This document provides guidance for students on how to present a design solution on two A2 size presentation boards. It emphasizes using detailed illustrations and renderings to show the design from open and closed views, and to demonstrate how the product would function when being used through contextual use drawings. Examples are provided of effective presentation drawings that use appropriate coloring and proportions, and contextual use drawings that show the product interacting with a user through clear annotations and illustrations. Planning the layout and scenes for the boards through a sub-plan is also recommended.
Here are some simple tips/hacks which are very helpful in designing a presentation. These hacks do not need any special knowledge. All material required for the hack is included in the presentation itself.
Make Visually Stunning PowerPoints - Training HandoutTeresa Beary
Written summary of the Make Visually Stunning PowerPoints workshop that I teach. Provides most of the detail from the live lecture and includes links to additional resources.
Here are some simple tips/hacks which are very helpful in designing a presentation. These hacks do not need any special knowledge. All material required for the hack is included in the presentation itself.
Make Visually Stunning PowerPoints - Training HandoutTeresa Beary
Written summary of the Make Visually Stunning PowerPoints workshop that I teach. Provides most of the detail from the live lecture and includes links to additional resources.
How to select and create an effective visual for your business presentationDave Paradi
Why do so many business professionals only use bullet point slides and the standard simple graphs in their PowerPoint presentations? This slide deck explains the four reasons why this is the case for many professionals. It shares an approach that works for people like analysts, accountants, engineers, and technical experts who don’t want to become designers just to create effective presentations.
Part C Developing Your Design SolutionThe Production Cycle.docxsmile790243
Part C Developing Your Design
Solution
The Production Cycle
Within the four stages of the design workflow there are two distinct parts.
The first three stages, as presented in Part B of this book, were described
as ‘The Hidden Thinking’ stages, as they are concerned with undertaking
the crucial behind-the-scenes preparatory work. You may have completed
them in terms of working through the book’s contents, but in visualisation
projects they will continue to command your attention, even if that is
reduced to a background concern.
You have now reached the second distinct part of the workflow which
involves developing your design solution. This stage follows a production
cycle, commencing with rationalising design ideas and moving through to
the development of a final solution.
The term cycle is appropriate to describe this stage as there are many loops
of iteration as you evolve rapidly between conceptual, practical and
technical thinking. The inevitability of this iterative cycle is, in large part,
again due to the nature of this pursuit being more about optimisation rather
than an expectation of achieving that elusive notion of perfection. Trade-
offs, compromises, and restrictions are omnipresent as you juggle ambition
and necessary pragmatism.
How you undertake this stage will differ considerably depending on the
nature of your task. The creation of a relatively simple, single chart to be
slotted into a report probably will not require the same rigour of a formal
production cycle that the development of a vast interactive visualisation to
be used by the public would demand. This is merely an outline of the most
you will need to do – you should edit, adapt and participate the steps to fit
with your context.
There are several discrete steps involved in this production cycle:
Conceiving ideas across the five layers of visualisation design.
Wireframing and storyboarding designs.
Developing prototypes or mock-up versions.
219
Testing.
Refining and completing.
Launching the solution.
Naturally, the specific approach for developing your design solution (from
prototyping through to launching) will vary hugely, depending particularly
on your skills and resources: it might be an Excel chart, or a Tableau
dashboard, an infographic created using Adobe Illustrator, or a web-based
interactive built with the D3.js library. As I have explained in the book’s
introduction, I’m not going to attempt to cover the myriad ways of
implementing a solution; that would be impossible to achieve as each task
and tool would require different instructions.
For the scope of this book, I am focusing on taking you through the first
two steps of this cycle – conceiving ideas and wireframing/storyboarding.
There are parallels here with the distinctions between architecture (design)
and engineering (execution) – I’m effectively chaperoning you through to
the conclusion of your design thinking.
To fulfil this, Part C presents a detailed breakdown of the many design
.
Hello everyone! I am thrilled to present my latest portfolio on LinkedIn, marking the culmination of my architectural journey thus far. Over the span of five years, I've been fortunate to acquire a wealth of knowledge under the guidance of esteemed professors and industry mentors. From rigorous academic pursuits to practical engagements, each experience has contributed to my growth and refinement as an architecture student. This portfolio not only showcases my projects but also underscores my attention to detail and to innovative architecture as a profession.
7 Alternatives to Bullet Points in PowerPointAlvis Oh
So you tried all the ways to beautify your bullet points on your pitch deck but it just got way uglier. These points are supposed to be memorable and leave a lasting impression on your audience. With these tips, you'll no longer have to spend so much time thinking how you should present your pointers.
Can AI do good? at 'offtheCanvas' India HCI preludeAlan Dix
Invited talk at 'offtheCanvas' IndiaHCI prelude, 29th June 2024.
https://www.alandix.com/academic/talks/offtheCanvas-IndiaHCI2024/
The world is being changed fundamentally by AI and we are constantly faced with newspaper headlines about its harmful effects. However, there is also the potential to both ameliorate theses harms and use the new abilities of AI to transform society for the good. Can you make the difference?
Transforming Brand Perception and Boosting Profitabilityaaryangarg12
In today's digital era, the dynamics of brand perception, consumer behavior, and profitability have been profoundly reshaped by the synergy of branding, social media, and website design. This research paper investigates the transformative power of these elements in influencing how individuals perceive brands and products and how this transformation can be harnessed to drive sales and profitability for businesses.
Through an exploration of brand psychology and consumer behavior, this study sheds light on the intricate ways in which effective branding strategies, strategic social media engagement, and user-centric website design contribute to altering consumers' perceptions. We delve into the principles that underlie successful brand transformations, examining how visual identity, messaging, and storytelling can captivate and resonate with target audiences.
Methodologically, this research employs a comprehensive approach, combining qualitative and quantitative analyses. Real-world case studies illustrate the impact of branding, social media campaigns, and website redesigns on consumer perception, sales figures, and profitability. We assess the various metrics, including brand awareness, customer engagement, conversion rates, and revenue growth, to measure the effectiveness of these strategies.
The results underscore the pivotal role of cohesive branding, social media influence, and website usability in shaping positive brand perceptions, influencing consumer decisions, and ultimately bolstering sales and profitability. This paper provides actionable insights and strategic recommendations for businesses seeking to leverage branding, social media, and website design as potent tools to enhance their market position and financial success.
White wonder, Work developed by Eva TschoppMansi Shah
White Wonder by Eva Tschopp
A tale about our culture around the use of fertilizers and pesticides visiting small farms around Ahmedabad in Matar and Shilaj.
You could be a professional graphic designer and still make mistakes. There is always the possibility of human error. On the other hand if you’re not a designer, the chances of making some common graphic design mistakes are even higher. Because you don’t know what you don’t know. That’s where this blog comes in. To make your job easier and help you create better designs, we have put together a list of common graphic design mistakes that you need to avoid.
2. TODAY we are learning to present our
proposed design solution using
illustrations to our client (Teacher,
Examiner) on two A2 size board.
LEARNING
INTENTION
This is because
By presenting the proposed solution
clearly our client will be able to
understand how our prototype work
without having to go through excessive
reading to do so.
3. Success Criteria
I know I have succeeded if:
1. I can use detailed illustrations and
rendering to show a realistic 3D view (Open
and closed, aka PRESENTATION DRAWING )of
the complete prototype
2 . Use convincing illustration (CONTEXTUAL
USE) to show of how the my product can
function as stated in the specifications when it
is being used.
3. Show my problem situation , design brief
and specifications for our client to know
more about our product.
4. Use 2 A2 size board or less to do the
above.
4.
5. PRESENTATION
DRAWING (NEW!)
Open and Closed view of the product must be
shown (If applicable)
Illustration is convincing by using appropriate
coloring tones
3 dimensional illustration of the design
solution in either isometric or perspective view
Open and closed view of design solution
Appropriate colour tones are taken into
Considerations when colouring.
7. CONTEXTUAL USE
(NEW!)
Appropriate annotations are used when
necessary to explain the function.
Usually involves the user interacting with the
product.
Detailed illustration to show clearly how the
solution would function as intended.
Annotations
Illustration of user interacting with product
Hand drawn
illustration
11. CONTEXTUAL USE
EXAMPLES
Some products require more steps to explain how
to use it, so the steps are shown in sequence (eg.
Numbered in ascending order)
Annotations are necessary to explain the steps
14. TIP
Observe the shadows and gradient in the
photo to aid you in your drawing.
You may want to capture the scene using a
camera to aid you in your drawing.
Use a light box to identify the key features
and maintain the proportion of your illustration
Posing as a user
interacting with
your product
might be useful!
15. Before we start we need to
plan the scene by doing a
sub-plan of the
presentation board.
16. SUB-PLAN
Design situation, Design
Brief and specifications
I will check that all the
Statements comply to my
……
I intend to complete this
task by TxWx and proceed
to…
Presentation Drawing
Open closed / View
Fully rendered.
I intend to start drawing
my……. In TxWx and I
expect to complete this
task by…
Contextual use
I intend use drawings to
show how my product
Works. These are the
drawings I must draw
1. User opening the lid
2. User putting the phone
on the prototype…
I intend to complete this
task by TxWx and
Name of product
Situation,Brief and
Specs
Presentation
drawing 1
Open
Presentation
drawing 2
closed
Contextual use 1
Contextual use 2
Contextual use 3
Contextual use 4
Contextual use 5
Contextual use 6
YOU WILL NEED TO DISCUSS THE FINAL
LAYOUT PLAN AND SCENE TO TAKE
WITH YOUR TEACHER
Annotations 6
Annotations 2