Using Second Life For Application Prototyping And TestingD. Cooper Patterson AkaCooper Macbeth
You don’t know what you don’t know.Prototyping is the tool for discovering what you don’t know.
April 2009 Flash version
Current 2d & 3d  version
ItOnlyTakes1 develops visualization tools. I will be discussing: What was done before SL? Why the move to SL? What were the initial issues regarding this move? What were the good and bad unexpected results of using SL? How was preparation for using SL optimized? What were the results of using SL? What are the future plans for using SL?Educators, programmers, and product developers in and out of Second Life.The audience will see a real-life need for utilizing SL for practical applications that are to be used inside and outside of Second Life. The audience will glean some pros and cons to consider.
Contactsutefrenburg@gmail.comcoopermacbeth@gmail.com	alexsiskamala@gmail.comhttp://dreamrealizations.orghttp://itonlytakes1.org http://twitter.com/iot1http://www.facebook.com/pages/Dream-Realizations/149516305074487

Prototyping in SL by Cooper Macbeth