Video Creator is a perfect tool to build videos. It is like an encyclopedia for video featuring hundreds of beautiful video templates. This is the LARGEST collection of high-quality video templates available in any one app! Anything you can imagine, you can build in minutes with VideoCreator such as creating amazing Scroll Stoppers, 3D Product Features, E-commerce Videos, Motion Tracking Videos, Explainer Videos, Animated Videos etc. Let’s follow me to explore more about this amazing software!
In this talk I describe Agile development from a design point of view, and three ways I experienced making user experience design fit Agile development.
Slides to the talk at Design.lab Berlin, video at https://www.pscp.tv/w/1BRKjLwoRPoJw
This method is great to get early feedback on your product before writing a single line of code, or coding a mock-up.
Learn to use Rapid Paper Prototyping to quickly co-create and validate products with users. Bring your ideas to life at extremely low cost. It takes the bare minimum amount of details to create a functional interface so potential users can test it. This method is great to get early feedback on your product before writing a single line of code, or coding a mock-up. Paper and ink is all you need.
Product Owner Challenge is an agile game w/ Lego bricks. Its about challenging the product development to communicate clear objectives, requirements, and vision.
Slidedeck contains playing instructions, examples and further info.
Our project is based on the customization of different products(Architecture And Clothes) through mobile and web application. Basically, It will consist of two modules, Architecture, and Clothes.
Nowadays everybody wants to design their products by themselves whether it is their furniture or clothes. Our project will enable users to design products anywhere and anytime without any hassle. And after they are done with the designing stuff, it will provide them with an image which they can save for later use. Or in case of clothing, Users will design their clothes and then they can share it with other interactive people registered on the app.
Another feature of our project is that we will provide an actual frame in our app where you can take a picture of your room and can place your furniture in your room virtually to see how it looks. So basically, this platform will give you all the tools to actually design your product and adjust it virtually anywhere.
Video Creator is a perfect tool to build videos. It is like an encyclopedia for video featuring hundreds of beautiful video templates. This is the LARGEST collection of high-quality video templates available in any one app! Anything you can imagine, you can build in minutes with VideoCreator such as creating amazing Scroll Stoppers, 3D Product Features, E-commerce Videos, Motion Tracking Videos, Explainer Videos, Animated Videos etc. Let’s follow me to explore more about this amazing software!
In this talk I describe Agile development from a design point of view, and three ways I experienced making user experience design fit Agile development.
Slides to the talk at Design.lab Berlin, video at https://www.pscp.tv/w/1BRKjLwoRPoJw
This method is great to get early feedback on your product before writing a single line of code, or coding a mock-up.
Learn to use Rapid Paper Prototyping to quickly co-create and validate products with users. Bring your ideas to life at extremely low cost. It takes the bare minimum amount of details to create a functional interface so potential users can test it. This method is great to get early feedback on your product before writing a single line of code, or coding a mock-up. Paper and ink is all you need.
Product Owner Challenge is an agile game w/ Lego bricks. Its about challenging the product development to communicate clear objectives, requirements, and vision.
Slidedeck contains playing instructions, examples and further info.
Our project is based on the customization of different products(Architecture And Clothes) through mobile and web application. Basically, It will consist of two modules, Architecture, and Clothes.
Nowadays everybody wants to design their products by themselves whether it is their furniture or clothes. Our project will enable users to design products anywhere and anytime without any hassle. And after they are done with the designing stuff, it will provide them with an image which they can save for later use. Or in case of clothing, Users will design their clothes and then they can share it with other interactive people registered on the app.
Another feature of our project is that we will provide an actual frame in our app where you can take a picture of your room and can place your furniture in your room virtually to see how it looks. So basically, this platform will give you all the tools to actually design your product and adjust it virtually anywhere.
Prototyping is a skill that every entrepreneur should have. As a UX designer who turns to startup founder myself, I crafted this course and hope it can help a non-technical people can get started doing something toward from their idea to the next step.
Programming For Non-Programmers @ Social Media Week Chris Castiglione
Chris Castiglione is the co-founder of www.onemonth.com
------------------------------------------------------------------------------------------
Programming For Non-Programers: Summary
If you’re running a tech start-up, it’s essential that you familiarize yourself with the fundamentals of web development. Ultimately knowing how to “talk to the talk” will help you communicate better with developers, and overall just look really cool. Come with questions, and a desire to have fun!
In this workshop we’ll tackle some development principles to get you on the right path, understanding the nuances of Front-end vs. Back-end, and why UX is necessary for your project.
http://socialmediaweek.org/blog/event/programming-for-non-programmers/#.UwZX3ltdXRo
A 7-step framework for measuring the impact of your next feature releaseAmplitude
Your latest update has hit the App Store -- you’re excited for your users to try out your new feature that you’ve spent months working on. How do you measure the impact of your new feature? Are people using it? Is it improving your user experience and affecting the company's retention?
I've got 10 million songs in my pocket. Now what? Paul Lamere
The proverbial 'celestial jukebox' has become a reality. With today's online music services a music fan is never more than a few clicks away from being able to listen to nearly any song that has ever been recorded. Recommender systems can play a key role in this new music ecosystem, helping listeners explore, discover, organize and share music. However, in many ways music recommendation is very different than recommendation in other well-studied domains such as books and movies. In this talk we explore how recommender systems can be used in the music space, and the particular challenges that the music domain presents to the designers of recommender systems.
Presented at 360 iDev Denver 2012
We're at the end of 2012 and it has become clear that the mobile app economy is leaving the vast majority of developers out in the cold. The revenue story is lopsided -- a handful of apps have turned into gold mines, but most of them are still standing in the river with a pan hoping for a stray nugget.
With over a million apps in existence, simply building your app does not mean that users will come. In this talk you'll learn how to use customer relationship management, analytics and marketing tools to turn your app into a full fledged business.
We'll start with a discussion of the many facets of analytics spanning from macro trends in the app stores all the way down to the demographics and actions of your individual users. You'll then learn about how to use customer relationship management tools collect and analyze that data in order to execute on marketing campaigns to engage, grow and monetize your user base.
Référencement Mobile - Anji Ismail - SEO Campus 2010SEO CAMP
Le référencement des sites mobiles
Conférence présentée par Anji Ismail, co-fondateur de la société CapSEO.
http://www.seo-campus.org/programme/vendredi
Part of the Mobile Communications Resource Center, this is one of several presentations created by Sara Quinn for The Knight Center and shared with Ball State University's College of Communication, Information and Media. All rights are reserved.
Prototyping is a skill that every entrepreneur should have. As a UX designer who turns to startup founder myself, I crafted this course and hope it can help a non-technical people can get started doing something toward from their idea to the next step.
Programming For Non-Programmers @ Social Media Week Chris Castiglione
Chris Castiglione is the co-founder of www.onemonth.com
------------------------------------------------------------------------------------------
Programming For Non-Programers: Summary
If you’re running a tech start-up, it’s essential that you familiarize yourself with the fundamentals of web development. Ultimately knowing how to “talk to the talk” will help you communicate better with developers, and overall just look really cool. Come with questions, and a desire to have fun!
In this workshop we’ll tackle some development principles to get you on the right path, understanding the nuances of Front-end vs. Back-end, and why UX is necessary for your project.
http://socialmediaweek.org/blog/event/programming-for-non-programmers/#.UwZX3ltdXRo
A 7-step framework for measuring the impact of your next feature releaseAmplitude
Your latest update has hit the App Store -- you’re excited for your users to try out your new feature that you’ve spent months working on. How do you measure the impact of your new feature? Are people using it? Is it improving your user experience and affecting the company's retention?
I've got 10 million songs in my pocket. Now what? Paul Lamere
The proverbial 'celestial jukebox' has become a reality. With today's online music services a music fan is never more than a few clicks away from being able to listen to nearly any song that has ever been recorded. Recommender systems can play a key role in this new music ecosystem, helping listeners explore, discover, organize and share music. However, in many ways music recommendation is very different than recommendation in other well-studied domains such as books and movies. In this talk we explore how recommender systems can be used in the music space, and the particular challenges that the music domain presents to the designers of recommender systems.
Presented at 360 iDev Denver 2012
We're at the end of 2012 and it has become clear that the mobile app economy is leaving the vast majority of developers out in the cold. The revenue story is lopsided -- a handful of apps have turned into gold mines, but most of them are still standing in the river with a pan hoping for a stray nugget.
With over a million apps in existence, simply building your app does not mean that users will come. In this talk you'll learn how to use customer relationship management, analytics and marketing tools to turn your app into a full fledged business.
We'll start with a discussion of the many facets of analytics spanning from macro trends in the app stores all the way down to the demographics and actions of your individual users. You'll then learn about how to use customer relationship management tools collect and analyze that data in order to execute on marketing campaigns to engage, grow and monetize your user base.
Référencement Mobile - Anji Ismail - SEO Campus 2010SEO CAMP
Le référencement des sites mobiles
Conférence présentée par Anji Ismail, co-fondateur de la société CapSEO.
http://www.seo-campus.org/programme/vendredi
Part of the Mobile Communications Resource Center, this is one of several presentations created by Sara Quinn for The Knight Center and shared with Ball State University's College of Communication, Information and Media. All rights are reserved.
With an impressive 70% viewing mobile ads as a personal invitation from brands rather than an invasion, it opens up new opportunities for brand advertisers to engage with their consumers.
The web you were used to is gone. Architecture and strategy for your mobile c...Alberta Soranzo
Information architecture and content strategy are the foundation of any website but, when it comes to mobile, they can literally mean the life or death of a product.
The truth is that even the best-designed and well-engineered mobile products can still fail if their IA is not sound, and that’s because mobile information architecture doesn’t only define the structure of content, but also determines how users will interact with it. And speaking of content, do you know what content should go on your mobile sites and apps? Are your users finding what they came for?
In this talk we will take a look at the thought process that drives mobile content strategy, the specific challenges and opportunities of the mobile space and how information architecture and content strategy contribute to the creation of outstanding mobile experiences.
Content marketing world_mobile and tablet content distribution_8_17_2012interlinkONE
Mobile and Tablet Content Distribution
September 6th – 10:30am
There is no doubt that mobile devices such as smartphones and tablets are changing the way that people consume information. The speed at which people are purchasing those items and making them part of their daily routines is happening faster than most marketers are prepared for! In this presentation, John Foley, CEO of interlinkONE and Grow Socially, will provide an overview of what needs to be done to prepare, deliver, and measure content that is tailored for the mobile audience.
John will cover items such as:
How to develop a strategy to reach your mobile audience
Options for building mobile websites, landing pages, blogs, and more
Best practices for integrating mobile with other distribution channels, such as print and email
Considerations regarding building a mobile App vs. a mobile website
And more!
We hope that you will join us as you look for ways to reach the growing mobile audience!
UX Camp 2017 – How UX survives in agile developmentJanne_Bjorsted
So I want to share some of my experiences - both good and bad - of how to deal with agile development as a UX Designer. What I have learned in the strive to be an agile UX designer myself.
Building a UX Process at Salesforce that Promotes Focus and Creativityuxpin
You'll learn:
- How Salesforce designed a large-scale UX process across teams
- Why certain design activities were chosen over others
- How to preserve design quality at scale
All Method, No Madness: Guiding Agile Teams Through ResearchAggregage
Many Product Managers feel quality user research can't keep up with the fast-paced agile teams. However, if you're willing to adapt, you don't have to sacrifice agility or insights. Join Amanda Stockwell, President of Stockwell Strategy, as she covers issues agile teams have and how to solve them.
Agile and Design: creating and implementing products (in Italy) is possibleIlaria Mauric
The wiseman says: "A company specialized in IT consultancy cannot make products."
If you decide to break this taboo, the road is only one: understanding how that product can be realized and working hard to make it.
This is the story of Indyco, a tool born merging an agile dev team and a lean design team. Teams that didn't know each other before. And they made Indyco real in 6 months.
We will share the simple but powerful principles that lead us up to the go-live.
Now we are measuring and collecting data for next step.
These slides have been presented at Better Software 2014.
Agile and Design: creating and implementing products (in Italy) is possibleManuel Spezzani
The wiseman says: "A company specialized in IT consultancy cannot make products."
If you decide to break this taboo, the road is only one: understanding how that product can be realized and working hard to make it.
This is the story of Indyco, a tool born merging an agile dev team and a lean design team. Teams that didn't know each other before. And they made Indyco real in 6 months.
We will share the simple but powerful principles that lead us up to the go-live.
Now we are measuring and collecting data for next step.
These slides have been presented at Better Software 2014.
Matthijs Collard - UX-design: wat, wie en hoe?Hostnet bv
Matthijs Collard is de oprichter van Hike One en De Voorhoede. Matthijs startte als functioneel ontwerper, werd toen UX Designer, noemde zich daarna Interaction Designer en werkt nu met meer dan 50 Digital Product Designers samen. Maar hoe zit dat nu eigenlijk met die al die termen? Wie doet wat? En hoe pakken ze dat aan? Matthijs neemt je in zijn presentatie mee in de veranderende wereld van UX.
You’ve Only Got Two Eyeballs: Designing Products for the Responsive WebDavid Sherwin
People expect to access and use the products that they love everywhere that they go. With an ever-increasing number of different smartphones, tablets, computers, wearables, and televisions that allow us to view websites, this makes our jobs as interactive designers even more challenging. Are you helping them focus on what they really need to get done, on the devices where they need that functionality the most?
In this workshop from HOW Design Live 2016, which was led by David Sherwin and Drew Bridewell with about 250 people, we shared techniques to help teams:
● Prioritize what product features will have the most value for your users across smartphone, tablet, desktop, TV, wearables, and other devices—so you’re investing your time and energy into the right features in the right places
● Validate your product assumptions and hypotheses through paper and digital prototypes, so you can start building those features intelligently
● Plan the implementation of your product features for development in a modular, componentized manner that makes them easier to test and scale
Along with workshop activities rooted in the above techniques, we shared how we used similar approaches in a redesign of the learning experience of Lynda.com as a responsive web product.
NextStep Boston 2018 - Silky Smooth: How to Design Frictionless B2C Apps, bswiftOutSystems
Learn how a well-designed process at bswift produces well-designed, silky smooth apps. It starts with a vision, includes adventures in hi-fi, and involves users in every step. You’ll also hear why OutSystems is their platform of choice.
The Power of Prototyping @ Cascade SF/EventbriteVince Teodoro
"The Power of Prototyping"
with Vince Teodoro
Interaction Design Lead at Intuit
Vince Teodoro, an XD lead at QuickBooks at Intuit will talk about the power of interactive prototyping for a product ecosystem at a design driven company. Vince will discuss the power of storytelling through prototyping and how easy it is to apply it into your workflow. This presentation will also cover popular tools, best practices, workflows, and ways you can bring your designs to life through prototyping.
Similar to Samantha Thebridge UX Australia 2012 (20)
Dive into the innovative world of smart garages with our insightful presentation, "Exploring the Future of Smart Garages." This comprehensive guide covers the latest advancements in garage technology, including automated systems, smart security features, energy efficiency solutions, and seamless integration with smart home ecosystems. Learn how these technologies are transforming traditional garages into high-tech, efficient spaces that enhance convenience, safety, and sustainability.
Ideal for homeowners, tech enthusiasts, and industry professionals, this presentation provides valuable insights into the trends, benefits, and future developments in smart garage technology. Stay ahead of the curve with our expert analysis and practical tips on implementing smart garage solutions.
Unleash Your Inner Demon with the "Let's Summon Demons" T-Shirt. Calling all fans of dark humor and edgy fashion! The "Let's Summon Demons" t-shirt is a unique way to express yourself and turn heads.
https://dribbble.com/shots/24253051-Let-s-Summon-Demons-Shirt
White wonder, Work developed by Eva TschoppMansi Shah
White Wonder by Eva Tschopp
A tale about our culture around the use of fertilizers and pesticides visiting small farms around Ahmedabad in Matar and Shilaj.
Hello everyone! I am thrilled to present my latest portfolio on LinkedIn, marking the culmination of my architectural journey thus far. Over the span of five years, I've been fortunate to acquire a wealth of knowledge under the guidance of esteemed professors and industry mentors. From rigorous academic pursuits to practical engagements, each experience has contributed to my growth and refinement as an architecture student. This portfolio not only showcases my projects but also underscores my attention to detail and to innovative architecture as a profession.
You could be a professional graphic designer and still make mistakes. There is always the possibility of human error. On the other hand if you’re not a designer, the chances of making some common graphic design mistakes are even higher. Because you don’t know what you don’t know. That’s where this blog comes in. To make your job easier and help you create better designs, we have put together a list of common graphic design mistakes that you need to avoid.
1. Volume 2
Developer on Design
Samantha Thebridge
Samantha Thebridge
developer
on
design
UX AUSTRALIA EDITION
2. developer
ondesign
UX AUSTRALIA EDITION @samthebridge
3. developer
ondesign
about me
and my
problems
UX AUSTRALIA EDITION @samthebridge
4. developer
ondesign
UX AUSTRALIA EDITION @samthebridge
5. developer
ondesign
UX AUSTRALIA EDITION @samthebridge
6. developer
ondesign
misconceptions
about software
developers
UX AUSTRALIA EDITION @samthebridge
7. developer
ondesign
UX AUSTRALIA EDITION @samthebridge
8. developer
ondesign
UX AUSTRALIA EDITION @samthebridge
9. Did you know?
67% of all software engineers
own a replica Eames chair.
Source: Made Up Stats 2012 developer
ondesign
10. developer
ondesign
UX AUSTRALIA EDITION @samthebridge
11. developer
ondesign
the part
about why
UX AUSTRALIA EDITION @samthebridge
12. developer
ondesign
They need some help seeing
UX AUSTRALIA EDITION @samthebridge
13. developer
ondesign
They need some help seeing
UX AUSTRALIA EDITION @samthebridge
14. developer
ondesign
They need some help seeing
UX AUSTRALIA EDITION @samthebridge
15. developer
ondesign
Why does this happen?
UX AUSTRALIA EDITION @samthebridge
16. developer
ondesign
Why does this happen?
✤ They have us designers at their disposal, but we were
working an iteration ahead and they were in our blind spot
UX AUSTRALIA EDITION @samthebridge
17. developer
ondesign
Why does this happen?
✤ They have us designers at their disposal, but we were
working an iteration ahead and they were in our blind spot
✤ The user story got more complex as they started working
through it and they just had to ship
UX AUSTRALIA EDITION @samthebridge
18. developer
ondesign
Why does this happen?
UX AUSTRALIA EDITION @samthebridge
19. developer
ondesign
Why does this happen?
✤ They're part of a startup and haven't invested in designers yet
UX AUSTRALIA EDITION @samthebridge
20. developer
ondesign
Why does this happen?
✤ They're part of a startup and haven't invested in designers yet
✤ They had a good idea and wanted to execute it first to prove
a concept in order to get some initial investment - then it got
merged to master!
UX AUSTRALIA EDITION @samthebridge
21. developer
ondesign
So why attempt to teach them design?
UX AUSTRALIA EDITION @samthebridge
22. developer
ondesign
So why attempt to teach them design?
✤ Because they're developers, they're bloody intelligent and
they actually have GREAT instincts. Sometimes they know
our users better than we do.
UX AUSTRALIA EDITION @samthebridge
23. Did you know?
More than three-quarters
of all test engineers wear
black turtlenecks.
Source: Made Up Stats 2012 developer
ondesign
24. developer
ondesign
UX AUSTRALIA EDITION @samthebridge
25. developer
ondesign
the part
about how
UX AUSTRALIA EDITION @samthebridge
26. developer
ondesign
How we started
UX AUSTRALIA EDITION @samthebridge
27. developer
ondesign
How we started
✤ Selling it to the PTB
UX AUSTRALIA EDITION @samthebridge
28. developer
ondesign
How we started
✤ Selling it to the PTB
✤ The two-week program that we wrote for the
Developer on Design secondment
UX AUSTRALIA EDITION @samthebridge
29. developer
ondesign
How we started
✤ Selling it to the PTB
✤ The two-week program that we wrote for the
Developer on Design secondment
✤ The “Think Like a Designer” Bootcamp Classes
UX AUSTRALIA EDITION @samthebridge
30. developer
ondesign
How we started
✤ Selling it to the PTB
✤ The two-week program that we wrote for the
Developer on Design secondment
✤ The “Think Like a Designer” Bootcamp Classes
✤ The “Usability Test Workshop”
UX AUSTRALIA EDITION @samthebridge
31. developer
ondesign
How we started
✤ Selling it to the PTB
✤ The two-week program that we wrote for the
Developer on Design secondment
✤ The “Think Like a Designer” Bootcamp Classes
✤ The “Usability Test Workshop”
✤ Taking it to our external plugin developers through outreach
programs
UX AUSTRALIA EDITION @samthebridge
32. developer
ondesign
How we sold it
UX AUSTRALIA EDITION @samthebridge
33. developer
ondesign
How we sold it
✤ Definitive and measurable goals
UX AUSTRALIA EDITION @samthebridge
34. developer
ondesign
How we sold it
✤ Definitive and measurable goals
✤ Success criteria
UX AUSTRALIA EDITION @samthebridge
35. developer
ondesign
How we sold it
✤ Definitive and measurable goals
✤ Success criteria
✤ Fitting with product roadmap and existing schedules
UX AUSTRALIA EDITION @samthebridge
36. developer
ondesign
How we sold it
✤ Definitive and measurable goals
✤ Success criteria
✤ Fitting with product roadmap and existing schedules
✤ Exit criteria
UX AUSTRALIA EDITION @samthebridge
37. developer
ondesign
How we sold it
✤ Definitive and measurable goals
✤ Success criteria
✤ Fitting with product roadmap and existing schedules
✤ Exit criteria
✤ Solid plan B
UX AUSTRALIA EDITION @samthebridge
38. developer
ondesign
Our Success Criteria
UX AUSTRALIA EDITION @samthebridge
39. developer
ondesign
Our Success Criteria
✤ A reduction in trivial layout requests to Design
UX AUSTRALIA EDITION @samthebridge
40. developer
ondesign
Our Success Criteria
✤ A reduction in trivial layout requests to Design
✤ An increase in UX-based 20% projects
UX AUSTRALIA EDITION @samthebridge
41. developer
ondesign
Our Success Criteria
✤ A reduction in trivial layout requests to Design
✤ An increase in UX-based 20% projects
✤ Presentation to team at the end of secondment
UX AUSTRALIA EDITION @samthebridge
42. developer
ondesign
Our Success Criteria
✤ A reduction in trivial layout requests to Design
✤ An increase in UX-based 20% projects
✤ Presentation to team at the end of secondment
✤ Improved UI for each product, reduction in designer’s time
spent reviewing screens before deployment
UX AUSTRALIA EDITION @samthebridge
43. developer
ondesign
The Program: Week One
Monday Tuesday Wednesday Thursday Friday
Morning: Morning: Morning: Morning: Morning:
With dev team With dev team With dev team With dev team With dev team
Lunch Lunch Lunch Lunch Lunch
Welcome and Attend weekly Meet with Jake Meet with Sam Meet with Ross
Introduction Design Review
Learn You a Meet with Jay Design Exercise Paper prototyping Design Friday
Designing for great justice
Cross-Product Design tools: Design task from Design task from
Audit Balsamiq, FW, PS product backlog product backlog
UX AUSTRALIA EDITION @samthebridge
44. developer
ondesign
The Program: Week Two
Monday Tuesday Wednesday Thursday Friday
Morning: Morning: Morning: Morning: Morning:
With dev team With dev team With dev team With dev team With dev team
Lunch Lunch Lunch Lunch Lunch
Week 1 recap Attend weekly Meet with Jake Meet with Sam Meet with Ross
Review Wk2 plan Design Review
Design Exercise Meet with Jay Design task from Design task from Design Friday
JIRA View Issue product backlog product backlog
Design task from Presenting your Design presentation
product backlog Work & Blog Post
UX AUSTRALIA EDITION @samthebridge
45. developer
ondesign
How we selected our candidates
UX AUSTRALIA EDITION @samthebridge
46. developer
ondesign
How we selected our candidates
✤ Blog post
UX AUSTRALIA EDITION @samthebridge
47. developer
ondesign
How we selected our candidates
✤ Blog post
✤ Letter of interest (bribes, flattery, blackmail)
UX AUSTRALIA EDITION @samthebridge
48. developer
ondesign
How we selected our candidates
✤ Blog post
✤ Letter of interest (bribes, flattery, blackmail)
✤ Approval from team lead
UX AUSTRALIA EDITION @samthebridge
49. developer
ondesign
How we selected our candidates
✤ Blog post
✤ Letter of interest (bribes, flattery, blackmail)
✤ Approval from team lead
✤ Priority of access
UX AUSTRALIA EDITION @samthebridge
50. developer
ondesign
Priority of Access
UX AUSTRALIA EDITION @samthebridge
51. developer
ondesign
Priority of Access
✤ Front-end developers
✤ Small product teams
✤ Product Managers
✤ Back-end engineers
FED Small
Teams
Product
Managers Back
Enders
UX AUSTRALIA EDITION @samthebridge
52. Did you know?
One-third of all
JavaScript
developers own
one or more
Lichtenstein
prints.
Source: Made Up Stats 2012 developer
ondesign
53. developer
ondesign
UX AUSTRALIA EDITION @samthebridge
54. developer
ondesign
the part
about the program
UX AUSTRALIA EDITION @samthebridge
55. developer
ondesign
Breaking it down
UX AUSTRALIA EDITION @samthebridge
56. developer
ondesign
Breaking it down
✤ Introduction Session
UX AUSTRALIA EDITION @samthebridge
57. developer
ondesign
Breaking it down
✤ Introduction Session
✤ Learn you a Designing
UX AUSTRALIA EDITION @samthebridge
58. developer
ondesign
Breaking it down
✤ Introduction Session
✤ Learn you a Designing
✤ Mentoring session with design team members
UX AUSTRALIA EDITION @samthebridge
59. developer
ondesign
Breaking it down
✤ Introduction Session
✤ Learn you a Designing
✤ Mentoring session with design team members
✤ Crash course in design tools
UX AUSTRALIA EDITION @samthebridge
60. developer
ondesign
Breaking it down
✤ Introduction Session
✤ Learn you a Designing
✤ Mentoring session with design team members
✤ Crash course in design tools
✤ Picking tasks off the backlog
UX AUSTRALIA EDITION @samthebridge
61. developer
ondesign
Breaking it down
✤ Introduction Session
✤ Learn you a Designing
✤ Mentoring session with design team members
✤ Crash course in design tools
✤ Picking tasks off the backlog
✤ Learning how to present and defend rationale
UX AUSTRALIA EDITION @samthebridge
62. developer
ondesign
The Introduction Session
UX AUSTRALIA EDITION @samthebridge
63. developer
ondesign
The Introduction Session
✤ What makes a great designer - Design Judo - you can't
be inflexible and opinionated and do great design
UX AUSTRALIA EDITION @samthebridge
64. developer
ondesign
The Introduction Session
✤ What makes a great designer - Design Judo - you can't
be inflexible and opinionated and do great design
✤ Design Challenges at Atlassian - too many chefs, too
much reinvention of the wheel
UX AUSTRALIA EDITION @samthebridge
65. developer
ondesign
The Introduction Session
✤ What makes a great designer - Design Judo - you can't
be inflexible and opinionated and do great design
✤ Design Challenges at Atlassian - too many chefs, too
much reinvention of the wheel
✤ Designing the bones - understanding how to represent
the implementation model in the clearest possible logical
UI model
UX AUSTRALIA EDITION @samthebridge
66. developer
ondesign
Learn You a Designing
UX AUSTRALIA EDITION @samthebridge
67. developer
ondesign
Learn You a Designing
UX AUSTRALIA EDITION @samthebridge
68. developer
ondesign
Learn You a Designing
UX AUSTRALIA EDITION @samthebridge
69. developer
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Learn You a Designing
✤ Layout principles
UX AUSTRALIA EDITION @samthebridge
70. developer
ondesign
Learn You a Designing
✤ Layout principles
✤ Before and after
UX AUSTRALIA EDITION @samthebridge
71. developer
ondesign
Learn You a Designing
✤ Layout principles
✤ Before and after
✤ Basic colour theory
UX AUSTRALIA EDITION @samthebridge
72. developer
ondesign
Learn You a Designing
✤ Layout principles
✤ Before and after
✤ Basic colour theory
✤ Deliberately non-
interactive
UX AUSTRALIA EDITION @samthebridge
73. developer
ondesign
The Cross-Product design audit
UX AUSTRALIA EDITION @samthebridge
74. developer
ondesign
The Cross-Product design audit
✤ Goal: familiarity with cross-product harmony issues, desire to
contribute to global pattern library
UX AUSTRALIA EDITION @samthebridge
75. developer
ondesign
The Cross-Product design audit
✤ Goal: familiarity with cross-product harmony issues, desire to
contribute to global pattern library
✤ Pick 5 patterns from the styleguide backlog, see how many
variations there are across products
UX AUSTRALIA EDITION @samthebridge
76. developer
ondesign
The Cross-Product design audit
✤ Goal: familiarity with cross-product harmony issues, desire to
contribute to global pattern library
✤ Pick 5 patterns from the styleguide backlog, see how many
variations there are across products
✤ Choose the best option that can cover all or most cases and
tell us why you chose that pattern
UX AUSTRALIA EDITION @samthebridge
77. developer
ondesign
Design Exercises
UX AUSTRALIA EDITION @samthebridge
78. developer
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Design Exercises
✤ We asked the developers to do a lightweight version of the
design exercises we submit to our design candidates
UX AUSTRALIA EDITION @samthebridge
79. developer
ondesign
Design Exercises
✤ We asked the developers to do a lightweight version of the
design exercises we submit to our design candidates
✤ They could do this in wireframe, html prototype, or pen
and paper
UX AUSTRALIA EDITION @samthebridge
80. Did you know?
One-quarter of the
total number of
Pantone mugs
worldwide were
purchased by
platform engineers.
Source: Made Up Stats 2012 developer
ondesign
81. developer
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Paper prototyping & sketching workshop
Photos: Jay Rogers
UX AUSTRALIA EDITION @samthebridge
82. developer
ondesign
Daily End-of-day Standup!
✤ Discuss how we work with teams, how we prioritise, how we
solve problems, really as much of a mentoring discussion as
you can make it.
UX AUSTRALIA EDITION @samthebridge
83. developer
ondesign
How to Present
Photo: Jurgen Spangl
UX AUSTRALIA EDITION @samthebridge
84. developer
ondesign
What will the dev get out of this?
UX AUSTRALIA EDITION @samthebridge
85. developer
ondesign
What will the dev get out of this?
✤ Critique a design properly - using science and visual
psychological principles - beyond just "opinions"
UX AUSTRALIA EDITION @samthebridge
86. developer
ondesign
What will the dev get out of this?
✤ Critique a design properly - using science and visual
psychological principles - beyond just "opinions"
✤ Be able to separate Form from Function and critique both
separately
UX AUSTRALIA EDITION @samthebridge
87. developer
ondesign
What will the dev get out of this?
✤ Critique a design properly - using science and visual
psychological principles - beyond just "opinions"
✤ Be able to separate Form from Function and critique both
separately
✤ Champion good design within their team
UX AUSTRALIA EDITION @samthebridge
88. developer
ondesign
What will the dev get out of this?
✤ Critique a design properly - using science and visual
psychological principles - beyond just "opinions"
✤ Be able to separate Form from Function and critique both
separately
✤ Champion good design within their team
✤ Spot flaws in the UI and fix them before they ship, or point
them out in code reviews
UX AUSTRALIA EDITION @samthebridge
89. developer
ondesign
What will the dev get out of this?
UX AUSTRALIA EDITION @samthebridge
90. developer
ondesign
What will the dev get out of this?
✤ Understand WHY consistency matters to our users
UX AUSTRALIA EDITION @samthebridge
91. developer
ondesign
What will the dev get out of this?
✤ Understand WHY consistency matters to our users
✤ Identify signature interaction patterns within your app/site and
understand why they are used
UX AUSTRALIA EDITION @samthebridge
92. developer
ondesign
What will the dev get out of this?
✤ Understand WHY consistency matters to our users
✤ Identify signature interaction patterns within your app/site and
understand why they are used
✤ Understand the difference between EXTENDING the design
language rather than violating it
UX AUSTRALIA EDITION @samthebridge
93. developer
ondesign
What will the dev get out of this?
✤ Understand WHY consistency matters to our users
✤ Identify signature interaction patterns within your app/site and
understand why they are used
✤ Understand the difference between EXTENDING the design
language rather than violating it
✤ Know when NOT to innovate
UX AUSTRALIA EDITION @samthebridge
94. developer
ondesign
What will the dev get out of this?
UX AUSTRALIA EDITION @samthebridge
95. developer
ondesign
What will the dev get out of this?
✤ Produce higher quality UI in 20% and ShipIt projects
UX AUSTRALIA EDITION @samthebridge
96. developer
ondesign
What will the dev get out of this?
✤ Produce higher quality UI in 20% and ShipIt projects
✤ Collaborate more effectively and provide more considered
feedback on Company-wide design initiatives
UX AUSTRALIA EDITION @samthebridge
97. developer
ondesign
What will the dev get out of this?
✤ Produce higher quality UI in 20% and ShipIt projects
✤ Collaborate more effectively and provide more considered
feedback on Company-wide design initiatives
✤ Help our org become a design-led software company
UX AUSTRALIA EDITION @samthebridge
98. developer
ondesign
What will the dev get out of this?
✤ Produce higher quality UI in 20% and ShipIt projects
✤ Collaborate more effectively and provide more considered
feedback on Company-wide design initiatives
✤ Help our org become a design-led software company
✤ Be the change they seek.
UX AUSTRALIA EDITION @samthebridge
99. Did you know?
26% of all Dwell
subscribers are
computer science
graduates.
Source: Made Up Stats 2012 developer
ondesign
100. developer
ondesign
UX AUSTRALIA EDITION @samthebridge
101. developer
ondesign
the part
about case studies
UX AUSTRALIA EDITION @samthebridge
102. developer
ondesign
Bitbucket Cards
UX AUSTRALIA EDITION @samthebridge
103. developer
ondesign
Bitbucket Cards
UX AUSTRALIA EDITION @samthebridge
104. developer
ondesign
Bitbucket Cards
UX AUSTRALIA EDITION @samthebridge
105. developer
ondesign
Bitbucket Cards
UX AUSTRALIA EDITION @samthebridge
106. developer
ondesign
but it gets better...
UX AUSTRALIA EDITION @samthebridge
107. developer
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Bitbucket Cards
All will be revealed soon...
UX AUSTRALIA EDITION @samthebridge
108. developer
ondesign
Bitbucket Cards
All will be revealed soon...
UX AUSTRALIA EDITION @samthebridge
109. developer
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JIRA Issues Importer
UX AUSTRALIA EDITION
110. developer
ondesign
JIRA Issues Importer
✤ Developed for internal use only by support team
as a 20% project
UX AUSTRALIA EDITION
111. developer
ondesign
JIRA Issues Importer
✤ Developed for internal use only by support team
as a 20% project
✤ Switched on only when doing an import
UX AUSTRALIA EDITION
112. developer
ondesign
JIRA Issues Importer
✤ Developed for internal use only by support team
as a 20% project
✤ Switched on only when doing an import
✤ Requires expert level domain knowledge
UX AUSTRALIA EDITION
113. developer
ondesign
JIRA Issues Importer
✤ Developed for internal use only by support team
as a 20% project
✤ Switched on only when doing an import
✤ Requires expert level domain knowledge
✤ Not a customer-facing feature due to risk of data loss
UX AUSTRALIA EDITION
115. developer
ondesign
Lightbulb moment
UX AUSTRALIA EDITION
116. developer
ondesign
Lightbulb moment
✤ Why is this NOT customer facing?
✤ Let’s lighten the support load by giving it to the admins
✤ How do we do this?
UX AUSTRALIA EDITION
117. developer
ondesign
Lightbulb moment
UX AUSTRALIA EDITION
118. developer
ondesign
Lightbulb moment
✤ How to think outside the implementation model
✤ Consider a competitor tool. How would you import data from
JIRA into one of those tools
✤ Sketch it out like a network diagram
✤ Can we do this without a single instruction?
UX AUSTRALIA EDITION
119. developer
ondesign
The network diagram
Inline Error +
Inline Error +
recovery text
recovery text
Check
archive
Check format
Browse
archive
to issues file
format
Browse to
images folder Start import
Hint for archive
format under file 2 ways to do this: make
field incompatible format disabled in
file system, or return an inline
error with help text
UX AUSTRALIA EDITION
137. developer
ondesign
AtlasCamp Talks
✤ Twice-yearly developer camp
✤ Plugin Devs get to pick
the brains of our dev team
UX AUSTRALIA EDITION @samthebridge
138. developer
ondesign
AtlasCamp Talks
✤ Twice-yearly developer camp
✤ Plugin Devs get to pick
the brains of our dev team
✤ This year we’re offering
Design training to help our
ecosystem and support
their add-ons
UX AUSTRALIA EDITION @samthebridge
139. Did you know?
In a recent survey of back-end engineers,
when asked the one person with whom
they would like to
have dinner with,
72% of
respondents
nominated
Frank Gehry.
Source: Made Up Stats 2012 developer
ondesign
140. developer
ondesign
UX AUSTRALIA EDITION @samthebridge
141. developer
ondesign
have we
succeeded?
UX AUSTRALIA EDITION @samthebridge
142. developer
ondesign
UX AUSTRALIA EDITION @samthebridge
143. developer
ondesign
but Sam,
I’m agency-side...
UX AUSTRALIA EDITION @samthebridge
144. developer
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Know your team
UX AUSTRALIA EDITION @samthebridge
145. developer
ondesign
Know your team
✤ If they are local, go meet them
UX AUSTRALIA EDITION @samthebridge
146. developer
ondesign
Know your team
✤ If they are local, go meet them
✤ Talk process and methods - find out how they work
UX AUSTRALIA EDITION @samthebridge
147. developer
ondesign
Know your team
✤ If they are local, go meet them
✤ Talk process and methods - find out how they work
✤ Give up some of your own time to mentor them - it will pay for
itself in no time with repeat work
UX AUSTRALIA EDITION @samthebridge
148. developer
ondesign
Know your team
✤ If they are local, go meet them
✤ Talk process and methods - find out how they work
✤ Give up some of your own time to mentor them - it will pay for
itself in no time with repeat work
✤ Set up lines of communication, HipChat, DropBox etc.
UX AUSTRALIA EDITION @samthebridge
149. Did you know?
98% of all programmers can correctly
differentiate Helvetica from Arial.
Source: Made Up Stats 2012 developer
ondesign