BTEC ExtendedDiplomainCreativeMediaProduction
IG4 Final MajorProject
ProductionDiary
PROGRESS UPDATE PLAN FOR NEXT MONTH / WEEK (IncludingPossible
Contingency Plans If ProblemsAnticipated)
Mon W/B 05/01/15
(Detailed Weekly Summary)
I have starteda basic tutorial of Construct2 To continue the tutorial
Mon W/B 12/01/15
(Detailed Weekly Summary)
I have almostfinishedthe tutorial To continue the tutorial
Mon W/B 19/01/15
(Detailed Weekly Summary)
I have finishedthe tutorial.Andhave startedaadvancedtutorial
for Platformgame
To continue the tutorial
Mon W/B 26/01/15
(Detailed Weekly Summary)
I have made a start to the tutorial andhave made my playersprite
and the background.I hadsome trouble whenIinserteda
backgroundand itkeptrepeatingthe same image whenitwas
larger.Thiswas solvedby insertingthe backgroundasasprite on a
differentlayer
To continue the tutorial.
Mon W/B 02/02/15
(Detailed Weekly Summary)
I have got to the pointwhere Iam makingthe enemy sprite and
have startedcoding. Thiswas sothat the enemydestroyswhen
youjumpon him.
To have a techdemoof my game for Monday.
Mon W/B 09/02/15
(Detailed Weekly Summary)
I have finishedthe tutorialandhave made mymainmenu.I have
alsostartedtakingscreenshotof workas proof
To solve abug where one of the buttonshasn’tworked.
Mon W/B 16/02/15
(Detailed Weekly Summary)
I have solvedthe bugwhere abuttondidn’twork. The enemydoes
move butveryslowly.
To have my enemy properly
Mon W/B 23/02/15
(Detailed Weekly Summary)
The enemydoesmove butveryslowly.Ihave made acontrols
menuwitha redbackgroundfor temporaryartwork.Andhave
codedall the buttonsto work.Enemystill movestoslowly.
To improve the enemy
Mon W/B 02/03/15
(Detailed Weekly Summary)
I have put a buttonon mycontrolsmenuto go back to my main
menu.Ihave addedsome textto make themmore interesting
To make betterbackgroundart work,thiswill be a
castle.
Mon W/B 09/03/15
(Detailed Weekly Summary)
I have made a backgroundmore accurate to what I want.A friend
has alsomade a knightsprite thatis close towhat I wantbut will
To add score.
BTEC ExtendedDiplomainCreativeMediaProduction
IG4 Final MajorProject
ProductionDiary
make my ownknightinmy final version.Enemystillmovesslowly
have startedto add code for the score.I have made multiple
copiesof my enemy.Whichare differentversionof whatmyfriend
made.Thisisso I can visualisemore accuratelywhatmyfinal
spriteswill be.ThiswillnotaffectcodingasI can justloada
differentknightintothatsprite.Ihave alsoexperimentedwithLine
Of Sighttosee if that will make the enemymove quickerbutithas
not.
Mon W/B 16/03/15
(Detailed Weekly Summary)
Mon W/B 23/03/15
(Detailed Weekly Summary)
I have startedto add code for the score.I have made multiple
copiesof my enemy.Whichare differentversionof whatmyfriend
made.Thisisso I can visualisemore accuratelywhatmyfinal
spriteswill be.ThiswillnotaffectcodingasI can justloada
differentknightintothatsprite.Ihave alsoexperimentedwithLine
of sighttosee if that will make the enemymove quickerbutithas
not.I have also addeda secondlevel whichuse the playercolliding
withthe invisible buttonatthe endof the level togoto the next
level. Ihave codeditsothat the enemydoesmove quickerbut
doesmove slowerafterhe hitsthe collisionbox.Ihave added
betterartwork for mygame. I addedgroupsin the eventsheetsso
it waseasiertolocate the code I wantto lookat. I have addeda 3rd
level.Ihave changedthe layoutsof the firstandsecondlevels.To
make themmore interesting.
Too add coinsand 2 more levels
Mon W/B 30/03/15
(Detailed Weekly Summary)
I made coinsthat the playerwill score bycollidingwiththem.I
have made 4th
and 5th
level layouts.Buthave notfinishedthem. I
have triedto code the highscore buthave not beenable todo it.If
it istoo difficulttodoI will abandonthe idea. Ihave alsomade
some buttonsthatwill be invisible tothe playerthattakesthemto
the nextlevel whentheycollide withit.These willbe placedatthe
endof eachlevel sothatthe playerwill goto the endof the level
whichhe thinkstakeshimto the nextlevel,butitwill reallybe the
buttons. Ihave also addedscore that staysincreasesasthe game
collectscoinsanddestroys enemies.Ihave alsomade aplayer
To add a gam overlayout
BTEC ExtendedDiplomainCreativeMediaProduction
IG4 Final MajorProject
ProductionDiary
healthbar which reflectthe playershealthinthe game.Ihave itto
reseteverylevel.Asyou cannotbeatthe game withoutthatbeing
the case.
Mon W/B 06/04/15
(Detailed Weekly Summary)
I have addedthe health,score,andhighscore as global variables
so itwill affectall layouts.Withoutthe needtocode itagain. I
made a game overlayout.ThenIcodedit so that youwouldgoto
it whenthe playerlosesall of hishealth. Iaddedcoinstoall levels.
I have nowaddedteleporttomygame to make the levelsmore
varied. Ihave nowaddeda YouWin eventsheet.Iwill code the
game to go there whenyoudefeatthe boss.
To make the 3rd level lookbetter
Mon W/B 13/04/15
(Detailed Weekly Summary)
Have solvedthe bugwhere the invisibleenemycollisionboxes
wouldinterferewiththe player.A friendhasalsomade some
menulayoutstogive me ideasonwhat to have inmine. Ihave
changedthe 3rd
level tohave 2 halves.
To make a teleporttothe 2nd
half of the layout.
Mon W/B 20/04/15
(Detailed Weekly Summary)
I have addeda teleportpotiononthe 3rd
level. To add potionstothe boss level
Mon W/B 27/04/15
(Detailed Weekly Summary)
I have addeda teleportpotiontothe bosslevel forthe player to
reach to the top platforms.Ihave alsoaddedPotionstotake away
healthfromthe player
Put a youwinmenu
Mon W/B 04/05/15
(Detailed Weekly Summary)
I have Put code inso that youwill goto a you winmenuwhenyou
defeatthe boss.
Make itso you can restartat the bosslevel if yougo
there
Mon W/B 11/05/15
(Detailed Weekly Summary)
I have codedthe final bosslevel sothatif youdie youwill goto a
menuwhichwill letyourestartatthe bosslevel orrestartat the
mainmenu.
To make final animations
Mon W/B 18/05/15
(Detailed Weekly Summary)
I have not done muchas I have beentryingtomake Animations.
Withdifferentdegreesof success
To cont
Mon W/B 25/05/15
(Detailed Weekly Summary)
I have made animationsforthe playertobe able to use hisspear
to attack.
To make crossbowand backgroundsprite.
Mon W/B 01/06/15 I have made animationsfora crossbowattack.I have alsomade
BTEC ExtendedDiplomainCreativeMediaProduction
IG4 Final MajorProject
ProductionDiary
(Detailed Weekly Summary) my background
PROGRESS UPDATE PLAN FOR NEXT MONTH / WEEK (IncludingPossible
ContingencyPlans)

Final major project production diary template 2014 2015 2

  • 1.
    BTEC ExtendedDiplomainCreativeMediaProduction IG4 FinalMajorProject ProductionDiary PROGRESS UPDATE PLAN FOR NEXT MONTH / WEEK (IncludingPossible Contingency Plans If ProblemsAnticipated) Mon W/B 05/01/15 (Detailed Weekly Summary) I have starteda basic tutorial of Construct2 To continue the tutorial Mon W/B 12/01/15 (Detailed Weekly Summary) I have almostfinishedthe tutorial To continue the tutorial Mon W/B 19/01/15 (Detailed Weekly Summary) I have finishedthe tutorial.Andhave startedaadvancedtutorial for Platformgame To continue the tutorial Mon W/B 26/01/15 (Detailed Weekly Summary) I have made a start to the tutorial andhave made my playersprite and the background.I hadsome trouble whenIinserteda backgroundand itkeptrepeatingthe same image whenitwas larger.Thiswas solvedby insertingthe backgroundasasprite on a differentlayer To continue the tutorial. Mon W/B 02/02/15 (Detailed Weekly Summary) I have got to the pointwhere Iam makingthe enemy sprite and have startedcoding. Thiswas sothat the enemydestroyswhen youjumpon him. To have a techdemoof my game for Monday. Mon W/B 09/02/15 (Detailed Weekly Summary) I have finishedthe tutorialandhave made mymainmenu.I have alsostartedtakingscreenshotof workas proof To solve abug where one of the buttonshasn’tworked. Mon W/B 16/02/15 (Detailed Weekly Summary) I have solvedthe bugwhere abuttondidn’twork. The enemydoes move butveryslowly. To have my enemy properly Mon W/B 23/02/15 (Detailed Weekly Summary) The enemydoesmove butveryslowly.Ihave made acontrols menuwitha redbackgroundfor temporaryartwork.Andhave codedall the buttonsto work.Enemystill movestoslowly. To improve the enemy Mon W/B 02/03/15 (Detailed Weekly Summary) I have put a buttonon mycontrolsmenuto go back to my main menu.Ihave addedsome textto make themmore interesting To make betterbackgroundart work,thiswill be a castle. Mon W/B 09/03/15 (Detailed Weekly Summary) I have made a backgroundmore accurate to what I want.A friend has alsomade a knightsprite thatis close towhat I wantbut will To add score.
  • 2.
    BTEC ExtendedDiplomainCreativeMediaProduction IG4 FinalMajorProject ProductionDiary make my ownknightinmy final version.Enemystillmovesslowly have startedto add code for the score.I have made multiple copiesof my enemy.Whichare differentversionof whatmyfriend made.Thisisso I can visualisemore accuratelywhatmyfinal spriteswill be.ThiswillnotaffectcodingasI can justloada differentknightintothatsprite.Ihave alsoexperimentedwithLine Of Sighttosee if that will make the enemymove quickerbutithas not. Mon W/B 16/03/15 (Detailed Weekly Summary) Mon W/B 23/03/15 (Detailed Weekly Summary) I have startedto add code for the score.I have made multiple copiesof my enemy.Whichare differentversionof whatmyfriend made.Thisisso I can visualisemore accuratelywhatmyfinal spriteswill be.ThiswillnotaffectcodingasI can justloada differentknightintothatsprite.Ihave alsoexperimentedwithLine of sighttosee if that will make the enemymove quickerbutithas not.I have also addeda secondlevel whichuse the playercolliding withthe invisible buttonatthe endof the level togoto the next level. Ihave codeditsothat the enemydoesmove quickerbut doesmove slowerafterhe hitsthe collisionbox.Ihave added betterartwork for mygame. I addedgroupsin the eventsheetsso it waseasiertolocate the code I wantto lookat. I have addeda 3rd level.Ihave changedthe layoutsof the firstandsecondlevels.To make themmore interesting. Too add coinsand 2 more levels Mon W/B 30/03/15 (Detailed Weekly Summary) I made coinsthat the playerwill score bycollidingwiththem.I have made 4th and 5th level layouts.Buthave notfinishedthem. I have triedto code the highscore buthave not beenable todo it.If it istoo difficulttodoI will abandonthe idea. Ihave alsomade some buttonsthatwill be invisible tothe playerthattakesthemto the nextlevel whentheycollide withit.These willbe placedatthe endof eachlevel sothatthe playerwill goto the endof the level whichhe thinkstakeshimto the nextlevel,butitwill reallybe the buttons. Ihave also addedscore that staysincreasesasthe game collectscoinsanddestroys enemies.Ihave alsomade aplayer To add a gam overlayout
  • 3.
    BTEC ExtendedDiplomainCreativeMediaProduction IG4 FinalMajorProject ProductionDiary healthbar which reflectthe playershealthinthe game.Ihave itto reseteverylevel.Asyou cannotbeatthe game withoutthatbeing the case. Mon W/B 06/04/15 (Detailed Weekly Summary) I have addedthe health,score,andhighscore as global variables so itwill affectall layouts.Withoutthe needtocode itagain. I made a game overlayout.ThenIcodedit so that youwouldgoto it whenthe playerlosesall of hishealth. Iaddedcoinstoall levels. I have nowaddedteleporttomygame to make the levelsmore varied. Ihave nowaddeda YouWin eventsheet.Iwill code the game to go there whenyoudefeatthe boss. To make the 3rd level lookbetter Mon W/B 13/04/15 (Detailed Weekly Summary) Have solvedthe bugwhere the invisibleenemycollisionboxes wouldinterferewiththe player.A friendhasalsomade some menulayoutstogive me ideasonwhat to have inmine. Ihave changedthe 3rd level tohave 2 halves. To make a teleporttothe 2nd half of the layout. Mon W/B 20/04/15 (Detailed Weekly Summary) I have addeda teleportpotiononthe 3rd level. To add potionstothe boss level Mon W/B 27/04/15 (Detailed Weekly Summary) I have addeda teleportpotiontothe bosslevel forthe player to reach to the top platforms.Ihave alsoaddedPotionstotake away healthfromthe player Put a youwinmenu Mon W/B 04/05/15 (Detailed Weekly Summary) I have Put code inso that youwill goto a you winmenuwhenyou defeatthe boss. Make itso you can restartat the bosslevel if yougo there Mon W/B 11/05/15 (Detailed Weekly Summary) I have codedthe final bosslevel sothatif youdie youwill goto a menuwhichwill letyourestartatthe bosslevel orrestartat the mainmenu. To make final animations Mon W/B 18/05/15 (Detailed Weekly Summary) I have not done muchas I have beentryingtomake Animations. Withdifferentdegreesof success To cont Mon W/B 25/05/15 (Detailed Weekly Summary) I have made animationsforthe playertobe able to use hisspear to attack. To make crossbowand backgroundsprite. Mon W/B 01/06/15 I have made animationsfora crossbowattack.I have alsomade
  • 4.
    BTEC ExtendedDiplomainCreativeMediaProduction IG4 FinalMajorProject ProductionDiary (Detailed Weekly Summary) my background PROGRESS UPDATE PLAN FOR NEXT MONTH / WEEK (IncludingPossible ContingencyPlans)