post prod diary.pptx B2 media BTEC courseKianDavison
The document is a diary of a student's progress editing their documentary over several months. They recorded narration but had to rerecord due to background noise. They edited footage together and responded to feedback. To extend the length, the student continued writing their script and submitted a second draft. Technical issues like a full hard drive and accidentally deleted image caused delays. More audio was added to extend the runtime. The final draft couldn't be submitted on time due to technical difficulties accessing the needed editing software. They will continue working on their blog until the software is updated.
How did you use media technologies in the construction and research, planning...Wyke sixth form college
Bethany Stephenson used various media technologies in the construction and research of her music video and ancillary products. She used a Toshiba camcorder to film footage for the music video. Editing was done using Final Cut on a Mac computer. YouTube was used to upload and research existing music videos. Photoshop was used to design the digipak and poster. Throughout the process, screen recordings were made to document the production, though some of the later edits were not captured. Feedback from test audiences was incorporated into further drafts to improve the projects.
How did you use media technologies in the construction and research, planning...Wyke sixth form college
Bethany Stephenson used various media technologies in the construction, research, planning and evaluation of her music video and ancillary text products.
She used a Toshiba camcorder to film footage for her music video. She edited the footage using Final Cut Pro and added effects. She uploaded the final video to YouTube. She used Photoshop to design her digipak and advertising poster, adding images, text and logos. She presented her planning and research using Blogger and Prezi. Screen recordings provided evidence of her creative process, though some later edits were not captured. Overall, the technologies allowed her to effectively produce, edit and distribute her music-related media products.
Daniel Hopkins began production of a stop motion film for a Kit Kat advertisement. He spent two days filming scenes in the kitchen using a tripod and adjusting lighting settings. On the second day, he finished the kitchen scenes and filmed living room scenes, improving his technique. Later he completed live action filming in about an hour. During editing, he imported photos and footage, removed unnecessary elements, and ordered the scenes. Additional editing sessions involved adjusting music, pacing, and trimming footage to meet the 30 second time limit. The final advertisement was completed within an hour by speeding up clips and removing some footage.
Daniel Hopkins began production of a stop motion film for a Kit Kat advertisement. He spent two days filming scenes in the kitchen using a tripod and adjusting lighting settings. On the second day, he finished the kitchen scenes and filmed living room scenes, improving his technique. Later he completed live action filming in about an hour. During editing, he imported photos and footage, removed unnecessary elements, and ordered the scenes. Additional editing sessions involved adjusting music, pacing, and trimming the length to meet the 30 second requirement. The final advertisement was completed on the fourth session of editing.
The document discusses the various pieces of digital equipment and software used for a media studies course, including their benefits and disadvantages. A camera was used to film parts of a short film but settings like aperture were confusing. The computer stored files and was used to edit photos, videos, and create final products using software like InDesign, Premier Pro, PowerPoint, and Blogger. While software provided tools to create professional work, it could also crash or have a slow interface. Microphones captured better audio but were hard to use. Overall, digital tools improved projects but also had learning curves and issues.
Question 6 – what have you learnt aboutJoeBowman98
Joseph used several technologies to construct his product including Blogger to upload coursework, Microsoft Word and Publisher to write scripts, and PowerPoint and Prezi for presentations. He also used SlideShare to upload PowerPoints to the internet, Windows Movie Maker to edit videos, YouTube to upload videos, a Sony camera to film, and Adobe Premier Pro and an MSI laptop to edit an opening sequence. While these technologies helped complete the project, some had limitations like Blogger, Movie Maker, and the college's iMacs. Overall, Joseph learned about selecting technologies suited to the task and dealing with limitations.
The document discusses the various technologies used to construct a film opening, including YouTube to publish work and receive feedback, Blogger to upload planning ideas and the final film, a DSLR camera for clear filming, Premiere Pro for detailed editing, and social media like Facebook and Twitter to share planning ideas and the final film to get feedback.
post prod diary.pptx B2 media BTEC courseKianDavison
The document is a diary of a student's progress editing their documentary over several months. They recorded narration but had to rerecord due to background noise. They edited footage together and responded to feedback. To extend the length, the student continued writing their script and submitted a second draft. Technical issues like a full hard drive and accidentally deleted image caused delays. More audio was added to extend the runtime. The final draft couldn't be submitted on time due to technical difficulties accessing the needed editing software. They will continue working on their blog until the software is updated.
How did you use media technologies in the construction and research, planning...Wyke sixth form college
Bethany Stephenson used various media technologies in the construction and research of her music video and ancillary products. She used a Toshiba camcorder to film footage for the music video. Editing was done using Final Cut on a Mac computer. YouTube was used to upload and research existing music videos. Photoshop was used to design the digipak and poster. Throughout the process, screen recordings were made to document the production, though some of the later edits were not captured. Feedback from test audiences was incorporated into further drafts to improve the projects.
How did you use media technologies in the construction and research, planning...Wyke sixth form college
Bethany Stephenson used various media technologies in the construction, research, planning and evaluation of her music video and ancillary text products.
She used a Toshiba camcorder to film footage for her music video. She edited the footage using Final Cut Pro and added effects. She uploaded the final video to YouTube. She used Photoshop to design her digipak and advertising poster, adding images, text and logos. She presented her planning and research using Blogger and Prezi. Screen recordings provided evidence of her creative process, though some later edits were not captured. Overall, the technologies allowed her to effectively produce, edit and distribute her music-related media products.
Daniel Hopkins began production of a stop motion film for a Kit Kat advertisement. He spent two days filming scenes in the kitchen using a tripod and adjusting lighting settings. On the second day, he finished the kitchen scenes and filmed living room scenes, improving his technique. Later he completed live action filming in about an hour. During editing, he imported photos and footage, removed unnecessary elements, and ordered the scenes. Additional editing sessions involved adjusting music, pacing, and trimming footage to meet the 30 second time limit. The final advertisement was completed within an hour by speeding up clips and removing some footage.
Daniel Hopkins began production of a stop motion film for a Kit Kat advertisement. He spent two days filming scenes in the kitchen using a tripod and adjusting lighting settings. On the second day, he finished the kitchen scenes and filmed living room scenes, improving his technique. Later he completed live action filming in about an hour. During editing, he imported photos and footage, removed unnecessary elements, and ordered the scenes. Additional editing sessions involved adjusting music, pacing, and trimming the length to meet the 30 second requirement. The final advertisement was completed on the fourth session of editing.
The document discusses the various pieces of digital equipment and software used for a media studies course, including their benefits and disadvantages. A camera was used to film parts of a short film but settings like aperture were confusing. The computer stored files and was used to edit photos, videos, and create final products using software like InDesign, Premier Pro, PowerPoint, and Blogger. While software provided tools to create professional work, it could also crash or have a slow interface. Microphones captured better audio but were hard to use. Overall, digital tools improved projects but also had learning curves and issues.
Question 6 – what have you learnt aboutJoeBowman98
Joseph used several technologies to construct his product including Blogger to upload coursework, Microsoft Word and Publisher to write scripts, and PowerPoint and Prezi for presentations. He also used SlideShare to upload PowerPoints to the internet, Windows Movie Maker to edit videos, YouTube to upload videos, a Sony camera to film, and Adobe Premier Pro and an MSI laptop to edit an opening sequence. While these technologies helped complete the project, some had limitations like Blogger, Movie Maker, and the college's iMacs. Overall, Joseph learned about selecting technologies suited to the task and dealing with limitations.
The document discusses the various technologies used to construct a film opening, including YouTube to publish work and receive feedback, Blogger to upload planning ideas and the final film, a DSLR camera for clear filming, Premiere Pro for detailed editing, and social media like Facebook and Twitter to share planning ideas and the final film to get feedback.
This production log documents Daniel Hopkins' process of creating a stop motion film advertisement for Kit Kat bars over several days in May and June. On the first day, Daniel set up and filmed the majority of the stop motion scenes in the kitchen but had to troubleshoot lighting issues. The following day, he finished the kitchen scenes and filmed scenes in the living room. Later, Daniel completed the live action filming. He then began editing the footage in Adobe Premiere Pro, importing the stop motion photos and live footage and removing unused material. Over subsequent lessons, Daniel refined the edit, added music, and paced the elements to eventually produce a 30 second advertisement.
The document discusses the technology needs for a school project, including a computer with Adobe Photoshop and Macromedia Fireworks for creating electronic products and realistic titles. A camera will be used to take photographs for a magazine and poster to back up written work. A video recorder from the school will be used to film footage and produce a 3-minute trailer, allowing 360-degree views of locations.
The document discusses the use of various new media technologies at different stages of a project. Photoshop was used for design work including a cover and poster. Premier Pro was used for video editing and provided precise editing tools, though it occasionally froze during rendering. Final Cut also provided professional editing but had more issues including frequent freezing and long rendering times. PowerPoint, YouTube, blogger, and GarageBand were also utilized at different stages for tasks like research, planning, uploading work, and adding audio.
The document discusses experiments and potential problems the author may encounter while using various equipment for their FMP project.
For their microphone experiment, the author will use a Blue Snowball Ice microphone to record voiceovers. A potential problem is the microphone picking up computer fan noise. To address this, the author will record audio at different distances from the computer and find the distance with no fan noise. Another issue is noise from working at home; the author will record in the quietest areas and times.
For their shirt design experiment, the author places an existing design over a blank shirt image in Photoshop to see if it looks like the design is printed on the shirt. Comparing to an existing product, the author
The document provides details about experiments conducted to design shirt graphics for a merchandise project. It describes taking a photo of a blank shirt and editing designs onto it in Photoshop. The experiment involved placing a "Wish You Were Here" postcard design on a shirt template, including characters in the front and a location image behind them. The background of the characters was removed and the location image scaled to fit, then the layers were merged. Conducting this experiment allowed testing if editing designs onto shirts in Photoshop would work for the project.
The document discusses the various new media technologies used by the author at different stages of their project. They used Blogger to document their progress, finding it easy to use and a good way to upload files and share work. Photoshop helped in designing the digipack, allowing clean editing of images. Premiere Pro was challenging to learn but became easy for video editing once familiar. Slideshare and Survey Monkey facilitated sharing and gathering feedback online. Webeden was difficult to learn but allowed a professional website once understood. Equipment like cameras were easy to use and important for capturing footage and images.
How did you use new media technologies inJoe Tobias
The document discusses various digital tools and online platforms the author used to create and share their work. These included Blogger to host content like videos and surveys, Slideshare and Scribd to upload presentations and documents, and SurveyMonkey, YouTube, Facebook and Twitter to conduct surveys, share videos and get feedback. The author also discusses using Adobe Photoshop, Premiere Pro and Microsoft Office tools to create assets and edit their film trailer.
The document is a production log for a student's final major project creating a game for a BTEC Level 3 Extended Diploma in Creative Media Production. It details the student's progress over several months, including researching sound recording techniques, borrowing equipment to record sound effects, scheduling and rescheduling a pitch, editing sounds, syncing audio to video, and receiving feedback to improve the project. The student worked on planning sound assets needed, explained the sound acquisition process, and reflected on lessons learned from the project.
Martin Devney created a production log for his BTec Level 3 Extended Diploma in Creative Media Production Games Design final major project. He decided to create a sci-fi environment for a new action/adventure game commissioned by 343 Industries, taking inspiration from Halo, Star Wars, Mass Effect and Dead Space. Over several weeks, he conducted research, created sketches, and developed a 3D environment design in LightWave Modeler. He pitched his idea and completed the project, though encountered technical difficulties rendering the final 2-minute animation within the deadline timeframe.
This document summarizes the production diary for a podcast factual project over 5 weeks. In week 1, planning and testing of equipment was done which revealed issues with camera SD cards filling up. Week 2 focused on editing skills using old footage. Week 3 was spent filming the main interview but technical difficulties arose. Week 4 was meant for finishing but issues caused delays. Week 5 was spent editing the interview and evaluation, but multiple reuploads of footage pushed the schedule back significantly.
The document discusses the various media technologies used by Ryan Soanes at different stages of his project. He used a MacBook for editing film and creating images, as well as an iPhone to take pictures and update his blog on the go. A DSLR camera was used to record high quality video and images. iMovie was the main software for editing film, while Photoshop was used to create ancillary materials. Blogger was the primary website for uploading and sharing work, and DaFont was used to download custom fonts. Social media helped gain audience feedback. Prezi was employed to create more visual presentations. The document also notes some negatives of technology such as accessibility, cost, and difficulty standing out due to increased competition online
The document discusses various technologies used in creating a film project. A Nikon DSLR camera was used for filming and found to be light and easy to use. A tripod provided steady shots. An editing PC with two SD cards quickly edited footage. Blogger was used to document the process and present coursework, allowing videos and images to be uploaded. YouTube uploaded videos for embedding. Adobe Premier Pro was used to edit videos but required practice. Prezi, Popplet and Powtoon created presentations, though Powtoon was difficult to time text. WhatsApp communicated with group members and Wikipedia provided film information.
The document discusses the new media technologies used during the construction, research, planning, and evaluation stages of a music video project. A Panasonic HD camera was used for filming due to its small size and ability to capture footage even at night. Blogger was used extensively to document the entire process. iMovie was used to edit footage and add effects, while iPiccy was used to design digital packaging. Slideshare and Scribd were used to upload Word and PowerPoint files to the blog. Prezi was used for an interactive presentation, and YouTube was used to upload and research music videos.
What have you learnt about technologies from theTomcull109
• I used my phone assistant Siri to help me set reminders for when I needed to
complete certain tasks for my film opening, for example I asked Siri to remind me to
edit my film opening on a certain date, this helped me stay organised.
Calendar:• I also used my calendar on my phone to schedule in when I was meeting up with
my group to film and edit our film opening, this helped me stay organised with my
group and not double book myself.
Bethany Harvey used various media technologies throughout the research, planning, construction, and evaluation stages of her project. She used Adobe Photoshop and Premier Pro to plan and construct storyboards and draft trailers. She used Audacity to record voiceovers and Adobe Encoder to encode videos for uploading. Prezi was used to create an interactive presentation and YouTube and Slideshare were used to upload and host videos and presentations online for evidence and accessibility.
From constructing this production, the student has learned about various technologies. The Canon Legria FS200 camera offered good quality for capturing footage and had useful features like a zoom and flip screen. A borrowed tripod helped achieve steady shots. The student edited using Adobe CS6 since they didn't have access to Mac. Websites like DailyMotion, YouTube, and VodPod were used to upload and view videos, though YouTube is blocked at school. Final Cut Pro was the primary editing software due to its professional features. Freesound provided copyright-free audio files. SlideShare and FL Studio were also utilized.
Zoe Crick used various technologies throughout her media project. She used Blogger to plan and record her research, Premiere Pro to edit her music video, Photoshop to design print materials, cameras to film footage, and SurveyMonkey to collect audience feedback. She found that technologies like Fragment helped her represent her artist's style uniquely, while challenges like low light filming required using tools in Premiere Pro to improve quality. Zoe provided advice to future students to fully utilize their blog and post regularly to stay organized.
The document describes how various media technologies were used at different stages of the project. Excel, YouTube, and Word were used in the research and planning stage to analyze data and create charts. During construction, Excel, YouTube, Slideshare, Final Cut, Photoshop, Motion, Facebook, GarageBand, a camcorder, and phone camera were used to create and distribute project deliverables. For evaluation, Prezi, Slideshare, PowerPoint, and SoundCloud were used to present answers and evidence to evaluation questions.
This production log documents Daniel Hopkins' process of creating a stop motion film advertisement for Kit Kat bars over several days in May and June. On the first day, Daniel set up and filmed the majority of the stop motion scenes in the kitchen but had to troubleshoot lighting issues. The following day, he finished the kitchen scenes and filmed scenes in the living room. Later, Daniel completed the live action filming. He then began editing the footage in Adobe Premiere Pro, importing the stop motion photos and live footage and removing unused material. Over subsequent lessons, Daniel refined the edit, added music, and paced the elements to eventually produce a 30 second advertisement.
The document discusses the technology needs for a school project, including a computer with Adobe Photoshop and Macromedia Fireworks for creating electronic products and realistic titles. A camera will be used to take photographs for a magazine and poster to back up written work. A video recorder from the school will be used to film footage and produce a 3-minute trailer, allowing 360-degree views of locations.
The document discusses the use of various new media technologies at different stages of a project. Photoshop was used for design work including a cover and poster. Premier Pro was used for video editing and provided precise editing tools, though it occasionally froze during rendering. Final Cut also provided professional editing but had more issues including frequent freezing and long rendering times. PowerPoint, YouTube, blogger, and GarageBand were also utilized at different stages for tasks like research, planning, uploading work, and adding audio.
The document discusses experiments and potential problems the author may encounter while using various equipment for their FMP project.
For their microphone experiment, the author will use a Blue Snowball Ice microphone to record voiceovers. A potential problem is the microphone picking up computer fan noise. To address this, the author will record audio at different distances from the computer and find the distance with no fan noise. Another issue is noise from working at home; the author will record in the quietest areas and times.
For their shirt design experiment, the author places an existing design over a blank shirt image in Photoshop to see if it looks like the design is printed on the shirt. Comparing to an existing product, the author
The document provides details about experiments conducted to design shirt graphics for a merchandise project. It describes taking a photo of a blank shirt and editing designs onto it in Photoshop. The experiment involved placing a "Wish You Were Here" postcard design on a shirt template, including characters in the front and a location image behind them. The background of the characters was removed and the location image scaled to fit, then the layers were merged. Conducting this experiment allowed testing if editing designs onto shirts in Photoshop would work for the project.
The document discusses the various new media technologies used by the author at different stages of their project. They used Blogger to document their progress, finding it easy to use and a good way to upload files and share work. Photoshop helped in designing the digipack, allowing clean editing of images. Premiere Pro was challenging to learn but became easy for video editing once familiar. Slideshare and Survey Monkey facilitated sharing and gathering feedback online. Webeden was difficult to learn but allowed a professional website once understood. Equipment like cameras were easy to use and important for capturing footage and images.
How did you use new media technologies inJoe Tobias
The document discusses various digital tools and online platforms the author used to create and share their work. These included Blogger to host content like videos and surveys, Slideshare and Scribd to upload presentations and documents, and SurveyMonkey, YouTube, Facebook and Twitter to conduct surveys, share videos and get feedback. The author also discusses using Adobe Photoshop, Premiere Pro and Microsoft Office tools to create assets and edit their film trailer.
The document is a production log for a student's final major project creating a game for a BTEC Level 3 Extended Diploma in Creative Media Production. It details the student's progress over several months, including researching sound recording techniques, borrowing equipment to record sound effects, scheduling and rescheduling a pitch, editing sounds, syncing audio to video, and receiving feedback to improve the project. The student worked on planning sound assets needed, explained the sound acquisition process, and reflected on lessons learned from the project.
Martin Devney created a production log for his BTec Level 3 Extended Diploma in Creative Media Production Games Design final major project. He decided to create a sci-fi environment for a new action/adventure game commissioned by 343 Industries, taking inspiration from Halo, Star Wars, Mass Effect and Dead Space. Over several weeks, he conducted research, created sketches, and developed a 3D environment design in LightWave Modeler. He pitched his idea and completed the project, though encountered technical difficulties rendering the final 2-minute animation within the deadline timeframe.
This document summarizes the production diary for a podcast factual project over 5 weeks. In week 1, planning and testing of equipment was done which revealed issues with camera SD cards filling up. Week 2 focused on editing skills using old footage. Week 3 was spent filming the main interview but technical difficulties arose. Week 4 was meant for finishing but issues caused delays. Week 5 was spent editing the interview and evaluation, but multiple reuploads of footage pushed the schedule back significantly.
The document discusses the various media technologies used by Ryan Soanes at different stages of his project. He used a MacBook for editing film and creating images, as well as an iPhone to take pictures and update his blog on the go. A DSLR camera was used to record high quality video and images. iMovie was the main software for editing film, while Photoshop was used to create ancillary materials. Blogger was the primary website for uploading and sharing work, and DaFont was used to download custom fonts. Social media helped gain audience feedback. Prezi was employed to create more visual presentations. The document also notes some negatives of technology such as accessibility, cost, and difficulty standing out due to increased competition online
The document discusses various technologies used in creating a film project. A Nikon DSLR camera was used for filming and found to be light and easy to use. A tripod provided steady shots. An editing PC with two SD cards quickly edited footage. Blogger was used to document the process and present coursework, allowing videos and images to be uploaded. YouTube uploaded videos for embedding. Adobe Premier Pro was used to edit videos but required practice. Prezi, Popplet and Powtoon created presentations, though Powtoon was difficult to time text. WhatsApp communicated with group members and Wikipedia provided film information.
The document discusses the new media technologies used during the construction, research, planning, and evaluation stages of a music video project. A Panasonic HD camera was used for filming due to its small size and ability to capture footage even at night. Blogger was used extensively to document the entire process. iMovie was used to edit footage and add effects, while iPiccy was used to design digital packaging. Slideshare and Scribd were used to upload Word and PowerPoint files to the blog. Prezi was used for an interactive presentation, and YouTube was used to upload and research music videos.
What have you learnt about technologies from theTomcull109
• I used my phone assistant Siri to help me set reminders for when I needed to
complete certain tasks for my film opening, for example I asked Siri to remind me to
edit my film opening on a certain date, this helped me stay organised.
Calendar:• I also used my calendar on my phone to schedule in when I was meeting up with
my group to film and edit our film opening, this helped me stay organised with my
group and not double book myself.
Bethany Harvey used various media technologies throughout the research, planning, construction, and evaluation stages of her project. She used Adobe Photoshop and Premier Pro to plan and construct storyboards and draft trailers. She used Audacity to record voiceovers and Adobe Encoder to encode videos for uploading. Prezi was used to create an interactive presentation and YouTube and Slideshare were used to upload and host videos and presentations online for evidence and accessibility.
From constructing this production, the student has learned about various technologies. The Canon Legria FS200 camera offered good quality for capturing footage and had useful features like a zoom and flip screen. A borrowed tripod helped achieve steady shots. The student edited using Adobe CS6 since they didn't have access to Mac. Websites like DailyMotion, YouTube, and VodPod were used to upload and view videos, though YouTube is blocked at school. Final Cut Pro was the primary editing software due to its professional features. Freesound provided copyright-free audio files. SlideShare and FL Studio were also utilized.
Zoe Crick used various technologies throughout her media project. She used Blogger to plan and record her research, Premiere Pro to edit her music video, Photoshop to design print materials, cameras to film footage, and SurveyMonkey to collect audience feedback. She found that technologies like Fragment helped her represent her artist's style uniquely, while challenges like low light filming required using tools in Premiere Pro to improve quality. Zoe provided advice to future students to fully utilize their blog and post regularly to stay organized.
The document describes how various media technologies were used at different stages of the project. Excel, YouTube, and Word were used in the research and planning stage to analyze data and create charts. During construction, Excel, YouTube, Slideshare, Final Cut, Photoshop, Motion, Facebook, GarageBand, a camcorder, and phone camera were used to create and distribute project deliverables. For evaluation, Prezi, Slideshare, PowerPoint, and SoundCloud were used to present answers and evidence to evaluation questions.
Similar to post prod diary.pptx blogger b2 blogspot (20)
Production diarys.pptx for B2 BTEC mediaKianDavison
The production diary details the filmmaker's progress on their documentary over several weeks. They received permission to film at a location called the Winter Gardens and organized filming times. The filmmaker shot intro footage on a football field but had issues editing in Premiere Pro. Weather prevented re-shooting audio, so old footage will be used for now. Personal matters delayed further filming but more footage was later recorded and editing began. Audio for the first segment was re-recorded and a form was submitted to hopefully film at the Winter Gardens again in mid-February. Previous forms were resent as PDFs and a safety form was forwarded to the college.
The client is Sunderland College, which targets students aged 16-19 and adults. The document discusses designing a poster for the college that imitates the style of its website. It describes rejecting several early poster designs for issues like distracting text colors, unbalanced layouts, and plain areas. Photo experiments testing different campus shots are shown, and one image was rejected for covering part of a building. The final poster design includes information on courses, registration, contact details, and campus photos to match the uniform, professional look of the college website.
Reimagining Your Library Space: How to Increase the Vibes in Your Library No ...Diana Rendina
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LAND USE LAND COVER AND NDVI OF MIRZAPUR DISTRICT, UPRAHUL
This Dissertation explores the particular circumstances of Mirzapur, a region located in the
core of India. Mirzapur, with its varied terrains and abundant biodiversity, offers an optimal
environment for investigating the changes in vegetation cover dynamics. Our study utilizes
advanced technologies such as GIS (Geographic Information Systems) and Remote sensing to
analyze the transformations that have taken place over the course of a decade.
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significant role in maintaining the ecological equilibrium of our planet.Land serves as the foundation for all human activities and provides the necessary materials for
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The utilization of land is impacted by human needs and environmental factors. In countries
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Therefore, human intervention has significantly influenced land use patterns over many
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Accurate understanding of land use and cover is imperative for the development planning
of any area. Consequently, a wide range of professionals, including earth system scientists, land
and water managers, and urban planners, are interested in obtaining data on land use and cover
changes, conversion trends, and other related patterns. The spatial dimensions of land use and
cover support policymakers and scientists in making well-informed decisions, as alterations in
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help of Advanced technologies like Remote Sensing and Geographic Information Systems is
crucial for coordinated efforts across different administrative levels. Advanced technologies like
Remote Sensing and Geographic Information Systems
9
Changes in vegetation cover refer to variations in the distribution, composition, and overall
structure of plant communities across different temporal and spatial scales. These changes can
occur natural.
2. I have begun to edit my footage from the half-term, I have also tried to record audio, but I will need to rerecord as my
other footage has a buzzing sound that makes the narration hard to listen to.
28.2.24
3. I have finished rerecording my audio and outro and have edited my footage together in Premier Pro I have also responded
to feedback and removed background footage when I am showing images on screen.
7.3.24
4. I have continued to write my script in order to extend the length of my documentary I have also submitted my second
draft of my documentary.
8.3.24 – 15.3.24
5. I worked on editing my audio I edited on Tuesday I also accidentally deleted one of my images and my hard drive is full, this
means that I can’t add anymore images to my documentary until I make more space on my hard drive.
20.3.24
Image that I
deleted by
accident
6. I have fixed the issue with my hard drive, by removing footage or files that I don’t need, and have added the
images for my documentary, I have also added new audio to extend the documentaries run time by 6 minutes, I
will have to add more footage to match the audio.
23.3.24
7. My third and final draft of my documentary was due in today however due to technical difficulties I can't finish or
submit my final project; to edit my project I need to use Premier Pro 2024, however none of the computers I have
access to have the 2024 version of Premier, the IT staff in the library tried to help but I still don’t have access to the
2024 version. The week I return to college I am going to stay back on Wednesday if necessary to complete my
documentary or progress it to a point where I am happy to complete it in lesson.
5.4.24
8. I’m back in college but I can’t access Premier Pro 2024 which I need to finish my documentary I am going to have to wait
until the IT department updates Premier, I am going to continue to work on my blog in the meantime, this includes writing
my evaluation and adding my production diary to a new post.
17.4.24
9. 18.4.24
The technician has reinstalled Premier Pro 2024 on my computer, and I can now continue to edit my documentary, the
majority of my footage is done but I will still have to add roughly three minutes of footage over my audio which is
complete. After my third draft is finished, I will send it to Emma for it to be marked.
10. 24.4.24
I have continued to edit my documentary in Premier and have completed the third draft of my documentary, I
have submitted my third draft to Emma, and I am now working on my blog, primarily the last three sections of my
evaluation.