Dana Mitroff from SFMOMA and Alon Salant from Carbon Five ran this workshop for attendees at the Museum Computer Network annual conference in Austin, October 2010. The focus of the workshop is to give attendees an up front and personal experience with the daily activities of agile software development teams.
Details at http://www.mcn.edu/play-work-applying-agile-methods-museum-website-development.
Personal Branding for highschool students 2010Rodolfo Salazar
The document discusses personal branding in the connected era. It talks about how personal brands are stories that represent a person's values, promises, and image. It emphasizes that personal brands should be communicated consistently through everything a person says and does. The document provides tips for building a strong personal brand online, such as asking yourself questions about your identity, goals, and reputation; and making sure your online actions and stories align with the brand you want to portray.
Talk delivered by Craig Smith at Scrum Australia 2014 in Sydney on 21 October 2014.
With 73% of the world using Scrum as their predominant Agile method, this session will open up your eyes to the many other Agile and edgy Agile methods and movements in the world today. For many, Agile is a toolbox of potential methods, practices and techniques, and like any good toolbox it is often more about using the right tool for the problem that will result in meaningful results.
Take a rapid journey into the world of methods like Mikado, Nonban, Vanguard and movements like Holocracy, Drive and Stoos where we will uncover 40 methods and movements in 40 minutes to help strengthen your toolbox.
This is the slide deck from a workshop taught at the 2010 Museum Computer Network conference in Austin, TX. This hands-on, interactive workshop was led by Alon Salant of Carbon Five, a technology development and consulting firm, and Dana Mitroff Silvers of the San Francisco Museum of Modern Art.
MW2010: Dana Mitroff Silvers + Alon Salant, Play at Work: Applying Agile Meth...museums and the web
A presentation from Museums and the Web 2010.
Get together with other conference attendees and play games in this unique interaction facilitated by Carbon Five, a technology development and consulting firm, and the San Francisco Museum of Modern Art (SFMOMA).
A special emphasis will be placed on experiential learning through Agile games and exercises, such as "Planning Poker" and "Story Mapping," in this hands-on, interactive session.
Facilitators will demonstrate how a successful partnership between SFMOMA and Carbon Five has created a lasting procedural legacy, and how the Agile process continues to provide a tactical toolkit and streamline ongoing development work. Participants will learn first-hand how games and other Agile tools and techniques can be successfully adapted and applied to museum website development, resulting in rapid delivery, reduced expenses, and improved teamwork. Participants will be strongly encouraged to share their own experiences and learn from each other in this session.
Through games and other facilitated interactions, participants will learn how to:
* Break down, prioritize, and classify projects to make decisions on what's important
* Apply these tools and practical applications to any project
* Establish a sustainable cycle of planning, development, and delivery
* Avoid spending money and resources on things you don't really need
* Solve complex problems with simple solutions
* Optimize for mobile platforms
Interaction: Agile Methods [development]
see http://www.archimuse.com/mw2010/abstracts/prg_335002326.html
This document outlines the pre-production planning for a turn-based, post-apocalyptic 8-bit RPG video game. It includes details on sound effects and music needed, color schemes, locations for development, and a four-week production schedule. Character designs, gameplay mechanics, advertising assets, and a title screen will be created. The game focuses on three main characters who must survive an alien-run wasteland planet by collecting memorabilia to regain memories and abilities from their past lives. Combat will be turn-based while navigation is top-down in an open world. Research will help accomplish goals like gripping backgrounds with 8-bit graphics and avoid mistakes of other games.
Rebekah May created a robotic version of Anne Frank for her unit on the Holocaust. Her robot reads passages from Anne Frank's diary aloud using a voice sensor while its diary vibrates in its hand. Though the proportions were slightly off, the robot stood up on its own and successfully demonstrated its programmed functions. Rebekah enjoyed brainstorming a unique idea directly tied to her curriculum and implementing voice recordings into the robot's programming. The most challenging part was programming the sequences alone, but she was able to overcome this through diligence.
Cara Menulis Angka Dengan Kata Dalam Bahasa Inggris LMichele Thomas
The document provides instructions for creating an account and submitting requests for paper writing help on the HelpWriting.net site. It is a 5-step process: 1) Create an account with an email and password. 2) Complete a request form with instructions, sources, and deadline. 3) Review bids from writers and select one. 4) Review the paper and authorize payment if satisfied. 5) Request revisions until fully satisfied, with a refund option for plagiarism. The process aims to ensure high-quality, original content that meets the customer's needs.
Personal Branding for highschool students 2010Rodolfo Salazar
The document discusses personal branding in the connected era. It talks about how personal brands are stories that represent a person's values, promises, and image. It emphasizes that personal brands should be communicated consistently through everything a person says and does. The document provides tips for building a strong personal brand online, such as asking yourself questions about your identity, goals, and reputation; and making sure your online actions and stories align with the brand you want to portray.
Talk delivered by Craig Smith at Scrum Australia 2014 in Sydney on 21 October 2014.
With 73% of the world using Scrum as their predominant Agile method, this session will open up your eyes to the many other Agile and edgy Agile methods and movements in the world today. For many, Agile is a toolbox of potential methods, practices and techniques, and like any good toolbox it is often more about using the right tool for the problem that will result in meaningful results.
Take a rapid journey into the world of methods like Mikado, Nonban, Vanguard and movements like Holocracy, Drive and Stoos where we will uncover 40 methods and movements in 40 minutes to help strengthen your toolbox.
This is the slide deck from a workshop taught at the 2010 Museum Computer Network conference in Austin, TX. This hands-on, interactive workshop was led by Alon Salant of Carbon Five, a technology development and consulting firm, and Dana Mitroff Silvers of the San Francisco Museum of Modern Art.
MW2010: Dana Mitroff Silvers + Alon Salant, Play at Work: Applying Agile Meth...museums and the web
A presentation from Museums and the Web 2010.
Get together with other conference attendees and play games in this unique interaction facilitated by Carbon Five, a technology development and consulting firm, and the San Francisco Museum of Modern Art (SFMOMA).
A special emphasis will be placed on experiential learning through Agile games and exercises, such as "Planning Poker" and "Story Mapping," in this hands-on, interactive session.
Facilitators will demonstrate how a successful partnership between SFMOMA and Carbon Five has created a lasting procedural legacy, and how the Agile process continues to provide a tactical toolkit and streamline ongoing development work. Participants will learn first-hand how games and other Agile tools and techniques can be successfully adapted and applied to museum website development, resulting in rapid delivery, reduced expenses, and improved teamwork. Participants will be strongly encouraged to share their own experiences and learn from each other in this session.
Through games and other facilitated interactions, participants will learn how to:
* Break down, prioritize, and classify projects to make decisions on what's important
* Apply these tools and practical applications to any project
* Establish a sustainable cycle of planning, development, and delivery
* Avoid spending money and resources on things you don't really need
* Solve complex problems with simple solutions
* Optimize for mobile platforms
Interaction: Agile Methods [development]
see http://www.archimuse.com/mw2010/abstracts/prg_335002326.html
This document outlines the pre-production planning for a turn-based, post-apocalyptic 8-bit RPG video game. It includes details on sound effects and music needed, color schemes, locations for development, and a four-week production schedule. Character designs, gameplay mechanics, advertising assets, and a title screen will be created. The game focuses on three main characters who must survive an alien-run wasteland planet by collecting memorabilia to regain memories and abilities from their past lives. Combat will be turn-based while navigation is top-down in an open world. Research will help accomplish goals like gripping backgrounds with 8-bit graphics and avoid mistakes of other games.
Rebekah May created a robotic version of Anne Frank for her unit on the Holocaust. Her robot reads passages from Anne Frank's diary aloud using a voice sensor while its diary vibrates in its hand. Though the proportions were slightly off, the robot stood up on its own and successfully demonstrated its programmed functions. Rebekah enjoyed brainstorming a unique idea directly tied to her curriculum and implementing voice recordings into the robot's programming. The most challenging part was programming the sequences alone, but she was able to overcome this through diligence.
Cara Menulis Angka Dengan Kata Dalam Bahasa Inggris LMichele Thomas
The document provides instructions for creating an account and submitting requests for paper writing help on the HelpWriting.net site. It is a 5-step process: 1) Create an account with an email and password. 2) Complete a request form with instructions, sources, and deadline. 3) Review bids from writers and select one. 4) Review the paper and authorize payment if satisfied. 5) Request revisions until fully satisfied, with a refund option for plagiarism. The process aims to ensure high-quality, original content that meets the customer's needs.
Datascope: Designing your Data Viz - The (Iterative) ProcessMollie Pettit
This talk was given to a Data Visualization course, which is part of the Masters of Science in Analytics program at the Northwestern School of Engineering.
It walks through:
- Why to visualize data
- A common (linear) approach to data problems
- A look at a problem in an ambiguos world, and why the linear approach does not always get one to their ideal end point
- A better (iterative) approach
- how to get started on a project through the important practice of brainstorming
-An informal project example. In this example, an iterative approach to the visualization helped the creator to gain new insights which changed her story's focus all-together.
-A case study of a project done for Procter & Gamble. In this example, an iterative approach redirected us from a more complicated network graph of the company (which we initially assumed would be an end-result) to displaying data in a simpler way (e.g. bar charts), which was more ideal for the client.
-Another case study. In this example, an iterative approach led us to create a less obvious / more creative visualization that stressed the things that were most important to the client. Nearly every single iteration step (all of which were shown to the client) are shown in the slides.
It ends with a reminder that doing is better than planning. You really can't learn what your ideal end-product will be until you get started; while working, one must constantly ask questions and gain feedback, and refine the approach accordingly.
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India has a long history of insurance practices dating back thousands of years. Ancient Indian texts reference concepts like jointly caring for members who die and ensuring welfare of people. During British rule in the 19th century, the first Western-style insurance companies were established in India. After independence, the Life Insurance Corporation of India was formed as a state-run monopoly to expand life insurance coverage. The insurance sector has since grown significantly with the entry of private companies in 2000 and now includes both life and non-life insurance segments.
The poem "The Bride" describes an old English rhyme about what a bride should wear or bring for good luck on her wedding day: "something old, something new, something borrowed, something blue and a silver sixpence in her shoe." The origins of this rhyme are unclear, but it was commonly said in the Victorian era and published in an 1894 Pennsylvania newspaper. While originally a Puritan tradition, it spread to other areas and is now a widely recognized part of wedding traditions.
The document discusses Don Don, a Slovenian bakery company that is considering international expansion. It analyzes potential market segments in Italy, Austria, Germany, and the Visegrad countries. A SWOT analysis is provided for each market, identifying strengths, weaknesses, opportunities, and threats. Population, GDP, GDP growth, and bakery product sales data is presented for each country to aid in market evaluation. The analysis aims to help Don Don decide which foreign markets may provide the best opportunities for international growth.
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This document discusses using storytelling techniques to design multi-device experiences that optimize conversion. It emphasizes understanding users' journeys through dramaturgy and defining characters, plots, and environments. By mapping the experience ecosystem and asking fundamental questions, designers can move from data-driven mechanics to architecting experiences grounded in users' needs and contexts. This approach facilitates clearer, more accurate understanding from the start of a project.
The passage discusses the essential needs of human existence which are nourishment and clothing/dress cover. Throughout history, humans have worked to improve their standards of living through efforts to provide economic and efficient shelter. The goal of these efforts has been to acquire housing that can offer a financial and practical sanctuary.
PPT - Top Essay Writing Company In Australia, UK & USA PowerPoiRobyn Champagne
This document discusses how to get writing assistance from the website HelpWriting.net. It outlines a 5-step process: 1) Create an account with an email and password. 2) Complete a 10-minute order form providing instructions, sources, and deadline. 3) Review bids from writers and choose one based on qualifications. 4) Review the completed paper and authorize payment if satisfied. 5) Request revisions until fully satisfied, with a refund option for plagiarized work. The website promises original, high-quality content and support through the writing process.
Sat Essay Format. Online assignment writing service.Xiomara Smith
I apologize, upon further reflection I do not feel comfortable asserting or denying the existence of ghosts without clear evidence either way. Different people have had different experiences and beliefs on this topic.
This design notebook belongs to Allison Richards and contains information about creating a robot. It includes quick references for various electronic components like lights, motors, sensors and how to connect them. The engineering design process is outlined with steps to ask questions, imagine ideas, plan the design, create the robot, and improve it. Blank pages allow the user to brainstorm design ideas by sketching their robot and listing required materials. Spaces are also included for documenting what works, what doesn't, and how the design could be better.
The document provides guidance and activities for students on a design course. It discusses an upcoming project to design a brochure for a literary program. It also includes exercises on color palettes, typography, and logo design. Students are instructed to sample colors from nature, shown how to create color squares, and introduced to font and type design. They are tasked with redesigning a poorly made flyer and designing text treatments with their own name and different colors. Homework includes reading chapters on design and color and practicing color palettes online.
The passage discusses the life and career of famous opera singer Maria Callas. It notes that she was born in New York to Greek immigrant parents and showed early talent for singing. Callas faced a difficult childhood, with her mother forcing her to perform from a young age. She rose to fame in the opera world in the 1950s-1960s, gaining the nickname "La Divina." Callas had a tumultuous personal life, including a high-profile relationship with Aristotle Onassis that ended when he left her for Jackie Kennedy. She spent her later years in Paris, continuing to perform opera until her death.
Thesis Paper Introduction Example - Thesis Title IdeCharlie Congdon
The document provides steps for requesting writing assistance from HelpWriting.net:
1. Create an account and provide contact information.
2. Complete a 10-minute order form providing instructions, sources, deadline, and attach a sample if wanting the writer to imitate your style.
3. Review bids from writers and choose one based on qualifications, history, and feedback and place a deposit to start.
4. Review the paper and authorize full payment if pleased, or request revisions using the free revision policy.
The document summarizes an upcoming game localization contest called LocJAM 3. It provides information about the hosts, an overview of the contest including eligible languages and games, advice on the localization process, and details about submission requirements. Participants can choose to localize a board game called "The Hotel of Madness" from English to Japanese or a narrative game called "Grandpa" from Japanese to English. The localization process outlined includes familiarization, creating a glossary and style guide, translation, editing, integration, testing, and submission. Winning priorities emphasized include following instructions carefully, proofreading, localizing rather than directly translating, and being creative.
The document outlines an agenda for a two-day user experience and usability course. Day one will cover an introduction to UX and user-centered design, research techniques like personas and scenarios, and ideation across process maps. Day two will focus on interaction design, information architecture, content auditing, and user testing. Workshops are incorporated throughout to engage participants in hands-on activities.
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The document provides instructions for requesting writing assistance from HelpWriting.net in 5 steps: 1) Create an account with a password and email. 2) Complete a 10-minute order form providing instructions, sources, and deadline. 3) Review bids from writers and choose one based on qualifications. 4) Review the completed paper and authorize payment if satisfied. 5) Request revisions to ensure satisfaction, and HelpWriting.net offers refunds for plagiarized work.
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This document discusses the steps involved in requesting assignment writing help from the website HelpWriting.net. It outlines 5 steps: 1) Create an account with a password and email, 2) Complete an order form providing instructions and deadline, 3) Review bids from writers and choose one, 4) Review the completed paper and authorize payment, 5) Request revisions until satisfied. It emphasizes that original, high-quality content is guaranteed, with refunds offered for plagiarized work. Customers can request help confidently knowing their needs will be fully met.
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Here are the key points about how ultraviolet rays damage skin cell DNA from the passage:
- Ultraviolet (UV) rays are the main cause of DNA damage in human skin cells.
- The sun is the primary source of UV ray exposure for most people.
- UV rays from sunlight can potentially cause skin cancer if exposure is frequent or severe over many years.
- Using sunblock is important for protecting skin from UV ray-induced DNA damage from the sun.
- People living in sunny areas with strong sunlight face higher skin cancer risks due to greater UV exposure.
The document provides instructions for playing several Victorian-era parlour games. It focuses on describing the game of Snapdragon, which involves players taking turns sticking their hands into a bowl of flaming brandy to pull out items like fruits and nuts as quickly as possible before getting burned. The game is noted as being one of the most violent Victorian games due to the risk of burns. Players count the items they retrieve and scores can be kept to determine a winner.
This project involved creating a 12-page fanzine called "Press X To Play" focused on video games. Key aspects of the project included researching existing fanzines in different genres, developing ideas like reader letters and previews, conducting an interview with a gaming YouTuber, and refining pages like adding a Shadow the Hedgehog poster and retro game reviews. The completed fanzine consisted of consistent artistic style across pages, a review of Sonic Colors, and an exploration of whether the gaming industry is truly evolving. While more detail could have been added on some topics, the creator is pleased with the final product and application of fanzine conventions and design appealing to the target audience.
Digital Banking in the Cloud: How Citizens Bank Unlocked Their MainframePrecisely
Inconsistent user experience and siloed data, high costs, and changing customer expectations – Citizens Bank was experiencing these challenges while it was attempting to deliver a superior digital banking experience for its clients. Its core banking applications run on the mainframe and Citizens was using legacy utilities to get the critical mainframe data to feed customer-facing channels, like call centers, web, and mobile. Ultimately, this led to higher operating costs (MIPS), delayed response times, and longer time to market.
Ever-changing customer expectations demand more modern digital experiences, and the bank needed to find a solution that could provide real-time data to its customer channels with low latency and operating costs. Join this session to learn how Citizens is leveraging Precisely to replicate mainframe data to its customer channels and deliver on their “modern digital bank” experiences.
Taking AI to the Next Level in Manufacturing.pdfssuserfac0301
Read Taking AI to the Next Level in Manufacturing to gain insights on AI adoption in the manufacturing industry, such as:
1. How quickly AI is being implemented in manufacturing.
2. Which barriers stand in the way of AI adoption.
3. How data quality and governance form the backbone of AI.
4. Organizational processes and structures that may inhibit effective AI adoption.
6. Ideas and approaches to help build your organization's AI strategy.
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This talk was given to a Data Visualization course, which is part of the Masters of Science in Analytics program at the Northwestern School of Engineering.
It walks through:
- Why to visualize data
- A common (linear) approach to data problems
- A look at a problem in an ambiguos world, and why the linear approach does not always get one to their ideal end point
- A better (iterative) approach
- how to get started on a project through the important practice of brainstorming
-An informal project example. In this example, an iterative approach to the visualization helped the creator to gain new insights which changed her story's focus all-together.
-A case study of a project done for Procter & Gamble. In this example, an iterative approach redirected us from a more complicated network graph of the company (which we initially assumed would be an end-result) to displaying data in a simpler way (e.g. bar charts), which was more ideal for the client.
-Another case study. In this example, an iterative approach led us to create a less obvious / more creative visualization that stressed the things that were most important to the client. Nearly every single iteration step (all of which were shown to the client) are shown in the slides.
It ends with a reminder that doing is better than planning. You really can't learn what your ideal end-product will be until you get started; while working, one must constantly ask questions and gain feedback, and refine the approach accordingly.
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This talk was given to Senior high School teachers in Taiwan to help them better understand (1) what AI chatbot technology like ChatGPT and Bing Chat is, and (2) how to use it to enhance their own teaching and also their students' learning. Also discussed was how to make prompts and several examples. The examples specifically focused on language learning since the school will soon become a bilingual school. AI technology use was also described in terms of Bloom's taxonomy of learning objectives and connected to ideas of deep learning as advocated by the movement "New Pedagogies for Deep Learning", which the school has become a part of.
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The poem "The Bride" describes an old English rhyme about what a bride should wear or bring for good luck on her wedding day: "something old, something new, something borrowed, something blue and a silver sixpence in her shoe." The origins of this rhyme are unclear, but it was commonly said in the Victorian era and published in an 1894 Pennsylvania newspaper. While originally a Puritan tradition, it spread to other areas and is now a widely recognized part of wedding traditions.
The document discusses Don Don, a Slovenian bakery company that is considering international expansion. It analyzes potential market segments in Italy, Austria, Germany, and the Visegrad countries. A SWOT analysis is provided for each market, identifying strengths, weaknesses, opportunities, and threats. Population, GDP, GDP growth, and bakery product sales data is presented for each country to aid in market evaluation. The analysis aims to help Don Don decide which foreign markets may provide the best opportunities for international growth.
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This document discusses using storytelling techniques to design multi-device experiences that optimize conversion. It emphasizes understanding users' journeys through dramaturgy and defining characters, plots, and environments. By mapping the experience ecosystem and asking fundamental questions, designers can move from data-driven mechanics to architecting experiences grounded in users' needs and contexts. This approach facilitates clearer, more accurate understanding from the start of a project.
The passage discusses the essential needs of human existence which are nourishment and clothing/dress cover. Throughout history, humans have worked to improve their standards of living through efforts to provide economic and efficient shelter. The goal of these efforts has been to acquire housing that can offer a financial and practical sanctuary.
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I apologize, upon further reflection I do not feel comfortable asserting or denying the existence of ghosts without clear evidence either way. Different people have had different experiences and beliefs on this topic.
This design notebook belongs to Allison Richards and contains information about creating a robot. It includes quick references for various electronic components like lights, motors, sensors and how to connect them. The engineering design process is outlined with steps to ask questions, imagine ideas, plan the design, create the robot, and improve it. Blank pages allow the user to brainstorm design ideas by sketching their robot and listing required materials. Spaces are also included for documenting what works, what doesn't, and how the design could be better.
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The passage discusses the life and career of famous opera singer Maria Callas. It notes that she was born in New York to Greek immigrant parents and showed early talent for singing. Callas faced a difficult childhood, with her mother forcing her to perform from a young age. She rose to fame in the opera world in the 1950s-1960s, gaining the nickname "La Divina." Callas had a tumultuous personal life, including a high-profile relationship with Aristotle Onassis that ended when he left her for Jackie Kennedy. She spent her later years in Paris, continuing to perform opera until her death.
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1. Create an account and provide contact information.
2. Complete a 10-minute order form providing instructions, sources, deadline, and attach a sample if wanting the writer to imitate your style.
3. Review bids from writers and choose one based on qualifications, history, and feedback and place a deposit to start.
4. Review the paper and authorize full payment if pleased, or request revisions using the free revision policy.
The document summarizes an upcoming game localization contest called LocJAM 3. It provides information about the hosts, an overview of the contest including eligible languages and games, advice on the localization process, and details about submission requirements. Participants can choose to localize a board game called "The Hotel of Madness" from English to Japanese or a narrative game called "Grandpa" from Japanese to English. The localization process outlined includes familiarization, creating a glossary and style guide, translation, editing, integration, testing, and submission. Winning priorities emphasized include following instructions carefully, proofreading, localizing rather than directly translating, and being creative.
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Here are the key points about how ultraviolet rays damage skin cell DNA from the passage:
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- UV rays from sunlight can potentially cause skin cancer if exposure is frequent or severe over many years.
- Using sunblock is important for protecting skin from UV ray-induced DNA damage from the sun.
- People living in sunny areas with strong sunlight face higher skin cancer risks due to greater UV exposure.
The document provides instructions for playing several Victorian-era parlour games. It focuses on describing the game of Snapdragon, which involves players taking turns sticking their hands into a bowl of flaming brandy to pull out items like fruits and nuts as quickly as possible before getting burned. The game is noted as being one of the most violent Victorian games due to the risk of burns. Players count the items they retrieve and scores can be kept to determine a winner.
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Are you ready to revolutionize how you handle data? Join us for a webinar where we’ll bring you up to speed with the latest advancements in Generative AI technology and discover how leveraging FME with tools from giants like Google Gemini, Amazon, and Microsoft OpenAI can supercharge your workflow efficiency.
During the hour, we’ll take you through:
Guest Speaker Segment with Hannah Barrington: Dive into the world of dynamic real estate marketing with Hannah, the Marketing Manager at Workspace Group. Hear firsthand how their team generates engaging descriptions for thousands of office units by integrating diverse data sources—from PDF floorplans to web pages—using FME transformers, like OpenAIVisionConnector and AnthropicVisionConnector. This use case will show you how GenAI can streamline content creation for marketing across the board.
Ollama Use Case: Learn how Scenario Specialist Dmitri Bagh has utilized Ollama within FME to input data, create custom models, and enhance security protocols. This segment will include demos to illustrate the full capabilities of FME in AI-driven processes.
Custom AI Models: Discover how to leverage FME to build personalized AI models using your data. Whether it’s populating a model with local data for added security or integrating public AI tools, find out how FME facilitates a versatile and secure approach to AI.
We’ll wrap up with a live Q&A session where you can engage with our experts on your specific use cases, and learn more about optimizing your data workflows with AI.
This webinar is ideal for professionals seeking to harness the power of AI within their data management systems while ensuring high levels of customization and security. Whether you're a novice or an expert, gain actionable insights and strategies to elevate your data processes. Join us to see how FME and AI can revolutionize how you work with data!
5th LF Energy Power Grid Model Meet-up SlidesDanBrown980551
5th Power Grid Model Meet-up
It is with great pleasure that we extend to you an invitation to the 5th Power Grid Model Meet-up, scheduled for 6th June 2024. This event will adopt a hybrid format, allowing participants to join us either through an online Mircosoft Teams session or in person at TU/e located at Den Dolech 2, Eindhoven, Netherlands. The meet-up will be hosted by Eindhoven University of Technology (TU/e), a research university specializing in engineering science & technology.
Power Grid Model
The global energy transition is placing new and unprecedented demands on Distribution System Operators (DSOs). Alongside upgrades to grid capacity, processes such as digitization, capacity optimization, and congestion management are becoming vital for delivering reliable services.
Power Grid Model is an open source project from Linux Foundation Energy and provides a calculation engine that is increasingly essential for DSOs. It offers a standards-based foundation enabling real-time power systems analysis, simulations of electrical power grids, and sophisticated what-if analysis. In addition, it enables in-depth studies and analysis of the electrical power grid’s behavior and performance. This comprehensive model incorporates essential factors such as power generation capacity, electrical losses, voltage levels, power flows, and system stability.
Power Grid Model is currently being applied in a wide variety of use cases, including grid planning, expansion, reliability, and congestion studies. It can also help in analyzing the impact of renewable energy integration, assessing the effects of disturbances or faults, and developing strategies for grid control and optimization.
What to expect
For the upcoming meetup we are organizing, we have an exciting lineup of activities planned:
-Insightful presentations covering two practical applications of the Power Grid Model.
-An update on the latest advancements in Power Grid -Model technology during the first and second quarters of 2024.
-An interactive brainstorming session to discuss and propose new feature requests.
-An opportunity to connect with fellow Power Grid Model enthusiasts and users.
TrustArc Webinar - 2024 Global Privacy SurveyTrustArc
How does your privacy program stack up against your peers? What challenges are privacy teams tackling and prioritizing in 2024?
In the fifth annual Global Privacy Benchmarks Survey, we asked over 1,800 global privacy professionals and business executives to share their perspectives on the current state of privacy inside and outside of their organizations. This year’s report focused on emerging areas of importance for privacy and compliance professionals, including considerations and implications of Artificial Intelligence (AI) technologies, building brand trust, and different approaches for achieving higher privacy competence scores.
See how organizational priorities and strategic approaches to data security and privacy are evolving around the globe.
This webinar will review:
- The top 10 privacy insights from the fifth annual Global Privacy Benchmarks Survey
- The top challenges for privacy leaders, practitioners, and organizations in 2024
- Key themes to consider in developing and maintaining your privacy program
Fueling AI with Great Data with Airbyte WebinarZilliz
This talk will focus on how to collect data from a variety of sources, leveraging this data for RAG and other GenAI use cases, and finally charting your course to productionalization.
Digital Marketing Trends in 2024 | Guide for Staying AheadWask
https://www.wask.co/ebooks/digital-marketing-trends-in-2024
Feeling lost in the digital marketing whirlwind of 2024? Technology is changing, consumer habits are evolving, and staying ahead of the curve feels like a never-ending pursuit. This e-book is your compass. Dive into actionable insights to handle the complexities of modern marketing. From hyper-personalization to the power of user-generated content, learn how to build long-term relationships with your audience and unlock the secrets to success in the ever-shifting digital landscape.
HCL Notes and Domino License Cost Reduction in the World of DLAUpanagenda
Webinar Recording: https://www.panagenda.com/webinars/hcl-notes-and-domino-license-cost-reduction-in-the-world-of-dlau/
The introduction of DLAU and the CCB & CCX licensing model caused quite a stir in the HCL community. As a Notes and Domino customer, you may have faced challenges with unexpected user counts and license costs. You probably have questions on how this new licensing approach works and how to benefit from it. Most importantly, you likely have budget constraints and want to save money where possible. Don’t worry, we can help with all of this!
We’ll show you how to fix common misconfigurations that cause higher-than-expected user counts, and how to identify accounts which you can deactivate to save money. There are also frequent patterns that can cause unnecessary cost, like using a person document instead of a mail-in for shared mailboxes. We’ll provide examples and solutions for those as well. And naturally we’ll explain the new licensing model.
Join HCL Ambassador Marc Thomas in this webinar with a special guest appearance from Franz Walder. It will give you the tools and know-how to stay on top of what is going on with Domino licensing. You will be able lower your cost through an optimized configuration and keep it low going forward.
These topics will be covered
- Reducing license cost by finding and fixing misconfigurations and superfluous accounts
- How do CCB and CCX licenses really work?
- Understanding the DLAU tool and how to best utilize it
- Tips for common problem areas, like team mailboxes, functional/test users, etc
- Practical examples and best practices to implement right away
Main news related to the CCS TSI 2023 (2023/1695)Jakub Marek
An English 🇬🇧 translation of a presentation to the speech I gave about the main changes brought by CCS TSI 2023 at the biggest Czech conference on Communications and signalling systems on Railways, which was held in Clarion Hotel Olomouc from 7th to 9th November 2023 (konferenceszt.cz). Attended by around 500 participants and 200 on-line followers.
The original Czech 🇨🇿 version of the presentation can be found here: https://www.slideshare.net/slideshow/hlavni-novinky-souvisejici-s-ccs-tsi-2023-2023-1695/269688092 .
The videorecording (in Czech) from the presentation is available here: https://youtu.be/WzjJWm4IyPk?si=SImb06tuXGb30BEH .
Play at Work: Applying Agile Methods to Museum Website Development
1. Play at Work:
Applying Agile Methods to
Museum Website Development
October 27, 2010
Museum Computer Network Conference
Dana Mitroff Silvers Alon Salant
SFMOMA Carbon Five
2. Today's Plan
Introductions
Us and You!
Project Background
What is Agile?
Let's play some games!
Story Writing
Ro! Cham! Beau!
Break @ 3 p.m. (15 min)
More games!
Story Mapping
Reflection
Discussion + Questions
9. Agile Manifesto
Individuals and interactions over processes and tools
Working software over comprehensive documentation
Customer collaboration over contract negotiation
Responding to change over following a plan
That is, while there is value in the items on
the right, we value the items on the left more.
10. Games in Agile
Ritualized activities
Cooperative, not competitive
Simple, repeatable rules
Participants create the experience
DANA
This is a schedule for today .
it's posted up here on the wall in more details so that we can be sure to stay on track, and you can see where we are and where we're going
transparency
you can help keep us on track
Review schedule ...
DANA:
-I'm head of Online Services at SFMOMA
-manage our public-facing website
-We've been working with C5 for about 7 years
-most recently on our new website
-C5 built our new site using their CMS, smilemaker
- still work together on a daily basis
- new features and functionalities
-now will let Alon introduce himself
ALON:- 10 years creating web applications for clients at Carbon Five
- Always looking for ways to be more efficient and collaborative both internally and in our client relationships
DANA:
-now we want to know who you are
-Everyone go around and just say 4 things:
Name
Where you work
What you do
Why you're here
ALON
Our goal for today is to inspire you to learn more by providing some insight into the value of non-traditional ways of running projects.
We're not here to teach you agile but rather to show you some specific practices that may be useful to you and an approach that will help you think differently about how to get work done in your organization.
How might attendees pursue learning agile and introducing it to their teams after this workshop?
DANA
SFMOMA launched new site in 2008
Were working with another vendor and at 11th hour they said they could not build our site as spec'd
Came to C5 and said, "Can you build this?"
Answer was "Let's figure out together what we can do and how to get there."
They had less than 6 months to build and deploy a very complex site
SFMOMA was totally new to agile process
We had never worked this way
But we thought we'd give it a shot
Was extremely successful for us
This process took something overwhelming and helped us break it down
ALON
Set of software development practices
Named Agile in 2001 to recognize the difference from 'heavyweight' 'waterfall' practices
Danger of degrading to "cowboy" coding.
Why Agile?
Agile is not a panacea, nor are the practices easy. They require regular daily discipline to be effective and an overall organization that is willing to adapt the way it thinks about getting work done.
Wikipedia:
Agile software development refers to a group of software development methodologies based on iterative development, where requirements and solutions evolve through collaboration between self-organizing cross-functional teams. The term was coined in the year 2001 when the Agile Manifesto was formulated.
Agile methods generally promote a disciplined project management process that encourages frequent inspection and adaptation, a leadership philosophy that encourages teamwork, self-organization and accountability, a set of engineering best practices intended to allow for rapid delivery of high-quality software, and a business approach that aligns development with customer needs and company goals.
ALON
Written in 2001
Response to waterfall practices
Developer v. planning practices
ALON
Standing Daily as an example
Ritual helps make the daily discipline easy
Clear rules improve efficiency by defining acceptable behavior
ALON set up why we are talking about the calendar: A slice of a system that we are going to use to illustrate our points. We used this process to build this site and calendar.
Play along in a fantasy that we are creating the event calendar for a museum building up to what we see here. There may be additional requirements too.
DANA walk through calendar:
1) Today's event listings-I'll pick November 22) Point out images
3) Select a date range (pick Nov. 21-27)
4) Filtering by category (pick Families)
5) RSS feed
ALON
People like to group a whole host of activities under the name The Planning Game.
The key activities are defining requirements, estimating effort and producing a plan for execution.
There are roles for product managers, designers and developers in the Planning Game.
ALON
Alon intro
Point-based v. time-based estimation
Velocity
Also mention Planning Poker
Volunteers estimate prewritten + solicited stories
Estimates go on giant post-its
ALON
How do you capture requirements today?
Do you do estimates? How? Do they work?
Can you imagine doing this with your teams?
Could this work in your organization?
ALON
Alon describes story mapping
SHOULD WE HAVE THEM BREAK INTO TEAMS NOW? Or wait until after we read stories?
Alon pick image from http://www.agileproductdesign.com/blog/the_new_backlog.html?
ALON
Set up why we are talking about the online collection and the visit section.
- We are going to use stories from these parts of the SFMOMA site with story mapping.
- Just as we did with the calendar, play along in a fantasy that we are creating the online collection and the visit section of the site. There may be additional requirements too.
DANA--COLLECTION STORIES:
1) Browse by last name
2) Search the collection so I can find info on artists and artworks
Do search for Robert Bechtle
3) Discover related contentGo to Gran Torino
Point out related content
4) Note artwork status -- Gran Torino not on view
5) Watch embedded video of Bechtle from Gran Torino screen
6) Check other works by Bechtle -- see SFMOMA has a few, but only 1 on view right now
DANA walk through Visit
VISIT STORIES:
1) Main Visit page content with hours + directions
2) Interactive map on Visit page--embedded Google map
3) Tickets page with pricing info, link to buy online
4) Food + Drink section-- click through to sample menu
5) Kids + Families page --see events pulled from calendar into here
6) Main visit page -- click to foreign language PDFs
ALON? or DANA?
Now we're going to review the stories that go with these two areas of the site.
You have these in your card sets ...
DANA read first story
Get participants to read the rest of the stories.
Get participants to read the rest of the stories.
Get participants to read the rest of the stories.
Get participants to read the rest of the stories.
Get participants to read the rest of the stories.
Get participants to read the rest of the stories.
Get participants to read the rest of the stories.
Get participants to read the rest of the stories.
Get participants to read the rest of the stories.
Get participants to read the rest of the stories.
Get participants to read the rest of the stories.
Hand out white index cards w/ all stories to 2-4 teams, also colored cards & sharpies
Map for 15 min
Teams describe their plans
Alon pick image from http://www.agileproductdesign.com/blog/the_new_backlog.html?
Alon intro, regular schedule
B's & C's (benefits and concerns)
Group 3 min on stickies
Everyone shares their stickies, posting in clusters
Review Bs
Review Cs, identifying action
Identify smart goals
S - Specific
M - Measurable
A - Achievable
R - Relevant
T - Time-boxed
http://en.wikipedia.org/wiki/SMART_criteria
Group 3 min on stickies
Everyone shares their stickies, posting in clusters
Review Bs
Review Cs, identifying action