This document is an investor presentation from Nexon for Q4 2017. Some key points:
- Nexon reported record annual results and highest ever Q4 revenues and operating income, driven by strong performance of titles like Dungeon&Fighter.
- Dungeon&Fighter saw double-digit annual growth worldwide in 2017 and continued strong performance throughout Q4.
- Results demonstrate the strength of Nexon's live game operations and strategy.
This document provides an investor presentation for Nexon Co., Ltd for Q2 2018. Some key points:
- MapleStory and Dungeon&Fighter continued strong growth, demonstrating the longevity of Nexon's IPs. Korea MapleStory grew 61% year-over-year.
- Transition of EA SPORTS FIFA ONLINE 4 is going well.
- Continued cash flows enable investment in new titles scheduled for worldwide launch.
- Q2 revenues increased 2% year-over-year to $47.8 billion driven by growth of MapleStory in Korea offset by declines in mobile revenues. Operating income exceeded outlook.
- Nexon reported record quarterly results for Q1 2018 with revenues of $90.5 billion, up 21% year-over-year. Net income more than doubled to $46.6 billion.
- Key franchises like Dungeon&Fighter, MapleStory, and DomiNations continue to show longevity and growth. Dungeon&Fighter in China achieved double digit revenue growth for the 9th consecutive quarter.
- The company expects to launch several new titles globally in 2018 across PC, mobile, and console platforms.
- For Q2 2018, Nexon provides an outlook of 4% revenue decline to 4% growth compared to Q1 2017.
- Nexon reported record revenues, operating income, and net income for Q3 2018, driven by strong performances of major franchises like Dungeon&Fighter in China and MapleStory in Korea.
- Nexon made a strategic investment in Embark Studios to partner on developing immersive online virtual worlds, and nominated Patrick Soderlund of Embark to Nexon's board of directors.
- For Q4 2018, Nexon expects revenues to be down 13-5% YoY as reported and down 10-2% YoY on a constant currency basis.
- Nexon reported its Q3 2016 financial results, with revenues exceeding outlook driven by strong performances from MapleStory and Dungeon&Fighter in Korea and China.
- In Korea, MapleStory and Dungeon&Fighter saw stronger-than-expected results. In China, a National Day Dungeon&Fighter update introduced on September 27th led to strong early momentum.
- New titles launched late in Q3 in Japan, like Tree of Savior and HIDE AND FIRE, showed good early signs but limited consolidated impact. More games are planned for 2016 and beyond globally.
This document provides an investor presentation by Nexon for Q4 2015 financial results. Some key points:
- Revenue was $45.8 billion, up 7% year-over-year. Growth was driven by Dungeon&Fighter in China and the successful launch of HIT in Korea.
- Operating income was $10.3 billion, within guidance range. Net income was $4.4 billion, below outlook due to FX losses.
- For Q1 2016, Nexon expects revenues to be down 6% to up 1% year-over-year on an as-reported basis, and up 2% to 10% on a constant currency basis. Foreign exchange rates could significantly impact financial results.
This document is Nexon's Q4 2016 investor presentation which highlights the following key points:
1. Nexon reported revenues of ¥43.3 billion for Q4 2016, down 6% year-over-year on an as-reported basis but up 7% on a constant currency basis, driven by strong performance of Dungeon&Fighter in China and FIFA Online 3 in Korea.
2. Operating income was ¥7.3 billion for Q4 2016, below outlook primarily due to an impairment loss of ¥3.7 billion, while net income was ¥11.2 billion, exceeding outlook due to FX gains.
3. For FY 2016, revenues were ¥
Nexon reported its financial results for Q3 2014, with revenues of ¥45.6 billion, up 14% year-over-year. Operating income was ¥15.1 billion, down 7% year-over-year. Key highlights included strong performance of mobile games in Korea, stabilized user metrics for Dungeon&Fighter in China, and continued growth of mobile revenues. For Q4 2014, Nexon expects revenues to increase 14-22% year-over-year and operating income in the range of ¥8.5-10.9 billion.
The document is an investor presentation by Nexon for Q3 2017. Some key points:
- Nexon reported its highest Q3 revenues, operating income, and net income ever, driven by strong performance of new PC and mobile games.
- Upcoming new games slated for release include OVERHIT, Durango: Wild Lands, and MapleStory2.
- Nexon will acquire Pixelberry Studios, the #1 developer of interactive fiction mobile games, to expand into the women's gaming market.
- By region, China revenues grew 60% year-over-year due to Dungeon&Fighter's National Day update, and Korea grew 29% on strong FIFA Online 3 performance.
This document provides an investor presentation for Nexon Co., Ltd for Q2 2018. Some key points:
- MapleStory and Dungeon&Fighter continued strong growth, demonstrating the longevity of Nexon's IPs. Korea MapleStory grew 61% year-over-year.
- Transition of EA SPORTS FIFA ONLINE 4 is going well.
- Continued cash flows enable investment in new titles scheduled for worldwide launch.
- Q2 revenues increased 2% year-over-year to $47.8 billion driven by growth of MapleStory in Korea offset by declines in mobile revenues. Operating income exceeded outlook.
- Nexon reported record quarterly results for Q1 2018 with revenues of $90.5 billion, up 21% year-over-year. Net income more than doubled to $46.6 billion.
- Key franchises like Dungeon&Fighter, MapleStory, and DomiNations continue to show longevity and growth. Dungeon&Fighter in China achieved double digit revenue growth for the 9th consecutive quarter.
- The company expects to launch several new titles globally in 2018 across PC, mobile, and console platforms.
- For Q2 2018, Nexon provides an outlook of 4% revenue decline to 4% growth compared to Q1 2017.
- Nexon reported record revenues, operating income, and net income for Q3 2018, driven by strong performances of major franchises like Dungeon&Fighter in China and MapleStory in Korea.
- Nexon made a strategic investment in Embark Studios to partner on developing immersive online virtual worlds, and nominated Patrick Soderlund of Embark to Nexon's board of directors.
- For Q4 2018, Nexon expects revenues to be down 13-5% YoY as reported and down 10-2% YoY on a constant currency basis.
- Nexon reported its Q3 2016 financial results, with revenues exceeding outlook driven by strong performances from MapleStory and Dungeon&Fighter in Korea and China.
- In Korea, MapleStory and Dungeon&Fighter saw stronger-than-expected results. In China, a National Day Dungeon&Fighter update introduced on September 27th led to strong early momentum.
- New titles launched late in Q3 in Japan, like Tree of Savior and HIDE AND FIRE, showed good early signs but limited consolidated impact. More games are planned for 2016 and beyond globally.
This document provides an investor presentation by Nexon for Q4 2015 financial results. Some key points:
- Revenue was $45.8 billion, up 7% year-over-year. Growth was driven by Dungeon&Fighter in China and the successful launch of HIT in Korea.
- Operating income was $10.3 billion, within guidance range. Net income was $4.4 billion, below outlook due to FX losses.
- For Q1 2016, Nexon expects revenues to be down 6% to up 1% year-over-year on an as-reported basis, and up 2% to 10% on a constant currency basis. Foreign exchange rates could significantly impact financial results.
This document is Nexon's Q4 2016 investor presentation which highlights the following key points:
1. Nexon reported revenues of ¥43.3 billion for Q4 2016, down 6% year-over-year on an as-reported basis but up 7% on a constant currency basis, driven by strong performance of Dungeon&Fighter in China and FIFA Online 3 in Korea.
2. Operating income was ¥7.3 billion for Q4 2016, below outlook primarily due to an impairment loss of ¥3.7 billion, while net income was ¥11.2 billion, exceeding outlook due to FX gains.
3. For FY 2016, revenues were ¥
Nexon reported its financial results for Q3 2014, with revenues of ¥45.6 billion, up 14% year-over-year. Operating income was ¥15.1 billion, down 7% year-over-year. Key highlights included strong performance of mobile games in Korea, stabilized user metrics for Dungeon&Fighter in China, and continued growth of mobile revenues. For Q4 2014, Nexon expects revenues to increase 14-22% year-over-year and operating income in the range of ¥8.5-10.9 billion.
The document is an investor presentation by Nexon for Q3 2017. Some key points:
- Nexon reported its highest Q3 revenues, operating income, and net income ever, driven by strong performance of new PC and mobile games.
- Upcoming new games slated for release include OVERHIT, Durango: Wild Lands, and MapleStory2.
- Nexon will acquire Pixelberry Studios, the #1 developer of interactive fiction mobile games, to expand into the women's gaming market.
- By region, China revenues grew 60% year-over-year due to Dungeon&Fighter's National Day update, and Korea grew 29% on strong FIFA Online 3 performance.
Progressive Waste Solutions reported its Q4 and FY2014 financial results. Key highlights include:
- Q4 2014 revenues increased 0.5% year-over-year to $504.6 million, driven by organic growth and acquisitions.
- Adjusted EBITDA for Q4 2014 increased 5.2% to $138.8 million compared to Q4 2013.
- Capital expenditures in 2014 declined to 9.7% of revenues from 10.6% in 2013, allowing the company to generate $235.4 million in free cash flow for FY2014.
The document discusses financial planning and forecasting pro forma financial statements. It provides details on:
1) Forecasting sales using projected growth rates and estimating costs, assets, and liabilities as a percentage of sales.
2) Calculating additional funds needed (AFN) by comparing forecasted assets to sources of internal financing. If AFN is positive, external financing is required.
3) Assumptions made in the example forecast, such as how any additional funds needed will be obtained through debt financing split evenly between notes payable and long-term debt.
- Bayer reported positive Q3 2011 results, with adjusted sales up 5% and adjusted EBITDA up 8%
- Key strategic progress included positive regulatory milestones for new drugs and 10% organic growth in emerging markets
- Bayer reiterated full-year outlook of 5-7% organic sales growth, adjusted EBITDA over €7.5 billion, and core EPS growth of approximately 15%
Masco Corporation reported second quarter 2017 earnings. Total sales increased 3% year-over-year to $2.057 billion, while operating profit rose 4% to $357 million. Plumbing sales increased 3% due to growth at Delta, Hansgrohe, and Watkins. Decorative Architectural sales grew 5% from increased pro sales at Behr and builder's hardware expansion. Windows sales increased 4% excluding foreign exchange impacts. Management updated 2017 EPS guidance to $1.93 to $2.00 per share and announced plans to increase the annual dividend.
The document provides an investor presentation summarizing Nexon's Q1 2019 financial results. Key highlights include:
- Revenues, operating income, and net income all exceeded outlook and grew year-over-year when adjusted for currency fluctuations.
- Major franchises like Dungeon&Fighter, MapleStory, and FIFA Online continued to perform strongly.
- Growth was driven by strong performances in China and Korea, particularly from Dungeon&Fighter, MapleStory, and new mobile titles.
- Q2 2019 outlook expects continued year-over-year revenue growth, while operating income and net income are expected to decline due to impairment losses.
Visa inc. Q3 2017 financial results conference call presentationvisainc
Visa reported strong fiscal third quarter 2017 financial results, with net income of $2.1 billion and net operating revenue growth of 26%. Payments volume grew 25% nominally, driven by inclusion of Europe and continued growth. Visa returned $2.1 billion to shareholders in the form of share repurchases and dividends. For fiscal full-year 2017, Visa expects net revenue growth of approximately 20% and operating margin in the mid-60s.
Morgan Stanley Dean Witter reported record quarterly operating results for Q2 1999, with net income up 35% to $1.15 billion and diluted EPS up 42% to $1.95 per share. Net revenues increased 23% to $5.7 billion, driven by strong performances across institutional securities, investment banking, and private client businesses. The company also saw improved credit quality and higher transaction volume in its credit services segment. Overall, Morgan Stanley Dean Witter had another very successful quarter with significant revenue and earnings growth across all business lines.
This document provides an overview of Nexon's Q1 2014 financial results and Q2 2014 outlook. Some key points:
- Q1 2014 revenues and operating income exceeded expectations, driven by strong performance in China and Korea.
- Going forward, Nexon will focus on quality over quantity of games, improve game balance, and focus on mobile through differentiated games.
- For Q2 2014, Nexon expects revenues to be down 9-3% YoY due to expected declines in China and pressure on margins, but growth in Korea.
ARC Document Solutions provides document management services to design and construction firms. It has transitioned from primarily print-based services to utilizing cloud and mobile technologies. ARC has over 200 technology professionals developing solutions for the construction industry and has invested over $100 million in research and development. Its clients include thousands of construction, engineering, and design firms. ARC's services include construction document management, managed print services, and archive and information management.
- The document is Voya Financial's third quarter 2017 investor presentation which provides an overview of key financial highlights and metrics as well as an update on executing their return on equity improvement plan.
- Key highlights included ongoing business adjusted operating return on equity of 15.5% versus a 2018 target range of 13.5-14.5% and continued de-risking of their closed block variable annuity business.
- They discussed progress across various business segments in meeting 2017 growth targets and initiatives to further improve returns.
MRV reported financial results for 4Q11 and full year 2011. Key highlights included consistent operational and financial performance, with contracted sales up 36% and net revenue up 35% year-over-year. Cash burn from homebuilding increased 216% in 2011 due to an expansion of client financing. Return on equity was steady at 23.8% while earnings per share grew 38% to R$1.578. MRV also discussed its focus on the lower income housing segment and generating value from its LOG commercial properties division.
The document provides an overview of Progressive Waste Solutions' Q2 2015 financial results. It summarizes that the company saw strong revenue growth driven by higher volumes and pricing. It also discusses progress on operational excellence initiatives and fleet conversion efforts. While adjusted EBITDA declined in Q2, the company remains focused on generating cash and maximizing returns.
Overall domestic equity market outlook – marginally positive, expect benchmark indices to continue moving in a narrow range in near term
Currency outlook – Stable, expect INR to average 70-71 for the year
Rate outlook – expect more easing
Progressive Waste Solutions Third Quarter 2014 Financial Results ProgressiveWaste
- Total company revenue increased 0.1% compared to Q3 2013, but grew 2.0% excluding the impact of foreign exchange. Organic revenue growth was 2.2% driven by higher price and volume.
- Adjusted EBITDA increased 3.7% to $139.8 million compared to Q3 2013. Adjusted EBITDA margins improved to 26.8% from 25.9% in Q3 2013.
- Capital expenditures decreased to $73.4 million from $97.8 million in Q3 2013, with lower spending on replacement capital. The company expects full year 2014 adjusted EPS and free cash flow to be higher than previously expected.
Visa inc. q2 2017 financial results conference call presentationvisainc
- Visa reported strong fiscal second quarter 2017 financial results, with adjusted net income of $2.1 billion excluding special items related to the Visa Europe reorganization.
- Net operating revenue increased 23% to $4.5 billion, driven by the inclusion of Europe and continued growth in payments volume, cross-border volume, and processed transactions.
- The company returned approximately $2.1 billion to shareholders in the form of share repurchases and dividends in the fiscal second quarter.
The document summarizes Profarma's 3Q10 earnings release. Key highlights include:
- Revenues grew 11.8% quarter-over-quarter to R$809.8 million, with strong growth in health and beauty products of 34.3%.
- Operating cash flow was positive for the second consecutive quarter at R$62.1 million.
- The cash cycle improved to 48.8 days, the shortest since 2006, reducing working capital needs.
- Net debt fell 42.9% from the prior quarter to R$75.1 million, with the net debt to EBITDA ratio dropping to 0.8x.
LIC Housing Finance Q1FY15: Buy for a target of Rs332IndiaNotes.com
LICHFL’s Q1FY15 results were below our estimates due to lower than expected NIMs (due to high cost of borrowings), higher other operating expenses (substantial rise in advertising cost) & higher taxes [due to Deffered Tax Liability impact].
Bayer achieved its 2010 financial targets with record sales of €35.1 billion and adjusted EBITDA of €7.1 billion. However, earnings were diminished by €1.7 billion in special charges. Q4 2010 sales grew 8% year-over-year while adjusted EBITDA rose 12%, though reported EBIT declined 86% due to special charges. Bayer expects 2011 core EPS to increase around 10% and adjusted EBITDA and sales to grow by 10% and 5% respectively.
The document discusses Pepsi Bottling Group's use of non-GAAP financial measures to provide additional context for investors beyond standard GAAP reporting. It defines one such measure, Operating Free Cash Flow (OFCF), as cash from operations less capital expenditures plus excess tax benefits from stock options. Management uses OFCF to evaluate business performance and liquidity. The document provides Pepsi's forecast for 2007 OFCF between $530-550 million and outlines adjustments made to certain first quarter 2007 financial results to exclude foreign currency translation impacts.
Lkq corporation announces agreement to acquire stahlgruber gmb h investor...corporationlkq
LKQ announced its plans to acquire Stahlgruber GmbH, a leading German wholesale distributor of auto parts. The key points are:
1) The acquisition price is €1.5 billion, or around 10x Stahlgruber's estimated 2017 EBITDA including expected synergies.
2) The acquisition will create LKQ's first truly pan-European wholesale footprint by linking its existing operations with Stahlgruber's presence in Germany, Austria, and other EU countries.
3) Stahlgruber is expected to generate €1.6 billion in sales and €128 million in EBITDA in 2017. The acquisition is expected to be accretive to LKQ's adjusted EPS
- Nexon reported record revenues, operating income, and net income in Q1 2017, driven by strong performance of Dungeon&Fighter in China during the Lunar New Year season.
- Revenues were $74.8 billion, up 30% year-over-year, operating income was $39.8 billion, and net income was $19.9 billion.
- Dungeon&Fighter in China performed exceptionally well with a successful Lunar New Year update and item sales in March, while the Japan business saw revenues increase both sequentially and year-over-year from solid performance of native mobile games HIT and HIDE AND FIRE.
The document provides an investor presentation by Nexon Co., Ltd for Q1 2016. Some key points:
- Revenues for Q1 2016 were 57.5 billion yen, an 11% increase year-over-year driven by strong performance of Dungeon&Fighter in China. However, operating income was lower than expected at 3.7 billion yen due to a 22.6 billion yen impairment loss related to gloops.
- Dungeon&Fighter continued to perform well in China, especially around the Lunar New Year. Key titles also grew mobile revenues in Korea by 96% year-over-year.
- Nexon continued developing partnerships, acquiring Big Huge Games and taking
Progressive Waste Solutions reported its Q4 and FY2014 financial results. Key highlights include:
- Q4 2014 revenues increased 0.5% year-over-year to $504.6 million, driven by organic growth and acquisitions.
- Adjusted EBITDA for Q4 2014 increased 5.2% to $138.8 million compared to Q4 2013.
- Capital expenditures in 2014 declined to 9.7% of revenues from 10.6% in 2013, allowing the company to generate $235.4 million in free cash flow for FY2014.
The document discusses financial planning and forecasting pro forma financial statements. It provides details on:
1) Forecasting sales using projected growth rates and estimating costs, assets, and liabilities as a percentage of sales.
2) Calculating additional funds needed (AFN) by comparing forecasted assets to sources of internal financing. If AFN is positive, external financing is required.
3) Assumptions made in the example forecast, such as how any additional funds needed will be obtained through debt financing split evenly between notes payable and long-term debt.
- Bayer reported positive Q3 2011 results, with adjusted sales up 5% and adjusted EBITDA up 8%
- Key strategic progress included positive regulatory milestones for new drugs and 10% organic growth in emerging markets
- Bayer reiterated full-year outlook of 5-7% organic sales growth, adjusted EBITDA over €7.5 billion, and core EPS growth of approximately 15%
Masco Corporation reported second quarter 2017 earnings. Total sales increased 3% year-over-year to $2.057 billion, while operating profit rose 4% to $357 million. Plumbing sales increased 3% due to growth at Delta, Hansgrohe, and Watkins. Decorative Architectural sales grew 5% from increased pro sales at Behr and builder's hardware expansion. Windows sales increased 4% excluding foreign exchange impacts. Management updated 2017 EPS guidance to $1.93 to $2.00 per share and announced plans to increase the annual dividend.
The document provides an investor presentation summarizing Nexon's Q1 2019 financial results. Key highlights include:
- Revenues, operating income, and net income all exceeded outlook and grew year-over-year when adjusted for currency fluctuations.
- Major franchises like Dungeon&Fighter, MapleStory, and FIFA Online continued to perform strongly.
- Growth was driven by strong performances in China and Korea, particularly from Dungeon&Fighter, MapleStory, and new mobile titles.
- Q2 2019 outlook expects continued year-over-year revenue growth, while operating income and net income are expected to decline due to impairment losses.
Visa inc. Q3 2017 financial results conference call presentationvisainc
Visa reported strong fiscal third quarter 2017 financial results, with net income of $2.1 billion and net operating revenue growth of 26%. Payments volume grew 25% nominally, driven by inclusion of Europe and continued growth. Visa returned $2.1 billion to shareholders in the form of share repurchases and dividends. For fiscal full-year 2017, Visa expects net revenue growth of approximately 20% and operating margin in the mid-60s.
Morgan Stanley Dean Witter reported record quarterly operating results for Q2 1999, with net income up 35% to $1.15 billion and diluted EPS up 42% to $1.95 per share. Net revenues increased 23% to $5.7 billion, driven by strong performances across institutional securities, investment banking, and private client businesses. The company also saw improved credit quality and higher transaction volume in its credit services segment. Overall, Morgan Stanley Dean Witter had another very successful quarter with significant revenue and earnings growth across all business lines.
This document provides an overview of Nexon's Q1 2014 financial results and Q2 2014 outlook. Some key points:
- Q1 2014 revenues and operating income exceeded expectations, driven by strong performance in China and Korea.
- Going forward, Nexon will focus on quality over quantity of games, improve game balance, and focus on mobile through differentiated games.
- For Q2 2014, Nexon expects revenues to be down 9-3% YoY due to expected declines in China and pressure on margins, but growth in Korea.
ARC Document Solutions provides document management services to design and construction firms. It has transitioned from primarily print-based services to utilizing cloud and mobile technologies. ARC has over 200 technology professionals developing solutions for the construction industry and has invested over $100 million in research and development. Its clients include thousands of construction, engineering, and design firms. ARC's services include construction document management, managed print services, and archive and information management.
- The document is Voya Financial's third quarter 2017 investor presentation which provides an overview of key financial highlights and metrics as well as an update on executing their return on equity improvement plan.
- Key highlights included ongoing business adjusted operating return on equity of 15.5% versus a 2018 target range of 13.5-14.5% and continued de-risking of their closed block variable annuity business.
- They discussed progress across various business segments in meeting 2017 growth targets and initiatives to further improve returns.
MRV reported financial results for 4Q11 and full year 2011. Key highlights included consistent operational and financial performance, with contracted sales up 36% and net revenue up 35% year-over-year. Cash burn from homebuilding increased 216% in 2011 due to an expansion of client financing. Return on equity was steady at 23.8% while earnings per share grew 38% to R$1.578. MRV also discussed its focus on the lower income housing segment and generating value from its LOG commercial properties division.
The document provides an overview of Progressive Waste Solutions' Q2 2015 financial results. It summarizes that the company saw strong revenue growth driven by higher volumes and pricing. It also discusses progress on operational excellence initiatives and fleet conversion efforts. While adjusted EBITDA declined in Q2, the company remains focused on generating cash and maximizing returns.
Overall domestic equity market outlook – marginally positive, expect benchmark indices to continue moving in a narrow range in near term
Currency outlook – Stable, expect INR to average 70-71 for the year
Rate outlook – expect more easing
Progressive Waste Solutions Third Quarter 2014 Financial Results ProgressiveWaste
- Total company revenue increased 0.1% compared to Q3 2013, but grew 2.0% excluding the impact of foreign exchange. Organic revenue growth was 2.2% driven by higher price and volume.
- Adjusted EBITDA increased 3.7% to $139.8 million compared to Q3 2013. Adjusted EBITDA margins improved to 26.8% from 25.9% in Q3 2013.
- Capital expenditures decreased to $73.4 million from $97.8 million in Q3 2013, with lower spending on replacement capital. The company expects full year 2014 adjusted EPS and free cash flow to be higher than previously expected.
Visa inc. q2 2017 financial results conference call presentationvisainc
- Visa reported strong fiscal second quarter 2017 financial results, with adjusted net income of $2.1 billion excluding special items related to the Visa Europe reorganization.
- Net operating revenue increased 23% to $4.5 billion, driven by the inclusion of Europe and continued growth in payments volume, cross-border volume, and processed transactions.
- The company returned approximately $2.1 billion to shareholders in the form of share repurchases and dividends in the fiscal second quarter.
The document summarizes Profarma's 3Q10 earnings release. Key highlights include:
- Revenues grew 11.8% quarter-over-quarter to R$809.8 million, with strong growth in health and beauty products of 34.3%.
- Operating cash flow was positive for the second consecutive quarter at R$62.1 million.
- The cash cycle improved to 48.8 days, the shortest since 2006, reducing working capital needs.
- Net debt fell 42.9% from the prior quarter to R$75.1 million, with the net debt to EBITDA ratio dropping to 0.8x.
LIC Housing Finance Q1FY15: Buy for a target of Rs332IndiaNotes.com
LICHFL’s Q1FY15 results were below our estimates due to lower than expected NIMs (due to high cost of borrowings), higher other operating expenses (substantial rise in advertising cost) & higher taxes [due to Deffered Tax Liability impact].
Bayer achieved its 2010 financial targets with record sales of €35.1 billion and adjusted EBITDA of €7.1 billion. However, earnings were diminished by €1.7 billion in special charges. Q4 2010 sales grew 8% year-over-year while adjusted EBITDA rose 12%, though reported EBIT declined 86% due to special charges. Bayer expects 2011 core EPS to increase around 10% and adjusted EBITDA and sales to grow by 10% and 5% respectively.
The document discusses Pepsi Bottling Group's use of non-GAAP financial measures to provide additional context for investors beyond standard GAAP reporting. It defines one such measure, Operating Free Cash Flow (OFCF), as cash from operations less capital expenditures plus excess tax benefits from stock options. Management uses OFCF to evaluate business performance and liquidity. The document provides Pepsi's forecast for 2007 OFCF between $530-550 million and outlines adjustments made to certain first quarter 2007 financial results to exclude foreign currency translation impacts.
Lkq corporation announces agreement to acquire stahlgruber gmb h investor...corporationlkq
LKQ announced its plans to acquire Stahlgruber GmbH, a leading German wholesale distributor of auto parts. The key points are:
1) The acquisition price is €1.5 billion, or around 10x Stahlgruber's estimated 2017 EBITDA including expected synergies.
2) The acquisition will create LKQ's first truly pan-European wholesale footprint by linking its existing operations with Stahlgruber's presence in Germany, Austria, and other EU countries.
3) Stahlgruber is expected to generate €1.6 billion in sales and €128 million in EBITDA in 2017. The acquisition is expected to be accretive to LKQ's adjusted EPS
- Nexon reported record revenues, operating income, and net income in Q1 2017, driven by strong performance of Dungeon&Fighter in China during the Lunar New Year season.
- Revenues were $74.8 billion, up 30% year-over-year, operating income was $39.8 billion, and net income was $19.9 billion.
- Dungeon&Fighter in China performed exceptionally well with a successful Lunar New Year update and item sales in March, while the Japan business saw revenues increase both sequentially and year-over-year from solid performance of native mobile games HIT and HIDE AND FIRE.
The document provides an investor presentation by Nexon Co., Ltd for Q1 2016. Some key points:
- Revenues for Q1 2016 were 57.5 billion yen, an 11% increase year-over-year driven by strong performance of Dungeon&Fighter in China. However, operating income was lower than expected at 3.7 billion yen due to a 22.6 billion yen impairment loss related to gloops.
- Dungeon&Fighter continued to perform well in China, especially around the Lunar New Year. Key titles also grew mobile revenues in Korea by 96% year-over-year.
- Nexon continued developing partnerships, acquiring Big Huge Games and taking
Nexon reported its financial results for Q3 2015, with revenues of ¥49.8 billion, up 9% year-over-year. Operating income was ¥18.4 billion, up 22% year-over-year. Key highlights included strong performance of Dungeon&Fighter in China and solid results from mobile launch of DomiNations in Asia. For Q4 2015, Nexon expects revenues to be down 7-0% year-over-year and operating income of ¥9.7-¥11.8 billion, driven by increases in variable costs and marketing expenses compared to last year.
- Record Q2 revenues for Nexon of ¥52.1 billion, a 13% increase year-over-year. On a constant currency basis, revenues grew 20% year-over-year with growth in both PC and mobile businesses.
- Major franchises like Dungeon&Fighter, MapleStory, and FIFA Online continued strong performance and drove overall growth. Korea experienced particularly strong double-digit growth across both PC and mobile for the sixth consecutive quarter.
- Nexon fully acquired Embark Studios to strengthen its Western development strategy and integrate Embark's development capabilities with Nexon's expertise in live operations.
The document provides an investor presentation for Nexon Co., Ltd's Q4 2018 results. It highlights record-high annual revenues, operating income, and net income. Key games like Dungeon&Fighter and MapleStory saw continued growth in 2018. It provides details on Q4 2018 financial results, including revenues of $460 million, down 13% year-over-year but within guidance range. Operating income was $39 million, below outlook due to an impairment loss. The presentation also outlines the company's pipeline of new games and focus on established IP.
This document provides an investor presentation by Nexon Co., Ltd for Q2 2015. It summarizes the company's strong financial performance in the first half of 2015, with revenue up 12% and net income up 56% compared to the first half of 2014. It highlights the company's execution across live games in Korea and China as well as new games launches. The presentation provides details on Q2 2015 financial results, with revenue of $42.7 billion, up 16% year-over-year. It reviews performance by region and platform. The outlook expects Q3 2015 revenue to increase 2-9% year-over-year.
- Nexon reported financial results for Q1 2020 that exceeded expectations, with revenues of ¥82.8 billion and operating income of ¥41.5 billion. Performance was driven by strong franchises in Korea, while China revenues were in line with outlook.
- Korea saw record-breaking performance across its portfolio on the strength of titles like MapleStory and FIFA Online 4. China's Dungeon&Fighter performed within expectations despite temporary closures of PC cafes.
- For Q2 2020, Nexon expects year-over-year revenue growth of 10-19% in constant currency terms, assuming foreign exchange rates of 8.83 JPY/KRW and 15.24 JPY/CN
- Nexon reported record Q3 revenue and operating income despite delays to the launch of Mobile Dungeon&Fighter in China. Revenue grew 52% year-over-year to ¥79.4 billion, driven by strong performances from The Kingdom of the Winds: Yeon, MapleStory, KartRider Rush+, and V4.
- Korea revenues grew 114% year-over-year to ¥50.5 billion due to new releases and growth in existing titles. China revenues declined 11% due to the postponed mobile launch, though PC Dungeon&Fighter performed within expectations.
- Nexon expects to work with Tencent to secure a China launch for Mobile Dungeon&F
- Nexon presented its Q2 2017 investor presentation, reporting strong revenue, operating income, and net income growth year-over-year that exceeded expectations. This was driven by the successful 9th anniversary update of Dungeon&Fighter in China.
- Looking ahead, Nexon outlined its pipeline for the second half of 2017 including recent launches of LawBreakers and upcoming launches of Titanfall: Assault, Battlejack, and Dark Avenger 3.
- Financially, Nexon reported Q2 2017 revenues of $47.1 billion yen, operating income of $16.3 billion yen, and net income of $19.4 billion yen, all exceeding guidance. The presentation provided details
- Nexon reported financial results for Q2 2016, with revenue of $38.1 billion, down 11% year-over-year. However, on a constant currency basis revenue was up 4%.
- Operating income was $13.4 billion, an increase of 18% year-over-year and above the high-end of guidance. Net income was $7.6 billion, below guidance due to foreign exchange losses.
- Key regions included China where revenue increased 16% on a constant currency basis, and Korea where revenue increased 10% on a constant currency basis, despite foreign exchange headwinds.
This document provides an investor presentation for Nexon for Q1 2021. It includes highlights from the CEO and CFO, results from Q1 2021, and outlook for Q2 2021. Some key points:
- Q1 2021 revenues increased 7% year-over-year driven by strong performance of virtual worlds titles. However, challenges are expected as comparisons get tougher.
- Revenue was in line with expectations, with outperformance in some regions offset by below guidance growth in Korea.
- Net income exceeded outlook due to unrealized foreign exchange gains on cash deposits.
- Outlook for Q2 2021 anticipates year-over-year declines compared to strong prior year results, with revenues forecasted to
This document provides an investor presentation for Nexon Co., Ltd for Q1 2015. It summarizes the company's financial results for Q1 2015 with revenues of 52 billion yen, up 9% year-over-year. It also outlines the company's outlook for Q2 2015 with expected revenues to increase 9-17% year-over-year and discusses regional highlights and upcoming game launches.
This document provides an investor presentation for Nexon Co., Ltd for Q4 2020:
- Revenues and EBITDA reached all-time highs in 2020, driven by sustained growth of virtual worlds on PC and expansion onto mobile.
- Major franchises like MapleStory and Dungeon&Fighter collectively doubled revenues over the last six years.
- Q4 2020 revenues exceeded outlook with record highs in revenues and operating income, led by growth of multiple major franchises across regions. However, net loss was larger than expected due to foreign exchange losses.
This document provides an investor presentation from Nexon for Q2 2020. It includes highlights from the CEO and CFO on the company's financial results. Some key points:
- Record Q2 revenue driven by strength across their portfolio in Korea, including MapleStory, Dungeon&Fighter, and the launch of KartRider Rush+ on mobile.
- MapleStory saw 151% growth in Korea and over 170% growth in other regions year-over-year. KartRider Rush+ exceeded expectations with a strong start.
- Revenue was ¥64.5 billion, up 20% year-over-year, with operating income of ¥26.7 billion, up 106%. However,
Nexon reported its financial results for Q3 2019, with revenues meeting expectations. Major franchises in Korea performed strongly, led by record revenue from MapleStory on PC and mobile. However, China revenues were below outlook due to lower-than-expected performance of Dungeon&Fighter. The presentation discusses quarterly highlights and financial results for regions and key games, and addresses near-term challenges in China while remaining confident in franchises' long-term health.
- Revenues for Q4 2013 were above guidance at ¥34.5 billion, up 12% year-over-year. However, operating income was only ¥0.3 billion due to impairment losses.
- Korea performed strongly with FIFA Online 3 and other titles driving 24% constant currency revenue growth. China was in line with expectations while other regions underperformed.
- For Q1 2014, revenues are expected to decline 5% year-over-year due to increased costs like royalties and personnel. Operating margins will also decrease though key titles and updates are planned.
This document provides an investor presentation by Nexon for Q4 2014 financial results. It includes the following key points:
- Revenue for Q4 2014 was 172.9 billion yen, up 25% year-over-year. Operating loss was 0.7 billion yen and net loss was 4.5 billion yen.
- China revenue grew 36% year-over-year due to strong performance of Dungeon&Fighter. Korea revenue grew 44% due to new mobile and PC online games.
- An 11 billion yen impairment loss was recorded for goodwill related to the gloops business unit in Japan.
- The pipeline includes new games like DomiNations, Maple
- The company reported solid Q2 results, meeting expectations for revenue and operating income. Revenue grew 12% year-over-year to ¥22.88 billion, or 20% on a constant currency basis.
- Operating income increased 24% to ¥10.68 billion, with an operating margin of 47%.
- Key games like Dungeon&Fighter set new records for user engagement, while newer games like Mabinogi Heroes and Cyphers showed promising growth.
- Nexon's Q4 and full-year 2019 financial results exceeded expectations, driven by strong performances from MapleStory and FIFA Online 4 in Korea.
- Major franchises like MapleStory, MapleStory M, and FIFA Online 4 achieved record revenues in 2019.
- The mobile version of Dungeon&Fighter is preparing for launch in the first half of 2020 after a successful second closed beta test and over 16 million pre-registrations.
- Nexon highlighted three new product releases for 2020: the mobile version of Dungeon&Fighter, KartRider: Drift as a cross-platform racing game, and the first game from their new Embark Studios acquisition.
Nexon reported strong financial results for Q3 2013, exceeding guidance. Revenues increased 64% year-over-year to $39.9 billion, driven by growth in China, Korea, and Japan. The company continued stable performance in major titles like Dungeon&Fighter and invested in expanding its presence in Western markets through studio acquisitions and publishing agreements. For Q4 2013, Nexon expects continued revenue growth and stable performance across regions, demonstrating the company's leadership in online games.
Event Report - SAP Sapphire 2024 Orlando - lots of innovation and old challengesHolger Mueller
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Recruiting in the Digital Age: A Social Media MasterclassLuanWise
In this masterclass, presented at the Global HR Summit on 5th June 2024, Luan Wise explored the essential features of social media platforms that support talent acquisition, including LinkedIn, Facebook, Instagram, X (formerly Twitter) and TikTok.
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Adani SEBI investigation revealed that the latter had sought information from five foreign jurisdictions concerning the holdings of the firm’s foreign portfolio investors (FPIs) in relation to the alleged violations of the MPS Regulations. Nevertheless, the economic interest of the twelve FPIs based in tax haven jurisdictions still needs to be determined. The Adani Group firms classed these FPIs as public shareholders. According to Hindenburg, FPIs were used to get around regulatory standards.
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An introduction to the cryptocurrency investment platform Binance Savings.Any kyc Account
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Building Your Employer Brand with Social MediaLuanWise
Presented at The Global HR Summit, 6th June 2024
In this keynote, Luan Wise will provide invaluable insights to elevate your employer brand on social media platforms including LinkedIn, Facebook, Instagram, X (formerly Twitter) and TikTok. You'll learn how compelling content can authentically showcase your company culture, values, and employee experiences to support your talent acquisition and retention objectives. Additionally, you'll understand the power of employee advocacy to amplify reach and engagement – helping to position your organization as an employer of choice in today's competitive talent landscape.
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As a business owner, I understand the importance of having a strong online presence and leveraging various digital platforms to reach and engage with your target audience. One often overlooked yet highly valuable asset in this regard is the humble Yahoo account. While many may perceive Yahoo as a relic of the past, the truth is that these accounts still hold immense potential for businesses of all sizes.
Company Valuation webinar series - Tuesday, 4 June 2024FelixPerez547899
This session provided an update as to the latest valuation data in the UK and then delved into a discussion on the upcoming election and the impacts on valuation. We finished, as always with a Q&A