This document contains a rushes log for a film project with decisions made about various video clips. Clips were taken on mobile phones and with cameras of cast members on location. Clips were evaluated for focus, content that advanced the story, and technical quality of the footage. Some clips were selected to show the friendship between two characters, the worry and guilt of a character, and a fight scene central to the storyline. Other clips were rejected for being unfocused, unnecessary duplications, or poor technical quality.
Pan's Labyrinth A-Level Film Studies student booklet e-book workbook study guideIan Moreno-Melgar
A detailed guide and workbook for Pan's Labyrinth as part of the A-Level Film Studies Specification covering context, a detailed analysis of the film, examinations of Spanish Cinema, Civil War, as well as work on representation and aesthetics as well as the aesthetic influences of Director Guillermo Del Toro.
Pan's Labyrinth A-Level Film Studies student booklet e-book workbook study guideIan Moreno-Melgar
A detailed guide and workbook for Pan's Labyrinth as part of the A-Level Film Studies Specification covering context, a detailed analysis of the film, examinations of Spanish Cinema, Civil War, as well as work on representation and aesthetics as well as the aesthetic influences of Director Guillermo Del Toro.
We all have good and bad thoughts from time to time and situation to situation. We are bombarded daily with spiraling thoughts(both negative and positive) creating all-consuming feel , making us difficult to manage with associated suffering. Good thoughts are like our Mob Signal (Positive thought) amidst noise(negative thought) in the atmosphere. Negative thoughts like noise outweigh positive thoughts. These thoughts often create unwanted confusion, trouble, stress and frustration in our mind as well as chaos in our physical world. Negative thoughts are also known as “distorted thinking”.
This is a presentation by Dada Robert in a Your Skill Boost masterclass organised by the Excellence Foundation for South Sudan (EFSS) on Saturday, the 25th and Sunday, the 26th of May 2024.
He discussed the concept of quality improvement, emphasizing its applicability to various aspects of life, including personal, project, and program improvements. He defined quality as doing the right thing at the right time in the right way to achieve the best possible results and discussed the concept of the "gap" between what we know and what we do, and how this gap represents the areas we need to improve. He explained the scientific approach to quality improvement, which involves systematic performance analysis, testing and learning, and implementing change ideas. He also highlighted the importance of client focus and a team approach to quality improvement.
2024.06.01 Introducing a competency framework for languag learning materials ...Sandy Millin
http://sandymillin.wordpress.com/iateflwebinar2024
Published classroom materials form the basis of syllabuses, drive teacher professional development, and have a potentially huge influence on learners, teachers and education systems. All teachers also create their own materials, whether a few sentences on a blackboard, a highly-structured fully-realised online course, or anything in between. Despite this, the knowledge and skills needed to create effective language learning materials are rarely part of teacher training, and are mostly learnt by trial and error.
Knowledge and skills frameworks, generally called competency frameworks, for ELT teachers, trainers and managers have existed for a few years now. However, until I created one for my MA dissertation, there wasn’t one drawing together what we need to know and do to be able to effectively produce language learning materials.
This webinar will introduce you to my framework, highlighting the key competencies I identified from my research. It will also show how anybody involved in language teaching (any language, not just English!), teacher training, managing schools or developing language learning materials can benefit from using the framework.
Instructions for Submissions thorugh G- Classroom.pptxJheel Barad
This presentation provides a briefing on how to upload submissions and documents in Google Classroom. It was prepared as part of an orientation for new Sainik School in-service teacher trainees. As a training officer, my goal is to ensure that you are comfortable and proficient with this essential tool for managing assignments and fostering student engagement.
Students, digital devices and success - Andreas Schleicher - 27 May 2024..pptxEduSkills OECD
Andreas Schleicher presents at the OECD webinar ‘Digital devices in schools: detrimental distraction or secret to success?’ on 27 May 2024. The presentation was based on findings from PISA 2022 results and the webinar helped launch the PISA in Focus ‘Managing screen time: How to protect and equip students against distraction’ https://www.oecd-ilibrary.org/education/managing-screen-time_7c225af4-en and the OECD Education Policy Perspective ‘Students, digital devices and success’ can be found here - https://oe.cd/il/5yV
Read| The latest issue of The Challenger is here! We are thrilled to announce that our school paper has qualified for the NATIONAL SCHOOLS PRESS CONFERENCE (NSPC) 2024. Thank you for your unwavering support and trust. Dive into the stories that made us stand out!
How to Make a Field invisible in Odoo 17Celine George
It is possible to hide or invisible some fields in odoo. Commonly using “invisible” attribute in the field definition to invisible the fields. This slide will show how to make a field invisible in odoo 17.
The Roman Empire A Historical Colossus.pdfkaushalkr1407
The Roman Empire, a vast and enduring power, stands as one of history's most remarkable civilizations, leaving an indelible imprint on the world. It emerged from the Roman Republic, transitioning into an imperial powerhouse under the leadership of Augustus Caesar in 27 BCE. This transformation marked the beginning of an era defined by unprecedented territorial expansion, architectural marvels, and profound cultural influence.
The empire's roots lie in the city of Rome, founded, according to legend, by Romulus in 753 BCE. Over centuries, Rome evolved from a small settlement to a formidable republic, characterized by a complex political system with elected officials and checks on power. However, internal strife, class conflicts, and military ambitions paved the way for the end of the Republic. Julius Caesar’s dictatorship and subsequent assassination in 44 BCE created a power vacuum, leading to a civil war. Octavian, later Augustus, emerged victorious, heralding the Roman Empire’s birth.
Under Augustus, the empire experienced the Pax Romana, a 200-year period of relative peace and stability. Augustus reformed the military, established efficient administrative systems, and initiated grand construction projects. The empire's borders expanded, encompassing territories from Britain to Egypt and from Spain to the Euphrates. Roman legions, renowned for their discipline and engineering prowess, secured and maintained these vast territories, building roads, fortifications, and cities that facilitated control and integration.
The Roman Empire’s society was hierarchical, with a rigid class system. At the top were the patricians, wealthy elites who held significant political power. Below them were the plebeians, free citizens with limited political influence, and the vast numbers of slaves who formed the backbone of the economy. The family unit was central, governed by the paterfamilias, the male head who held absolute authority.
Culturally, the Romans were eclectic, absorbing and adapting elements from the civilizations they encountered, particularly the Greeks. Roman art, literature, and philosophy reflected this synthesis, creating a rich cultural tapestry. Latin, the Roman language, became the lingua franca of the Western world, influencing numerous modern languages.
Roman architecture and engineering achievements were monumental. They perfected the arch, vault, and dome, constructing enduring structures like the Colosseum, Pantheon, and aqueducts. These engineering marvels not only showcased Roman ingenuity but also served practical purposes, from public entertainment to water supply.
How to Split Bills in the Odoo 17 POS ModuleCeline George
Bills have a main role in point of sale procedure. It will help to track sales, handling payments and giving receipts to customers. Bill splitting also has an important role in POS. For example, If some friends come together for dinner and if they want to divide the bill then it is possible by POS bill splitting. This slide will show how to split bills in odoo 17 POS.
How to Create Map Views in the Odoo 17 ERPCeline George
The map views are useful for providing a geographical representation of data. They allow users to visualize and analyze the data in a more intuitive manner.
1.4 modern child centered education - mahatma gandhi-2.pptx
Rush log
1. Rushes Log
CLIP DESCRIPTION Time DECISION REASON
IMG_0530.MOV Mobile Phone footage from the
viewpoint of character that is
holding the phone recording
what it was like when the two
friends were together and the
friendship they had.
11:44 Yes This footage
captures the
friendship
between the
two friends.
IMG_0532.MOV Mobile Phone footage from the
viewpoint of character that is
holding the phone recording
what it was like when the two
friends were together.
00:30 No Enough
footage from
other clip
without the
need for this.
MVI_4748.MOV Wide shot of cast member sat in
her car on the beachfront trying
to control her emotions.
00:30 No Not needed
MVI_4749.MOV Medium Close up on cast
member of her sitting in her car.
Unfocused in the beginning
three seconds however then
becomes focused on character
and environment around her.
Eleven seconds in a phone
starts to ring. And actress turns
to look at it
00:18 No Unfocused and
hard to edit into
the story
MVI_4751.MOV Medium Close up on cast
member of her sitting in her car.
Thirteen seconds in the phone
starts to ring and character
becomes stress
00:35 Yes This shows the
worry of the
character as
her friend’s
phone starts to
ring in her car.
MVI_4752.MOV Medium Close on cast member
in the car when for the second
time the phone rings at fourteen
seconds but this time she
answers it at twenty-four
seconds and has a conversation
with the person on the phone.
Call ends at one minute twenty-
one seconds
01:26 Yes Links her with
the crime as
she has the
phone however
in a way she
creates a story
about her
friend leaving
MVI_4753.MOV Beach landscape establishing
shot with a slow pan to the left
to show the character standing
on the walkway.
00:30 Yes Set for opening
scene to give a
false mood to
the audience
about what has
2. happened
MVI_4754.MOV Movement on camera to zoom
in on characters head as she
looks out to sea. Did have
moments of out of focus.
00:12 Yes Shows that the
character is
ashamed with
what she has
done and hides
her face from
the camera.
MVI_4755.MOV Out of focus in the beginning for
the first second but then
becomes sharp but as camera
moves it become unfocused as
it moves closer to the cast
member. At six seconds
character turns to look out at to
sea and looks to the side of the
camera showing her face.
00:12 Yes This shows the
character at
this critical
moment and
how she is
feeling
MVI_4756.MOV Camera movement to a extreme
close up of characters face.
00:10 Yes Shows the
character a
little more and
also allows the
audience to
see the little
emotion the
character is
showing.
MVI_4757.MOV Slightly out of focus to begin
with on the move towards the
character, however the move
causes the camera to become
unfocused as the camera as it
moves to the extreme close up
but then the camera spins to the
right and out back to sea.
00:16 Yes Allows the
footage to
move on to
what has
happened
MVI_4758.MOV POV shot of the beach location
from the position of the
character
00:05 Yes A POV shot
from
characters
view
MVI_4759.MOV Extreme close up on character’s
face as if they are looking out to
sea.
00:05 Yes Links with night
shot
MVI_4760.MOV Unfocused at the beginning of
close up on hands however
becomes in focus at three points
throughout the clip.
00:09 No Unfocused
3. MVI_4761.MOV Shallow focus on hands but
becomes unfocused at points.
00:10 Yes Fore
shadowing
events that are
unknown to the
audience
MVI_4762.MOV Close up shot of character’s
back as she walks to her car
and unlocks it before climbing in
00:12 Yes Tracking the
action of the
character
MVI_4763.MOV Unfocused at the beginning
however works as character
works. Unlocks her car and
before climbing in looks up out
to sea before climbing in.
00:14 Yes Character
speeds up to
try to get away
from the place
were she had
done
something
horrible.
MVI_4764.MOV POV of character walking away
from the beach up the stairs and
towards where her car is
parked.
00:18 Yes Shows how the
character
slowly walks
away not
wanting to
remain there
MVI_4819.MOV Extreme close up of body on the
beach
00:06 Parts Because of eye
moment
MVI_4820.MOV Unfocused at the beginning but
then camera moves due to wind
and becomes unfocused.
00:09 No Eye moment
and camera
movement
MVI_4821.MOV Establishing shot of body and a
small movement towards
character
00:09 No Not needed
MVI_4822.MOV First five seconds not usable
due to voices. But then camera
movement around body (sticking
to the 180 rule) And then the
camera tilts up to the sea linking
the two places together.
00:25 No Not needed
MVI_4823.MOV Wide angled test shot 00:01 No Test shot of
angle and
position
MVI_4824.MOV Wide angle shot with moment –
actor laughing
00:02 No Actor moved
MVI_4825.MOV Wide angled shot of body then
medium fast pan to the left and
positioned looking out to sea
00:08 Yes The scene
links the
location to the
4. precious scene
showing the
other character
and how the
locations are
linked.
MVI_4826.MOV Close up angle of actors face on
the beach as the body but then
eyes open
00:01 No Actor moved
MVI_4827
2.MOV
Steady low angle extreme close
up on body’s face
00:06 Yes Flashback
scene
MVI_4829.MOV Car door opening and then from
a POV angle of the camera
climbing into the car.
00:09 Yes This allows the
audience to
feel like they
are the
character
climbing into
the car
MVI_4830.MOV POV shot from driver side seat
looking at the steering wheel –
camera went out of focus
00:04 No Not needed as
collected in
another shot.
MVI_4831.MOV POV shot and then a pan shot
to the left and down to look at
the passenger seat
00:06 No Test Shot
MVI_4832
2.MOV
POV shot and then a pan shot
to the left
00:03 No Pan is too
quick
MVI_4833.MOV POV shot of sheering wheel 00:14 Yes This shows
how a bit more
of the mind set
of the
character in
that moment
MVI_4834.MOV Shallow focus to begin with on
the sheering wheel set in a POV
shot but then when the phone
starts to ring the camera move
into a pan shot looking at the
phone
00:25 Yes Shows the
surprise of the
actor finding
the phone as
they hadn’t
through of it
much
MVI_4835.MOV POV angled shot of sheering
wheel and then a pan shot to
the phone but this time with
more quicker camera
movements and a look at who is
00:33 No Camera moved
too quickly
5. ringing the phone
MVI_4836.MOV Unfocused angle of the phone
and then as the phone rings the
actor picks it up and answers it
but camera becomes
unfocused.
00:22 Yes When the
camera is on
the phone it
gives the
audience a feel
of looking
down at a
problem that
could destroy
everything
MVI_4838.MOV Clip of car unlocking [reflection
of camera in the car paint work]
00:16 No Angle wrong
and with the
reflection it
doesn’t work
MVI_4839.MOV Clip of car unlocking [reflection
of camera in the car paint work]
00:03 No Reflection on
the car
MVI_4840.MOV Clip of car unlocking with the
camera mainly aimed at a lower
angle
00:04 No Reflection on
the car
MVI_4841.MOV Set to the left of the car and with
the camera shooting from an
angle to capture the car
unlocking. [Reflection of camera
in the car paint work]
00:05 No Reflection on
the car
MVI_4842.MOV Set to the left of the car and with
the camera shooting from an
angle to capture the car
unlocking. [Reflection of
camera in the car paint work]
00:03 Yes Small link with
one location to
another
MVI_4843.MOV Close up of car keys unlocking
the car
00:04 No Other clip used
MVI_4844.MOV Unfocused in the beginning of
close up of car keys unlocking
the car
00:03 Yes Shows a little
bit more about
how the
character
wants to get
out of the area
MVI_4845.MOV Car starting to move 00:14 No Not needed
MVI_4846.MOV Car pulling away at speed from
sea front
00:04 No No needed
MVI_4847.MOV Set shot of inside car moving 00:05 No Speaking
about scene
6. scene from camera
MVI_4848.MOV Shallow focus sent on sheering
wheel however becomes
focused at five seconds
however there is talk between
actor and camera operator due
to the style of scene and the
quick movement that happens.
As the car moves the camera
moves with it showing the quick
motion
00:21 No Crew speaking
between each
other and
camera is
moved too
much due to
movement
MVI_4849.MOV Low angled looking up at actor
as she is driving away from the
beach.
00:37 Yes This shows
that this
character is the
main focus in
the narrative
MVI_4857.MOV Night footage of weapon on the
ground
00:16 Yes A small look at
what the
weapon is
MVI_4858.MOV Extreme close up of actor’s face
at night
00:01 Yes Links between
the two events
MVI_4859.MOV Extreme close up of actor’s face
at night – becomes unfocused at
time
00:07 No Unfocused
MVI_4860.MOV Extreme close up of actor’s face
at night – becomes unfocused at
time
00:05 No Unfocused
MVI_4861.MOV Close up angle on hands with
the body just in front of her –
sign of trying to wash her hands
of the attack or blood [night
shoot]
00:08 Yes Links the
morning and
night footage
together
MVI_4862.MOV Close up angle on hands with
the body just in front of her –
sign of trying to wash her hands
of the attack or blood [night
shoot]
00:14 No Another shot
used
MVI_4863.MOV Wide shot of character getting
mad and then spotting the brick
and going to pick it up
00:11 No Too dark
MVI_4864.MOV Wide shot of character getting
mad and then spotting the brick
and going to pick it up
00:14 No Too dark
7. MVI_4865.MOV Set up of fight scene. 00:01 No Actors started
to laugh
MVI_4866.MOV Character walks away from the
other character – set up in wide
angled shot
00:05 No Not needed
MVI_4867.MOV Character walks away from the
other character – set up in wide
angled shot
00:08 No Not needed
MVI_4868.MOV Plot talk 00:05 No Cast and Crew
talk about the
plot
MVI_4869.MOV Lighted Night shot- of setting up
the fight scene
00:11 No Set shot
MVI_4870.MOV Lighted Night shot- of setting up
the fight scene – actor messing
around on set
00:06 No Cast messing
around on
location
MVI_4871.MOV Lighted Night shot- fight scene
between the two actors
00:56 Yes Main reason
for the storyline
MVI_4867
2.MOV
Light close up on brick but has
moments of unfocused
00:05 No Not needed
MVI_4873.MOV Lighted Night shot- of character
going after the other with the
weapon and goes to hit her –
camera moves with the
character
00:09 Yes Shows what
has happened
and why the
character is
acting a little
odd
MVI_4874.MOV Lighted Night shot- of character
going after the other with the
weapon and goes to hit her –
camera moves with the
character
00:15 No Rerun of scene
MVI_4880.MOV Interview room scene looking at
character who is trying to keep
control of her emotions
00:23 Yes Capture the
character’s
emotion when
she knows that
she has been
found out
MVI_4881.MOV Interview room scene with more
camera movement on character
00:20 Yes This scene
helps to show
the down fall of
the character in
the scene
8. MVI_4882.MOV Interview room of police
sergeant in interview room –
does lose focus at times
00:10 Yes Shows the
police officer
that has
worked out
what happened
MVI_4883.MOV Unfocused at the beginning but
then camera moves to look
more closely at him in the
interview room.
00:14 No Unfocused
MVI_4884.MOV Close up shot of sergeant in the
interview room looking at his
killer. Becomes unfocused at
times
00:14 No Unfocused
MVI_4885.MOV Pan shot over the evidence over
the interview room table.
00:18 Yes Trailer
ZOOM0218.MP
3
Beach Audio 00:34 No Audio used
from footage
ZOOM0219.MP
3
Beach Audio 00:21 No Audio used
from footage
ZOOM0220.MP
3
Phone Ringing Audio 00:22 No Not needed
ZOOM0221.MP
3
Voicemail message 00:06 No Not needed for
the beginning
of the
production
ZOOM0223.MP
3
Police Charge rights 00:18 Yes Used during
trailer to show
what is
happening in
the drama
Lana Del Rey –
Gods &
Monsters
Instrumental.mp
3
Instrumental music from the
song Gods and Monsters by
Lana Del Rey
03:54 Yes Music fits with
the theme
Heart Beat
[Sound
EFFECT]
Sound effect of a heart beat 00:11 Yes Adds tension