- Nexon reported financial results for Q2 2016, with revenue of $38.1 billion, down 11% year-over-year. However, on a constant currency basis revenue was up 4%.
- Operating income was $13.4 billion, an increase of 18% year-over-year and above the high-end of guidance. Net income was $7.6 billion, below guidance due to foreign exchange losses.
- Key regions included China where revenue increased 16% on a constant currency basis, and Korea where revenue increased 10% on a constant currency basis, despite foreign exchange headwinds.
- Nexon reported its Q3 2016 financial results, with revenues exceeding outlook driven by strong performances from MapleStory and Dungeon&Fighter in Korea and China.
- In Korea, MapleStory and Dungeon&Fighter saw stronger-than-expected results. In China, a National Day Dungeon&Fighter update introduced on September 27th led to strong early momentum.
- New titles launched late in Q3 in Japan, like Tree of Savior and HIDE AND FIRE, showed good early signs but limited consolidated impact. More games are planned for 2016 and beyond globally.
This document is Nexon's Q4 2016 investor presentation which highlights the following key points:
1. Nexon reported revenues of ¥43.3 billion for Q4 2016, down 6% year-over-year on an as-reported basis but up 7% on a constant currency basis, driven by strong performance of Dungeon&Fighter in China and FIFA Online 3 in Korea.
2. Operating income was ¥7.3 billion for Q4 2016, below outlook primarily due to an impairment loss of ¥3.7 billion, while net income was ¥11.2 billion, exceeding outlook due to FX gains.
3. For FY 2016, revenues were ¥
- Nexon reported record revenues, operating income, and net income in Q1 2017, driven by strong performance of Dungeon&Fighter in China during the Lunar New Year season.
- Revenues were $74.8 billion, up 30% year-over-year, operating income was $39.8 billion, and net income was $19.9 billion.
- Dungeon&Fighter in China performed exceptionally well with a successful Lunar New Year update and item sales in March, while the Japan business saw revenues increase both sequentially and year-over-year from solid performance of native mobile games HIT and HIDE AND FIRE.
Nexon reported its financial results for Q3 2019, with revenues meeting expectations. Major franchises in Korea performed strongly, led by record revenue from MapleStory on PC and mobile. However, China revenues were below outlook due to lower-than-expected performance of Dungeon&Fighter. The presentation discusses quarterly highlights and financial results for regions and key games, and addresses near-term challenges in China while remaining confident in franchises' long-term health.
Rossi Residencial S/A presented financial and operational information for 3Q06 and 9M06. Key highlights include:
- Significant growth in launches, contracted sales, and land bank compared to prior periods.
- Net revenues increased 20.95% in 3Q06 and 9.07% in 9M06. Gross income and margins remained stable.
- EBITDA and net income increased substantially in 3Q06 and 9M06 due to growth in operations.
- Backlog increased over 39.7% from the prior year and margins remained high, positioning the company for continued strong performance.
Legal & General provides life insurance, pensions, investments, and general insurance. This document contains data on its With Profits Sub Fund and details of the bonus declaration on February 18, 2010. It reviews the fund's investment performance in 2009, including strong returns for UK and overseas shares, improving commercial property prices, and better performance of corporate bonds over government bonds. The proportions invested in each asset class varied for different product groups within the fund.
UBS Global Emerging Markets One-on-One ConferenceDirecionalRI
This document summarizes Direcional's presentation at the UBS Global Emerging Markets Conference on November 30th, 2011. The summary includes:
1) Direcional has a unique business model focused on large scale, industrialized projects in the low-income housing segment in Brazil, where it has over 30 years of experience.
2) Key operational highlights for 9M11 include a 56% increase in launched PSV and a 37% increase in contracted PSV from the previous year. Land bank potential PSV also increased 12%.
3) Financial highlights for 9M11 show a 50% increase in net revenue and a 30% increase in EBITDA from the previous year, demonstrating the
Canada Life is a leading provider of life, pensions and investments in Ireland with over 100 years of experience. It receives high financial ratings and partners with top investment managers to offer a broad range of investment choices to Irish investors. The Canada Life/Setanta Dividend Fund follows a value investing strategy focused on companies that pay above average dividends. Research shows dividends provide a major contribution to long-term stock returns, with high dividend paying stocks outperforming lower dividend stocks. The fund takes a diversified, value-based approach to investing in high quality dividend paying companies.
- Nexon reported its Q3 2016 financial results, with revenues exceeding outlook driven by strong performances from MapleStory and Dungeon&Fighter in Korea and China.
- In Korea, MapleStory and Dungeon&Fighter saw stronger-than-expected results. In China, a National Day Dungeon&Fighter update introduced on September 27th led to strong early momentum.
- New titles launched late in Q3 in Japan, like Tree of Savior and HIDE AND FIRE, showed good early signs but limited consolidated impact. More games are planned for 2016 and beyond globally.
This document is Nexon's Q4 2016 investor presentation which highlights the following key points:
1. Nexon reported revenues of ¥43.3 billion for Q4 2016, down 6% year-over-year on an as-reported basis but up 7% on a constant currency basis, driven by strong performance of Dungeon&Fighter in China and FIFA Online 3 in Korea.
2. Operating income was ¥7.3 billion for Q4 2016, below outlook primarily due to an impairment loss of ¥3.7 billion, while net income was ¥11.2 billion, exceeding outlook due to FX gains.
3. For FY 2016, revenues were ¥
- Nexon reported record revenues, operating income, and net income in Q1 2017, driven by strong performance of Dungeon&Fighter in China during the Lunar New Year season.
- Revenues were $74.8 billion, up 30% year-over-year, operating income was $39.8 billion, and net income was $19.9 billion.
- Dungeon&Fighter in China performed exceptionally well with a successful Lunar New Year update and item sales in March, while the Japan business saw revenues increase both sequentially and year-over-year from solid performance of native mobile games HIT and HIDE AND FIRE.
Nexon reported its financial results for Q3 2019, with revenues meeting expectations. Major franchises in Korea performed strongly, led by record revenue from MapleStory on PC and mobile. However, China revenues were below outlook due to lower-than-expected performance of Dungeon&Fighter. The presentation discusses quarterly highlights and financial results for regions and key games, and addresses near-term challenges in China while remaining confident in franchises' long-term health.
Rossi Residencial S/A presented financial and operational information for 3Q06 and 9M06. Key highlights include:
- Significant growth in launches, contracted sales, and land bank compared to prior periods.
- Net revenues increased 20.95% in 3Q06 and 9.07% in 9M06. Gross income and margins remained stable.
- EBITDA and net income increased substantially in 3Q06 and 9M06 due to growth in operations.
- Backlog increased over 39.7% from the prior year and margins remained high, positioning the company for continued strong performance.
Legal & General provides life insurance, pensions, investments, and general insurance. This document contains data on its With Profits Sub Fund and details of the bonus declaration on February 18, 2010. It reviews the fund's investment performance in 2009, including strong returns for UK and overseas shares, improving commercial property prices, and better performance of corporate bonds over government bonds. The proportions invested in each asset class varied for different product groups within the fund.
UBS Global Emerging Markets One-on-One ConferenceDirecionalRI
This document summarizes Direcional's presentation at the UBS Global Emerging Markets Conference on November 30th, 2011. The summary includes:
1) Direcional has a unique business model focused on large scale, industrialized projects in the low-income housing segment in Brazil, where it has over 30 years of experience.
2) Key operational highlights for 9M11 include a 56% increase in launched PSV and a 37% increase in contracted PSV from the previous year. Land bank potential PSV also increased 12%.
3) Financial highlights for 9M11 show a 50% increase in net revenue and a 30% increase in EBITDA from the previous year, demonstrating the
Canada Life is a leading provider of life, pensions and investments in Ireland with over 100 years of experience. It receives high financial ratings and partners with top investment managers to offer a broad range of investment choices to Irish investors. The Canada Life/Setanta Dividend Fund follows a value investing strategy focused on companies that pay above average dividends. Research shows dividends provide a major contribution to long-term stock returns, with high dividend paying stocks outperforming lower dividend stocks. The fund takes a diversified, value-based approach to investing in high quality dividend paying companies.
ING Vysya Bank: Sharp deterioration in asset quality impacts NIM in Q1FY15IndiaNotes.com
ING Vysya Bank’s PAT declined 18% YoY to ~INR1.4b (22% below est.). Sharp deterioration in asset quality not only impacted NIMs (negative impact of 15bp) but also led to higher provisioning of INR1b (61% above estimate). Estimated downgraded, maintain buy.
DLF has reported 1QFY15 EBITDA at INR7.4b (v/s est of INR5.7b) on the back of sharp uptick in margin to 43% (v/s 35% in FY14). Revenue stood at INR17.3b (-25% YoY) v/s est of INR19.6b.
The document provides an overview of recent positive economic developments in Sri Lanka based on reports from rating agencies, domestic economic indicators, and international financial institutions. It notes that S&P, Fitch, and Moody's upgraded Sri Lanka's sovereign credit ratings and outlook in September 2010 due to strong GDP growth, fiscal discipline under an IMF program, and improved external liquidity. Sri Lanka's GDP grew 8.5% in Q2 2010, with robust growth across agriculture, industry, and services. The IMF also released another tranche of funds under Sri Lanka's Stand-By Arrangement.
The document provides an overview of First Bank of Nigeria's results for the nine months ended September 2010. It highlights a number of positive results including year-to-date deposit and lending growth, improving profitability with a return on equity of 14.1%, and a strong and liquid balance sheet. The bank is focusing on growth strategies like international expansion and diversification into investment banking and insurance. It is also working to improve service excellence through initiatives such as centralizing branch processes and optimizing channels to better serve customers. Overall the results show satisfactory performance in challenging economic conditions.
The document provides an overview of trends in the mutual funds industry in the first half of 2009. Some of the key points covered include:
- Bond funds saw record inflows of over $133 billion in the first half of 2009 and inflows could exceed $300 billion for the full year. Taxable bond funds and municipal bond funds saw most of their inflows go to shorter-term funds.
- Equity funds saw modest net redemptions in the first half, but flows recovered in the second quarter with a split of about 60/40 between domestic and international equity funds.
- Actively managed funds outperformed index funds in the first half of 2009, benefiting from their higher-tracking error
The Progressive Corporation reported financial results for the first quarter of 2006, with the following key highlights:
- Net premiums written increased 2% compared to the first quarter of 2005.
- Net income was $436.6 million, up 6% from the prior year.
- The combined ratio was 85.9%, relatively unchanged from the prior year.
- Policies in force grew 2% for Drive Insurance and 8% for Progressive Direct.
The document provides an investor presentation by Nexon Co., Ltd for Q1 2016. Some key points:
- Revenues for Q1 2016 were 57.5 billion yen, an 11% increase year-over-year driven by strong performance of Dungeon&Fighter in China. However, operating income was lower than expected at 3.7 billion yen due to a 22.6 billion yen impairment loss related to gloops.
- Dungeon&Fighter continued to perform well in China, especially around the Lunar New Year. Key titles also grew mobile revenues in Korea by 96% year-over-year.
- Nexon continued developing partnerships, acquiring Big Huge Games and taking
This document provides an investor presentation by Nexon for Q4 2015 financial results. Some key points:
- Revenue was $45.8 billion, up 7% year-over-year. Growth was driven by Dungeon&Fighter in China and the successful launch of HIT in Korea.
- Operating income was $10.3 billion, within guidance range. Net income was $4.4 billion, below outlook due to FX losses.
- For Q1 2016, Nexon expects revenues to be down 6% to up 1% year-over-year on an as-reported basis, and up 2% to 10% on a constant currency basis. Foreign exchange rates could significantly impact financial results.
This document is an investor presentation from Nexon for Q4 2017. Some key points:
- Nexon reported record annual results and highest ever Q4 revenues and operating income, driven by strong performance of titles like Dungeon&Fighter.
- Dungeon&Fighter saw double-digit annual growth worldwide in 2017 and continued strong performance throughout Q4.
- Results demonstrate the strength of Nexon's live game operations and strategy.
- Nexon reported record quarterly results for Q1 2018 with revenues of $90.5 billion, up 21% year-over-year. Net income more than doubled to $46.6 billion.
- Key franchises like Dungeon&Fighter, MapleStory, and DomiNations continue to show longevity and growth. Dungeon&Fighter in China achieved double digit revenue growth for the 9th consecutive quarter.
- The company expects to launch several new titles globally in 2018 across PC, mobile, and console platforms.
- For Q2 2018, Nexon provides an outlook of 4% revenue decline to 4% growth compared to Q1 2017.
- Nexon presented its Q2 2017 investor presentation, reporting strong revenue, operating income, and net income growth year-over-year that exceeded expectations. This was driven by the successful 9th anniversary update of Dungeon&Fighter in China.
- Looking ahead, Nexon outlined its pipeline for the second half of 2017 including recent launches of LawBreakers and upcoming launches of Titanfall: Assault, Battlejack, and Dark Avenger 3.
- Financially, Nexon reported Q2 2017 revenues of $47.1 billion yen, operating income of $16.3 billion yen, and net income of $19.4 billion yen, all exceeding guidance. The presentation provided details
The document is an investor presentation by Nexon for Q3 2017. Some key points:
- Nexon reported its highest Q3 revenues, operating income, and net income ever, driven by strong performance of new PC and mobile games.
- Upcoming new games slated for release include OVERHIT, Durango: Wild Lands, and MapleStory2.
- Nexon will acquire Pixelberry Studios, the #1 developer of interactive fiction mobile games, to expand into the women's gaming market.
- By region, China revenues grew 60% year-over-year due to Dungeon&Fighter's National Day update, and Korea grew 29% on strong FIFA Online 3 performance.
The document provides an investor presentation for Nexon Co., Ltd's Q4 2018 results. It highlights record-high annual revenues, operating income, and net income. Key games like Dungeon&Fighter and MapleStory saw continued growth in 2018. It provides details on Q4 2018 financial results, including revenues of $460 million, down 13% year-over-year but within guidance range. Operating income was $39 million, below outlook due to an impairment loss. The presentation also outlines the company's pipeline of new games and focus on established IP.
This document provides an investor presentation for Nexon Co., Ltd for Q2 2018. Some key points:
- MapleStory and Dungeon&Fighter continued strong growth, demonstrating the longevity of Nexon's IPs. Korea MapleStory grew 61% year-over-year.
- Transition of EA SPORTS FIFA ONLINE 4 is going well.
- Continued cash flows enable investment in new titles scheduled for worldwide launch.
- Q2 revenues increased 2% year-over-year to $47.8 billion driven by growth of MapleStory in Korea offset by declines in mobile revenues. Operating income exceeded outlook.
This document provides an investor presentation by Nexon Co., Ltd for Q2 2015. It summarizes the company's strong financial performance in the first half of 2015, with revenue up 12% and net income up 56% compared to the first half of 2014. It highlights the company's execution across live games in Korea and China as well as new games launches. The presentation provides details on Q2 2015 financial results, with revenue of $42.7 billion, up 16% year-over-year. It reviews performance by region and platform. The outlook expects Q3 2015 revenue to increase 2-9% year-over-year.
- Nexon reported record revenues, operating income, and net income for Q3 2018, driven by strong performances of major franchises like Dungeon&Fighter in China and MapleStory in Korea.
- Nexon made a strategic investment in Embark Studios to partner on developing immersive online virtual worlds, and nominated Patrick Soderlund of Embark to Nexon's board of directors.
- For Q4 2018, Nexon expects revenues to be down 13-5% YoY as reported and down 10-2% YoY on a constant currency basis.
Nexon reported its financial results for Q3 2015, with revenues of ¥49.8 billion, up 9% year-over-year. Operating income was ¥18.4 billion, up 22% year-over-year. Key highlights included strong performance of Dungeon&Fighter in China and solid results from mobile launch of DomiNations in Asia. For Q4 2015, Nexon expects revenues to be down 7-0% year-over-year and operating income of ¥9.7-¥11.8 billion, driven by increases in variable costs and marketing expenses compared to last year.
This document provides an overview of Nexon's Q1 2014 financial results and Q2 2014 outlook. Some key points:
- Q1 2014 revenues and operating income exceeded expectations, driven by strong performance in China and Korea.
- Going forward, Nexon will focus on quality over quantity of games, improve game balance, and focus on mobile through differentiated games.
- For Q2 2014, Nexon expects revenues to be down 9-3% YoY due to expected declines in China and pressure on margins, but growth in Korea.
This document provides an investor presentation for Nexon Co., Ltd for Q1 2015. It summarizes the company's financial results for Q1 2015 with revenues of 52 billion yen, up 9% year-over-year. It also outlines the company's outlook for Q2 2015 with expected revenues to increase 9-17% year-over-year and discusses regional highlights and upcoming game launches.
- Revenues for Q4 2013 were above guidance at ¥34.5 billion, up 12% year-over-year. However, operating income was only ¥0.3 billion due to impairment losses.
- Korea performed strongly with FIFA Online 3 and other titles driving 24% constant currency revenue growth. China was in line with expectations while other regions underperformed.
- For Q1 2014, revenues are expected to decline 5% year-over-year due to increased costs like royalties and personnel. Operating margins will also decrease though key titles and updates are planned.
- Nexon reported record Q3 revenue and operating income despite delays to the launch of Mobile Dungeon&Fighter in China. Revenue grew 52% year-over-year to ¥79.4 billion, driven by strong performances from The Kingdom of the Winds: Yeon, MapleStory, KartRider Rush+, and V4.
- Korea revenues grew 114% year-over-year to ¥50.5 billion due to new releases and growth in existing titles. China revenues declined 11% due to the postponed mobile launch, though PC Dungeon&Fighter performed within expectations.
- Nexon expects to work with Tencent to secure a China launch for Mobile Dungeon&F
- Record Q2 revenues for Nexon of ¥52.1 billion, a 13% increase year-over-year. On a constant currency basis, revenues grew 20% year-over-year with growth in both PC and mobile businesses.
- Major franchises like Dungeon&Fighter, MapleStory, and FIFA Online continued strong performance and drove overall growth. Korea experienced particularly strong double-digit growth across both PC and mobile for the sixth consecutive quarter.
- Nexon fully acquired Embark Studios to strengthen its Western development strategy and integrate Embark's development capabilities with Nexon's expertise in live operations.
ING Vysya Bank: Sharp deterioration in asset quality impacts NIM in Q1FY15IndiaNotes.com
ING Vysya Bank’s PAT declined 18% YoY to ~INR1.4b (22% below est.). Sharp deterioration in asset quality not only impacted NIMs (negative impact of 15bp) but also led to higher provisioning of INR1b (61% above estimate). Estimated downgraded, maintain buy.
DLF has reported 1QFY15 EBITDA at INR7.4b (v/s est of INR5.7b) on the back of sharp uptick in margin to 43% (v/s 35% in FY14). Revenue stood at INR17.3b (-25% YoY) v/s est of INR19.6b.
The document provides an overview of recent positive economic developments in Sri Lanka based on reports from rating agencies, domestic economic indicators, and international financial institutions. It notes that S&P, Fitch, and Moody's upgraded Sri Lanka's sovereign credit ratings and outlook in September 2010 due to strong GDP growth, fiscal discipline under an IMF program, and improved external liquidity. Sri Lanka's GDP grew 8.5% in Q2 2010, with robust growth across agriculture, industry, and services. The IMF also released another tranche of funds under Sri Lanka's Stand-By Arrangement.
The document provides an overview of First Bank of Nigeria's results for the nine months ended September 2010. It highlights a number of positive results including year-to-date deposit and lending growth, improving profitability with a return on equity of 14.1%, and a strong and liquid balance sheet. The bank is focusing on growth strategies like international expansion and diversification into investment banking and insurance. It is also working to improve service excellence through initiatives such as centralizing branch processes and optimizing channels to better serve customers. Overall the results show satisfactory performance in challenging economic conditions.
The document provides an overview of trends in the mutual funds industry in the first half of 2009. Some of the key points covered include:
- Bond funds saw record inflows of over $133 billion in the first half of 2009 and inflows could exceed $300 billion for the full year. Taxable bond funds and municipal bond funds saw most of their inflows go to shorter-term funds.
- Equity funds saw modest net redemptions in the first half, but flows recovered in the second quarter with a split of about 60/40 between domestic and international equity funds.
- Actively managed funds outperformed index funds in the first half of 2009, benefiting from their higher-tracking error
The Progressive Corporation reported financial results for the first quarter of 2006, with the following key highlights:
- Net premiums written increased 2% compared to the first quarter of 2005.
- Net income was $436.6 million, up 6% from the prior year.
- The combined ratio was 85.9%, relatively unchanged from the prior year.
- Policies in force grew 2% for Drive Insurance and 8% for Progressive Direct.
The document provides an investor presentation by Nexon Co., Ltd for Q1 2016. Some key points:
- Revenues for Q1 2016 were 57.5 billion yen, an 11% increase year-over-year driven by strong performance of Dungeon&Fighter in China. However, operating income was lower than expected at 3.7 billion yen due to a 22.6 billion yen impairment loss related to gloops.
- Dungeon&Fighter continued to perform well in China, especially around the Lunar New Year. Key titles also grew mobile revenues in Korea by 96% year-over-year.
- Nexon continued developing partnerships, acquiring Big Huge Games and taking
This document provides an investor presentation by Nexon for Q4 2015 financial results. Some key points:
- Revenue was $45.8 billion, up 7% year-over-year. Growth was driven by Dungeon&Fighter in China and the successful launch of HIT in Korea.
- Operating income was $10.3 billion, within guidance range. Net income was $4.4 billion, below outlook due to FX losses.
- For Q1 2016, Nexon expects revenues to be down 6% to up 1% year-over-year on an as-reported basis, and up 2% to 10% on a constant currency basis. Foreign exchange rates could significantly impact financial results.
This document is an investor presentation from Nexon for Q4 2017. Some key points:
- Nexon reported record annual results and highest ever Q4 revenues and operating income, driven by strong performance of titles like Dungeon&Fighter.
- Dungeon&Fighter saw double-digit annual growth worldwide in 2017 and continued strong performance throughout Q4.
- Results demonstrate the strength of Nexon's live game operations and strategy.
- Nexon reported record quarterly results for Q1 2018 with revenues of $90.5 billion, up 21% year-over-year. Net income more than doubled to $46.6 billion.
- Key franchises like Dungeon&Fighter, MapleStory, and DomiNations continue to show longevity and growth. Dungeon&Fighter in China achieved double digit revenue growth for the 9th consecutive quarter.
- The company expects to launch several new titles globally in 2018 across PC, mobile, and console platforms.
- For Q2 2018, Nexon provides an outlook of 4% revenue decline to 4% growth compared to Q1 2017.
- Nexon presented its Q2 2017 investor presentation, reporting strong revenue, operating income, and net income growth year-over-year that exceeded expectations. This was driven by the successful 9th anniversary update of Dungeon&Fighter in China.
- Looking ahead, Nexon outlined its pipeline for the second half of 2017 including recent launches of LawBreakers and upcoming launches of Titanfall: Assault, Battlejack, and Dark Avenger 3.
- Financially, Nexon reported Q2 2017 revenues of $47.1 billion yen, operating income of $16.3 billion yen, and net income of $19.4 billion yen, all exceeding guidance. The presentation provided details
The document is an investor presentation by Nexon for Q3 2017. Some key points:
- Nexon reported its highest Q3 revenues, operating income, and net income ever, driven by strong performance of new PC and mobile games.
- Upcoming new games slated for release include OVERHIT, Durango: Wild Lands, and MapleStory2.
- Nexon will acquire Pixelberry Studios, the #1 developer of interactive fiction mobile games, to expand into the women's gaming market.
- By region, China revenues grew 60% year-over-year due to Dungeon&Fighter's National Day update, and Korea grew 29% on strong FIFA Online 3 performance.
The document provides an investor presentation for Nexon Co., Ltd's Q4 2018 results. It highlights record-high annual revenues, operating income, and net income. Key games like Dungeon&Fighter and MapleStory saw continued growth in 2018. It provides details on Q4 2018 financial results, including revenues of $460 million, down 13% year-over-year but within guidance range. Operating income was $39 million, below outlook due to an impairment loss. The presentation also outlines the company's pipeline of new games and focus on established IP.
This document provides an investor presentation for Nexon Co., Ltd for Q2 2018. Some key points:
- MapleStory and Dungeon&Fighter continued strong growth, demonstrating the longevity of Nexon's IPs. Korea MapleStory grew 61% year-over-year.
- Transition of EA SPORTS FIFA ONLINE 4 is going well.
- Continued cash flows enable investment in new titles scheduled for worldwide launch.
- Q2 revenues increased 2% year-over-year to $47.8 billion driven by growth of MapleStory in Korea offset by declines in mobile revenues. Operating income exceeded outlook.
This document provides an investor presentation by Nexon Co., Ltd for Q2 2015. It summarizes the company's strong financial performance in the first half of 2015, with revenue up 12% and net income up 56% compared to the first half of 2014. It highlights the company's execution across live games in Korea and China as well as new games launches. The presentation provides details on Q2 2015 financial results, with revenue of $42.7 billion, up 16% year-over-year. It reviews performance by region and platform. The outlook expects Q3 2015 revenue to increase 2-9% year-over-year.
- Nexon reported record revenues, operating income, and net income for Q3 2018, driven by strong performances of major franchises like Dungeon&Fighter in China and MapleStory in Korea.
- Nexon made a strategic investment in Embark Studios to partner on developing immersive online virtual worlds, and nominated Patrick Soderlund of Embark to Nexon's board of directors.
- For Q4 2018, Nexon expects revenues to be down 13-5% YoY as reported and down 10-2% YoY on a constant currency basis.
Nexon reported its financial results for Q3 2015, with revenues of ¥49.8 billion, up 9% year-over-year. Operating income was ¥18.4 billion, up 22% year-over-year. Key highlights included strong performance of Dungeon&Fighter in China and solid results from mobile launch of DomiNations in Asia. For Q4 2015, Nexon expects revenues to be down 7-0% year-over-year and operating income of ¥9.7-¥11.8 billion, driven by increases in variable costs and marketing expenses compared to last year.
This document provides an overview of Nexon's Q1 2014 financial results and Q2 2014 outlook. Some key points:
- Q1 2014 revenues and operating income exceeded expectations, driven by strong performance in China and Korea.
- Going forward, Nexon will focus on quality over quantity of games, improve game balance, and focus on mobile through differentiated games.
- For Q2 2014, Nexon expects revenues to be down 9-3% YoY due to expected declines in China and pressure on margins, but growth in Korea.
This document provides an investor presentation for Nexon Co., Ltd for Q1 2015. It summarizes the company's financial results for Q1 2015 with revenues of 52 billion yen, up 9% year-over-year. It also outlines the company's outlook for Q2 2015 with expected revenues to increase 9-17% year-over-year and discusses regional highlights and upcoming game launches.
- Revenues for Q4 2013 were above guidance at ¥34.5 billion, up 12% year-over-year. However, operating income was only ¥0.3 billion due to impairment losses.
- Korea performed strongly with FIFA Online 3 and other titles driving 24% constant currency revenue growth. China was in line with expectations while other regions underperformed.
- For Q1 2014, revenues are expected to decline 5% year-over-year due to increased costs like royalties and personnel. Operating margins will also decrease though key titles and updates are planned.
- Nexon reported record Q3 revenue and operating income despite delays to the launch of Mobile Dungeon&Fighter in China. Revenue grew 52% year-over-year to ¥79.4 billion, driven by strong performances from The Kingdom of the Winds: Yeon, MapleStory, KartRider Rush+, and V4.
- Korea revenues grew 114% year-over-year to ¥50.5 billion due to new releases and growth in existing titles. China revenues declined 11% due to the postponed mobile launch, though PC Dungeon&Fighter performed within expectations.
- Nexon expects to work with Tencent to secure a China launch for Mobile Dungeon&F
- Record Q2 revenues for Nexon of ¥52.1 billion, a 13% increase year-over-year. On a constant currency basis, revenues grew 20% year-over-year with growth in both PC and mobile businesses.
- Major franchises like Dungeon&Fighter, MapleStory, and FIFA Online continued strong performance and drove overall growth. Korea experienced particularly strong double-digit growth across both PC and mobile for the sixth consecutive quarter.
- Nexon fully acquired Embark Studios to strengthen its Western development strategy and integrate Embark's development capabilities with Nexon's expertise in live operations.
This document provides an investor presentation by Nexon for Q4 2014 financial results. It includes the following key points:
- Revenue for Q4 2014 was 172.9 billion yen, up 25% year-over-year. Operating loss was 0.7 billion yen and net loss was 4.5 billion yen.
- China revenue grew 36% year-over-year due to strong performance of Dungeon&Fighter. Korea revenue grew 44% due to new mobile and PC online games.
- An 11 billion yen impairment loss was recorded for goodwill related to the gloops business unit in Japan.
- The pipeline includes new games like DomiNations, Maple
- Nexon reported financial results for Q1 2020 that exceeded expectations, with revenues of ¥82.8 billion and operating income of ¥41.5 billion. Performance was driven by strong franchises in Korea, while China revenues were in line with outlook.
- Korea saw record-breaking performance across its portfolio on the strength of titles like MapleStory and FIFA Online 4. China's Dungeon&Fighter performed within expectations despite temporary closures of PC cafes.
- For Q2 2020, Nexon expects year-over-year revenue growth of 10-19% in constant currency terms, assuming foreign exchange rates of 8.83 JPY/KRW and 15.24 JPY/CN
This document provides an investor presentation for Nexon for Q1 2021. It includes highlights from the CEO and CFO, results from Q1 2021, and outlook for Q2 2021. Some key points:
- Q1 2021 revenues increased 7% year-over-year driven by strong performance of virtual worlds titles. However, challenges are expected as comparisons get tougher.
- Revenue was in line with expectations, with outperformance in some regions offset by below guidance growth in Korea.
- Net income exceeded outlook due to unrealized foreign exchange gains on cash deposits.
- Outlook for Q2 2021 anticipates year-over-year declines compared to strong prior year results, with revenues forecasted to
Nexon reported strong financial results for Q3 2013, exceeding guidance. Revenues increased 64% year-over-year to $39.9 billion, driven by growth in China, Korea, and Japan. The company continued stable performance in major titles like Dungeon&Fighter and invested in expanding its presence in Western markets through studio acquisitions and publishing agreements. For Q4 2013, Nexon expects continued revenue growth and stable performance across regions, demonstrating the company's leadership in online games.
This document provides an investor presentation for Nexon Co., Ltd for Q4 2020:
- Revenues and EBITDA reached all-time highs in 2020, driven by sustained growth of virtual worlds on PC and expansion onto mobile.
- Major franchises like MapleStory and Dungeon&Fighter collectively doubled revenues over the last six years.
- Q4 2020 revenues exceeded outlook with record highs in revenues and operating income, led by growth of multiple major franchises across regions. However, net loss was larger than expected due to foreign exchange losses.
This document provides an investor presentation from Nexon for Q2 2020. It includes highlights from the CEO and CFO on the company's financial results. Some key points:
- Record Q2 revenue driven by strength across their portfolio in Korea, including MapleStory, Dungeon&Fighter, and the launch of KartRider Rush+ on mobile.
- MapleStory saw 151% growth in Korea and over 170% growth in other regions year-over-year. KartRider Rush+ exceeded expectations with a strong start.
- Revenue was ¥64.5 billion, up 20% year-over-year, with operating income of ¥26.7 billion, up 106%. However,
- Nexon's Q4 and full-year 2019 financial results exceeded expectations, driven by strong performances from MapleStory and FIFA Online 4 in Korea.
- Major franchises like MapleStory, MapleStory M, and FIFA Online 4 achieved record revenues in 2019.
- The mobile version of Dungeon&Fighter is preparing for launch in the first half of 2020 after a successful second closed beta test and over 16 million pre-registrations.
- Nexon highlighted three new product releases for 2020: the mobile version of Dungeon&Fighter, KartRider: Drift as a cross-platform racing game, and the first game from their new Embark Studios acquisition.
The document provides an investor presentation summarizing Nexon's Q1 2019 financial results. Key highlights include:
- Revenues, operating income, and net income all exceeded outlook and grew year-over-year when adjusted for currency fluctuations.
- Major franchises like Dungeon&Fighter, MapleStory, and FIFA Online continued to perform strongly.
- Growth was driven by strong performances in China and Korea, particularly from Dungeon&Fighter, MapleStory, and new mobile titles.
- Q2 2019 outlook expects continued year-over-year revenue growth, while operating income and net income are expected to decline due to impairment losses.
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