The document describes Black Diamond Academy, which aims to promote STEM education for boys and girls through creative and technological training. The academy's TIGER program involves phases focused on technology, inventing, spiritual development, health, and community engagement. Students will learn skills like CAD, programming, and 3D modeling to develop their own inventions. The academy emphasizes spiritual growth, fitness, and using rewards/points to encourage character development and community service. The goal is to cultivate self-sufficient, educated youth who give back to their families and businesses.
A detailed look at how TYE (TiE Youth Entrepreneurs) Oregon runs its innovation and entrepreneurship program for high school students. Schedules, timelines, goals, tools included. Presented at TYE Global competition 2016 in Portland, OR.
New York Bestseller Jake Knapp’s book, Sprint, explores how companies and teams can replicate Google’s sprint process to solve a problem within five days.
So how does a design sprint actually work, and how can you use a sprint to devise effective solutions in such a short period of time?
Enhance your productivity through design sprints, you’ll learn:
- What is a Design Sprint
- Design sprint case studies and success stories
- How you can run a design sprint effectively
In 2012, Lehigh University launched a new master’s degree in technical entrepreneurship. The cross disciplinary approach opened the door to graduate school education in technical entrepreneurship for students from all academic backgrounds, creating a melting pot of experience, skills and aspirations in the classroom. This one-year, 30-credit professional master’s program (M.Eng.) in technical entrepreneurship helps student entrepreneurs create, refine, and commercialize intellectual property through the licensing or launching of a new business. Students in the program learn by experiencing the idea-to-venture process in an educational environment that’s hard-wired to support the development of novel, innovative, and commercially-viable technologies. Attendees will hear about the types of students from the first cohort, the perspective of the faculty members responsible for developing and implementing the curriculum, and lessons learned.
Women in Tech - Champions For Change Scholarship Program by Coder FactoryPete Argent
Give motivated women in your organisation the opportunity to become intrapreneurs, while being taught coding, product management and business development.
Ready your organisation for the future. Give your valued employees the opportunity to be educated in emerging technologies, lean startup methodologies and agile development. Empower your people to think big, take risks and make a difference in your company, in their career and in the world.
Women in Tech - Champions For Change Scholarship Program by Coder FactoryPete Argent
Give motivated women in your organisation the opportunity to become intrapreneurs, while being taught coding, product management and business development.
Ready your organisation for the future. Give your valued employees the opportunity to be educated in emerging technologies, lean startup methodologies and agile development. Empower your people to think big, take risks and make a difference in your company, in their career and in the world.
Institute for New Paradigms - poster materials (higher ed) Eileen O'Connor
These poster session slides overview the development and evaluation of an institute that was launched from within a higher education master's program at SUNY Empire State College (the Masters of Arts in Learning and Emerging Technology (MALET)). The intent of the institute is to provide an ongoing forum for graduate students to develop their understanding of innovative and creative uses of technology for education and communication. Alumni, other educators / innovators have joined the group. There are monthly meetings to address conceptual / education / communication topics and to share new technologies that can serve education and communication. Topics and technologies have included: 360 camera, augment reality, virtual reality, healthcare and technologies, visual learning, experiential learning,
NAWI 2014: Open Badges for Workforce Development: Findings from the DPD ProjectNate Otto
Open badges have the potential to transform education credentials, especially because they can recognize the development of individual competencies that go unmentioned in traditional degrees and transcripts. The Design Principles Documentation Project studied 30 learning initiatives as they implemented digital badges and identified general design principles used by these projects. See some of our findings about badges, case studies in workforce preparation, and questions about implications of badges for workforce development.
Can adopting the design thinking approach help organizations innovate? How do the principles of design thinking help organizations break barriers that hinder innovation? Who are the enemies of innovation?
Business, STEM, Entrepreneurship: We all need each other!Shashi Jain
Keynote presentation by Shashi Jain for the MBA Research Conclave, 2017 a convening of business education programs for high school students. In this talk, I question siloing of programs for high school students and advocate for blended learning programs teaching entrepreneurial behavior. Lots of examples from TiE Young Entreprenreurs.
Organic Development of a Student Run Accelerator at University of Michiganthe nciia
The nearly exponential growth of the entrepreneurial community at University of Michigan (U-M) is largely attributed to the students themselves. In January 2008, U-M launched the Center for Entrepreneurship to support these students. Through these and other similar efforts, students of like mind on a campus of nearly 40,000, can network, share ideas and pursue their passions. By January 2009, seven students actively involved in their own ventures joined together to find ways to share resources and ideas to accelerate the launch of their ventures.This resulted in the launch of a student run business accelerator, TechArb (techarb.org), in the Summer of 2009. The seven founders secured real estate in downtown Ann Arbor and invited 30 entrepreneurial-minded students, representing seven companies in the music, technology, and biotech industries. This paper discusses the genesis and results of the first U-M student accelerator.
Duke Program for Entrepreneurs (P4E) - Info SessionHowie Rhee
In the Program for Entrepreneurs (P4E), undergraduate, graduate and professional students form multidisciplinary teams to explore potential markets for an innovation, evaluate the viability of a business model, develop strategies for bringing it to market and launching a new commercial or social venture - all in a structured participatory learning environment. This initiative is the capstone of Fuqua’s entrepreneurship educational offerings and is open to all university students. It leverages Fuqua’s academic research, courses and broad community of practitioners to work with entrepreneurs to define, plan, establish and finance new ventures.
http://www.dukep4e.org
A detailed look at how TYE (TiE Youth Entrepreneurs) Oregon runs its innovation and entrepreneurship program for high school students. Schedules, timelines, goals, tools included. Presented at TYE Global competition 2016 in Portland, OR.
New York Bestseller Jake Knapp’s book, Sprint, explores how companies and teams can replicate Google’s sprint process to solve a problem within five days.
So how does a design sprint actually work, and how can you use a sprint to devise effective solutions in such a short period of time?
Enhance your productivity through design sprints, you’ll learn:
- What is a Design Sprint
- Design sprint case studies and success stories
- How you can run a design sprint effectively
In 2012, Lehigh University launched a new master’s degree in technical entrepreneurship. The cross disciplinary approach opened the door to graduate school education in technical entrepreneurship for students from all academic backgrounds, creating a melting pot of experience, skills and aspirations in the classroom. This one-year, 30-credit professional master’s program (M.Eng.) in technical entrepreneurship helps student entrepreneurs create, refine, and commercialize intellectual property through the licensing or launching of a new business. Students in the program learn by experiencing the idea-to-venture process in an educational environment that’s hard-wired to support the development of novel, innovative, and commercially-viable technologies. Attendees will hear about the types of students from the first cohort, the perspective of the faculty members responsible for developing and implementing the curriculum, and lessons learned.
Women in Tech - Champions For Change Scholarship Program by Coder FactoryPete Argent
Give motivated women in your organisation the opportunity to become intrapreneurs, while being taught coding, product management and business development.
Ready your organisation for the future. Give your valued employees the opportunity to be educated in emerging technologies, lean startup methodologies and agile development. Empower your people to think big, take risks and make a difference in your company, in their career and in the world.
Women in Tech - Champions For Change Scholarship Program by Coder FactoryPete Argent
Give motivated women in your organisation the opportunity to become intrapreneurs, while being taught coding, product management and business development.
Ready your organisation for the future. Give your valued employees the opportunity to be educated in emerging technologies, lean startup methodologies and agile development. Empower your people to think big, take risks and make a difference in your company, in their career and in the world.
Institute for New Paradigms - poster materials (higher ed) Eileen O'Connor
These poster session slides overview the development and evaluation of an institute that was launched from within a higher education master's program at SUNY Empire State College (the Masters of Arts in Learning and Emerging Technology (MALET)). The intent of the institute is to provide an ongoing forum for graduate students to develop their understanding of innovative and creative uses of technology for education and communication. Alumni, other educators / innovators have joined the group. There are monthly meetings to address conceptual / education / communication topics and to share new technologies that can serve education and communication. Topics and technologies have included: 360 camera, augment reality, virtual reality, healthcare and technologies, visual learning, experiential learning,
NAWI 2014: Open Badges for Workforce Development: Findings from the DPD ProjectNate Otto
Open badges have the potential to transform education credentials, especially because they can recognize the development of individual competencies that go unmentioned in traditional degrees and transcripts. The Design Principles Documentation Project studied 30 learning initiatives as they implemented digital badges and identified general design principles used by these projects. See some of our findings about badges, case studies in workforce preparation, and questions about implications of badges for workforce development.
Can adopting the design thinking approach help organizations innovate? How do the principles of design thinking help organizations break barriers that hinder innovation? Who are the enemies of innovation?
Business, STEM, Entrepreneurship: We all need each other!Shashi Jain
Keynote presentation by Shashi Jain for the MBA Research Conclave, 2017 a convening of business education programs for high school students. In this talk, I question siloing of programs for high school students and advocate for blended learning programs teaching entrepreneurial behavior. Lots of examples from TiE Young Entreprenreurs.
Organic Development of a Student Run Accelerator at University of Michiganthe nciia
The nearly exponential growth of the entrepreneurial community at University of Michigan (U-M) is largely attributed to the students themselves. In January 2008, U-M launched the Center for Entrepreneurship to support these students. Through these and other similar efforts, students of like mind on a campus of nearly 40,000, can network, share ideas and pursue their passions. By January 2009, seven students actively involved in their own ventures joined together to find ways to share resources and ideas to accelerate the launch of their ventures.This resulted in the launch of a student run business accelerator, TechArb (techarb.org), in the Summer of 2009. The seven founders secured real estate in downtown Ann Arbor and invited 30 entrepreneurial-minded students, representing seven companies in the music, technology, and biotech industries. This paper discusses the genesis and results of the first U-M student accelerator.
Duke Program for Entrepreneurs (P4E) - Info SessionHowie Rhee
In the Program for Entrepreneurs (P4E), undergraduate, graduate and professional students form multidisciplinary teams to explore potential markets for an innovation, evaluate the viability of a business model, develop strategies for bringing it to market and launching a new commercial or social venture - all in a structured participatory learning environment. This initiative is the capstone of Fuqua’s entrepreneurship educational offerings and is open to all university students. It leverages Fuqua’s academic research, courses and broad community of practitioners to work with entrepreneurs to define, plan, establish and finance new ventures.
http://www.dukep4e.org
A workshop hosted by the South African Journal of Science aimed at postgraduate students and early career researchers with little or no experience in writing and publishing journal articles.
Synthetic Fiber Construction in lab .pptxPavel ( NSTU)
Synthetic fiber production is a fascinating and complex field that blends chemistry, engineering, and environmental science. By understanding these aspects, students can gain a comprehensive view of synthetic fiber production, its impact on society and the environment, and the potential for future innovations. Synthetic fibers play a crucial role in modern society, impacting various aspects of daily life, industry, and the environment. ynthetic fibers are integral to modern life, offering a range of benefits from cost-effectiveness and versatility to innovative applications and performance characteristics. While they pose environmental challenges, ongoing research and development aim to create more sustainable and eco-friendly alternatives. Understanding the importance of synthetic fibers helps in appreciating their role in the economy, industry, and daily life, while also emphasizing the need for sustainable practices and innovation.
2024.06.01 Introducing a competency framework for languag learning materials ...Sandy Millin
http://sandymillin.wordpress.com/iateflwebinar2024
Published classroom materials form the basis of syllabuses, drive teacher professional development, and have a potentially huge influence on learners, teachers and education systems. All teachers also create their own materials, whether a few sentences on a blackboard, a highly-structured fully-realised online course, or anything in between. Despite this, the knowledge and skills needed to create effective language learning materials are rarely part of teacher training, and are mostly learnt by trial and error.
Knowledge and skills frameworks, generally called competency frameworks, for ELT teachers, trainers and managers have existed for a few years now. However, until I created one for my MA dissertation, there wasn’t one drawing together what we need to know and do to be able to effectively produce language learning materials.
This webinar will introduce you to my framework, highlighting the key competencies I identified from my research. It will also show how anybody involved in language teaching (any language, not just English!), teacher training, managing schools or developing language learning materials can benefit from using the framework.
Biological screening of herbal drugs: Introduction and Need for
Phyto-Pharmacological Screening, New Strategies for evaluating
Natural Products, In vitro evaluation techniques for Antioxidants, Antimicrobial and Anticancer drugs. In vivo evaluation techniques
for Anti-inflammatory, Antiulcer, Anticancer, Wound healing, Antidiabetic, Hepatoprotective, Cardio protective, Diuretics and
Antifertility, Toxicity studies as per OECD guidelines
Francesca Gottschalk - How can education support child empowerment.pptxEduSkills OECD
Francesca Gottschalk from the OECD’s Centre for Educational Research and Innovation presents at the Ask an Expert Webinar: How can education support child empowerment?
Exploiting Artificial Intelligence for Empowering Researchers and Faculty, In...Dr. Vinod Kumar Kanvaria
Exploiting Artificial Intelligence for Empowering Researchers and Faculty,
International FDP on Fundamentals of Research in Social Sciences
at Integral University, Lucknow, 06.06.2024
By Dr. Vinod Kumar Kanvaria
1. Black Diamond
Academy
Where Learning becomes Challenging but FUN
Promoting young Boys and especially Girls to
become Engineers, Nerds, Scientist, Physicist, Chemist,
and Inventors through creative and technological style
of training
BDA will be dedicated to cultivate a proud, strong, self-sufficient, and educated culture by
bringing together family, community and business. BDA is the portal in bringing the tools
needed to preparing, improving and imposing Health, Fitness, Education, Spirituality, and
Professionalism to the lives of today’s students while benefiting business, family and
community. BDA will use community events, career development, volunteer activities,
educational tools and recognition and rewards to instill character and professionally
educate, train, guide, support and developed a self-sufficient and healthy Professionals.
2. How to achieve the plan? Through
the TIGER Program
• Phase 1: Technology, Inventing, Spiritual, Health and Points
• Phase 2: Genius and Education
• Phase 3: Reaching Out, Investments, and Sports
3. Technology
3D CAD Program and Classes
• SolidWorks: Designing & Testing the Inventions
• SolidWorks Competition Designs (http://www.solidworks.com/sw/education/student-
design-competitions.htm)
• 2D and eDrawing
• Google Sketch Up Program
Computers Programs and Classes
• Adobe Photoshop used for Photos and websites
• Adobe Illustrator used for Logos and still images
• Adobe InDesign used for Sell Sheets and Books
• Adobe Premier used Pro for Movies for YouTube
• Adobe SoundBooth used for audio editing for YouTube
5. Technology
Microsoft
• Microsoft Word
• Microsoft Excel
• Microsoft PowerPoint
• Microsoft Outlook
• Microsoft Visio Pro
• Kinect classroom activities
SDK (Apple)
• Programming and Designing Apps for the Apple Products
PatentWizard
• Use to develop, draft, and submit your Patent to the USPTO
Using Computers and the Internet
• General teaching on using the PCs and the Internet
7. Technology
Our Student Target Groups
• Group A – Ages 2 to 6
• Mostly Parent Teaching
• Group B – Ages 7 to 9
• Group C – Ages 10 to 12
• Group D – Ages 13 to 15
• Group E – Ages 16 to 19
• Group F – Ages 20 to 25
• Group G – Ages 25 to Heaven
8. Inventing (Designing and Programing Products)
The Approach
1. Have students finish the technology training programs and
then use the skills to work on our actual inventions or apps
and with our Student for Hire Program; students work with
local businesses to apply this skills they learned and gain
further training
2. Brainstorm and evaluate as a team good ideas that can
become inventions through our Minds In Motion (MiM)
thinking room and evaluation program.
3. Decide as a team on the inventions /apps to implement
4. Apply the 19 Inventing Steps (3 years of research). The
students will do all the work. Steps are for guidance
5. Work on the next invention/app & wait for the royalties
6. Use the initial funds to built the program and purchase
require equipment (printer, cutter).
Services from TechShop in SF and The Crucible in Oakland
9. Inventing (Designing and Programing Products)
The 19 Steps of the Invention Process
• Step 1 Decision Point A - What’s an invention
• Step 2 Study the Market Place and do basic Market Research
• Step 3 Idea Conception and Development for the Selected Market
• Step 4 Protection
• Step 5 Preliminary Product Evaluations
• Step 6 Does Your Idea Exist - doing a Patent Search
• Step 7 Decision Point B
• Step 8 RE-Evaluating the Idea
• Step 9 Recording the Idea with an Inventor Notebook
• Step 10 Bringing the invention to life with a Prototype
• Step 11 Protecting your invention with a PPA - Decide on License/commercialization/patent strategy
• Step 12 Creating your Sell Sheet and One Line Benefit Statement
• Step 13 Decision Point C
• Step 14 Form your company (this is optional) and start the Media Sources
• Step 15 Marketing Due Diligence (more in depth market research and applications)
• Step 16 Identify Your MFG Contacts
• Step 17 Licensing and Calling License your Product
• Step 18 Negotiating a Licensing Agreement
• Step 19 Keep the Ideas Coming
10. Inventing (Designing and Programing Products)
The 19 Steps - Encompasses the various Educational Success Factors created by
Microsoft’s School of the Future
• 1 Individual Excellence
• 2 Courage
• 3 Operating Skills
• 4 Organizational Skills
• 5 Strategic Skills
• 6 Results
12. Health and Fitness
Working Out a MUST
• Every student who is part of this program must workout at least
30 to 60 mins a day. With the help from our staff.
• The workout must be completed 30 to 60 mins before starting any
type of NERDY project.
• Test of Exercising
• We will be participating and attending various workout activities
such as 5K/10K or Half-Maratron races.
• Based on the performances of this exercises each student must
meet the minimum requirements within each fiscal year and must
improve each year after that. This is a requirement to stay in the
BDLI program.