Presented at the “5th International Conference on Software Development and Technologies for Enhancing Accessibility and Fighting Info-exclusion (DSAI).
ATPI Doctoral Dissertation Defense of Laura A. Pasquini
Department of Learning Technologies, College of Information
University of North Texas
June 12, 2014
This study explored blending synchronous and asynchronous learning in an online graduate course about online learning environments. The 15-week course included weekly asynchronous discussions and synchronous video meetings. Student reflection papers collected throughout the course showed that synchronous meetings provided a stronger sense of connection but required more structure from the instructor. The findings suggest that as online courses incorporate more synchronous tools, designers need to balance structure and flexibility to support diverse student experiences and identities. Universities also need more flexible approaches to online learning beyond traditional models. Overall, the study provided lessons for designing blended online courses that combine asynchronous and synchronous activities.
This document summarizes a study that analyzed user sentiment and social influence in an online travel forum. The researchers constructed a user network based on forum interactions and used sentiment analysis to determine each user's sentiment score. They then applied a social influence model called a Linear Network Autocorrelation Model (LNAM) to test whether a user's sentiment is influenced by the sentiments of their peers in the network. The LNAM results showed that user sentiments are contagious, with a statistically significant influence parameter. Therefore, the researchers concluded that a user's happiness is influenced by the happiness of their peers in the network.
Paper Presentation: Data Mining User Preference in Interactive MultimediaJeanette Howe
This study used a data mining approach to investigate user preferences in interactive multimedia learning systems without predetermined hypotheses. 80 participants used two systems that differed in interface design and were clustered based on their preferences. The largest cluster preferred a single color scheme. Computer experience significantly affected preferences - experts preferred multiple windows and dynamic buttons while novices preferred single windows and static buttons. The findings provide insights into user interface design without restricting results with predefined hypotheses.
This document discusses concept mapping and its role in interaction design. Concept mapping involves creating a visual representation of concepts and relationships using concepts, usually arranged hierarchically, and connected with linking words. It can be used for summarizing design sessions, establishing user interface vocabulary, and building a common understanding within project teams. The key elements of a concept map are a focus question, concept terms, linking lines between concepts, and labels on the links. There are different types of links such as causal and property links. Concept mapping is preferable to mind mapping for interaction design because it allows for labeling of links and a non-linear structure with multiple related concepts.
#Edu14 Seminar on the State of Social Media in Higher EdLaura Pasquini
The document discusses social media guidelines and policies from 250 higher education institutions. It uses latent semantic analysis to analyze over 24,000 social media guideline passages and identify 36 universal topics that emerged. One of the identified topics was engagement, which was characterized by high-loading terms related to engaging, sharing, conversing, and interacting online. Examples of atomic social media passages that loaded strongly on this topic of engagement encouraged behaviors like engaging others, being engaging in content, and facilitating conversations. The analysis provided a structured understanding of the key concepts addressed within social media policies across different institutions.
Investigating the Pedagogical Push and Technological Pull of Computer Assiste...Denise Whitelock
The document discusses computer-assisted formative assessment and the development of automated feedback tools. It describes stages of analysis a computer could use to analyze students' free-text responses and provide feedback, including detecting errors, revealing omissions, requesting clarification or further analysis, and checking causality. The feedback is aimed at helping students develop their understanding rather than just finding right or wrong answers. The tools are meant to support open-ended, divergent assessment in arts subjects.
Modeling Communities in Information Systems: Informal Learning Communities in...Zina Petrushyna
This document outlines Zinayida Kensche's doctoral thesis defense on modeling informal learning communities in social media. It discusses her research questions, methodology, and key technical contributions. Her work developed models and tools for conceptualizing, monitoring, and analyzing informal learning communities through social media data analysis and agent-based modeling techniques. She addressed how to understand community dynamics, needs, and evolution over time to better support lifelong learning.
ATPI Doctoral Dissertation Defense of Laura A. Pasquini
Department of Learning Technologies, College of Information
University of North Texas
June 12, 2014
This study explored blending synchronous and asynchronous learning in an online graduate course about online learning environments. The 15-week course included weekly asynchronous discussions and synchronous video meetings. Student reflection papers collected throughout the course showed that synchronous meetings provided a stronger sense of connection but required more structure from the instructor. The findings suggest that as online courses incorporate more synchronous tools, designers need to balance structure and flexibility to support diverse student experiences and identities. Universities also need more flexible approaches to online learning beyond traditional models. Overall, the study provided lessons for designing blended online courses that combine asynchronous and synchronous activities.
This document summarizes a study that analyzed user sentiment and social influence in an online travel forum. The researchers constructed a user network based on forum interactions and used sentiment analysis to determine each user's sentiment score. They then applied a social influence model called a Linear Network Autocorrelation Model (LNAM) to test whether a user's sentiment is influenced by the sentiments of their peers in the network. The LNAM results showed that user sentiments are contagious, with a statistically significant influence parameter. Therefore, the researchers concluded that a user's happiness is influenced by the happiness of their peers in the network.
Paper Presentation: Data Mining User Preference in Interactive MultimediaJeanette Howe
This study used a data mining approach to investigate user preferences in interactive multimedia learning systems without predetermined hypotheses. 80 participants used two systems that differed in interface design and were clustered based on their preferences. The largest cluster preferred a single color scheme. Computer experience significantly affected preferences - experts preferred multiple windows and dynamic buttons while novices preferred single windows and static buttons. The findings provide insights into user interface design without restricting results with predefined hypotheses.
This document discusses concept mapping and its role in interaction design. Concept mapping involves creating a visual representation of concepts and relationships using concepts, usually arranged hierarchically, and connected with linking words. It can be used for summarizing design sessions, establishing user interface vocabulary, and building a common understanding within project teams. The key elements of a concept map are a focus question, concept terms, linking lines between concepts, and labels on the links. There are different types of links such as causal and property links. Concept mapping is preferable to mind mapping for interaction design because it allows for labeling of links and a non-linear structure with multiple related concepts.
#Edu14 Seminar on the State of Social Media in Higher EdLaura Pasquini
The document discusses social media guidelines and policies from 250 higher education institutions. It uses latent semantic analysis to analyze over 24,000 social media guideline passages and identify 36 universal topics that emerged. One of the identified topics was engagement, which was characterized by high-loading terms related to engaging, sharing, conversing, and interacting online. Examples of atomic social media passages that loaded strongly on this topic of engagement encouraged behaviors like engaging others, being engaging in content, and facilitating conversations. The analysis provided a structured understanding of the key concepts addressed within social media policies across different institutions.
Investigating the Pedagogical Push and Technological Pull of Computer Assiste...Denise Whitelock
The document discusses computer-assisted formative assessment and the development of automated feedback tools. It describes stages of analysis a computer could use to analyze students' free-text responses and provide feedback, including detecting errors, revealing omissions, requesting clarification or further analysis, and checking causality. The feedback is aimed at helping students develop their understanding rather than just finding right or wrong answers. The tools are meant to support open-ended, divergent assessment in arts subjects.
Modeling Communities in Information Systems: Informal Learning Communities in...Zina Petrushyna
This document outlines Zinayida Kensche's doctoral thesis defense on modeling informal learning communities in social media. It discusses her research questions, methodology, and key technical contributions. Her work developed models and tools for conceptualizing, monitoring, and analyzing informal learning communities through social media data analysis and agent-based modeling techniques. She addressed how to understand community dynamics, needs, and evolution over time to better support lifelong learning.
E-Learning Social Network Analysis for Social Awareness by Niki LambropoulosNiki Lambropoulos PhD
E-Learning Social Network Analysis for Social Awareness by Niki Lambropoulos
Presentation delivered at the Images of Virtuality Conference
Athens, 23-24 April, 2009
http://www.imagesofvirtuality.org/
Model-based Development and Evolution of Information Systems - IntroductionJohn Krogstie
This document discusses model-based development and evolution of information systems. It describes conceptual modeling using diagrams to represent enterprise models, problems, requirements, and designs. Models are abstract representations that are less comprehensive than what they model. The document also discusses modeling as a social construction process and how organizations continuously change through internalization, externalization, and social interactions. Finally, it presents different approaches to model-based solutions like model-driven architecture, domain-specific modeling, and business process modeling.
In this talk we will analyze the effects of gamification in the social network of a large online course on ‘digital skills for teachers.’ Educational social networking websites and learning systems can gather information about contributions of participants and about the underlying social network. We will present an experimental gamification layer with three game elements (points, badges, and leaderboard) that was delivered to students. Social network analysis (SNA) and principal component analysis (PCA) can then be used to analyze the differences between groups using information about contributions to the website, and position and influence in the social network of each participant. Initial results suggest that variables and participants group differently, and that gamification may influence the structure of the social network of participants in the course. The first component (F1) can be a good descriptor of students’ work and position in the network that can be used to build predictive models of learning success. The models suggest that the probability of passing the course increases more rapidly in the experimental (gamified) groups for students that participate.
LAK13 Tutorial Social Network Analysis 4 Learning Analyticsgoehnert
Slides of the tutorial "Computational Methods and Tools for Social Network Analysis Networked Learning Communities" at the LAK 2013 in Leuven.
Tutorial Homepage:
http://snatutoriallak2013.ku.de/index.php/SNA_tutorial_at_LAK_2013
Conference Homepage:
http://lakconference2013.wordpress.com/
The Future of Online Testing with MOOCs: An Exploratory Analysis of Current P...Eamon Costello
The document summarizes a study that analyzed the quality of multiple choice questions (MCQs) used in online tests in Massive Open Online Courses (MOOCs). The study found that 14.78% of the 115 MCQs analyzed across 12 MOOCs and platforms contained defined item writing flaws. Common issues included having more than one correct answer, the longest answer being the correct one, and flaws in question structure. The study concludes that the validity and reliability of online testing in MOOCs could be improved by avoiding these flawed question structures and following best practices for writing high-quality MCQs.
Interactive recommender systems and dashboards for learningKatrien Verbert
The document summarizes Katrien Verbert's research interests which include interactive recommender systems, learning analytics dashboards, and intelligent user interfaces. Some key points:
- Her team at KU Leuven studies how to visualize learner data to help students explore connections between effort and outcomes.
- Their research also looks at designing dashboards to promote balanced participation in classroom discussions and support advisor-student dialogues.
- Interactive recommender systems that allow users to provide feedback and explore recommendations are another focus to improve recommendations and increase user trust.
- Future work may explore applying these areas to reskilling employees and using augmented/virtual reality in education.
This is a talk about activity systems analysis and its application for design research. This talk was prepared for students and faculty at Florida State University.
An insight into Educational Data Mining at Muğla Sıtkı Koçman University, Turkeystrehlst
This presentation discusses educational data mining research conducted at Muğla Sıtkı Koçman University to analyze student performance and develop models to predict success or failure. The research team analyzed data from university systems to build decision tree models relating factors like family income, English language preparation, and registration preferences to GPA. The models aimed to help identify factors influencing student outcomes and guide improvements. Issues addressed included limited data availability and usability of results for practitioners.
#lak2013, Leuven, DC slides, #learninganalyticsSoudé Fazeli
1) The document summarizes a proposed social semantic recommender system for learning that would provide recommendations to users in an online learning environment based on their social connections and activities.
2) An empirical study evaluated different recommender algorithms on several datasets to determine the most accurate algorithm, and found the extended T-index algorithm performed best.
3) Further proposed research includes a user evaluation study and pilot study to test the system with users and continue improving the recommender system and evolving the social network.
Evaluating solutions to process, view and listen mathematical formula within ...bru_splen
The document summarizes research conducted to evaluate the accessibility of mathematical formulas in digital teaching documents. MS Word with MathType was found to produce the best results for visualization and reading aloud of formulas converted to MathML. Recommendations include encouraging professors to use MS Word + MathType to create accessible formulas and providing manuals for converting LaTeX formulas or creating formulas with MathType. Further work includes sharing the test results data and exploring conversion of paper documents to digital formats.
The document discusses social learning and current research trends. Social learning involves sharing experiences through storytelling which is facilitated by technologies like social networks that remove barriers to communication. Current research looks at gamification to motivate learning, developing ontologies to represent relationships in social networks, and using social network analysis to identify influential users and recommend learning materials and connections. Potential future work includes analyzing dropout rates, integrating IoT for personalization, addressing storage overhead in mobile environments, and standardization.
An interdisciplinary approach to alternative representations for imagesbru_splen
An interdisciplinary approach is proposed to improve accessibility and retrieval of images. The proposal examines a biomedical image's lifecycle from creation to use, with different disciplines contributing at each stage. These include computer vision, library and information science, information visualization, and semantic web. By applying relevant techniques from these fields across the entire lifecycle, the goal is to better describe images, adapt them for different contexts, and enhance retrieval of visual information.
Applying and translating learning design and analytics approaches in your ins...Bart Rienties
This interactive workshop delivered by the University of Zagreb, Faculty of Organisation and Informatics (UZ) and the Open University UK (OU) will build on two large-scale implementations of learning design and learning analytics, and how you could potentially implement similar approaches in your institution. The OU has been implementing learning design for nearly 20 years as a structured design, specification, and review process for blended and online courses. The learning design is focused on "what students do" as part of their learning, rather than on "what teachers do" or on what will be taught.
Building on this work, UZ has recently developed the Balanced Design Planning (BDP) tool specifically for educators working in hybrid and blended contexts. The tool is more focused on intended learning outcomes and automated learning analytics and is currently being developed, tested, evaluated and implemented with 1000+ practitioners from dozens of institutions in 20+ countries as part of four European projects (eDesk, Teach4EDU, RAPIDE, iLED), and is publicly available for other institutions to use for free. It has been shown by studies conducted by OU and UZ that when these learning design (LD) approaches are used, they help educators to make real-time informed decisions based on learning analytics (LA) and improve the predictive modelling of student behaviour.
Attendees should bring their laptop for this workshop session.
Bart Rienties, Professor in Learning Analytics, Institute of Education Technology, The Open University
2013 ectelmeets-ecscw-v3isajahnke CSCL@Work Isa Jahnke
Employees use social media at work to solve problems collaboratively in hidden ways. This document discusses computer-supported collaborative learning (CSCL) at the workplace and proposes research questions to better understand the topic. It reviews cases of CSCL at work and suggests design criteria are needed to support collaborative learning across organizational boundaries using technology. The discussion aims to develop a shared understanding of CSCL at work across disciplines.
This presentation describes the research journey using as a stepping stone the historical/contextual teaching and learning practices in Art and Design – an inescapable reality. This provides for some of the reasons that sustain the resistance against implementing elearning in the sector. The presentation argues for the recognition of disciplinary differences. Subsequently, phenomenography, action research and grounded theory as suitable research methods are elaborated upon through the description of research tasks that cover social media, informal learning, the use of mobile devices (iPads) for teaching and learning, and the clash between traditional versus digital media in the context of studio-based learning. The presentation concludes with two epiphanies that help the presenter conceptualise the nature of the challenge vis-à-vis elearning in Art and Design.
Tools and Evaluation Techniques to Support Social Awareness in CSCeL: The AV...Niki Lambropoulos PhD
1. The document describes a 7-step process for designing participation avatars to increase engagement in an online teacher training program in Greece.
2. Initial research found low participation. The design process included evaluating prototypes with users and experts to determine the best way to calculate and represent participation levels visually.
3. The final participation avatars displayed on the forum interface represented participation levels based on number of posts by the most active student, which usability testing found to be most effective. Evaluation of the tool found it increased satisfaction and frequency of use.
Tools and Evaluation Techniques to Support Social Awareness in CSCeL: The AVA...EuroCAT CSCL
1. The document describes a 7-step process for designing participation avatars to increase engagement in an online teacher training program in Greece.
2. User evaluations found that calculating participation levels based on the highest posting student and using varied colors improved understanding and motivation.
3. A final study showed the avatars improved active participation and satisfaction with the program compared to the control group without avatars.
- Learning analytics is concerned with measuring, collecting, analyzing, and reporting data about learners and learning environments in order to understand and optimize the learning process.
- It is an interdisciplinary field that draws from computer science, learning sciences, educational data mining, and other areas.
- Early work in learning analytics included using social network analysis and visualization tools to provide insights into learning processes from online data. Current areas of focus include predictive analytics, formative assessment, and generating real-time feedback for students.
- Challenges remain in developing tools that can generate meaningful feedback for students to support learning while balancing different methodologies and theories across the field.
A reflection on where we are with learning analytics as a new multi-discipline research area. Reflections from the Learning Analytics Conference 2013 with respect to Assessment.
E-Learning Social Network Analysis for Social Awareness by Niki LambropoulosNiki Lambropoulos PhD
E-Learning Social Network Analysis for Social Awareness by Niki Lambropoulos
Presentation delivered at the Images of Virtuality Conference
Athens, 23-24 April, 2009
http://www.imagesofvirtuality.org/
Model-based Development and Evolution of Information Systems - IntroductionJohn Krogstie
This document discusses model-based development and evolution of information systems. It describes conceptual modeling using diagrams to represent enterprise models, problems, requirements, and designs. Models are abstract representations that are less comprehensive than what they model. The document also discusses modeling as a social construction process and how organizations continuously change through internalization, externalization, and social interactions. Finally, it presents different approaches to model-based solutions like model-driven architecture, domain-specific modeling, and business process modeling.
In this talk we will analyze the effects of gamification in the social network of a large online course on ‘digital skills for teachers.’ Educational social networking websites and learning systems can gather information about contributions of participants and about the underlying social network. We will present an experimental gamification layer with three game elements (points, badges, and leaderboard) that was delivered to students. Social network analysis (SNA) and principal component analysis (PCA) can then be used to analyze the differences between groups using information about contributions to the website, and position and influence in the social network of each participant. Initial results suggest that variables and participants group differently, and that gamification may influence the structure of the social network of participants in the course. The first component (F1) can be a good descriptor of students’ work and position in the network that can be used to build predictive models of learning success. The models suggest that the probability of passing the course increases more rapidly in the experimental (gamified) groups for students that participate.
LAK13 Tutorial Social Network Analysis 4 Learning Analyticsgoehnert
Slides of the tutorial "Computational Methods and Tools for Social Network Analysis Networked Learning Communities" at the LAK 2013 in Leuven.
Tutorial Homepage:
http://snatutoriallak2013.ku.de/index.php/SNA_tutorial_at_LAK_2013
Conference Homepage:
http://lakconference2013.wordpress.com/
The Future of Online Testing with MOOCs: An Exploratory Analysis of Current P...Eamon Costello
The document summarizes a study that analyzed the quality of multiple choice questions (MCQs) used in online tests in Massive Open Online Courses (MOOCs). The study found that 14.78% of the 115 MCQs analyzed across 12 MOOCs and platforms contained defined item writing flaws. Common issues included having more than one correct answer, the longest answer being the correct one, and flaws in question structure. The study concludes that the validity and reliability of online testing in MOOCs could be improved by avoiding these flawed question structures and following best practices for writing high-quality MCQs.
Interactive recommender systems and dashboards for learningKatrien Verbert
The document summarizes Katrien Verbert's research interests which include interactive recommender systems, learning analytics dashboards, and intelligent user interfaces. Some key points:
- Her team at KU Leuven studies how to visualize learner data to help students explore connections between effort and outcomes.
- Their research also looks at designing dashboards to promote balanced participation in classroom discussions and support advisor-student dialogues.
- Interactive recommender systems that allow users to provide feedback and explore recommendations are another focus to improve recommendations and increase user trust.
- Future work may explore applying these areas to reskilling employees and using augmented/virtual reality in education.
This is a talk about activity systems analysis and its application for design research. This talk was prepared for students and faculty at Florida State University.
An insight into Educational Data Mining at Muğla Sıtkı Koçman University, Turkeystrehlst
This presentation discusses educational data mining research conducted at Muğla Sıtkı Koçman University to analyze student performance and develop models to predict success or failure. The research team analyzed data from university systems to build decision tree models relating factors like family income, English language preparation, and registration preferences to GPA. The models aimed to help identify factors influencing student outcomes and guide improvements. Issues addressed included limited data availability and usability of results for practitioners.
#lak2013, Leuven, DC slides, #learninganalyticsSoudé Fazeli
1) The document summarizes a proposed social semantic recommender system for learning that would provide recommendations to users in an online learning environment based on their social connections and activities.
2) An empirical study evaluated different recommender algorithms on several datasets to determine the most accurate algorithm, and found the extended T-index algorithm performed best.
3) Further proposed research includes a user evaluation study and pilot study to test the system with users and continue improving the recommender system and evolving the social network.
Evaluating solutions to process, view and listen mathematical formula within ...bru_splen
The document summarizes research conducted to evaluate the accessibility of mathematical formulas in digital teaching documents. MS Word with MathType was found to produce the best results for visualization and reading aloud of formulas converted to MathML. Recommendations include encouraging professors to use MS Word + MathType to create accessible formulas and providing manuals for converting LaTeX formulas or creating formulas with MathType. Further work includes sharing the test results data and exploring conversion of paper documents to digital formats.
The document discusses social learning and current research trends. Social learning involves sharing experiences through storytelling which is facilitated by technologies like social networks that remove barriers to communication. Current research looks at gamification to motivate learning, developing ontologies to represent relationships in social networks, and using social network analysis to identify influential users and recommend learning materials and connections. Potential future work includes analyzing dropout rates, integrating IoT for personalization, addressing storage overhead in mobile environments, and standardization.
An interdisciplinary approach to alternative representations for imagesbru_splen
An interdisciplinary approach is proposed to improve accessibility and retrieval of images. The proposal examines a biomedical image's lifecycle from creation to use, with different disciplines contributing at each stage. These include computer vision, library and information science, information visualization, and semantic web. By applying relevant techniques from these fields across the entire lifecycle, the goal is to better describe images, adapt them for different contexts, and enhance retrieval of visual information.
Applying and translating learning design and analytics approaches in your ins...Bart Rienties
This interactive workshop delivered by the University of Zagreb, Faculty of Organisation and Informatics (UZ) and the Open University UK (OU) will build on two large-scale implementations of learning design and learning analytics, and how you could potentially implement similar approaches in your institution. The OU has been implementing learning design for nearly 20 years as a structured design, specification, and review process for blended and online courses. The learning design is focused on "what students do" as part of their learning, rather than on "what teachers do" or on what will be taught.
Building on this work, UZ has recently developed the Balanced Design Planning (BDP) tool specifically for educators working in hybrid and blended contexts. The tool is more focused on intended learning outcomes and automated learning analytics and is currently being developed, tested, evaluated and implemented with 1000+ practitioners from dozens of institutions in 20+ countries as part of four European projects (eDesk, Teach4EDU, RAPIDE, iLED), and is publicly available for other institutions to use for free. It has been shown by studies conducted by OU and UZ that when these learning design (LD) approaches are used, they help educators to make real-time informed decisions based on learning analytics (LA) and improve the predictive modelling of student behaviour.
Attendees should bring their laptop for this workshop session.
Bart Rienties, Professor in Learning Analytics, Institute of Education Technology, The Open University
2013 ectelmeets-ecscw-v3isajahnke CSCL@Work Isa Jahnke
Employees use social media at work to solve problems collaboratively in hidden ways. This document discusses computer-supported collaborative learning (CSCL) at the workplace and proposes research questions to better understand the topic. It reviews cases of CSCL at work and suggests design criteria are needed to support collaborative learning across organizational boundaries using technology. The discussion aims to develop a shared understanding of CSCL at work across disciplines.
This presentation describes the research journey using as a stepping stone the historical/contextual teaching and learning practices in Art and Design – an inescapable reality. This provides for some of the reasons that sustain the resistance against implementing elearning in the sector. The presentation argues for the recognition of disciplinary differences. Subsequently, phenomenography, action research and grounded theory as suitable research methods are elaborated upon through the description of research tasks that cover social media, informal learning, the use of mobile devices (iPads) for teaching and learning, and the clash between traditional versus digital media in the context of studio-based learning. The presentation concludes with two epiphanies that help the presenter conceptualise the nature of the challenge vis-à-vis elearning in Art and Design.
Tools and Evaluation Techniques to Support Social Awareness in CSCeL: The AV...Niki Lambropoulos PhD
1. The document describes a 7-step process for designing participation avatars to increase engagement in an online teacher training program in Greece.
2. Initial research found low participation. The design process included evaluating prototypes with users and experts to determine the best way to calculate and represent participation levels visually.
3. The final participation avatars displayed on the forum interface represented participation levels based on number of posts by the most active student, which usability testing found to be most effective. Evaluation of the tool found it increased satisfaction and frequency of use.
Tools and Evaluation Techniques to Support Social Awareness in CSCeL: The AVA...EuroCAT CSCL
1. The document describes a 7-step process for designing participation avatars to increase engagement in an online teacher training program in Greece.
2. User evaluations found that calculating participation levels based on the highest posting student and using varied colors improved understanding and motivation.
3. A final study showed the avatars improved active participation and satisfaction with the program compared to the control group without avatars.
- Learning analytics is concerned with measuring, collecting, analyzing, and reporting data about learners and learning environments in order to understand and optimize the learning process.
- It is an interdisciplinary field that draws from computer science, learning sciences, educational data mining, and other areas.
- Early work in learning analytics included using social network analysis and visualization tools to provide insights into learning processes from online data. Current areas of focus include predictive analytics, formative assessment, and generating real-time feedback for students.
- Challenges remain in developing tools that can generate meaningful feedback for students to support learning while balancing different methodologies and theories across the field.
A reflection on where we are with learning analytics as a new multi-discipline research area. Reflections from the Learning Analytics Conference 2013 with respect to Assessment.
Socialising in distance education using virtual environmentsAngelina Macedo
The document appears to be a research paper that discusses distance learning and the use of virtual worlds and online tools to enhance interaction and social presence. It presents a literature review on interaction and online learning communities. It also describes a pilot case study conducted with university students using the Moodle learning management system and Second Life virtual world to analyze how social presence and online socialization could be improved for collaboration and learning outcomes. Preliminary analysis of study data is discussed, and conclusions and implications for further research are presented.
Web 2.0 Messaging Tools for Knowledge Management? Exploring the Potentials of...Sebastian Dennerlein
The document explores the potential use of the messaging tool Slack for knowledge management. It analyzes five case studies of Slack implementation to identify how the tool was used for different knowledge activities, including transferring, organizing, saving, acquiring, and generating knowledge. While Slack was intended for communication and coordination, the key factor influencing its actual use for knowledge management was the intentions of those implementing it. When implementors prioritized networking or project management, Slack supported different knowledge activities beyond just messaging. However, the context of implementation only set possibilities—the implementors' goals determined how Slack benefited knowledge management in each case.
03_07_2018 «Making the classroom translucent through IoT technology and data ...eMadrid network
Roberto Martinez-Maldonado is a lecturer interested in pedagogy and educational data mining. He researches classroom orchestration, group cognition, and sensors/analytics. His work focuses on three projects: Classroom Analytics, Collaborative Learning, and Data Storytelling. He proposes a theoretical perspective called "Classroom Translucence" based on distributed cognition, the Internet of Things, and orchestration. This would use sensors and distributed data/analytics to support teachers and learners while respecting privacy via "translucency" like frosted glass. The goal is explanatory visualizations that communicate insights rather than just exploring data.
Keynote APT 2018 The power of learning analytics for teaching and academic de...Bart Rienties
Across the globe many educational institutions are collecting vast amounts of small and big data about students and their learning behaviour, such as their class attendance, online activities, or assessment scores. As a result, the emerging field of Learning Analytics is exploring how data can be used to empower teachers and institutions to effectively support learners. The way teachers design learning and teaching practices have a substantial impact how our students are engaging in- and outside class. Recent research within the Institute of Educational Technology has found that 69% of how students learn on a weekly basis is determined by what we as teachers design and teach. Furthermore, how teachers are using learning analytics data significantly can help to support students, but what if teachers do not want or are able to embrace big data? In this APT2018 keynote, based upon 6 years of experience with LA data and large-scale implementations amongst 450000+ students and 400+ teachers at a range of contexts, I will use an interactive format to discuss and debate three major questions: 1) To what extent is learning analytics the new holy grail of learning and teaching? 2) How can learning design be optimised using the principles of learning analytics?; 3) How should institutions provide academic development opportunities to learn to embrace the affordances and limitations of learning analytics?
As part of the presentation “Inclusive educative gaming: a holistic view”, ViPi was presented on Friday 13 at 15.15 to 16.30 in room G2 Cailliau in the session “Video Games for Learning” at the Media and Learning event.
The event took place at the Flemish Ministry of Education Headquarters (Hendrik Consciencegebouw, Koning Albert II-laan 15, 1210 Brussels).
The ViPi KA3 LLL project (511792-LLP-1-2010-1-GR-KA3-KA3NW) has been partially funded under the Lifelong Learning program, subprogramme KA3 ICT. This presentation reflects the views only of the author(s), and the Commission cannot be held responsible for any use which may be made of the information contained therein.
The power of learning analytics to unpack learning and teaching: a critical p...Bart Rienties
Across the globe institutions are exploring the opportunities technology affords to provide a better,
more consistent, and more personalised service to their students and stakeholders In particular, the
development of learning analytics may empower distance learning institutions to provide near realtime
actionable feedback to teachers and students about what the “best” next step in their learning
journeys might be. For example, several institutions have started to explore the use of learning
analytics dashboards that can display learner and learning behaviour to teachers and instructional
designers in order to provide more real-time, or just-in-time support for students. Learning analytics
might provide opportunities for (semi-) automatic personalisation as well as increased flexibility of
online provision, while at the same time potentially benefiting from efficiency and retention gains
when providing education at scale. Nonetheless, there are several critics towards this learning
analytics and data-centred movement. Some critics tend to focus on the perceived dilution of the
role of the human teacher as a provider of the personal support role to (semi-) automated support
provisions. In this BERA keynote, I aim to provide a balanced perspectives of the affordances and
limitations of learning analytics
https://www.bera.ac.uk/event/ed-tech-nov
This document discusses a study on using educational games involving art to teach mathematics to secondary school students in Malaysia. It aims to improve students' academic achievement in mathematics. The study examines how incorporating art through games can enhance the learning of mathematics concepts. It reviews relevant learning theories and the benefits of games for learning. The study collected data through questionnaires and tests students' mathematics knowledge before and after playing the games. It analyzed the data to determine if games improved students' mathematics performance and engagement. The findings could provide insights into effective teaching methods integrating art and games.
Similar to Accessible images in computer science journals (20)
For the full video of this presentation, please visit: https://www.edge-ai-vision.com/2024/06/building-and-scaling-ai-applications-with-the-nx-ai-manager-a-presentation-from-network-optix/
Robin van Emden, Senior Director of Data Science at Network Optix, presents the “Building and Scaling AI Applications with the Nx AI Manager,” tutorial at the May 2024 Embedded Vision Summit.
In this presentation, van Emden covers the basics of scaling edge AI solutions using the Nx tool kit. He emphasizes the process of developing AI models and deploying them globally. He also showcases the conversion of AI models and the creation of effective edge AI pipelines, with a focus on pre-processing, model conversion, selecting the appropriate inference engine for the target hardware and post-processing.
van Emden shows how Nx can simplify the developer’s life and facilitate a rapid transition from concept to production-ready applications.He provides valuable insights into developing scalable and efficient edge AI solutions, with a strong focus on practical implementation.
How to Get CNIC Information System with Paksim Ga.pptxdanishmna97
Pakdata Cf is a groundbreaking system designed to streamline and facilitate access to CNIC information. This innovative platform leverages advanced technology to provide users with efficient and secure access to their CNIC details.
In the rapidly evolving landscape of technologies, XML continues to play a vital role in structuring, storing, and transporting data across diverse systems. The recent advancements in artificial intelligence (AI) present new methodologies for enhancing XML development workflows, introducing efficiency, automation, and intelligent capabilities. This presentation will outline the scope and perspective of utilizing AI in XML development. The potential benefits and the possible pitfalls will be highlighted, providing a balanced view of the subject.
We will explore the capabilities of AI in understanding XML markup languages and autonomously creating structured XML content. Additionally, we will examine the capacity of AI to enrich plain text with appropriate XML markup. Practical examples and methodological guidelines will be provided to elucidate how AI can be effectively prompted to interpret and generate accurate XML markup.
Further emphasis will be placed on the role of AI in developing XSLT, or schemas such as XSD and Schematron. We will address the techniques and strategies adopted to create prompts for generating code, explaining code, or refactoring the code, and the results achieved.
The discussion will extend to how AI can be used to transform XML content. In particular, the focus will be on the use of AI XPath extension functions in XSLT, Schematron, Schematron Quick Fixes, or for XML content refactoring.
The presentation aims to deliver a comprehensive overview of AI usage in XML development, providing attendees with the necessary knowledge to make informed decisions. Whether you’re at the early stages of adopting AI or considering integrating it in advanced XML development, this presentation will cover all levels of expertise.
By highlighting the potential advantages and challenges of integrating AI with XML development tools and languages, the presentation seeks to inspire thoughtful conversation around the future of XML development. We’ll not only delve into the technical aspects of AI-powered XML development but also discuss practical implications and possible future directions.
Unlock the Future of Search with MongoDB Atlas_ Vector Search Unleashed.pdfMalak Abu Hammad
Discover how MongoDB Atlas and vector search technology can revolutionize your application's search capabilities. This comprehensive presentation covers:
* What is Vector Search?
* Importance and benefits of vector search
* Practical use cases across various industries
* Step-by-step implementation guide
* Live demos with code snippets
* Enhancing LLM capabilities with vector search
* Best practices and optimization strategies
Perfect for developers, AI enthusiasts, and tech leaders. Learn how to leverage MongoDB Atlas to deliver highly relevant, context-aware search results, transforming your data retrieval process. Stay ahead in tech innovation and maximize the potential of your applications.
#MongoDB #VectorSearch #AI #SemanticSearch #TechInnovation #DataScience #LLM #MachineLearning #SearchTechnology
HCL Notes and Domino License Cost Reduction in the World of DLAUpanagenda
Webinar Recording: https://www.panagenda.com/webinars/hcl-notes-and-domino-license-cost-reduction-in-the-world-of-dlau/
The introduction of DLAU and the CCB & CCX licensing model caused quite a stir in the HCL community. As a Notes and Domino customer, you may have faced challenges with unexpected user counts and license costs. You probably have questions on how this new licensing approach works and how to benefit from it. Most importantly, you likely have budget constraints and want to save money where possible. Don’t worry, we can help with all of this!
We’ll show you how to fix common misconfigurations that cause higher-than-expected user counts, and how to identify accounts which you can deactivate to save money. There are also frequent patterns that can cause unnecessary cost, like using a person document instead of a mail-in for shared mailboxes. We’ll provide examples and solutions for those as well. And naturally we’ll explain the new licensing model.
Join HCL Ambassador Marc Thomas in this webinar with a special guest appearance from Franz Walder. It will give you the tools and know-how to stay on top of what is going on with Domino licensing. You will be able lower your cost through an optimized configuration and keep it low going forward.
These topics will be covered
- Reducing license cost by finding and fixing misconfigurations and superfluous accounts
- How do CCB and CCX licenses really work?
- Understanding the DLAU tool and how to best utilize it
- Tips for common problem areas, like team mailboxes, functional/test users, etc
- Practical examples and best practices to implement right away
Communications Mining Series - Zero to Hero - Session 1DianaGray10
This session provides introduction to UiPath Communication Mining, importance and platform overview. You will acquire a good understand of the phases in Communication Mining as we go over the platform with you. Topics covered:
• Communication Mining Overview
• Why is it important?
• How can it help today’s business and the benefits
• Phases in Communication Mining
• Demo on Platform overview
• Q/A
GraphSummit Singapore | The Art of the Possible with Graph - Q2 2024Neo4j
Neha Bajwa, Vice President of Product Marketing, Neo4j
Join us as we explore breakthrough innovations enabled by interconnected data and AI. Discover firsthand how organizations use relationships in data to uncover contextual insights and solve our most pressing challenges – from optimizing supply chains, detecting fraud, and improving customer experiences to accelerating drug discoveries.
Sudheer Mechineni, Head of Application Frameworks, Standard Chartered Bank
Discover how Standard Chartered Bank harnessed the power of Neo4j to transform complex data access challenges into a dynamic, scalable graph database solution. This keynote will cover their journey from initial adoption to deploying a fully automated, enterprise-grade causal cluster, highlighting key strategies for modelling organisational changes and ensuring robust disaster recovery. Learn how these innovations have not only enhanced Standard Chartered Bank’s data infrastructure but also positioned them as pioneers in the banking sector’s adoption of graph technology.
Cosa hanno in comune un mattoncino Lego e la backdoor XZ?Speck&Tech
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Partecipate alla presentazione per immergervi in una storia di interoperabilità, standard e formati aperti, per poi discutere del ruolo importante che i contributori hanno in una comunità open source sostenibile.
BIO: Sostenitrice del software libero e dei formati standard e aperti. È stata un membro attivo dei progetti Fedora e openSUSE e ha co-fondato l'Associazione LibreItalia dove è stata coinvolta in diversi eventi, migrazioni e formazione relativi a LibreOffice. In precedenza ha lavorato a migrazioni e corsi di formazione su LibreOffice per diverse amministrazioni pubbliche e privati. Da gennaio 2020 lavora in SUSE come Software Release Engineer per Uyuni e SUSE Manager e quando non segue la sua passione per i computer e per Geeko coltiva la sua curiosità per l'astronomia (da cui deriva il suo nickname deneb_alpha).
Climate Impact of Software Testing at Nordic Testing DaysKari Kakkonen
My slides at Nordic Testing Days 6.6.2024
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Maruthi Prithivirajan, Head of ASEAN & IN Solution Architecture, Neo4j
Get an inside look at the latest Neo4j innovations that enable relationship-driven intelligence at scale. Learn more about the newest cloud integrations and product enhancements that make Neo4j an essential choice for developers building apps with interconnected data and generative AI.
AI 101: An Introduction to the Basics and Impact of Artificial IntelligenceIndexBug
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Building Production Ready Search Pipelines with Spark and MilvusZilliz
Spark is the widely used ETL tool for processing, indexing and ingesting data to serving stack for search. Milvus is the production-ready open-source vector database. In this talk we will show how to use Spark to process unstructured data to extract vector representations, and push the vectors to Milvus vector database for search serving.
Removing Uninteresting Bytes in Software FuzzingAftab Hussain
Imagine a world where software fuzzing, the process of mutating bytes in test seeds to uncover hidden and erroneous program behaviors, becomes faster and more effective. A lot depends on the initial seeds, which can significantly dictate the trajectory of a fuzzing campaign, particularly in terms of how long it takes to uncover interesting behaviour in your code. We introduce DIAR, a technique designed to speedup fuzzing campaigns by pinpointing and eliminating those uninteresting bytes in the seeds. Picture this: instead of wasting valuable resources on meaningless mutations in large, bloated seeds, DIAR removes the unnecessary bytes, streamlining the entire process.
In this work, we equipped AFL, a popular fuzzer, with DIAR and examined two critical Linux libraries -- Libxml's xmllint, a tool for parsing xml documents, and Binutil's readelf, an essential debugging and security analysis command-line tool used to display detailed information about ELF (Executable and Linkable Format). Our preliminary results show that AFL+DIAR does not only discover new paths more quickly but also achieves higher coverage overall. This work thus showcases how starting with lean and optimized seeds can lead to faster, more comprehensive fuzzing campaigns -- and DIAR helps you find such seeds.
- These are slides of the talk given at IEEE International Conference on Software Testing Verification and Validation Workshop, ICSTW 2022.
Threats to mobile devices are more prevalent and increasing in scope and complexity. Users of mobile devices desire to take full advantage of the features
available on those devices, but many of the features provide convenience and capability but sacrifice security. This best practices guide outlines steps the users can take to better protect personal devices and information.
Infrastructure Challenges in Scaling RAG with Custom AI modelsZilliz
Building Retrieval-Augmented Generation (RAG) systems with open-source and custom AI models is a complex task. This talk explores the challenges in productionizing RAG systems, including retrieval performance, response synthesis, and evaluation. We’ll discuss how to leverage open-source models like text embeddings, language models, and custom fine-tuned models to enhance RAG performance. Additionally, we’ll cover how BentoML can help orchestrate and scale these AI components efficiently, ensuring seamless deployment and management of RAG systems in the cloud.
Pushing the limits of ePRTC: 100ns holdover for 100 daysAdtran
At WSTS 2024, Alon Stern explored the topic of parametric holdover and explained how recent research findings can be implemented in real-world PNT networks to achieve 100 nanoseconds of accuracy for up to 100 days.
GraphRAG for Life Science to increase LLM accuracyTomaz Bratanic
GraphRAG for life science domain, where you retriever information from biomedical knowledge graphs using LLMs to increase the accuracy and performance of generated answers
3.
Accessibility scientific literature
published by computer science journals
Computer science researchers play an
active role in digital accessibility
research
Bruno Splendiani (2013) – splendiani@ub.edu
3
4.
Many computer science subjects rely on
visual resources such as graphs, diagrams
and charts.
Visual content in computer science academic
papers is a critical information source
Readers with visual impairments cannot
access graphical information
Bruno Splendiani (2013) – splendiani@ub.edu
4
6. “If I can’t see the image I read its description”
Recommended by the Web Content Accessibility
Guidelines
Incorporated to the publishing workflow guidelines of
Bruno Splendiani (2013) – splendiani@ub.edu
6
7.
Readers
Access to the content
Publishers
Advantages in article retrieval
Fulfil accessibility regulations
Comply with social responsibility
Bruno Splendiani (2013) – splendiani@ub.edu
7
8. Analysis
Do actual practices of image submission fulfil
basic recommendations on accessibility?
Proposal
What should be done for including accessibility
practices and principles in the submission
process of academic journals?
Bruno Splendiani (2013) – splendiani@ub.edu
8
9. 10 journals in computer science in JCR
Follow accessibility policy?
Submission policy and guidelines related to the visual
content?
Follow international guidelines on image submission?
Bruno Splendiani (2013) – splendiani@ub.edu
9
10. 1 paper for each journal in PDF version
Are figures “readable”?
Image format
Color contrast and coding
Label font type and size
Minimum resolution
Minimum dimensions
Do figures have alternative text?
Source: [4]
Bruno Splendiani (2013) – splendiani@ub.edu
10
12.
The practices do not fulfill basic
recommendations on accessibility
Images lack alternative descriptions
Lack of consistency between image
submission policies and their application
Bruno Splendiani (2013) – splendiani@ub.edu
12
13. The visual information of computer science articles
is not accessible to people with visual disabilities
Bruno Splendiani (2013) – splendiani@ub.edu
13
14. Common set of international guidelines
for image submission
universal accessibility improved
Easier graphical authoring: shared guidelines
Bruno Splendiani (2013) – splendiani@ub.edu
14
16. Some depth work done in common charts (bar, line, pie...)
But
NO clear foundation for describing
other types of images
The image is….
It shows….
Panel a shows..
Panel b shows..
Legend shows…
Bruno Splendiani (2013) – splendiani@ub.edu
16
17. Currently computer science articles are not
accessible to everybody
Accessibility of scientific papers and their figures
should gain relevance in computer science research
Research in the field will
improve image accessibility
Improve retrieval
Improve the efficiency of the submission process
Bruno Splendiani (2013) – splendiani@ub.edu
17
19.
Adapted to the image role/function within the
article
Support the article results?
Offer a visual example?
Show numerical data?
Emphasize special details?
Bruno Splendiani (2013) – splendiani@ub.edu
19
20. In the context of all image-related textual
information
Source: [5]
Bruno Splendiani (2013) – splendiani@ub.edu
20
21.
Linked to the publishing workflow
Supporting formats
Recommendations in submission system
Automatic image check
(contrast, resolution, font size..)
Alt text check
Bruno Splendiani (2013) – splendiani@ub.edu
21
23. 1.
2.
3.
4.
5.
Zargar, S.T., J. Joshi, y D. Tipper. «A Survey of Defense Mechanisms
Against Distributed Denial of Service (DDoS) Flooding Attacks». IEEE
Communications Surveys Tutorials, Volume PP Issue 99 (2013):1 -24 .
Wu, Gin-Der, y Pang-Hsuan Huang. «A Vectorization-OptimizationMethod-Based Type-2 Fuzzy Neural Network for Noisy Data
Classification». IEEE Transactions on Fuzzy Systems 21, n.o 1 (2013): 1-15.
Toews, Matthew and William M. Wells III. «Efficient and robust modelto-image alignment using 3D scale-invariant features». Medical Image
Analysis 17, n.o 3 :271-282.
Chen, Zhihu, Kwan-Yee K. Wong, Yasuyuki Matsushita, y Xiaolong Zhu.
«Depth from Refraction Using a Transparent Medium with Unknown
Pose and Refractive Index». Int. J. Comput. Vision 102, n.o 1-3 (2013): 3–
17.
Splendiani, B., Ribera,M. « Do physicians make their articles readable
for their blind or low-vision patients? An analysis of current image
processing practices in biomedical journals from the point of view of
accessibility» (under review)
Bruno Splendiani (2013) – splendiani@ub.edu
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