SPORT HEROES GROUP
CREATI NG W ORLD- FI RST DI GI TAL SPORT EXPERI ENCES
Founded	
  in	
  Paris	
  in	
  2014,	
  we	
  expanded	
  to	
  UK	
  and	
  Australia	
  in	
  2016.	
  
We’ve	
  raised	
  $5M	
  in	
  funding,	
  and	
  we’re	
  currently	
  securing	
  	
  $15M	
  -­‐ to	
  
expand	
  to	
  America,	
  and	
  continue	
  growing	
  existing	
  markets.
A collection of applications and
connected devices generating global
data
O U R T E C H N O L O G Y
Allows aggregation and distillation of big data about exercise
We aggregate multiple data sets into
usable information
To create new localised digital experiences,
¹
O U R T E C H N O L O G Y
+
Reward	
  efforts	
  by	
  
offering	
  prizes
Challenge	
  your	
  
friends	
  or	
  colleagues
Make	
  a	
  difference
and	
  donate	
  to	
  charity
Feel	
  part	
  of	
  an	
  
engaged	
  global	
  
movement
Live	
  inspiring	
  
adventures
Meet	
  people	
  and enjoy
experiences	
  together
W H AT W E D O
Inspiring and fun digital
experiences to make exercise better
Targeted media platforms
O u r o f f e r i n g i n t w o p a r t s
Build connected digital
experiences (apps and websites)
Member geographic split.The biggest digital community of runners and cyclists in Australia, and rapidly growing
TH E BI G G EST RUNNI NG CO M M UNI TY
ABOVE AVERAGE
PURCHASING
POWER
100%
TECH
SAVY
100%
EARLY
ADOPTERS
3
RUNS / WEEK
33
YEARS OLD
7.5
KM / RUN
55%
WOMEN
20172016 2018
50,000+
users
10,000+
users
80,000+
users
20,000+
users
We build world-first digital platforms
Sport Heroes creates customised and engaging digital connected experiences (apps and websites) for
brands, charities, or events that want to motivate people to get moving.
We invented the concept of a Connected Event
A tailor-made connected event
(alone / in teams, duration,
distance, sport etc.)
Everyone can take part by using a
smartphone or a GPS watch (syncing to
our proprietary technology)
Provides motivation for everyone:
competition, fundraising, social, gifts…
C o n n e c t e d E v e n t
What if it was possible to remove the location
and time restraints from a sports event?
300+ PARTNERS
S P O RT
N U T R I T I O N
L I F E S T Y L E
Device	
  awareness
91% of respondents claim to be aware of fitness tracking devices, of these, 99% are aware of either the smart phone applications,
the wrist device or both.
Base: all respondents, n=1,003
Yes, 91%
No, 9% 80%
5%
14%
1%
Both Phone Only Wrist Device Only Neither
Q.	
  There	
  are	
  a	
  number	
  of	
  applications	
  and	
  devices	
  on	
  the	
  market	
  today	
  that	
  help	
  people	
  
track	
  their	
  fitness…Have	
  you	
  heard	
  about	
  these	
  types	
  of	
  applications	
  or	
  devices	
  before?
Q.	
  These	
  applications	
  come	
  in	
  two	
  basic	
  forms,	
  apps	
  that	
  you	
  download	
  onto	
  your	
  
mobile	
  phone…and	
  devices	
  that	
  you	
  wear	
  on	
  your	
  wrist.	
  Which	
  of	
  these	
  were	
  you	
  
aware	
  of	
  before	
  today?
Device	
  usage
44% of respondents use a a smartphone or
wrist device (or both) to track their physical
fitness activity.
The smartphone is the more popular choice
with 33% of respondents using one (either
alone or in conjunction with a wrist device).
24% use a wrist device (either alone or in
conjunction with their phone).
Base: aware of phone and/or wrist device, n=908
Q. Do you currently use either of these to track your fitness activities?
21%
12%
12%
56%
Smart phone only
Wrist device only
Use both
Neither
Frequency	
  of	
  activity	
  &	
  device	
  usage
Not surprisingly, as frequency of physical fitness activity increases so does the use of a fitness tracking device.
Base: aware of phone and/or wrist device, n=908
Q. Do you currently use either of these to track your fitness activities?
58%
53%
40%
43%
36%
20%
Every Day 3-4 Times/Week 1-2 Times/Week 1-2 Times/Month Every 2-3 Months Less Often
* Result significantly higher at 95%
+ Result significantly lower at 95%
*
*
*
*
74%
62%
56% 55%
37%
32%
25%
Running Gym/Workout Cycling Sport Walking Swimming Other
Main	
  activity	
  &	
  device	
  usage
Those whose main activity is running show the highest device usage. Those whose main activity is walking are less likely to use
a device, but still nearly two-in-five use one.
Base: aware of phone and/or wrist device AND engage in main activity
Q. Do you currently use either of these to track your fitness activities?
* Result significantly higher at 95%
+ Result significantly lower at 95%
*
+
(N=76)
(N=144)
(N=32)
(N=31)
(N=443)
(N=41)
(N=51)
Consideration	
  among	
  non-­‐users
Those that currently use just one type of device have a high likelihood of considering a second device (60% of those who use a
wrist device only would consider the smartphone applications, 69% who use a smartphone only would consider the wrist device).
Of those who do not use either, 50% would consider the smartphone option and 72% a wrist device.
Q. How likely would you be to consider…mobile phone/wrist device for tracking and monitoring fitness activity in the future?
Smartphone Consideration
Base: do not currently use smartphone apps.
‘Use Neither’ n=499, ‘Use Wrist Device Only’ n=104
Wrist Device Consideration
Base: do not currently use wrist device.
‘Use Neither’ n=499, ‘Use Smart Phone Only’ n=189
31%
60%
50%
16%
Currently Use Neither Device Currently UseWrist Device Only
Consider
Not Consider
15%
69%72%
16%
Currently Use Neither Device Currently Use Smart Phone Only
Consider
Not Consider
Opportunity:	
  the	
  ‘white	
  space’
More than half of all respondents did not use any device to monitor their fitness activities. Yet a considerable proportion believe that
both devices are very helpful or have some benefits. There is an opportunity to focus on marketing outside of device functionality:
motivational capacity, inspirational personalized narratives, ability for wearables to promote a sense of community etc.
Base: Do not use any device
21%
12%
12%
56%
Smart phone only
Wrist device only
Use both
Neither
0%
12%
29%
7%
8%
9%
5%
30%
0%
15%
23%
7%
12%
11%
6%
26%
Indispensible
Very Helpful
Some Benefit
Fitness Fanatics
Too Expensive
Passing Fad
Useless
Don't Need One
Smart Phone
Wrist Device
Base:	
  Do	
  not	
  use	
  any	
  device
Device Used
Attitude Towards Devices
27	
  	
  FEB– 5	
  JUNE
2017
www.theiconicsportchallenge.com.au
• 9	
  teams	
  across	
  ANZ,	
  pitted	
  against	
  each	
  other	
  to	
  find	
  the	
  fittest	
  team
• Teams	
  ranked	
  live,	
  tracking	
  average	
  km	
  per	
  person,	
  and	
  total	
  kms
• A	
  13	
  week	
  experience	
  with	
  weekly	
  challenges	
  and	
  prizes
• Galapagos	
  adventure	
  of	
  a	
  lifetime	
  on	
  offer	
  to	
  finish
• Weekly	
  discounts	
  from	
  TIS	
  as	
  extra	
  motivation
• A	
  world-­‐first	
  connected	
  digital	
  experience
CASE STUDY: TH E I CO NI C SPO RT Chal l e nge
THE	
  ICONIC	
  SPORT	
  Challenge	
  experience
THE	
  ICONIC	
  SPORT	
  Challenge	
  experience
THE	
  P A R T I C I P A N T S
15,015
E NT R A NT S
35
Top	
  five	
  teams:
AVERAGE	
  
AGE
1. TASMANIA
2.	
  AUSTRALIAN	
  
CAPITAL	
   TERRITORY
3.QUEENSLAND 4. NEW	
  SOUTH	
  WALES 5.SOUTH	
  AUSTRALIA
182.6km
PARTICIPANTS
149.5km
PARTICIPANTS
148.6km
PARTICIPANTS
131.04km
PARTICIPANTS
127.44km
PARTICIPANTS
-­‐20 21-­‐30 31-­‐40 41-­‐50 51-­‐60 61-­‐70
Age	
  breakdown:
2%
32%
27% 23% 15%
1%
PARTICIPATION DURING	
  THE	
  EXPERIENCE
43 MARATHONS
184	
  Perth	
  to	
  Auckland RETURN	
  TRIPS	
  
46	
  TIMES	
  ROUND	
  THE	
  EARTH
1,847,180.21
KMS	
  COVERED
Female Male Total	
  Users
Total	
  Kms
Average
Kms
TAS 104 58 162
29,575.53km
182.6km
ACT 126 63 189
28,262.115km
149.54km
QLD 980 545 1,525
226,599.75km
148.59km
NSW 3,107 1,092 4,199
550,236.96km
131.04km
SA 542 606 1,148
146,301.12km
127.44km
WA 1,327 579 1906
239,298.3km
125.6km
NT 48 36 84
10,266.48km
122.22km
VIC 2,249 1201 3,450
410,325.75km
118.9km
NZ 1,702 738 2,440
206,314.2km
84.5km
Total	
  Female Total	
  Male Total	
  users
10,097 4,918 15.015
1,847,180.21km
OVERALL,	
  PARTICIPANTS	
   SAID	
  THEY	
  WERE	
  VERY	
  SATISFIED	
   AND	
  READY	
  TO	
  TAKE	
  PART	
  AGAIN	
  NEXT	
  YEAR.
O V E RALL	
  SAT ISFAC T IO N
97%
OF	
  PARTICPANTS	
  WOULD	
  TAKE	
  
PART	
  IN	
  THE	
  NEXT	
  EDITION
82%
MORE	
  MOTIVATED	
  TO	
  EXERCISE
SATISFACTION	
  RATING
4.2/5
Perception	
  of	
  THE	
  ICONIC	
  SPORT	
  brand
67%41%
93% 45%
PRIOR	
  USE	
  AND	
  ENGAGEMENT	
  WITH	
  THE	
  ICONIC	
  WEBSITEAWARENESS	
  OF	
  THE	
  ICONIC	
  SPORT,	
  PRIOR	
  TO	
  CHALLENGE	
  
WILLINGNESS	
  TO	
  PURCHASE	
  FROM	
  THE	
  ICONIC	
  SPORT PRIOR	
  PURCHASES	
  FROM	
  THE	
  ICONIC	
  SPORT
THE	
  ICONIC	
  SPORT	
  SPECIFIC CRITERIA	
  ASSESSED
4.4/5
SENTIMENT	
  TOWARDS	
  THE	
  
BRAND
CASE STUDY: TH AI AI RWAYS
› Promote Thailand asa sportsholiday destination
› PositionThai Airwaysasa majorplayerin the
runningspace in Australia
› Engage and excite ourrunningcommunitytowards
theirbrand and values
› Creationofthe biggestchallengeto date (3 all-
inclusivetripstoThailand)
› Creationandpublication ofmedia content in
Thailand totell the storyofthe winners
› Publicationofunique surveyto collectqualitative
insightsfromengagedcommunity
› Most popularcampaign in the lifestylecategory
› Approximately 1,000runnersfillingoutthe entire
survey
› 9 out of10 runnersengaged through thecampaign
would considerflying withThai Airways
O B J E C T I V E
R E S P O N S E
R E S U L T S
CASE STUDY: K O ALA
› Raise awarenessabout theimportance ofhigh
sleeping quality to improverunningperformance
› Acquire newcustomerson a commission model
› Publicationofan article about the sleep impact on
yourrunning
› Creationofa demandingchallenge aligned withthe
recommended sleeping time (8h)
› Promotionofvery attractiveoffer($150 discount on
any mattress)
› Among the top3 most popularchallengesin the
lifestylecategory
› Strong ROIon the full campaignactivation
› Top 3 most read articleson the RunningHeroes
Blog
O B J E C T I V E
R E S P O N S E
R E S U L T S
CASE STUDY: BO SE
› Promote newSoundSport product line targeting
avid runners
› Highlightkeyfeaturesofthe newproduct in an
innovative way
› Creationofa blog article “5 soundsrunnershear
and hate” tocommunicate keybenefitsthrough
native content
› Conception ofa challenge offering theproductas
winningpricebefore market release
› Most popularchallenge in sportsgearcategoryat
the time
› Active contribution to establishingearphonesasthe
most popularproduct categoryin thecommunity
› Among the Top3 click-throughratestoBose
website
O B J E C T I V E
R E S P O N S E
R E S U L T S
COMMUNITY	
  COMES	
  FIRST
We	
  are	
  all	
  more	
  connected	
  than	
  ever,	
  with	
  fewer	
  meaningful	
  connections.
Amidst	
  all	
  the	
  data,	
  statistics,	
  and	
  noise,	
  a	
  human	
  touch	
  is	
  paramount.
Sport	
  Heroes	
  puts	
  community	
  at	
  the	
  heart	
  of	
  everything	
  we	
  do.
Community	
  comes	
  first.
K EEN TO CO NNECT?
Sam Canavan
Managing Director, Sport Heroes
e: sam@runningheroes.com
w:sportheroesgroup.com

Sam Canavan's (Sport Heroes Group) presentation at Mumbrella's Health & Wellness Marketing Summit

  • 1.
    SPORT HEROES GROUP CREATING W ORLD- FI RST DI GI TAL SPORT EXPERI ENCES
  • 2.
    Founded  in  Paris  in  2014,  we  expanded  to  UK  and  Australia  in  2016.   We’ve  raised  $5M  in  funding,  and  we’re  currently  securing    $15M  -­‐ to   expand  to  America,  and  continue  growing  existing  markets.
  • 5.
    A collection ofapplications and connected devices generating global data O U R T E C H N O L O G Y Allows aggregation and distillation of big data about exercise We aggregate multiple data sets into usable information To create new localised digital experiences, ¹ O U R T E C H N O L O G Y +
  • 6.
    Reward  efforts  by   offering  prizes Challenge  your   friends  or  colleagues Make  a  difference and  donate  to  charity Feel  part  of  an   engaged  global   movement Live  inspiring   adventures Meet  people  and enjoy experiences  together W H AT W E D O Inspiring and fun digital experiences to make exercise better
  • 7.
    Targeted media platforms Ou r o f f e r i n g i n t w o p a r t s Build connected digital experiences (apps and websites)
  • 9.
    Member geographic split.Thebiggest digital community of runners and cyclists in Australia, and rapidly growing TH E BI G G EST RUNNI NG CO M M UNI TY ABOVE AVERAGE PURCHASING POWER 100% TECH SAVY 100% EARLY ADOPTERS 3 RUNS / WEEK 33 YEARS OLD 7.5 KM / RUN 55% WOMEN 20172016 2018 50,000+ users 10,000+ users 80,000+ users 20,000+ users
  • 10.
    We build world-firstdigital platforms Sport Heroes creates customised and engaging digital connected experiences (apps and websites) for brands, charities, or events that want to motivate people to get moving.
  • 11.
    We invented theconcept of a Connected Event A tailor-made connected event (alone / in teams, duration, distance, sport etc.) Everyone can take part by using a smartphone or a GPS watch (syncing to our proprietary technology) Provides motivation for everyone: competition, fundraising, social, gifts… C o n n e c t e d E v e n t What if it was possible to remove the location and time restraints from a sports event?
  • 12.
    300+ PARTNERS S PO RT N U T R I T I O N L I F E S T Y L E
  • 14.
    Device  awareness 91% ofrespondents claim to be aware of fitness tracking devices, of these, 99% are aware of either the smart phone applications, the wrist device or both. Base: all respondents, n=1,003 Yes, 91% No, 9% 80% 5% 14% 1% Both Phone Only Wrist Device Only Neither Q.  There  are  a  number  of  applications  and  devices  on  the  market  today  that  help  people   track  their  fitness…Have  you  heard  about  these  types  of  applications  or  devices  before? Q.  These  applications  come  in  two  basic  forms,  apps  that  you  download  onto  your   mobile  phone…and  devices  that  you  wear  on  your  wrist.  Which  of  these  were  you   aware  of  before  today?
  • 15.
    Device  usage 44% ofrespondents use a a smartphone or wrist device (or both) to track their physical fitness activity. The smartphone is the more popular choice with 33% of respondents using one (either alone or in conjunction with a wrist device). 24% use a wrist device (either alone or in conjunction with their phone). Base: aware of phone and/or wrist device, n=908 Q. Do you currently use either of these to track your fitness activities? 21% 12% 12% 56% Smart phone only Wrist device only Use both Neither
  • 16.
    Frequency  of  activity  &  device  usage Not surprisingly, as frequency of physical fitness activity increases so does the use of a fitness tracking device. Base: aware of phone and/or wrist device, n=908 Q. Do you currently use either of these to track your fitness activities? 58% 53% 40% 43% 36% 20% Every Day 3-4 Times/Week 1-2 Times/Week 1-2 Times/Month Every 2-3 Months Less Often * Result significantly higher at 95% + Result significantly lower at 95% * * * *
  • 17.
    74% 62% 56% 55% 37% 32% 25% Running Gym/WorkoutCycling Sport Walking Swimming Other Main  activity  &  device  usage Those whose main activity is running show the highest device usage. Those whose main activity is walking are less likely to use a device, but still nearly two-in-five use one. Base: aware of phone and/or wrist device AND engage in main activity Q. Do you currently use either of these to track your fitness activities? * Result significantly higher at 95% + Result significantly lower at 95% * + (N=76) (N=144) (N=32) (N=31) (N=443) (N=41) (N=51)
  • 18.
    Consideration  among  non-­‐users Thosethat currently use just one type of device have a high likelihood of considering a second device (60% of those who use a wrist device only would consider the smartphone applications, 69% who use a smartphone only would consider the wrist device). Of those who do not use either, 50% would consider the smartphone option and 72% a wrist device. Q. How likely would you be to consider…mobile phone/wrist device for tracking and monitoring fitness activity in the future? Smartphone Consideration Base: do not currently use smartphone apps. ‘Use Neither’ n=499, ‘Use Wrist Device Only’ n=104 Wrist Device Consideration Base: do not currently use wrist device. ‘Use Neither’ n=499, ‘Use Smart Phone Only’ n=189 31% 60% 50% 16% Currently Use Neither Device Currently UseWrist Device Only Consider Not Consider 15% 69%72% 16% Currently Use Neither Device Currently Use Smart Phone Only Consider Not Consider
  • 19.
    Opportunity:  the  ‘white  space’ More than half of all respondents did not use any device to monitor their fitness activities. Yet a considerable proportion believe that both devices are very helpful or have some benefits. There is an opportunity to focus on marketing outside of device functionality: motivational capacity, inspirational personalized narratives, ability for wearables to promote a sense of community etc. Base: Do not use any device 21% 12% 12% 56% Smart phone only Wrist device only Use both Neither 0% 12% 29% 7% 8% 9% 5% 30% 0% 15% 23% 7% 12% 11% 6% 26% Indispensible Very Helpful Some Benefit Fitness Fanatics Too Expensive Passing Fad Useless Don't Need One Smart Phone Wrist Device Base:  Do  not  use  any  device Device Used Attitude Towards Devices
  • 20.
    27    FEB–5  JUNE 2017 www.theiconicsportchallenge.com.au • 9  teams  across  ANZ,  pitted  against  each  other  to  find  the  fittest  team • Teams  ranked  live,  tracking  average  km  per  person,  and  total  kms • A  13  week  experience  with  weekly  challenges  and  prizes • Galapagos  adventure  of  a  lifetime  on  offer  to  finish • Weekly  discounts  from  TIS  as  extra  motivation • A  world-­‐first  connected  digital  experience CASE STUDY: TH E I CO NI C SPO RT Chal l e nge
  • 21.
    THE  ICONIC  SPORT  Challenge  experience
  • 22.
    THE  ICONIC  SPORT  Challenge  experience
  • 23.
    THE  P AR T I C I P A N T S 15,015 E NT R A NT S 35 Top  five  teams: AVERAGE   AGE 1. TASMANIA 2.  AUSTRALIAN   CAPITAL   TERRITORY 3.QUEENSLAND 4. NEW  SOUTH  WALES 5.SOUTH  AUSTRALIA 182.6km PARTICIPANTS 149.5km PARTICIPANTS 148.6km PARTICIPANTS 131.04km PARTICIPANTS 127.44km PARTICIPANTS -­‐20 21-­‐30 31-­‐40 41-­‐50 51-­‐60 61-­‐70 Age  breakdown: 2% 32% 27% 23% 15% 1%
  • 24.
    PARTICIPATION DURING  THE  EXPERIENCE 43 MARATHONS 184  Perth  to  Auckland RETURN  TRIPS   46  TIMES  ROUND  THE  EARTH 1,847,180.21 KMS  COVERED Female Male Total  Users Total  Kms Average Kms TAS 104 58 162 29,575.53km 182.6km ACT 126 63 189 28,262.115km 149.54km QLD 980 545 1,525 226,599.75km 148.59km NSW 3,107 1,092 4,199 550,236.96km 131.04km SA 542 606 1,148 146,301.12km 127.44km WA 1,327 579 1906 239,298.3km 125.6km NT 48 36 84 10,266.48km 122.22km VIC 2,249 1201 3,450 410,325.75km 118.9km NZ 1,702 738 2,440 206,314.2km 84.5km Total  Female Total  Male Total  users 10,097 4,918 15.015 1,847,180.21km
  • 25.
    OVERALL,  PARTICIPANTS  SAID  THEY  WERE  VERY  SATISFIED   AND  READY  TO  TAKE  PART  AGAIN  NEXT  YEAR. O V E RALL  SAT ISFAC T IO N 97% OF  PARTICPANTS  WOULD  TAKE   PART  IN  THE  NEXT  EDITION 82% MORE  MOTIVATED  TO  EXERCISE SATISFACTION  RATING 4.2/5
  • 26.
    Perception  of  THE  ICONIC  SPORT  brand 67%41% 93% 45% PRIOR  USE  AND  ENGAGEMENT  WITH  THE  ICONIC  WEBSITEAWARENESS  OF  THE  ICONIC  SPORT,  PRIOR  TO  CHALLENGE   WILLINGNESS  TO  PURCHASE  FROM  THE  ICONIC  SPORT PRIOR  PURCHASES  FROM  THE  ICONIC  SPORT THE  ICONIC  SPORT  SPECIFIC CRITERIA  ASSESSED 4.4/5 SENTIMENT  TOWARDS  THE   BRAND
  • 27.
    CASE STUDY: THAI AI RWAYS › Promote Thailand asa sportsholiday destination › PositionThai Airwaysasa majorplayerin the runningspace in Australia › Engage and excite ourrunningcommunitytowards theirbrand and values › Creationofthe biggestchallengeto date (3 all- inclusivetripstoThailand) › Creationandpublication ofmedia content in Thailand totell the storyofthe winners › Publicationofunique surveyto collectqualitative insightsfromengagedcommunity › Most popularcampaign in the lifestylecategory › Approximately 1,000runnersfillingoutthe entire survey › 9 out of10 runnersengaged through thecampaign would considerflying withThai Airways O B J E C T I V E R E S P O N S E R E S U L T S
  • 28.
    CASE STUDY: KO ALA › Raise awarenessabout theimportance ofhigh sleeping quality to improverunningperformance › Acquire newcustomerson a commission model › Publicationofan article about the sleep impact on yourrunning › Creationofa demandingchallenge aligned withthe recommended sleeping time (8h) › Promotionofvery attractiveoffer($150 discount on any mattress) › Among the top3 most popularchallengesin the lifestylecategory › Strong ROIon the full campaignactivation › Top 3 most read articleson the RunningHeroes Blog O B J E C T I V E R E S P O N S E R E S U L T S
  • 29.
    CASE STUDY: BOSE › Promote newSoundSport product line targeting avid runners › Highlightkeyfeaturesofthe newproduct in an innovative way › Creationofa blog article “5 soundsrunnershear and hate” tocommunicate keybenefitsthrough native content › Conception ofa challenge offering theproductas winningpricebefore market release › Most popularchallenge in sportsgearcategoryat the time › Active contribution to establishingearphonesasthe most popularproduct categoryin thecommunity › Among the Top3 click-throughratestoBose website O B J E C T I V E R E S P O N S E R E S U L T S
  • 30.
    COMMUNITY  COMES  FIRST We  are  all  more  connected  than  ever,  with  fewer  meaningful  connections. Amidst  all  the  data,  statistics,  and  noise,  a  human  touch  is  paramount. Sport  Heroes  puts  community  at  the  heart  of  everything  we  do. Community  comes  first.
  • 31.
    K EEN TOCO NNECT? Sam Canavan Managing Director, Sport Heroes e: sam@runningheroes.com w:sportheroesgroup.com