Mobile content discovery and monetization faces challenges. Lessons from games show most mobile users prefer sophisticated plots beyond casual games. Distribution is crucial, using paid, owned, and earned media. Monetization models include try-and-buy, virtual goods, ads, and upgrades. Device fragmentation remains an issue as Nokia, Samsung and Apple dominate but internet-enabled phones under $40 could expand access. Sustainable monetization requires understanding user preferences and having content on all mobile platforms.