The document appears to be a quiz about the Please Wait procedure used in PECS (Picture Exchange Communication System) training. The quiz contains 10 multiple choice or true/false questions about the goals, phases, and proper implementation of Please Wait, including when to incorporate it, appropriate child responses, use of reinforcement, and data collection.
This lesson plan is for pathway is designed for secondary and adult esl and efl learners to have fun while learning. Textbook is pathway. It is a vocabulary based teaching integrated with game. Visuals are making it very easy to learn. As a teacher,all you will have to do is to focus on the pronunciation of each word.To encourege the participation make sure you correct error within the game play strategies.
This lesson plan is for pathway is designed for secondary and adult esl and efl learners to have fun while learning. Textbook is pathway. It is a vocabulary based teaching integrated with game. Visuals are making it very easy to learn. As a teacher,all you will have to do is to focus on the pronunciation of each word.To encourege the participation make sure you correct error within the game play strategies.
Return on Investment (ROI) for Virtual Environments and GamingSeriousGamesAssoc
Carole Bagley, President, Consultant, Team Lead | The Technology Group, Inc & Distinguished Service Professor | University of St. Thomas (UST)
Return on Investment (ROI) for Virtual Environments and Gaming
How effective are virtual and gaming environments? Do they have an impact on the user’s learning, on their job or organization and/or do they have an impact on their daily life?
The presentation will include a brief discussion of Kirkpatrick’s ROI levels 1-5 and how it is useful in the creation and evaluation of virtual gaming environments. Several virtual environments and games (Health Benefits, Pharmacy and Dentistry games for the Healthcare industry and a Tobacco prevention game for Middle school students) will be discussed and demonstrated and will describe how the evaluation results have impacted the effectiveness of the product and the user.
Participants who have conducted ROI evaluations will be asked to share their product evaluation results and how it impacted the users. Participants who are interested in conducting an ROI evaluation will be asked to provide for discussion product descriptions and what results/proof they are looking for in conducting an evaluation.
Presented by the
Serious Play Conference
seriousplayconf.com
at
Orlando,
University of Central Florida,
UCF,
July 24-26, 2019
Return on Investment (ROI) for Virtual Environments and GamingSeriousGamesAssoc
Carole Bagley, President, Consultant, Team Lead | The Technology Group, Inc & Distinguished Service Professor | University of St. Thomas (UST)
Return on Investment (ROI) for Virtual Environments and Gaming
How effective are virtual and gaming environments? Do they have an impact on the user’s learning, on their job or organization and/or do they have an impact on their daily life?
The presentation will include a brief discussion of Kirkpatrick’s ROI levels 1-5 and how it is useful in the creation and evaluation of virtual gaming environments. Several virtual environments and games (Health Benefits, Pharmacy and Dentistry games for the Healthcare industry and a Tobacco prevention game for Middle school students) will be discussed and demonstrated and will describe how the evaluation results have impacted the effectiveness of the product and the user.
Participants who have conducted ROI evaluations will be asked to share their product evaluation results and how it impacted the users. Participants who are interested in conducting an ROI evaluation will be asked to provide for discussion product descriptions and what results/proof they are looking for in conducting an evaluation.
Presented by the
Serious Play Conference
seriousplayconf.com
at
Orlando,
University of Central Florida,
UCF,
July 24-26, 2019
SLS 1000, Student Learning Success 1 UNIT V STUDY GUID.docxbudabrooks46239
SLS 1000, Student Learning Success 1
UNIT V STUDY GUIDE
Test Taking Strategies for
Successful Learning
Learning Objectives
Upon completion of this unit, students should be able to:
1. Identify main causes of test anxiety
2. Analyze personal test taking strategies.
3. Identify methods to combat test anxiety.
4. Discuss objective and subjective test taking strategies.
5. Discuss the importance of a study environment and how it
applies to test taking strategies.
Written Lecture
Test Taking
Dr. Carolyn D. Corliss
Certain specifications should be outlined when professors prepare a test so
that they are relevant to the instruction. First, professors should use test and
assessment specification as a guide. Simply put, the conditions of the test and
assessment should describe the performance needed to be measured along
with what learning outcomes to measure. Second, each test item and
assessment task should be written so the task to be performed is clearly
defined, and it measures the performance described in the intended learning
outcome. If a test is written with clarity and simplicity, avoiding unnecessary
wording, then the students will have an easier time taking it. Third, keeping the
reading difficulty and vocabulary level simple will prevent distorted results.
Students should be measured on the performance determined, not by some
factor that was not designed to measure. (Miller, Linn, & Gronlund, 2009).
Students should be knowledgeable on what to do and what not to do when
preparing and taking a test. Preparations for the test can entail many
dimensions, including: maintaining good study habits, completing and
submitting assignments on time while having a clear understanding of the work
expected of you, and contacting the professor if you need any additional help or
clarification. Getting a good night’s sleep and eating breakfast before a test will
help you stay focused (Tennessee Department of Education, 2010). Also, as a
part of preparation, do not cram for the test. You have to start by planning
ahead and deciding not only is this is something you need to do, but must do in
order to achieve the results you anticipate. Make sure that you have everything
you need for the test, i.e. computer, good test taking environment, and minimal
distractions. Always make sure to read the directions and questions carefully
so you know what is expected from you. Finally, when you have selected all
your responses/answers, do not submit it without going back and reviewing
your answers and proofing what you have written. (TeacherVision, 2010).
Reading
Assignment
Written Lecture:
Test Taking
Resources
Videos:
Open Book Tests
Test Anxiety
Writing Resources:
APA Resource
Essay Writing
Success Center
Key Terms
1. Essay/written
response questions
2. Matching questions
3. Multiple choice
questions
4. Open book test
5. Shor.
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Dead Man Test Blues: A Final Fiesta Project completed during the Conditioning and Learning course at WMU. This project is based on the Principles of Behavior Analysis 7th Edition authored by Dr. Dick Malott and Joseph Shane.
1. Name:______________________________________ Date: _________
Score: ___/10
Please Wait Quiz
1. What is the ultimate goal of using Please wait?
2. After what phase in PECS do you start using Please wait?
3. What does the start of all Please wait phases look like?
–Hint: _______________ __________ _______________
4. How long do you wait to give your child a reinforcer in phase 1 of Please wait?
5. If your child stims or tantrums during Please wait, is the response correct or incorrect?
6. Should you reinforce your child’s manding if it happens during a procedure?
7. True or False –Since later phases of Please wait incorporate waiting longer periods of
time, it’s preferred that you don’t have the reinforcer at the ready.
8.When do you run phases 4-7?
9. Starting at phase 5, what should you be doing during the waiting time?
10. When and where do you collect data on Please wait?