance of hyperpersonalization in AI, the capabilities of Full RAG for advanced personalization, and strategies for managing complex data integrations for deploying cutting-edge AI solutions.
“An Outlook of the Ongoing and Future Relationship between Blockchain Technologies and Process-aware Information Systems.” Invited talk at the joint workshop on Blockchain for Information Systems (BC4IS) and Blockchain for Trusted Data Sharing (B4TDS), co-located with with the 36th International Conference on Advanced Information Systems Engineering (CAiSE), 3 June 2024, Limassol, Cyprus.
TrustArc Webinar - 2024 Global Privacy SurveyTrustArc
How does your privacy program stack up against your peers? What challenges are privacy teams tackling and prioritizing in 2024?
In the fifth annual Global Privacy Benchmarks Survey, we asked over 1,800 global privacy professionals and business executives to share their perspectives on the current state of privacy inside and outside of their organizations. This year’s report focused on emerging areas of importance for privacy and compliance professionals, including considerations and implications of Artificial Intelligence (AI) technologies, building brand trust, and different approaches for achieving higher privacy competence scores.
See how organizational priorities and strategic approaches to data security and privacy are evolving around the globe.
This webinar will review:
- The top 10 privacy insights from the fifth annual Global Privacy Benchmarks Survey
- The top challenges for privacy leaders, practitioners, and organizations in 2024
- Key themes to consider in developing and maintaining your privacy program
Enchancing adoption of Open Source Libraries. A case study on Albumentations.AIVladimir Iglovikov, Ph.D.
Presented by Vladimir Iglovikov:
- https://www.linkedin.com/in/iglovikov/
- https://x.com/viglovikov
- https://www.instagram.com/ternaus/
This presentation delves into the journey of Albumentations.ai, a highly successful open-source library for data augmentation.
Created out of a necessity for superior performance in Kaggle competitions, Albumentations has grown to become a widely used tool among data scientists and machine learning practitioners.
This case study covers various aspects, including:
People: The contributors and community that have supported Albumentations.
Metrics: The success indicators such as downloads, daily active users, GitHub stars, and financial contributions.
Challenges: The hurdles in monetizing open-source projects and measuring user engagement.
Development Practices: Best practices for creating, maintaining, and scaling open-source libraries, including code hygiene, CI/CD, and fast iteration.
Community Building: Strategies for making adoption easy, iterating quickly, and fostering a vibrant, engaged community.
Marketing: Both online and offline marketing tactics, focusing on real, impactful interactions and collaborations.
Mental Health: Maintaining balance and not feeling pressured by user demands.
Key insights include the importance of automation, making the adoption process seamless, and leveraging offline interactions for marketing. The presentation also emphasizes the need for continuous small improvements and building a friendly, inclusive community that contributes to the project's growth.
Vladimir Iglovikov brings his extensive experience as a Kaggle Grandmaster, ex-Staff ML Engineer at Lyft, sharing valuable lessons and practical advice for anyone looking to enhance the adoption of their open-source projects.
Explore more about Albumentations and join the community at:
GitHub: https://github.com/albumentations-team/albumentations
Website: https://albumentations.ai/
LinkedIn: https://www.linkedin.com/company/100504475
Twitter: https://x.com/albumentations