This document provides an overview of configuring TCP/IP on Red Hat systems. It discusses configuring the hostname, assigning IP addresses, defining routing information and gateways, and defining name resolution. The modules cover setting the hostname, assigning IP addresses using ifconfig, defining the default gateway, and name resolution using hosts and DNS files. Labs are included to practice these TCP/IP configuration topics. The document is copyrighted and provides contact information for the author.
This tutorial gives very good understanding on Protocols.After completing this tutorial,You will find yourself at a moderate level of expertise in Protocols port Number.
This tutorial gives very good understanding on Protocols.After completing this tutorial,You will find yourself at a moderate level of expertise in Protocols port Number.
SIP (Session Initiation Protocol) is a signaling protocol used to create, manage and terminate sessions in an IP based network. This course is for beginners and aims to give a brief introduction to SIP before one ventures into the long RFC documents.
Explain how TELNET and SSH works?
How could we apply them in our real life?
Why TELNET insecure?
what's the features of TELNET and SSH?
Authentication modes of SSH
Overview of RARP, BOOTP, DHCP and PXE protocols for dynamic IP address assignment.
Dynamic IP address assignment to a host (or interface) is a common problem in TCP/IP based networks.
Manual and static assignment of IP addresses does not scale well and becomes a labor intensive task with a growing number of hosts.
An early approach for dynamic IP address assignment was RARP (Reverse ARP) which ran directly on the Ethernet protocol layer.
The many problems of RARP such as the inability to be routed between subnets were solved with BOOTP (Bootstrap Protocol).
BOOTP, however, ended to have its own set of limitations like lack of a lease time for IP addresses.
DHCP (Dynamic Host Configuration Protocol) was therefore defined as an extension to BOOTP.
DHCP is backward compatible with BOOTP thus allowing some degree of interoperability between the 2 protocols.
The state-of-the-art protocol for dynamic IP address assignment is, however, is DHCP.
DHCPv6 is an adaption of DHCP for IPv6 based networks.
Reply needed 1TCPIP is a networking protocol suite that Micros.docxsodhi3
Reply needed 1
TCP/IP is a networking protocol suite that Microsoft Windows uses to communicate over the internet with other computers. It interacts with DNS and security tech such as IPsec to assist in the successful and secure transfer of IP packets between machines. TCP/IP is most commonly used to communicate over networks.
TCP, or Transmission Control Protocol, handles the sequencing and acknowledgment of packets sent, and the recovery of packets lost during transmission.
UDP, or User Datagram Protocol, provides a one-to-one or one-to-many, connectionless, unreliable communications server that is used when the amount of data to be transferred is small, such as data that fits into a single packet.
Both UDP and TCP use ports to identify communications for each TCP/IP program.
TCP
· Connection-oriented service; a session is established between hosts.
· TCP guarantees delivery through the use of acknowledgments and sequenced delivery of data.
· Programs that use TCP are provided assurance of reliable data transport.
· TCP is slower, has higher overhead requirements, and only supports point-to-point communication.
UDP
· Connectionless Service; no session is established between hosts.
· UDP does not guarantee or acknowledge delivery, or sequence data.
· Programs that use UDP are responsible for providing reliability needed to transport data.
· UDP is fast, has low overhead requirements, and can support point-to-point and point-to-multipoint communication.
References
Microsoft. (2005). User Datagram Protocol (UDP). Retrieved from https://technet.microsoft.com/en-us/library/cc785220(v=ws.10).aspx
Microsoft. (2003). How TCP/IP Works. Retrieved from https://technet.microsoft.com/en-us/library/cc786128(v=ws.10).aspx
Reply needed 2
TCP and UDP are both intent protocol that relay data from one computer to another through a network. The difference between the two is TCP is connection oriented which means it establishes connection between the devices before actual data is sent. This is done by a 3 way handshake, syn, syn-ack, and ack. Since TCP is connection oriented it is more reliable because packets are sure to arrive at the destination. Although TCP is a lot slower than UDP, it is used for instances that requires guaranteed data transmission such as and during virtual terminal connection (TELNET), FTP for transferring files, HTTP and HTTPs for world wide web connection.
UDP on the other hand is a “connection-less” protocol which means data is sent whether the receiving end get it or not. It is a lot faster than TCP but does not guarantee packets will arrive at the destination. UDP exist when speed is a factor, and is used during real-time data transmission such VOIP or skype, DNS, DHCP, or online gaming. (Rodriguez, 2014)
Reference:
Rodriguez, E. (2014). TCP vs. UDP. Retreived from: http://www.skullbox.net/tcpudp.php
Reply needed 3
TCP and UDP are both Layer 4 or Transport Layer protocols. That being said TCP and UDP are used as the transport pro ...
SIP (Session Initiation Protocol) is a signaling protocol used to create, manage and terminate sessions in an IP based network. This course is for beginners and aims to give a brief introduction to SIP before one ventures into the long RFC documents.
Explain how TELNET and SSH works?
How could we apply them in our real life?
Why TELNET insecure?
what's the features of TELNET and SSH?
Authentication modes of SSH
Overview of RARP, BOOTP, DHCP and PXE protocols for dynamic IP address assignment.
Dynamic IP address assignment to a host (or interface) is a common problem in TCP/IP based networks.
Manual and static assignment of IP addresses does not scale well and becomes a labor intensive task with a growing number of hosts.
An early approach for dynamic IP address assignment was RARP (Reverse ARP) which ran directly on the Ethernet protocol layer.
The many problems of RARP such as the inability to be routed between subnets were solved with BOOTP (Bootstrap Protocol).
BOOTP, however, ended to have its own set of limitations like lack of a lease time for IP addresses.
DHCP (Dynamic Host Configuration Protocol) was therefore defined as an extension to BOOTP.
DHCP is backward compatible with BOOTP thus allowing some degree of interoperability between the 2 protocols.
The state-of-the-art protocol for dynamic IP address assignment is, however, is DHCP.
DHCPv6 is an adaption of DHCP for IPv6 based networks.
Reply needed 1TCPIP is a networking protocol suite that Micros.docxsodhi3
Reply needed 1
TCP/IP is a networking protocol suite that Microsoft Windows uses to communicate over the internet with other computers. It interacts with DNS and security tech such as IPsec to assist in the successful and secure transfer of IP packets between machines. TCP/IP is most commonly used to communicate over networks.
TCP, or Transmission Control Protocol, handles the sequencing and acknowledgment of packets sent, and the recovery of packets lost during transmission.
UDP, or User Datagram Protocol, provides a one-to-one or one-to-many, connectionless, unreliable communications server that is used when the amount of data to be transferred is small, such as data that fits into a single packet.
Both UDP and TCP use ports to identify communications for each TCP/IP program.
TCP
· Connection-oriented service; a session is established between hosts.
· TCP guarantees delivery through the use of acknowledgments and sequenced delivery of data.
· Programs that use TCP are provided assurance of reliable data transport.
· TCP is slower, has higher overhead requirements, and only supports point-to-point communication.
UDP
· Connectionless Service; no session is established between hosts.
· UDP does not guarantee or acknowledge delivery, or sequence data.
· Programs that use UDP are responsible for providing reliability needed to transport data.
· UDP is fast, has low overhead requirements, and can support point-to-point and point-to-multipoint communication.
References
Microsoft. (2005). User Datagram Protocol (UDP). Retrieved from https://technet.microsoft.com/en-us/library/cc785220(v=ws.10).aspx
Microsoft. (2003). How TCP/IP Works. Retrieved from https://technet.microsoft.com/en-us/library/cc786128(v=ws.10).aspx
Reply needed 2
TCP and UDP are both intent protocol that relay data from one computer to another through a network. The difference between the two is TCP is connection oriented which means it establishes connection between the devices before actual data is sent. This is done by a 3 way handshake, syn, syn-ack, and ack. Since TCP is connection oriented it is more reliable because packets are sure to arrive at the destination. Although TCP is a lot slower than UDP, it is used for instances that requires guaranteed data transmission such as and during virtual terminal connection (TELNET), FTP for transferring files, HTTP and HTTPs for world wide web connection.
UDP on the other hand is a “connection-less” protocol which means data is sent whether the receiving end get it or not. It is a lot faster than TCP but does not guarantee packets will arrive at the destination. UDP exist when speed is a factor, and is used during real-time data transmission such VOIP or skype, DNS, DHCP, or online gaming. (Rodriguez, 2014)
Reference:
Rodriguez, E. (2014). TCP vs. UDP. Retreived from: http://www.skullbox.net/tcpudp.php
Reply needed 3
TCP and UDP are both Layer 4 or Transport Layer protocols. That being said TCP and UDP are used as the transport pro ...
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