1) HEVC (High Efficiency Video Coding) is a new video compression standard that can provide 50% smaller file sizes than H.264 with similar or better visual quality.
2) It is being developed by MPEG and JCT-VC to replace existing video coding standards like H.264 and help meet the increasing demand for high resolution video.
3) Some benefits of HEVC include reduced bandwidth and storage requirements for streaming services, however it also has higher computational requirements and many devices still do not support playback.
Streaming Media West 2017 - HTML5 WorkshopErica Beavers
This 3-hour workshop, given at Streaming Media West, describes in detail the HTML5 video workflow. We cover device support, formats, encoding options, digital rights management, server-side ad insertion, and delivery, with a special emphasis on how HTML5 players work and what to look for when choosing a video player.
The next generation of protocols and APIs that could change streaming videoErica Beavers
As HTML5 video gains widespread adoption, we have seen significant advances in a short period of time. While EME and webRTC get a lot of attention, they are not the only tools with the potential to change the way we stream video in the future. In this presentation, we discuss some of the new browser APIs that could usher in the next generation of HTML5 video: from the browser Fetch API to Service Workers to network side improvements such as HTTP2 and QUIC. This presentation first discusses what these new APIs can do, as well as the advantages and possible drawbacks of using them. We then examine the state of the art and obstacles to adoption (standardization, politics, etc.) to offer broadcasters a glimpse of what the future will hold.
As Flash continues to decline, HTML5 video technologies increasingly bring promise of heightened performance and better QOE. This workshop provides an in-depth look at HTML5 players, their features and strengths, as well as the open-source media engine frameworks available on the market today. We begin by examining the main components in a video player. We then discuss how to choose a player adapted to one’s use case, examining how several open-source solutions compare. Finally, we use an interactive example to build features and demonstrate several optimizations, offering tips and best practices and pointing out potential production issues as we go along.
2016 Streaming Media West: Transitioning from Flash to HTML5Erica Beavers
As Flash continues to decline, HTML5 video technologies increasingly bring the promise of heightened performance and better QOE. This workshop provides an in-depth look at HTML5 players, their features and strengths, as well as the open-source media engine frameworks available on the market today. We begin by examining the main components in a video player, then discuss how to choose a player adapted to one’s use case, examining how several open-source solutions compare. Finally, we use an interactive example to build features and demonstrate several optimizations, offering tips and best practices and pointing out potential production issues as we go along.
2016 Streaming Media West: Choosing an HTML5 PlayerErica Beavers
This presentation provides a brief overview of how modern video players work, what broadcasters should look for depending on their technical and business goals, and different open-source tools that are available. It will discuss compatible formats, codecs and supported DRMs, user performance, the ability of each media engine to handle edge cases, and the performance of the ABR algorithms. At the end of the presentation, broadcasters will better understand what tools are right for their needs and be able to evaluate the pros and cons of each solution available.
Encoding Video for Microsoft Silverlightgoodfriday
Learn how to optimize your video encoding quality regardless or the specific distribution and infrastucture approaches you use. Detailed scenarios will cover optimizing video encoding quality for progressive download, streaming, self-hosting, Windows Live Silverlight Streaming, and third-party content delivery networks (CDNs).
Streaming Media West 2017 - HTML5 WorkshopErica Beavers
This 3-hour workshop, given at Streaming Media West, describes in detail the HTML5 video workflow. We cover device support, formats, encoding options, digital rights management, server-side ad insertion, and delivery, with a special emphasis on how HTML5 players work and what to look for when choosing a video player.
The next generation of protocols and APIs that could change streaming videoErica Beavers
As HTML5 video gains widespread adoption, we have seen significant advances in a short period of time. While EME and webRTC get a lot of attention, they are not the only tools with the potential to change the way we stream video in the future. In this presentation, we discuss some of the new browser APIs that could usher in the next generation of HTML5 video: from the browser Fetch API to Service Workers to network side improvements such as HTTP2 and QUIC. This presentation first discusses what these new APIs can do, as well as the advantages and possible drawbacks of using them. We then examine the state of the art and obstacles to adoption (standardization, politics, etc.) to offer broadcasters a glimpse of what the future will hold.
As Flash continues to decline, HTML5 video technologies increasingly bring promise of heightened performance and better QOE. This workshop provides an in-depth look at HTML5 players, their features and strengths, as well as the open-source media engine frameworks available on the market today. We begin by examining the main components in a video player. We then discuss how to choose a player adapted to one’s use case, examining how several open-source solutions compare. Finally, we use an interactive example to build features and demonstrate several optimizations, offering tips and best practices and pointing out potential production issues as we go along.
2016 Streaming Media West: Transitioning from Flash to HTML5Erica Beavers
As Flash continues to decline, HTML5 video technologies increasingly bring the promise of heightened performance and better QOE. This workshop provides an in-depth look at HTML5 players, their features and strengths, as well as the open-source media engine frameworks available on the market today. We begin by examining the main components in a video player, then discuss how to choose a player adapted to one’s use case, examining how several open-source solutions compare. Finally, we use an interactive example to build features and demonstrate several optimizations, offering tips and best practices and pointing out potential production issues as we go along.
2016 Streaming Media West: Choosing an HTML5 PlayerErica Beavers
This presentation provides a brief overview of how modern video players work, what broadcasters should look for depending on their technical and business goals, and different open-source tools that are available. It will discuss compatible formats, codecs and supported DRMs, user performance, the ability of each media engine to handle edge cases, and the performance of the ABR algorithms. At the end of the presentation, broadcasters will better understand what tools are right for their needs and be able to evaluate the pros and cons of each solution available.
Encoding Video for Microsoft Silverlightgoodfriday
Learn how to optimize your video encoding quality regardless or the specific distribution and infrastucture approaches you use. Detailed scenarios will cover optimizing video encoding quality for progressive download, streaming, self-hosting, Windows Live Silverlight Streaming, and third-party content delivery networks (CDNs).
Increasingly video content is becoming part of the enterprise web environment. The promise of HTML5's video element was supposed to solve a lot of the issues around serving videos to the web. But has it succeeded? And what of Accessibility?
This seminar will cover the state of video delivery on the web today, the issues, the promises, and, importantly, how to ensure that it all meets accessibility requirements.
Fall Premieres: Media Frameworks in iOS 11, macOS 10.13, and tvOS 11 (CocoaCo...Chris Adamson
What’s Apple planning for its media frameworks in the next 12 months? What’s it doing with Apple TV, or the HTTP Live Streaming standard? We won’t know until the curtain drops on WWDC! In this talk, we’ll amass everything audio- and video-related that gets announced throughout the week, combine it with the solid base of frameworks already present in the Apple platforms, and figure out from there what we’re going to be playing with in 2018.
Future-Proofing Your Digital Media StorageThomas Warren
Tom Coughlin of Coughlin Associates shares the trends with digital media storage! This slide deck will cover multimedia content trends, content capture methods, and give you an understanding of the future landscape of content distribution and storage.
NIC - Understand Lync Video and Interop - Level 300Ståle Hansen
Lync 2013 introduced a new video codec, multiview and mobile clients that can do video. This session talks about how it works, Lync Room System and how you can use third party solutions to interact with all other video solution out there.
Best Practices for (Enterprise) OSGi applications - Tim Wardmfrancis
OSGi DevCon 2012
Since the first release of the OSGi Enterprise specification in March 2010 the use of OSGi in the enterprise has increased dramatically. Moving traditional Java EE applications to an OSGi stack is intentionally as easy as possible, however there are a number of common mistakes that can make it feel very hard. This session will describe some best practices for developing Enterprise OSGi applications and OSGi bundles, allowing developers to utilise the power of OSGi in a painless way.
Whilst this session is primarily aimed at enterprise developers new to OSGi, much of the content is equally applicable to OSGi development in general, and is definitely recommended to anyone looking to brush up on their OSGi principles!
A FRAMEWORK FOR MOBILE VIDEO STREAMING AND VIDEO SHARING IN CLOUDJournal For Research
The transmission of data has grown over years in all the streams of technology. Video and image data plays a very important position in communication around the globe. The usage of Medias over mobile devices had exploded years ago in technology. However, the usage of traditional network connecting protocols and the service providers are providing lack of quality in services. As the number of users who uses mobile phones is increasing day by day the video traffic over network is also increasing thereby causes disruption in the service which is caused by low bandwidth. Due to this disruption the wireless cannot able to satisfy the users demand for video streaming which eventually causes long buffering time. Influencing cloud computing knowledge to gain advantage over this issue we suggest two solutions. i) Mobile Video Streaming (MoV) and Social Video Sharing (SoV). MoV will create a private cloud for each mobile user which adjusts the bit rate based on return value using scalable video coding technique to improve the scalability and efficient utilization of bandwidth. SoV uses the agent to pre fetch the video data for effective sharing and to reduce the buffering time.
Long-term, H.265 will likely succeed H.264’s position as the premier solution for advanced video, though that may depend on whether or not battery consumption while decoding can match H.264’s levels in the long term. That’s something we’ll only be able to evaluate once hardware is available, but for now we’re optimistic. H.265’s explicitly parallel model should map well against multi-core devices of the future.
Encode/decode support, meanwhile, is already going to be possible on a vast range of products. Modern CPUs are more than capable of decoding H.265 in software, OpenCL support is coming in future iterations, and hardware GPU support, while not formally guaranteed by AMD, Intel, or Nvidia for next-generation products, is a mid-term certainty. All three companies have previously leapt to include advanced video pipelines in their products — as the H.265 presentation notes, video is something that’s become ubiquitous across every type of device
Increasingly video content is becoming part of the enterprise web environment. The promise of HTML5's video element was supposed to solve a lot of the issues around serving videos to the web. But has it succeeded? And what of Accessibility?
This seminar will cover the state of video delivery on the web today, the issues, the promises, and, importantly, how to ensure that it all meets accessibility requirements.
Fall Premieres: Media Frameworks in iOS 11, macOS 10.13, and tvOS 11 (CocoaCo...Chris Adamson
What’s Apple planning for its media frameworks in the next 12 months? What’s it doing with Apple TV, or the HTTP Live Streaming standard? We won’t know until the curtain drops on WWDC! In this talk, we’ll amass everything audio- and video-related that gets announced throughout the week, combine it with the solid base of frameworks already present in the Apple platforms, and figure out from there what we’re going to be playing with in 2018.
Future-Proofing Your Digital Media StorageThomas Warren
Tom Coughlin of Coughlin Associates shares the trends with digital media storage! This slide deck will cover multimedia content trends, content capture methods, and give you an understanding of the future landscape of content distribution and storage.
NIC - Understand Lync Video and Interop - Level 300Ståle Hansen
Lync 2013 introduced a new video codec, multiview and mobile clients that can do video. This session talks about how it works, Lync Room System and how you can use third party solutions to interact with all other video solution out there.
Best Practices for (Enterprise) OSGi applications - Tim Wardmfrancis
OSGi DevCon 2012
Since the first release of the OSGi Enterprise specification in March 2010 the use of OSGi in the enterprise has increased dramatically. Moving traditional Java EE applications to an OSGi stack is intentionally as easy as possible, however there are a number of common mistakes that can make it feel very hard. This session will describe some best practices for developing Enterprise OSGi applications and OSGi bundles, allowing developers to utilise the power of OSGi in a painless way.
Whilst this session is primarily aimed at enterprise developers new to OSGi, much of the content is equally applicable to OSGi development in general, and is definitely recommended to anyone looking to brush up on their OSGi principles!
A FRAMEWORK FOR MOBILE VIDEO STREAMING AND VIDEO SHARING IN CLOUDJournal For Research
The transmission of data has grown over years in all the streams of technology. Video and image data plays a very important position in communication around the globe. The usage of Medias over mobile devices had exploded years ago in technology. However, the usage of traditional network connecting protocols and the service providers are providing lack of quality in services. As the number of users who uses mobile phones is increasing day by day the video traffic over network is also increasing thereby causes disruption in the service which is caused by low bandwidth. Due to this disruption the wireless cannot able to satisfy the users demand for video streaming which eventually causes long buffering time. Influencing cloud computing knowledge to gain advantage over this issue we suggest two solutions. i) Mobile Video Streaming (MoV) and Social Video Sharing (SoV). MoV will create a private cloud for each mobile user which adjusts the bit rate based on return value using scalable video coding technique to improve the scalability and efficient utilization of bandwidth. SoV uses the agent to pre fetch the video data for effective sharing and to reduce the buffering time.
Long-term, H.265 will likely succeed H.264’s position as the premier solution for advanced video, though that may depend on whether or not battery consumption while decoding can match H.264’s levels in the long term. That’s something we’ll only be able to evaluate once hardware is available, but for now we’re optimistic. H.265’s explicitly parallel model should map well against multi-core devices of the future.
Encode/decode support, meanwhile, is already going to be possible on a vast range of products. Modern CPUs are more than capable of decoding H.265 in software, OpenCL support is coming in future iterations, and hardware GPU support, while not formally guaranteed by AMD, Intel, or Nvidia for next-generation products, is a mid-term certainty. All three companies have previously leapt to include advanced video pipelines in their products — as the H.265 presentation notes, video is something that’s become ubiquitous across every type of device
Requiring only half the bitrate of its predecessor, the new standard – HEVC or H.265 – will significantly reduce the need for bandwidth and expensive, limited spectrum. HEVC (H.265) will enable the launch of new video services and in particular ultra HD television (UHDTV).
State-of-the-art video compression techniques – HEVC/H.265 – can reduce the size of raw video by a factor of about 100 without any noticeable reduction in visual quality. With estimates indicating that compressed real-time video accounts for more than 50 percent of current network traffic, and this figure is set to rise to 90 percent within a few years, HEVC/H.265 will be a welcome relief for network operators.
New services, devices and changing viewing patterns are among the factors contributing to the growth in video traffic as people watch more and more traditional TV and video-streaming services on their mobile devices.
Ericsson has been heavily involved in the standardization of HEVC since it began in 2010, and this Ericsson Review article highlights some of the contributions that have led to the compression efficiency offered by HEVC.
Requiring only half the bitrate of its predecessor, the new standard – HEVC or H.265 – will significantly reduce the need for bandwidth and expensive, limited spectrum. HEVC (H.265) will enable the launch of new video services and in particular ultra HD television (UHDTV).
State-of-the-art video compression techniques – HEVC/H.265 – can reduce the size of raw video by a factor of about 100 without any noticeable reduction in visual quality. With estimates indicating that compressed real-time video accounts for more than 50 percent of current network traffic, and this figure is set to rise to 90 percent within a few years, HEVC/H.265 will be a welcome relief for network operators.
New services, devices and changing viewing patterns are among the factors contributing to the growth in video traffic as people watch more and more traditional TV and video-streaming services on their mobile devices.
Ericsson has been heavily involved in the standardization of HEVC since it began in 2010, and this Ericsson Review article highlights some of the contributions that have led to the compression efficiency offered by HEVC.
.
The latest video compression standard, H.264 (also known as MPEG-4 Part 10/AVC for Advanced Video
Coding), is expected to become the video standard of choice in the coming years.
H.264 is an open, licensed standard that supports the most efficient video compression techniques available
today. Without compromising image quality, an H.264 encoder can reduce the size of a digital video file by
more than 80% compared with the Motion JPEG format and as much as 50% more than with the MPEG-4
Part 2 standard. This means that much less network bandwidth and storage space are required for a video
file. Or seen another way, much higher video quality can be achieved for a given bit rate.
In familiar applications such as digital versatile disc (DVD), digital video can be found in digital TV, Internet video streaming, digital high-definition television is defined formula. Digital video sharing digital format all functions, including lossless transmission, lossless storage, easy to edit.Currently in many applications, including video conferencing, video games entertainment, DVD discs, digital video broadcasting. As digital video compression format storage requirements prohibitive, lossy digital video compression technology commonly used as the data transmission rate and a compromise between quality. In this paper, we compare and analyze the MPEG-2 , H.261 and H.264 video compression standards.After the Compression , We get the result that the compression of H.264 is better than other two but it take much time as compare to H.261 on higher cost.
What Will TV Cost You? Putting a Price on HEVC Licenses Erik Oliver
Changes in how you watch movies, stream TV and use video chat are on the way. These will fundamentally affect the economics of how content is delivered to you, as well as the way that the patents underpinning the enabling technology are licensed. This article aims to provide an understanding of the history of HEVC, video compression standards and the associated patent licensing landscape.
Honest Reviews of Tim Han LMA Course Program.pptxtimhan337
Personal development courses are widely available today, with each one promising life-changing outcomes. Tim Han’s Life Mastery Achievers (LMA) Course has drawn a lot of interest. In addition to offering my frank assessment of Success Insider’s LMA Course, this piece examines the course’s effects via a variety of Tim Han LMA course reviews and Success Insider comments.
Macroeconomics- Movie Location
This will be used as part of your Personal Professional Portfolio once graded.
Objective:
Prepare a presentation or a paper using research, basic comparative analysis, data organization and application of economic information. You will make an informed assessment of an economic climate outside of the United States to accomplish an entertainment industry objective.
Francesca Gottschalk - How can education support child empowerment.pptxEduSkills OECD
Francesca Gottschalk from the OECD’s Centre for Educational Research and Innovation presents at the Ask an Expert Webinar: How can education support child empowerment?
Welcome to TechSoup New Member Orientation and Q&A (May 2024).pdfTechSoup
In this webinar you will learn how your organization can access TechSoup's wide variety of product discount and donation programs. From hardware to software, we'll give you a tour of the tools available to help your nonprofit with productivity, collaboration, financial management, donor tracking, security, and more.
Operation “Blue Star” is the only event in the history of Independent India where the state went into war with its own people. Even after about 40 years it is not clear if it was culmination of states anger over people of the region, a political game of power or start of dictatorial chapter in the democratic setup.
The people of Punjab felt alienated from main stream due to denial of their just demands during a long democratic struggle since independence. As it happen all over the word, it led to militant struggle with great loss of lives of military, police and civilian personnel. Killing of Indira Gandhi and massacre of innocent Sikhs in Delhi and other India cities was also associated with this movement.
2024.06.01 Introducing a competency framework for languag learning materials ...Sandy Millin
http://sandymillin.wordpress.com/iateflwebinar2024
Published classroom materials form the basis of syllabuses, drive teacher professional development, and have a potentially huge influence on learners, teachers and education systems. All teachers also create their own materials, whether a few sentences on a blackboard, a highly-structured fully-realised online course, or anything in between. Despite this, the knowledge and skills needed to create effective language learning materials are rarely part of teacher training, and are mostly learnt by trial and error.
Knowledge and skills frameworks, generally called competency frameworks, for ELT teachers, trainers and managers have existed for a few years now. However, until I created one for my MA dissertation, there wasn’t one drawing together what we need to know and do to be able to effectively produce language learning materials.
This webinar will introduce you to my framework, highlighting the key competencies I identified from my research. It will also show how anybody involved in language teaching (any language, not just English!), teacher training, managing schools or developing language learning materials can benefit from using the framework.
How to Make a Field invisible in Odoo 17Celine George
It is possible to hide or invisible some fields in odoo. Commonly using “invisible” attribute in the field definition to invisible the fields. This slide will show how to make a field invisible in odoo 17.
The French Revolution, which began in 1789, was a period of radical social and political upheaval in France. It marked the decline of absolute monarchies, the rise of secular and democratic republics, and the eventual rise of Napoleon Bonaparte. This revolutionary period is crucial in understanding the transition from feudalism to modernity in Europe.
For more information, visit-www.vavaclasses.com
Embracing GenAI - A Strategic ImperativePeter Windle
Artificial Intelligence (AI) technologies such as Generative AI, Image Generators and Large Language Models have had a dramatic impact on teaching, learning and assessment over the past 18 months. The most immediate threat AI posed was to Academic Integrity with Higher Education Institutes (HEIs) focusing their efforts on combating the use of GenAI in assessment. Guidelines were developed for staff and students, policies put in place too. Innovative educators have forged paths in the use of Generative AI for teaching, learning and assessments leading to pockets of transformation springing up across HEIs, often with little or no top-down guidance, support or direction.
This Gasta posits a strategic approach to integrating AI into HEIs to prepare staff, students and the curriculum for an evolving world and workplace. We will highlight the advantages of working with these technologies beyond the realm of teaching, learning and assessment by considering prompt engineering skills, industry impact, curriculum changes, and the need for staff upskilling. In contrast, not engaging strategically with Generative AI poses risks, including falling behind peers, missed opportunities and failing to ensure our graduates remain employable. The rapid evolution of AI technologies necessitates a proactive and strategic approach if we are to remain relevant.
1. P a g e | 1
High Efficiency Video Coding
(HEVC) Standard
Dhruv Kanojia, Devesh Shyngle, Prakrit Sethi
Northern India Engineering College, Shastri Park, New Delhi-110053, India
kanojia24.10@gmail.com, devesh.shyngle@gmail.com, prakritsethi141195@gmail.com
Abstract—HEVC is a new generation codec
that is currently in use with changes and
improvements being made side by side. It was
created to provide data compression on a scale
where you can cut down the file size to nearly
half of its original size with almost no loss in
the visual quality. All this happens with the
same or lower video bitrate. Using HEVC, we
can save a lot of bandwidth and hard drive
spaces.
Keywords —Advanced video coding (AVC),
H.264, High Efficiency Video Coding
(HEVC), Joint Collaborative Team on Video
Coding (JCT-VC), Moving Picture Experts
Group (MPEG), MPEG-4, standards, Video
Coding Experts Group (VCEG), British
Broadcasting Company (BBC), Nippon Hōsō
Kyōkai (NHK)
I. INTRODUCTION
HEVC, which stands for High Efficiency
Video Codec or simply shortened to H.265 is
a new generation video codec. As the name
suggests, it’s a video codec that promises to
outperform the current generation options
like, H.264 or AVC (Audio Video Codec).
HEVC is being developed by
the ISO/IEC Moving Picture Experts
Group (MPEG) and it boasts about 50% file
size reduction as compared to any of the
predecessor video codec. It was developed by
JCT-VC, a joint venture between
the ISO/IEC MPEG and ITU-T[3]
. HEVC
differs from H.264 and yet it is similar to
H.264 codec. Both the codec compare the
video frame by frame and find the redundant
areas in all the frames[3]
. One of the basic
differences in HEVC is the expansions of the
pattern comparison, i.e., how the codec
searches and interprets the pixels of the
image. Since a video is nothing but a
compilation of images in various frames, the
codec takes it as an image, frame by frame
which composes a video. HEVC also
promises improved motion vector prediction,
which basically predicts the motion in an
image by comparing the consecutive frames.
II. PREVIOUS GENERATIONS
The most widely used codec today is "H.264"
and it is supported by almost every device.
H.264 differs significantly from its
predecessor "XVID" in many ways. Some of
them being the whole searching and basic
working structure of H.264. H.264 supports
wide variety of container formats
(extensions), ranging from the very old '.avi'
to latest '.mkv'. One can choose any container
format and the codec can be H.264, but
mostly people choose '.mkv' because it
supports various streams to be mux-ed
together.
H.264 had certain limitations like Encoding
and Decoding complexity, Error Resiliency
and H.264 seems to not work so well with
dark areas on lower bitrate or high motion
frames[1]
. It can perform very well with a
little higher Bitrates, which leads to resulting
into a bigger file size. While H.264 is a
2. P a g e | 2
standard currently and is performing pretty
well, there is a need of a codec that can
overcome the problems of H.264 and do the
same or better work, while giving lesser file
sizes.
H.265 was developed with the aim to cut
down the size of the video, while keeping the
same or better video quality on the same
bitrate offered by H.264. One should always
remember that the video quality depends on
the source video. If the source video has
artifacts, the encoded video from any of the
codec would also have those artifacts, even
with the best settings.
H.265 has been successful in cutting down
the video size and provide a better quality so
far. And it has served its basic purpose.
However, H.265 have its own limitations
which are still being fixed and improved over
the time.
III. APPLICATIONS
Now that we have a video codec that can
reduce file sizes, where can we implement it
and how can it be used? There are/can be
many uses of HEVC that will definitely
change the way the internet works. If HEVC
becomes a video codec standard, we can
stream videos online without buffering or
very less buffering. Since HEVC cuts the file
size to about 50%, a 50 MB video file could
be easily sized down to 25MB, which will
significantly cut down the stream size and
buffer time. And while all this happens, the
quality of the video remains same. We can
save on tons of bandwidth and countries with
slow internet connection can definitely enjoy
better video services.
If video streaming services welcome H.265,
they can save their server bandwidth as well.
Streaming a 50 MB video to 100 people
simultaneously won't put much of a pressure
on the web servers, however, if we were to
consider a daily basis reality, a major video
streaming company delivers its content to
thousands of users simultaneously. And let us
not forget that these companies provide their
services in different parts of world as
well.When we consider this and look at it
practically, serving a 50 MB video to about a
thousand users would burn up at
approximately 50,000 MBs of data that
nearly adds up to be 50 GB.Streaming 50
GBs of data at once is a stressful condition
for a web server, and is also non profitable for
the concerned company.
However, if the companies were to take
H.265 into consideration, they'll have to
stream half the amount of data. This is still a
very big number but appears miniscule when
compared to the original amount. They can
stream the content to more audience with the
same server which would be cost effective
and also conserve their resources.
Shifting to HEVC could prove to be a win-
win situation for everyone.
Many companies have already started
working and adopting HEVC and are
planning on using it by the end of this year[4]
.
HEVC can be very promising in near future.
IV. LIMITATIONS
Like every coin has two sides, HEVC also
has some downsides to it. With all these
advantages, there ought to be certain
disadvantages. HEVC doesn't necessarily
have 'disadvantages', rather it should be
termed as 'limitations of implementing
HEVC'.
Some biggest problems that hold back HEVC
from becoming a video codec standard are:-
3. P a g e | 3
More processing power required for
the video playback.
More Encoding time.
Cost of Implementation
Playing HEVC is something that all or most
of the devices cannot do. HEVC is still have
the 'under-development' label on it and it is
still not supported by most of the devices, if
not all. The primary reason for this is, that it
is a little too heavy for devices to handle and
requires more processing power to render the
video on the device. So, most of the handheld
devices cannot play x265 without lagging,
heating up or the worst case, crashing
themselves.
HEVC also takes a lot of time to encode a
video into H.265, which is one of the main
factor that shapes the usage of the codec. And
since HEVC is proprietary, whenever
someone encodes an HEVC video, they need
to pay to the authors of HEVC[5]
.
However, HEVC can prove to be a game
changer.
HEVC playback shouldn't be a huge hurdle
as well, because most of the devices
manufactured after the successful launch of
HEVC-II already have in-built HEVC
decoders. Even the handheld devices like an
Android phone can support HEVC playback.
V. IMPLEMENTATION
HEVC is currently under development and is
not yet recognized as the standard. Many
companies have patent to the technology and
have plans on implementing the HEVC in
near future on their platforms. Currently,
Netflix has welcomed and implemented the
technology in their Ultra High Definition 4K
streams (4096×2160 PX). Though, UHD is
not available for all the streams available on
Netflix, but it is happening. However, this
also have some drawbacks because of
HEVC's limitations. Devices capable of
streaming videos need to have in-built HEVC
decoder, or the user should be able to install
the decoder themselves, if it is not present.
So, any subscriber with a 2 year old TV set is
mostly likely to be not able to play the UHD
on it. It should be noted that most of the TV
sets and devices produced a year ago have
HEVC decoder in-built[6]
.
Companies like BBC and NHK are also
working on delivering HEVC streams to their
users soon[4]
. This will lead to clearer streams
with less or no buffering in the real-time
streaming.
A. ROYALITY ISSUES
As mentioned before, HEVC is a proprietary
technology and one need to pay to the
corresponding owner[5]
. This is not a subject
of concern, as this was the case when H.264
came in market. The main problem with
HEVC royalty is that there are multiple
patent holders for the technology. Many
companies have developed or are developing
their own version of HEVC to use. So, if one
needs to get a license to use HEVC, it is going
to be hard and a tedious task.
Previous technologies were also proprietary,
but they involved one group of patent
holder[5]
. This is clearly not the case with
HEVC and is something that can be a big
problem in near future when everybody
would want to implement the technology.
But, this haven't stopped the technology from
storming the market and attracting more and
more people towards it.
4. P a g e | 4
VI. COMPARISION TABLE
TABLE I
DIFFERENCE BETWEEN H.264 &
H.265[2]
Category H.264 H.265
Compression
Model
Hybrid Spatial
Temporal
prediction
model
-Flexible
parition of
Macro Block
-Intra
prediction
-Introduced
multi-view
extension
- 9 directional
modes for intra
Entropy coding
is CABAC and
CAVLC
Enhanced hybrid
spatial temporal
prediction model
-Flexible
partitioning,
introduces codign
tree units
-35 directional
modes for intra
prediction
-Superior parallel
processing
architecture,
enhancements in
multi-view coding
extension
-Entropy coding is
only CABAC
Specification Supports Up to
4K
(4,096x2,304)
with upto 59.94
fps
21 profiles;17
levels
Upto 8K
UHDTV(8192x43
20) with up to 300
fps
3 approved
profiles;13 levels
Drawbacks Not suited for
UHD because
of high bit rate
requirements
Computationally
expensive(~300%)
due to larger
prediction units.
Key
improvement
- 40 - 50% bit
rate reduction
compared to
MPEG-2
-Lef the growth
of HD content
delivery for
Broadcast and
Online
- 40-50% bit rate
reduction at the
same visual quality
compared to H.264
-Potention to
realized
UDH,2K,4K for
broadcast and
online streaming.
Progression Successor to
MPEG-2 part
Successor to
MPEG-4
AVC,H.264s
VII. FUTURE SCOPE &
IMPROVEMENT
Every form technology has a scope for
improvement and H.265 is no exception. As
mentioned in the limitation of H.265, it is
resource heavy and is still not a standard
video codec. Slight changes can be
implemented in order to make it almost
perfect.
ACKNOWLEDGMENT
The Authors would like to thank the experts
at IEE Xplore, Google Scholar and the people
at Technophilia for providing us with the
opportunity to research on this topic. We
would also like to thank Mr. Jon Fingas, Mr.
Nitin Narang and Mr. Jan Ozer for their
Articles on HEVC.
REFRENCES
[1] Stack Overflow --
http://stackoverflow.com/a/4433645
[2] Media Entertainment Info --
http://www.mediaentertainmentinfo.co
m/2013/10/4-concept-series-what-is-
the-difference-between-hevc-h-265-
and-h-264-mpeg-4-avc.html
[3] IEEE Xplore --
http://ieeexplore.ieee.org/xpls/abs_all.js
p?arnumber=6316136
[4] EnGadget --
https://www.engadget.com/2013/05/09/
nhk-and-mitsubishi-develop-the-first-h-
265-encoder-for-8k-video/
[5] Streaming Media –
http://www.streamingmedia.com/Articl
es/Editorial/Featured-Articles/The-
Future-of-HEVC-Its-Coming-but-with-
Plenty-of-Questions-89010.aspx
[6] Insider Monkey –
http://www.insidermonkey.com/blog/ne
tflix-inc-nflx-4k-challenges-explained-
337400/