The document discusses the various media technologies used at different stages of a project. Final Cut Express was used for video editing, allowing effects and precise editing but was difficult to learn. Photoshop enabled editing photos by adding clouds and brightening images. A video camera captured footage but limited access impacted filming time. PowerPoint was used for the evaluation due to familiarity, while Blogger documented progress. Jamendo provided a royalty-free song. Overall, the technologies helped at each stage despite some learning curves or limitations.
The student learned several things about technologies from constructing a film project with their group. Initially, they struggled to find a suitable camera but eventually settled on a Sony Handy Cam and underwater camera. Both cameras presented challenges - the underwater camera was only used briefly while the Sony was unfamiliar. The student also learned how to use social media, blogging software, video editing software and capturing good quality footage with cameras and audio equipment. Overall, the project helped the student develop new technical skills that will be useful for future media projects.
Fergus Bobby used various media technologies in the construction and research, planning, and evaluation stages of creating a horror trailer titled ".com". During the planning stage, little technology was used as planning was done on paper. For research, Fergus searched the internet to find inspiration from other horror trailers on YouTube and to conduct audience research through online surveys. Filming was done using a handheld HD video camera, and footage was uploaded to an iMac for editing in Adobe Premiere Pro. Sound effects were added using GarageBand. Photoshop was used to create promotional posters. Overall, Fergus found technologies like the internet, video cameras, editing software, and blogs to be invaluable in bringing the project to completion
The student used various media technologies throughout the construction, research, planning, and evaluation stages of their media project. Blogger was used to upload research and keep work organized. YouTube provided tutorials on software like Photoshop and Premiere, and was used to research other film trailers. Slideshare allowed viewing of other student projects for guidance. Photoshop and Premiere were the primary tools used to edit images, create the film trailer, and design magazine and poster. A phone camera, tripod, and Dropbox facilitated content capture and sharing between devices.
D:\How Did You Use Media Technologies In Thefahminaali
Charlotte Myers used various media technologies to complete her construction and research project. She used Windows Paint to create a simple logo for her fake product. She scanned storyboards into Paint and uploaded them to her blog. Adobe Flash Producer was used to create a flashing image for the product website pop-up. Adobe Dreamweaver allowed her to design the pop-up and import the flashing image. A Panasonic digital camera was used to film footage for television ads and record an audio jingle. Adobe Premier helped edit clips and add effects to produce two finished television ads with background music and transitions. Blogger allowed her to document the process and share work in progress and final products online. Research was also conducted using online resources
The document discusses the various media technologies used at different stages of creating a documentary project. A Facebook group chat was used for communication, planning, and tracking progress. Google and YouTube were used for initial research into documentary conventions and examples. Blogger was used throughout to document the process. Prezi was used for creative presentations during planning. An iMac, camera, tripod, and microphone were used for filming. Adobe Premiere Pro, Photoshop, and InDesign were used for editing, graphics, and layouts. Garageband was used to create an audio trailer. A handheld microphone was used for recordings.
The document discusses the various media technologies used during the construction, research, planning and evaluation stages of a project. WhatsApp was used for communication between group members and the performer. Adobe Premiere Pro was the primary editing software used to construct the music video due to its user-friendly interface and effects. Digital cameras were used to record footage at 450 ISOs. Photoshop was employed for designing digital and print materials, though it was more difficult for inexperienced users. YouTube facilitated research of professional music videos and sharing of rough cuts. Blogger allowed creation of a portfolio and sharing of plans, research and the final video. Google was the main research tool due to its comprehensive search capabilities.
The document discusses the various media technologies used at different stages of a project. Final Cut Express was used for video editing, allowing effects and precise editing but was difficult to learn. Photoshop enabled editing photos by adding clouds and brightening images. A video camera captured footage but limited access impacted filming time. PowerPoint was used for the evaluation due to familiarity, while Blogger documented progress. Jamendo provided a royalty-free song. Overall, the technologies helped at each stage despite some learning curves or limitations.
The student learned several things about technologies from constructing a film project with their group. Initially, they struggled to find a suitable camera but eventually settled on a Sony Handy Cam and underwater camera. Both cameras presented challenges - the underwater camera was only used briefly while the Sony was unfamiliar. The student also learned how to use social media, blogging software, video editing software and capturing good quality footage with cameras and audio equipment. Overall, the project helped the student develop new technical skills that will be useful for future media projects.
Fergus Bobby used various media technologies in the construction and research, planning, and evaluation stages of creating a horror trailer titled ".com". During the planning stage, little technology was used as planning was done on paper. For research, Fergus searched the internet to find inspiration from other horror trailers on YouTube and to conduct audience research through online surveys. Filming was done using a handheld HD video camera, and footage was uploaded to an iMac for editing in Adobe Premiere Pro. Sound effects were added using GarageBand. Photoshop was used to create promotional posters. Overall, Fergus found technologies like the internet, video cameras, editing software, and blogs to be invaluable in bringing the project to completion
The student used various media technologies throughout the construction, research, planning, and evaluation stages of their media project. Blogger was used to upload research and keep work organized. YouTube provided tutorials on software like Photoshop and Premiere, and was used to research other film trailers. Slideshare allowed viewing of other student projects for guidance. Photoshop and Premiere were the primary tools used to edit images, create the film trailer, and design magazine and poster. A phone camera, tripod, and Dropbox facilitated content capture and sharing between devices.
D:\How Did You Use Media Technologies In Thefahminaali
Charlotte Myers used various media technologies to complete her construction and research project. She used Windows Paint to create a simple logo for her fake product. She scanned storyboards into Paint and uploaded them to her blog. Adobe Flash Producer was used to create a flashing image for the product website pop-up. Adobe Dreamweaver allowed her to design the pop-up and import the flashing image. A Panasonic digital camera was used to film footage for television ads and record an audio jingle. Adobe Premier helped edit clips and add effects to produce two finished television ads with background music and transitions. Blogger allowed her to document the process and share work in progress and final products online. Research was also conducted using online resources
The document discusses the various media technologies used at different stages of creating a documentary project. A Facebook group chat was used for communication, planning, and tracking progress. Google and YouTube were used for initial research into documentary conventions and examples. Blogger was used throughout to document the process. Prezi was used for creative presentations during planning. An iMac, camera, tripod, and microphone were used for filming. Adobe Premiere Pro, Photoshop, and InDesign were used for editing, graphics, and layouts. Garageband was used to create an audio trailer. A handheld microphone was used for recordings.
The document discusses the various media technologies used during the construction, research, planning and evaluation stages of a project. WhatsApp was used for communication between group members and the performer. Adobe Premiere Pro was the primary editing software used to construct the music video due to its user-friendly interface and effects. Digital cameras were used to record footage at 450 ISOs. Photoshop was employed for designing digital and print materials, though it was more difficult for inexperienced users. YouTube facilitated research of professional music videos and sharing of rough cuts. Blogger allowed creation of a portfolio and sharing of plans, research and the final video. Google was the main research tool due to its comprehensive search capabilities.
The student used various media technologies at different stages of constructing and evaluating their short film project. During construction, they used a Canon DSLR camera to take thousands of photos for their stop-frame animation. They also used red headlights, iPhoto to organize photos, iMovie to edit photos into a film, and Final Cut Pro to add a soundtrack from GarageBand. During planning, they used Google to research, YouTube to gain inspiration, their blog on Blogger to plan and share plans, and Prezi and Glogster to organize thoughts. During evaluation, they used YouTube and Facebook to distribute their film and gain feedback.
The document discusses the various media technologies used by Ryan Soanes at different stages of his project. He used a MacBook for editing film and creating images, as well as an iPhone to take pictures and update his blog on the go. A DSLR camera was used to record high quality video and images. iMovie was the main software for editing film, while Photoshop was used to create ancillary materials. Blogger was the primary website for uploading and sharing work, and DaFont was used to download custom fonts. Social media helped gain audience feedback. Prezi was employed to create more visual presentations. The document also notes some negatives of technology such as accessibility, cost, and difficulty standing out due to increased competition online
Oliver used a variety of technologies throughout the research, planning, production, and evaluation stages of his documentary. During research, he used Microsoft Word to create mind maps, draft questionnaires, and insert images on his blog. He also used Survey Monkey to distribute his questionnaire, Word to create pie charts of results, YouTube to research documentaries, Google to research ideas, and Prezi and SlideShare to broadcast his planning process. During production, he used a camera, tripod, and self-evaluations uploaded to his blog. After filming, he transferred footage to his laptop and used Windows Movie Maker to add narration, music, and edit. For ancillary tasks, he used Photoshop to edit photos for a
How did you use new media technologies inAli Tahir
The document discusses various technologies used throughout the year to research, construct, and evaluate media products, including Premiere Pro, OneDrive, a DSLR camera, YouCam recording software, a HP laptop, a GoPro camera, Photoshop, social media sites, Google, and presentation software like Prezi and Slideshare.
Question 4 how did you use media technologiesfatemahmoledina
The student used various media technologies at different stages of their project. WhatsApp and Skype were used for planning and communication. Online research was conducted using search engines and YouTube. iMovie was used to edit video and add voiceovers. Photoshop was used to manipulate images for print work after learning skills from online tutorials. A mini DV camera and digital SLR camera captured footage and images that could easily be uploaded for construction. Prezi helped with organizing and sharing research ideas.
The document discusses the author's experience using various technologies for a school project. It describes using YouTube to upload videos and receive feedback, using a headset to record audio files, and using a scanner to upload images. It also discusses using Microsoft Office applications like Excel, PowerPoint, and Word to create schedules, organize thoughts, and present information. The author feels comfortable with basic internet use but learned new skills like using blogs. Technical issues arose with a video camera but were resolved. Photoshop was used to add sound effects to video footage. Social media was used to gather feedback. Sound recording software was difficult to navigate initially but used successfully later. The author is familiar with video cassettes and became knowledgeable in using Adobe Pre
The document discusses the various media technologies used during the construction, research, planning, and evaluation stages of a media project. It describes using Premiere Pro for editing video clips and adding effects, Photoshop to design packaging, Blogger for sharing work and research, and Prezi for initial storyboarding. Hardware like cameras, tripods, and a green screen were also utilized. For the evaluation, Pixton was used to create a comic response, PowerPoint for presenting answers, and Blogger for ongoing research sharing. Overall, a wide range of software and hardware technologies were leveraged at different stages to complete the media project and its evaluation.
Farheen Begum used various media technologies at different stages of her group project. She used Blogger to upload research, draft ideas, and receive teacher feedback. Final Cut Pro was used to edit video clips and add effects to create a music video and blooper reel. Photo Booth allowed her to easily create videos for reflection blogs and take group photos. Twitter and Instagram kept teachers updated and gathered audience feedback. Cameras, memory cards, and phones captured footage and photos for the project and ancillary materials. The internet provided research sources like YouTube and Photoshop enabled basic photo editing.
How did you use new media technologies in the construction, research and plan...ellengauntlett
New media technologies were used extensively throughout the construction, research, planning and evaluation stages of the project. A computer allowed for efficient online research of film trailers, magazines, and other inspirations. Blogger was used to document research and planning. iMovie was used to edit filmed trailer footage and add music and sounds. Photoshop facilitated editing of digital photos for the film poster and magazine cover. Feedback was gathered through screenings, YouTube, and interviews recorded on video camera. The computer and new media technologies helped present the evaluation through PowerPoints, slideshows, and voiceovers with images and sounds in iMovie.
The student used various online tools and software at different stages of planning, filming, editing, and promoting their short film. In planning, they researched genres online and used Google Docs for questionnaires. They wrote scripts in Celtx and used StoryBoardThat for storyboards. Sony cameras were used to film in 1080p. Final Cut Express was used to edit, add effects, and precisely cut shots. Photoshop Elements created the poster. Audacity edited audio and Final Cut Express combined clips for a radio trailer. YouTube and Facebook promoted the finished film. Google Docs gathered feedback which helped improve the film.
The document discusses the various media technologies used during the research, construction, and evaluation stages of creating a pop music video project. During research, the internet and YouTube were used to search for information and examples. Blogger was used to centrally store and receive feedback on work. Social media was used for audience research. Shooting utilized a Canon DSLR camera and GoPro. Editing of video and photos was done using Adobe Premiere Pro, Photoshop, and InDesign. Different media like Windows Movie Maker, blogs, Prezzi, and Slideshare were used to present the evaluation questions in various formats.
The document discusses the process of creating a film trailer and related marketing materials for a target audience of 16-24 year olds. It describes utilizing iMovie to edit footage from vox pops, Soundtrack to create the audio soundtrack, Canon DSLR camera for filming, and Final Cut Pro for final editing. Adobe Photoshop and Illustrator were used to design the film poster and magazine cover promoting the film. An online Mahara blog was used to store and organize ideas. Presentation software like Prezi and Animoto were used to create an engaging evaluation presentation beyond a standard essay format.
The document discusses the use of various online tools and programs to create an engaging blog for a course assignment. Interactive websites like Prezzi, Scribd, and Slideshare were used to add pictures, videos, and documents to make the blog more visually appealing and enjoyable for readers. Different cameras and video editing software like iMovie, After Effects, and Final Cut Pro were used to film and edit project videos. Photoshop was utilized to design promotional materials like a CD digipack and advert. Overall, a variety of digital tools helped enhance the presentation and quality of the coursework.
The student used a variety of media technologies in the construction and research stages of their A2 Media coursework project. They filmed footage using a Canon EOS 1100D camera as well as the camera on their mobile phone. They used editing software like iMovie, GarageBand, and Prezi to edit videos, audio, and presentations. Google, Blogger, SlideShare, and social media platforms like Facebook were utilized for research and sharing work. Photo editing was done using Serif DrawPlus. Learning to effectively use these technologies helped the student produce more professional products than their previous AS project.
The document discusses the technologies used during the research, planning, construction and evaluation stages of creating a product. Various websites like YouTube, IMDB and WordPress were used for researching films and recording findings. Microsoft Word and PowerPoint were used to create documents and diagrams. A camcorder and digital cameras were used to film scenes and capture images. Editing software like iMovie and Adobe Photoshop were used to edit videos and create marketing materials like posters and magazine covers.
The document discusses the equipment and software used to create a music video. It describes:
1) Using a DSLR camera and HD camera to film scenes and capture quality footage. Features like optical zoom and ISO controls were utilized.
2) Equipment like a tripod, steady mount, and Bluetooth speaker helped stabilize shots and cue actors.
3) Improvising lighting by using phone flashes to illuminate a character's face against an urban background.
4) Editing software like Final Cut Pro to merge clips, add effects like blurring, and ensure audio and video were synchronized.
The document discusses the group's process for researching and planning their media coursework project. They used various technologies at different stages of the process, including computers and editing software to collect, organize and analyze research materials. They also used cameras, surveys, blogs and communication platforms like Facebook Messenger to collaborate and incorporate feedback at different stages of planning and production.
The student used various media technologies throughout the project from research and planning to production and evaluation. Apple Mac, Blogger, Google, YouTube, Prezi, Slideshare, Animoto, a DSLR camera, video camera, tripod, Adobe Photoshop, and Final Cut Express were used at different stages. The student became more proficient in some technologies like Prezi from prior experience but also learned new skills like creating textured text effects in Photoshop. Web 2.0 principles of participatory culture applied as the student took an active role in creating media instead of just consuming it.
The student used a variety of media technologies during their course project. They used a Sony DV camera for filming but found it had inferior quality compared to newer cameras. They used Adobe Photoshop and InDesign to create packaging and print ads, which they had to learn as they were new programs. Blogger was the main program used to present work and findings online. Final Cut Express was used for editing, which provided challenges but worked well. Apple Macs made the work faster and easier compared to Windows. SlideRocket and Slideshare helped present PowerPoints online. YouTube provided inspiration and help with editing techniques. Dafont allowed browsing and downloading fonts for media products. The Blogger app enabled mobile access to
The document discusses how new media technologies were used at different stages of a media coursework project. Blogger was used throughout for showcasing work, creating posts, and embedding videos and PowerPoints. Google was used for research, planning, and finding filming locations. Work was accessed through a Mac, laptop, and iPad to allow for flexibility. A borrowed Nikon camera captured high quality footage. YouTube was used for film trailer analysis, tutorials, and hosting the final trailer. PowerPoint, Photoshop, iMovie, and PowToon were used at various stages for design, editing, and evaluation. Social media provided feedback from target audiences.
The document discusses how the author used various media technologies at different stages of their media project. During the research stage, they used YouTube to analyze film trailers in the horror genre and identify conventions. They also used Blogger to organize research and planning. For construction, they used a Nikon camera to film footage and Sony Vegas Pro for video editing. Photoshop and Illustrator were used to create ancillary tasks like a poster and magazine cover. Blogger and social media were utilized for evaluation and feedback. While some technical difficulties arose with new software and equipment, the author believes their technical skills improved overall through completing the project.
The document discusses the technologies and skills the author learned through creating a film project. They gained experience using cameras, editing software like Final Cut Express, and platforms like YouTube, Facebook, and Blogger. Editing the preliminary task took 5 weeks while the final project only took 2 weeks, showing how their skills improved. Rendering was important for consistent editing. Overall, the author discusses the various software, websites, and equipment used at different stages of creating and distributing their media product.
The student used various media technologies at different stages of constructing and evaluating their short film project. During construction, they used a Canon DSLR camera to take thousands of photos for their stop-frame animation. They also used red headlights, iPhoto to organize photos, iMovie to edit photos into a film, and Final Cut Pro to add a soundtrack from GarageBand. During planning, they used Google to research, YouTube to gain inspiration, their blog on Blogger to plan and share plans, and Prezi and Glogster to organize thoughts. During evaluation, they used YouTube and Facebook to distribute their film and gain feedback.
The document discusses the various media technologies used by Ryan Soanes at different stages of his project. He used a MacBook for editing film and creating images, as well as an iPhone to take pictures and update his blog on the go. A DSLR camera was used to record high quality video and images. iMovie was the main software for editing film, while Photoshop was used to create ancillary materials. Blogger was the primary website for uploading and sharing work, and DaFont was used to download custom fonts. Social media helped gain audience feedback. Prezi was employed to create more visual presentations. The document also notes some negatives of technology such as accessibility, cost, and difficulty standing out due to increased competition online
Oliver used a variety of technologies throughout the research, planning, production, and evaluation stages of his documentary. During research, he used Microsoft Word to create mind maps, draft questionnaires, and insert images on his blog. He also used Survey Monkey to distribute his questionnaire, Word to create pie charts of results, YouTube to research documentaries, Google to research ideas, and Prezi and SlideShare to broadcast his planning process. During production, he used a camera, tripod, and self-evaluations uploaded to his blog. After filming, he transferred footage to his laptop and used Windows Movie Maker to add narration, music, and edit. For ancillary tasks, he used Photoshop to edit photos for a
How did you use new media technologies inAli Tahir
The document discusses various technologies used throughout the year to research, construct, and evaluate media products, including Premiere Pro, OneDrive, a DSLR camera, YouCam recording software, a HP laptop, a GoPro camera, Photoshop, social media sites, Google, and presentation software like Prezi and Slideshare.
Question 4 how did you use media technologiesfatemahmoledina
The student used various media technologies at different stages of their project. WhatsApp and Skype were used for planning and communication. Online research was conducted using search engines and YouTube. iMovie was used to edit video and add voiceovers. Photoshop was used to manipulate images for print work after learning skills from online tutorials. A mini DV camera and digital SLR camera captured footage and images that could easily be uploaded for construction. Prezi helped with organizing and sharing research ideas.
The document discusses the author's experience using various technologies for a school project. It describes using YouTube to upload videos and receive feedback, using a headset to record audio files, and using a scanner to upload images. It also discusses using Microsoft Office applications like Excel, PowerPoint, and Word to create schedules, organize thoughts, and present information. The author feels comfortable with basic internet use but learned new skills like using blogs. Technical issues arose with a video camera but were resolved. Photoshop was used to add sound effects to video footage. Social media was used to gather feedback. Sound recording software was difficult to navigate initially but used successfully later. The author is familiar with video cassettes and became knowledgeable in using Adobe Pre
The document discusses the various media technologies used during the construction, research, planning, and evaluation stages of a media project. It describes using Premiere Pro for editing video clips and adding effects, Photoshop to design packaging, Blogger for sharing work and research, and Prezi for initial storyboarding. Hardware like cameras, tripods, and a green screen were also utilized. For the evaluation, Pixton was used to create a comic response, PowerPoint for presenting answers, and Blogger for ongoing research sharing. Overall, a wide range of software and hardware technologies were leveraged at different stages to complete the media project and its evaluation.
Farheen Begum used various media technologies at different stages of her group project. She used Blogger to upload research, draft ideas, and receive teacher feedback. Final Cut Pro was used to edit video clips and add effects to create a music video and blooper reel. Photo Booth allowed her to easily create videos for reflection blogs and take group photos. Twitter and Instagram kept teachers updated and gathered audience feedback. Cameras, memory cards, and phones captured footage and photos for the project and ancillary materials. The internet provided research sources like YouTube and Photoshop enabled basic photo editing.
How did you use new media technologies in the construction, research and plan...ellengauntlett
New media technologies were used extensively throughout the construction, research, planning and evaluation stages of the project. A computer allowed for efficient online research of film trailers, magazines, and other inspirations. Blogger was used to document research and planning. iMovie was used to edit filmed trailer footage and add music and sounds. Photoshop facilitated editing of digital photos for the film poster and magazine cover. Feedback was gathered through screenings, YouTube, and interviews recorded on video camera. The computer and new media technologies helped present the evaluation through PowerPoints, slideshows, and voiceovers with images and sounds in iMovie.
The student used various online tools and software at different stages of planning, filming, editing, and promoting their short film. In planning, they researched genres online and used Google Docs for questionnaires. They wrote scripts in Celtx and used StoryBoardThat for storyboards. Sony cameras were used to film in 1080p. Final Cut Express was used to edit, add effects, and precisely cut shots. Photoshop Elements created the poster. Audacity edited audio and Final Cut Express combined clips for a radio trailer. YouTube and Facebook promoted the finished film. Google Docs gathered feedback which helped improve the film.
The document discusses the various media technologies used during the research, construction, and evaluation stages of creating a pop music video project. During research, the internet and YouTube were used to search for information and examples. Blogger was used to centrally store and receive feedback on work. Social media was used for audience research. Shooting utilized a Canon DSLR camera and GoPro. Editing of video and photos was done using Adobe Premiere Pro, Photoshop, and InDesign. Different media like Windows Movie Maker, blogs, Prezzi, and Slideshare were used to present the evaluation questions in various formats.
The document discusses the process of creating a film trailer and related marketing materials for a target audience of 16-24 year olds. It describes utilizing iMovie to edit footage from vox pops, Soundtrack to create the audio soundtrack, Canon DSLR camera for filming, and Final Cut Pro for final editing. Adobe Photoshop and Illustrator were used to design the film poster and magazine cover promoting the film. An online Mahara blog was used to store and organize ideas. Presentation software like Prezi and Animoto were used to create an engaging evaluation presentation beyond a standard essay format.
The document discusses the use of various online tools and programs to create an engaging blog for a course assignment. Interactive websites like Prezzi, Scribd, and Slideshare were used to add pictures, videos, and documents to make the blog more visually appealing and enjoyable for readers. Different cameras and video editing software like iMovie, After Effects, and Final Cut Pro were used to film and edit project videos. Photoshop was utilized to design promotional materials like a CD digipack and advert. Overall, a variety of digital tools helped enhance the presentation and quality of the coursework.
The student used a variety of media technologies in the construction and research stages of their A2 Media coursework project. They filmed footage using a Canon EOS 1100D camera as well as the camera on their mobile phone. They used editing software like iMovie, GarageBand, and Prezi to edit videos, audio, and presentations. Google, Blogger, SlideShare, and social media platforms like Facebook were utilized for research and sharing work. Photo editing was done using Serif DrawPlus. Learning to effectively use these technologies helped the student produce more professional products than their previous AS project.
The document discusses the technologies used during the research, planning, construction and evaluation stages of creating a product. Various websites like YouTube, IMDB and WordPress were used for researching films and recording findings. Microsoft Word and PowerPoint were used to create documents and diagrams. A camcorder and digital cameras were used to film scenes and capture images. Editing software like iMovie and Adobe Photoshop were used to edit videos and create marketing materials like posters and magazine covers.
The document discusses the equipment and software used to create a music video. It describes:
1) Using a DSLR camera and HD camera to film scenes and capture quality footage. Features like optical zoom and ISO controls were utilized.
2) Equipment like a tripod, steady mount, and Bluetooth speaker helped stabilize shots and cue actors.
3) Improvising lighting by using phone flashes to illuminate a character's face against an urban background.
4) Editing software like Final Cut Pro to merge clips, add effects like blurring, and ensure audio and video were synchronized.
The document discusses the group's process for researching and planning their media coursework project. They used various technologies at different stages of the process, including computers and editing software to collect, organize and analyze research materials. They also used cameras, surveys, blogs and communication platforms like Facebook Messenger to collaborate and incorporate feedback at different stages of planning and production.
The student used various media technologies throughout the project from research and planning to production and evaluation. Apple Mac, Blogger, Google, YouTube, Prezi, Slideshare, Animoto, a DSLR camera, video camera, tripod, Adobe Photoshop, and Final Cut Express were used at different stages. The student became more proficient in some technologies like Prezi from prior experience but also learned new skills like creating textured text effects in Photoshop. Web 2.0 principles of participatory culture applied as the student took an active role in creating media instead of just consuming it.
The student used a variety of media technologies during their course project. They used a Sony DV camera for filming but found it had inferior quality compared to newer cameras. They used Adobe Photoshop and InDesign to create packaging and print ads, which they had to learn as they were new programs. Blogger was the main program used to present work and findings online. Final Cut Express was used for editing, which provided challenges but worked well. Apple Macs made the work faster and easier compared to Windows. SlideRocket and Slideshare helped present PowerPoints online. YouTube provided inspiration and help with editing techniques. Dafont allowed browsing and downloading fonts for media products. The Blogger app enabled mobile access to
The document discusses how new media technologies were used at different stages of a media coursework project. Blogger was used throughout for showcasing work, creating posts, and embedding videos and PowerPoints. Google was used for research, planning, and finding filming locations. Work was accessed through a Mac, laptop, and iPad to allow for flexibility. A borrowed Nikon camera captured high quality footage. YouTube was used for film trailer analysis, tutorials, and hosting the final trailer. PowerPoint, Photoshop, iMovie, and PowToon were used at various stages for design, editing, and evaluation. Social media provided feedback from target audiences.
The document discusses how the author used various media technologies at different stages of their media project. During the research stage, they used YouTube to analyze film trailers in the horror genre and identify conventions. They also used Blogger to organize research and planning. For construction, they used a Nikon camera to film footage and Sony Vegas Pro for video editing. Photoshop and Illustrator were used to create ancillary tasks like a poster and magazine cover. Blogger and social media were utilized for evaluation and feedback. While some technical difficulties arose with new software and equipment, the author believes their technical skills improved overall through completing the project.
The document discusses the technologies and skills the author learned through creating a film project. They gained experience using cameras, editing software like Final Cut Express, and platforms like YouTube, Facebook, and Blogger. Editing the preliminary task took 5 weeks while the final project only took 2 weeks, showing how their skills improved. Rendering was important for consistent editing. Overall, the author discusses the various software, websites, and equipment used at different stages of creating and distributing their media product.
The document summarizes the hardware and software used during the research and planning stage of an advanced portfolio project. It describes using an Apple Mac computer, testing various cameras including a Sony N50 and Panasonic HC-V250 to determine the best for filming. A tripod, mobile phone, scanner, stills camera, Photoshop, Final Cut Express, and Grab software were also utilized. The hardware and software provided benefits like accessibility, skill refreshment, and ability to document the research process, though some presented challenges around availability and file transfers between devices.
The document discusses the various media technologies used at different stages of a project. Prezi was used to create presentations and improve the visual appeal of work. Microsoft PowerPoint was also used to create documents and presentations. A blog on Blogspot was created to upload documents and track progress. YouTube was used to upload videos for audience research, a music video, and storyboards. Photobooth and video cameras were used to film audience feedback and shots for the project. Adobe Photoshop and iMovie were used to design graphics and edit video clips despite being difficult to learn.
The document discusses the various technologies used to create a film trailer. These include researching previous trailers on YouTube, using surveymonkey to conduct audience research, filming with a small handheld camera, and editing footage using Adobe Premiere Pro on an iMac. While these technologies helped in creating the trailer, there were some issues with the editing software that caused delays. Overall, the technologies allowed the creation of a trailer that would have been difficult without modern filmmaking tools.
The document discusses the various media technologies used during the construction, research, planning, and evaluation stages of a project. These included:
- Blogger for creating a group blog to present work and weekly updates.
- YouTube to present films, research techniques, and annotate films for evaluation.
- Final Cut Pro for logging footage during production.
- A DSLR camera for photos and location notes.
- Photoshop to create posters and film reviews after learning the software basics.
- Survey Monkey to create online surveys for feedback.
- Prezi for interactive presentations during planning.
- USBs to transfer files between group members for footage and work.
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The document discusses the group's process of creating a film trailer and magazine. They used various online tools like blogs and search engines for research. Photoshop was used to edit images for the magazine, applying techniques like changing to black and white. A digital camera was used to film scenes and take photos for the projects. Feedback was gathered through a focus group and uploading the trailer to YouTube. iMovie on Apple Macs was used to edit the video, applying effects like fades and speed adjustments.
The document discusses the group's process of creating a film trailer and magazine. They used various online tools like blogs and search engines for research. Photoshop was used to edit images for the magazine, applying techniques like changing to black and white. A digital camera was used to film scenes and take photos for the projects. Feedback was gathered through a focus group and uploading the trailer to YouTube. iMovie on Apple Macs was used to edit the video, applying effects like fades and speed adjustments.
The document discusses the group's process of creating a film trailer and magazine. They used a blog to collaborate and evaluate their work. Photoshop was used to edit images for the magazine, applying techniques like changing to black and white. A digital camera was used to take setting photos and ancillary project photos. Feedback was gathered from a focus group and by uploading the trailer to YouTube and social media. iMovie on Apple Macs was used to add effects like fades and speed adjustments to create tension for the thriller genre trailer.
The document discusses the use of various digital technologies in creating a movie project. It describes using a digital camera to easily transfer data and capture footage in portable locations. It discusses learning to frame shots to control what is shown. It also discusses initially finding an Apple computer difficult but gaining advantages after learning it. YouTube provided helpful research, tutorials, and a way to learn skills like uploading and text animation. Weebly was used to store work from different locations. Final Cut Pro was used to edit together footage, sounds, images and text into the completed movie. Other technologies like a flatbed scanner, iPhone, portable storage, and PowerPoint were also utilized.
The document discusses the various media technologies used by the author and their group at different stages of their media production project. These included:
- Blogger for their group blog to organize and present their work. The author also used it for weekly updates.
- YouTube to present their film, research techniques, and annotate their film for evaluation.
- Final Cut Pro for logging footage during production.
- A DSLR camera for photos and location notes. Photoshop was used to edit these.
- Photobucket and Flickr to present photos online. Survey Monkey for creating and sharing surveys.
- Various other sites like Issuu, Prezi, and Slideshare were used to upload and present documents
The document discusses the various media technologies used by the author at different stages of their film project, including construction, research, planning, and evaluation. During construction, they used a Sony video camera to film footage. In planning, they relied on YouTube to research techniques and Blogger to create a group blog. Other technologies used included Final Cut Pro, Photoshop, DSLR cameras, Survey Monkey, and WhatsApp for communication. The author concludes that new media technologies were crucial to completing their project work.
The document discusses the various media technologies used by the author at different stages of their film project, including construction, research, planning, and evaluation. During construction, the author used a Sony video camera to film footage. In planning, the author relied on YouTube to research techniques and Bubbl.us to create a digital brainstorm. Final Cut Pro, Photoshop, and a DSLR camera were used for editing footage and creating promotional materials. Communication tools like WhatsApp, Facebook, and Twitter were also utilized. Overall, new media technologies played a major role in completing the project.
1) The document discusses the various technologies, equipment, hardware, and software used to create a media product. This included using cameras, tripods, mobile phones, computers, and editing software like Adobe Premier and After Effects.
2) Learning to properly operate the cameras, including adjusting exposure and focus, was challenging but improved the filmmaking skills. Battery life and camera stability were additional issues addressed.
3) Communication between group members was facilitated through mobile phones. Organizing and backing up files on computers was also a lesson learned.
4) Complex editing software took practice to learn but improved the final product over simpler options. Future projects will involve more preparation and experimentation with the software.
The document discusses the various media technologies used by the author at different stages of constructing, researching, planning, and evaluating a film project. These included a video camera, new media technologies like the internet and social media, blogging sites, YouTube, video editing software, a digital SLR camera, photo editing software, document sharing sites, presentation software, communication apps, and social networks. The author found these technologies helped complete the project to a high standard of interactivity and presentation, and their skills with these tools improved over the course of the two-year program.
Jordan Reid evaluated how they used media technologies in creating and researching projects. They found tutorials on YouTube very helpful for learning how to use editing tools in Adobe Premiere Pro. However, they struggled with some tools and switched to Movie Maker, which was easier to use. For their poster, Jordan used Photoshop and a graphics tablet. Their review was created using InDesign, which they found challenging but a good way to learn new skills like making a double page spread. Jordan utilized various tools within the different software and feels it helped them improve and create effective media products.
The document discusses various technologies used in the production of a media project, including cameras, tripods, lighting equipment, software, and online platforms. The author learned how to operate different cameras and use equipment like tripods to get steady shots. Editing software like iMovie and GarageBand were used to edit videos and record audio. Online platforms like YouTube, Blogger, and SlideShare were utilized to upload and share the group's work. The document reflects on the strengths and weaknesses of the various technologies and what was learned through using each one.
The student used various new media technologies in their construction and research, planning, and evaluation stages. They used a more advanced camera than the previous year which provided better quality footage but was more difficult to use. They also used a reflector to help light scenes, their phone to send photos and record audio, and Final Cut Pro software to edit their trailer, adding effects and sound. Photoshop and Prezi were new software that they learned, and they created presentations using Popplet, Slideshare, and Emaze to share on their Mahara blog. They also used SurveyMonkey to create a questionnaire and YouTube to upload and share videos. Most work was done on an Apple Mac computer provided by the college.
Evaluation Question 4: How did you use media technologies in the construction...mags249
New media technologies were used extensively throughout the construction, research, planning, and evaluation stages of the project. Blogging sites like Blogger were used to create a group blog and embed work. YouTube was important for presenting films, researching techniques, and annotating films for evaluation. Photoshop and digital cameras were used to create promotional materials. Communication apps like WhatsApp helped coordinate meetings and discussions, while social media promoted the finished film. Overall, a wide variety of digital tools supported all phases of the project.
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The managers achieve organizational objectives by getting work from
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Management is a technique of extracting work from others in an integrated and co-ordinated
manner for realizing the specific objectives through productive use of material resources.
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operations in such a manner as to reach the defined goals can be benefited to as management.
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Question 4. How did you use new media technologies in the construction, research and planning and evaluation stages?
1. Question 4.
4. How did you use new media technologies in the construction,
research and planning and evaluation stages?
2. Through the different stages of creating our
short film we used a vast range of new media
technologies for different reasons. Each of
them had strengths, weaknesses and a
purpose for being used.
3. Camera:
The camera we used for filming was a Canon Tribal T2I. This was Ed’s personal
camera which was of a higher quality than the ones college rented out and we felt
that it would improve our product. The picture was much crisper than that of the
college cameras and it came out a lot better on final cut pro. As it was Ed’s
camera he easily knew how to use it, however I had to learn how to use all the
different features. In the filming part of the project this was the main piece of
new technology which we used. We had to so things such as set the white balance
and toggle the focus settings. Along with a tripod we could experiment with
different angles and shots to get the best out of it that we could. The camera itself
was fairly lightweight, we had to transport it back and from 2 different settings
without any problems. We had also used this camera last year so we knew that it
was the best option for us.
A weakness of this camera was that the battery didn’t last long at all, to the point
where on one time we had to cut filming short. This was a problem we couldn’t
overcome as it was Ed’s personal camera so he only had one battery..
4. Continued
…
For the research and planning part of the project we used mainly an
iPhone to easily film experiments for certain shots for example the
money falling scene. This connected to the apple mac and we were
able to get the footage onto our blog without trouble.
5. Blogger:
Blogger is the website in which we, as a group, put all our plans and evidence
onto. It is a free simple blog website which we used last year in our AS
project. It is a very visual way to represent our plans and data. We label our
posts the individual members of the group and post things such as filming
experiments to script drafts.
Blogger has proved to be quite hard to use as it is somewhat unpredictable
in the way of randomly deleting entire posts or not allowing you to edit the
picture placement. However we soon got round these problems in ways such
as when we were writing lengthy blog posts we would save them to our
desktop as a back up. Another weakness is that blogger has a very limited
range of templates, therefore we didn’t get the overall look of the blog to
look quite what we had wanted. This is a very different way in presenting our
work to what it would have been 10 years ago. The fact that we are able to
do it in digital form is so much easier than loose paper portfolios. The link
below is to our blog.
http://advancedportfolio201645.blogspot.com/
6. Photoshop:
We used Adobe Photoshop to create our short film Posters and making
our tiles and title scene. We each had to create about 2-4 each so we
were using this software for quite a lot of time. This was a completely
new software to me so I had to learn how to use it while designing and
creating our film posters. One I had grasped the basics I was able to
complete my work. There wasn’t really any draw backs to Photoshop
other than the initial struggle of getting to grips with how to work it. If I
had previous experience I am sure I would of found it much easier.
7. In Design:
When creating our film reviews the best software for it was In design. I
had never used this before and I found it quite hard. It is a publishing
platform witch allows you to control each aspect on the page. There
was a mp4 file on Moodle (our college resources page) and this did help
me a lot. With some guidance I managed to complete the task. This was
the perfect program for creating the little white lies film review as it
allowed us to follow the strict conventions of the reviews ( as shown in
question 1). There are not any weaknesses other than the fact that I dint
know how to use it and struggled with starting but once I understood it,
it was fine.
8. Survey Monkey:
We used survey monkey as a way to collect
views and opinions from people you don’t
know. It is an online survey website which
allows you to create questions and put the
feedback into charts and graphs. This
massively helped us as we were able to get
the opinion from our target audience as well
as it not being biased as we don’t personally
know them so the feedback will be true. The
draw back of this is that you don’t know who
has responded to your survey so there was
no guarantee to know it was our target
audience. Also it was initially quite hard to
create the survey and put it online but once
created it was easy to get the results.
9. Internet:
When doing projects like this it is easy to take the internet for granted.
Pretty much everyday we used the internet for audience feedback,
research, buying props, using blogger and we wouldn’t be able to watch
any other short films. The internet is such a vital part of the whole project
and without it, it couldn’t be done. We used it for the most vital thing of
watching other short films and film posters. The research part of the
planning is what influenced our choice in plot and in finding out the
conventions of films and film posters.
10. Final Cut Pro:
Final Cut Pro was the editing software we used to edit our short film.
We had used this last year in our AS coursework so I knew how to use
it. Once you know how to use it, it is easy to get through it quickly, with
us both being able to use it we were able to experiment with different
editing techniques such as transitions and split screens. With things like
this we also used the internet for tutorials and we also were advised by
the staff in the editing suite.
The weaknesses of final cut is that sometimes our footage wouldn’t
transfer onto the software or if we used a different mac in the editing
suite our work in progress wouldn’t loud up therefore meaning we
would have to transfer it again.
11. Our mobile phones + Tablets:
Our own new media technology was crucial in communication. We both
have mobile phones which we used to communicate outside of college
hours. We had to meet up on a few occasions for filming and editing.
Without having mobile phones it would have been a lot harder. We also
used this to create group chats between us and our actors therefore we
could make solid plans and everyone knew what they were doing. Also
having tablets and computers at home we were able to add to our blog
in the research and planning stage at home which allowed us to get
more work done and speed the process up. There really arn’t any draw
backs to this type of new technology- only benefits.