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María José Lasala & Xavier Alamán
mlasala3@xtec.cat /xavier.alaman@uam.es
Supported by the project eIntegra
(Spanish National Research Plan - TIN2013-44586),
based on Opensim (open software environment
compatible with Secondlife).
Teachers and students may
create contents, execute
exercises, involve in 3D
constructions, chat, make
virtual presentations, share
documents and, finally, learn
contents from all kinds of
curricular areas.
WHAT IS IT ABOUT ???
an avatar = a student
Educational 3D Virtual World
VARIOUS HIGHS
SCHOOLS INVOLVED
PROJECTS
TAC
an avatar = a teacher
Jaume Bartolí - Anna Casamitjana - Alba Figueras -
Núria de Pedro - Ramon Vilella
HOW ?
HOW IS IT DONE?
You can work in the
classroom,
accompanied by the
teacher or from
home, in a
multidisciplinary
way, respecting the
basic skills and using
multiple
intelligences.
Computer Supported
Collaboration and
networking are also
enhanced with this
virtual environment.
https://virtualtouch2.wordpress.com
https://sites.google.com/a/xtec.cat/virtual-touch-2---opensim-
educatiu/la-maquina-del-temps
Four spaces to create. Four times to meet.
ROMAN AGE
MIDDLE AGE
INDUSTRIAL REVOLUTION
CONTEMPORARY AGE
Get in the TIME MACHINE !!!
Are you with us?
Currently several VT2 projects have been deployed,
involving an approximate number of 400 users, most of
them secondary school students, and students with
special education and diversity needs (reinforcement
classrooms and open classrooms).
Students seek information in order to build a 3D
environment representing various. For example, the
may construct Roman buildings, finding with what
material they were built, how they were decorated, etc.
The may also represent what they ate or what the
ancient Romans did. Exhibition halls, gothic cathedrals,
medieval castles, the first factories, laboratories or
current appliances are examples of what the students
have been developing in the interactive virtual world.
They also wrote question and answer forms regarding
the reprsented era, so that other students can take
advantage of it.

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Poster "VirtualTouch": Using virtual 3D worlds for secundary education.

  • 1. María José Lasala & Xavier Alamán mlasala3@xtec.cat /xavier.alaman@uam.es Supported by the project eIntegra (Spanish National Research Plan - TIN2013-44586), based on Opensim (open software environment compatible with Secondlife). Teachers and students may create contents, execute exercises, involve in 3D constructions, chat, make virtual presentations, share documents and, finally, learn contents from all kinds of curricular areas. WHAT IS IT ABOUT ??? an avatar = a student Educational 3D Virtual World VARIOUS HIGHS SCHOOLS INVOLVED PROJECTS TAC an avatar = a teacher Jaume Bartolí - Anna Casamitjana - Alba Figueras - Núria de Pedro - Ramon Vilella
  • 2. HOW ? HOW IS IT DONE? You can work in the classroom, accompanied by the teacher or from home, in a multidisciplinary way, respecting the basic skills and using multiple intelligences. Computer Supported Collaboration and networking are also enhanced with this virtual environment. https://virtualtouch2.wordpress.com https://sites.google.com/a/xtec.cat/virtual-touch-2---opensim- educatiu/la-maquina-del-temps Four spaces to create. Four times to meet. ROMAN AGE MIDDLE AGE INDUSTRIAL REVOLUTION CONTEMPORARY AGE Get in the TIME MACHINE !!! Are you with us? Currently several VT2 projects have been deployed, involving an approximate number of 400 users, most of them secondary school students, and students with special education and diversity needs (reinforcement classrooms and open classrooms). Students seek information in order to build a 3D environment representing various. For example, the may construct Roman buildings, finding with what material they were built, how they were decorated, etc. The may also represent what they ate or what the ancient Romans did. Exhibition halls, gothic cathedrals, medieval castles, the first factories, laboratories or current appliances are examples of what the students have been developing in the interactive virtual world. They also wrote question and answer forms regarding the reprsented era, so that other students can take advantage of it.