When Infrastructure becomes so reliable it's boring, apps can shine. Here's how to learn more about configuration management and application deployment for OpenStack clouds like Cisco Metacloud. Delivered at the OpenStack Summit in Barcelona, October 2016.
When Infrastructure becomes so reliable it's boring, apps can shine. Here's how to learn more about configuration management and application deployment for OpenStack clouds like Cisco Metacloud. Delivered at the OpenStack Summit in Barcelona, October 2016.
GDC Europe 2014: Unreal Engine 4 for Programmers - Lessons Learned & Things t...Gerke Max Preussner
A high-level overview of Unreal Engine 4, its game framework, the Slate user interface library, Unreal Motion Graphics, and Editor and Engine extensibility. Presented at GDC Europe in Cologne, Germany.
Also includes bonus slides on concurrency and parallelism features, general tips for programmers and Epic's build and automation infrastructure.
شرح عن منتج
Azure DevOps
و اهم مكوناته
و كيفيه الحصول على الشهادة
Azure DevOps Expert
Azure DevOps link:
https://dev.azure.com
Exam AZ-103: Microsoft Azure Administrator
https://docs.microsoft.com/en-us/learn/certifications/exams/az-103
Exam AZ-203: Developing Solutions for Microsoft Azure
https://docs.microsoft.com/en-us/learn/certifications/exams/az-203
Exam AZ-400: Microsoft Azure DevOps Solutions
https://docs.microsoft.com/en-us/learn/certifications/exams/az-400
مصادر تعليم الخاصه بالشهادات
https://cloudsociety.fastlane.live/courses
My Twitter account
https://twitter.com/ahmad_ezzeir
My Facebook page:
https://www.facebook.com/Arabic-DevOps-Ahmad-Ezzeir-100543094861932
In IT when you spend too much time making mistakes because you did not use the correct tool, this is something that can lead to increased work pressure, working overtime and working in weekends, which is something that we should always strife to prevent. So it is similar in the sense the context switching is always going to give us delays. If we are able to leverage PowerShell correct we can prevent from having to switch between languages when working with different operating systems or clouds.
Manage your infrastructure with PowerShellJaap Brasser
It had already been well over a year since the first iteration of the DuPSUG Basics day, but yesterday we finally had the opportunity to host our second day of basic PowerShell training. This time we were hosted at the Sogeti office in Vianen.
Apply chat automation today - work smarter tomorrowJaap Brasser
Today we will look at something different, Chat Automation often also referred to as ChatOps. What is this and why should we care about it? In this session I will take you through the basics, discuss why this is worth our time and how it can help you get more out of your investment of PowerShell scripts and modules. Aside from that we are going to take a challenge, get a fully customizable PowerShell Slack bot up-and-running within 10 minutes.
DevTalks Romania Cluj - Spring Boot for DevOps (rebooted for 2.0)Nicolas Fränkel
Spring Boot is a product from Spring, that provides many configuration defaults for a new Spring project, so that one can set up a project in minutes. However, this is only one of the many features of Spring Boot. One of its module also provides many important Non-Functional Requirements out-of-the-box: monitoring, metrics, exposing those over HTTP, etc. In this presentation, I’ll demo some of those, that will make DevOps more than a little happy.
David O'Brien, Senior Consultant bei sepago GmbH, zeigte in seiner Präsentation folgende Punkte auf:
Overview of Powershell in ConfigMgr 2012 (R2)
Handy cmdlets you should know
ConfigMgr Console extensions from the community
Right-Click Tools by Ryan Ephgrave
Stage your Task Sequences by me
Dell Warranty Checker by Nickolaj Andersen
ConfigMgr inventory / documentation script
Apply chat automation today - work smarter tomorrowJaap Brasser
In this session I will cover a range of topics regarding Chat automation and the possibilities this gives us. We will dive into the concept of ChatOps, what it is, how we can implement it and what the benefits are. After this brief introduction we will dive into real-world examples of setting up and configuring your first chatbot, configuring security and resolving real-world incidents using this chatbot.
West Coast DevCon 2014: The Slate UI Framework (Part 2) - Game UI & Unreal Mo...Gerke Max Preussner
Overview of the Unreal Motion Graphics (UMG) framework in Unreal Engine 4. Presented at West Coast Unreal Engine DevCon 2014 in San Francisco and Seattle.
This talk explains how low level graphics works, the OpenGL rendering pipeline, and digs into pixel buffering techniques, and even includes some example code and demos.
Building a World in the Clouds: MMO Architecture on AWS (MBL304) | AWS re:Inv...Amazon Web Services
Can you really build the infrastructure required to bring a massively multiplayer online game (MMO) to life in the cloud? This session discusses the evolution of Red 5 Studios' FireFall—a free-to-play MMO. FireFall runs entirely on the AWS platform and allows players from around the world to play together in the cloud. The session covers some of the design decisions made over the last two years—the things that worked well and not so well. The session also presents some of the solutions Red 5 implemented to ease the transition from dedicated data center hardware to virtual servers in AWS.
Absolutist: Porting to major platforms within a minuteDevGAMM Conference
What challenges does development to various platforms assume? The speaker will touch upon vital question that every team faces. Is it possible to minimize coding costs and what technologies may help?
Updated after Build 2017 and E3 2017.
In addition to Xbox One dev kits for approved developers, anyone can now use a retail Xbox One to develop apps or games for Xbox One! Learn how you can get started today!
Designing a pragmatic back-end service for mobile gamesiFunFactory Inc.
For competition in the mobile gaming industry getting fierce, mobile game developers now face tough challenges including handling a different service landscape and working on a tight time budget. These obstacles lead the developers to seek handy solutions to abstract away development complexity and to reduce overall development cycle. This talk will focus especially on the back-end side of mobile game services. It will first review issues in mobile game services, then highlight the requirements of back-end services for the services. Finally, the talk will propose a vertically-integrated back-end platform.
Massively Social != Massively MultiplayerPaul Furio
A talk from the Login 2011 conference on how to build games that connect hundreds of thousands of players in the same experience, using NoSQL, OSS tools & tech, and good planning. Also covers BigData analysis for understanding what your players are doing and what they want.
Unreal Engine Basics 01 - Game FrameworkNick Pruehs
First chapter of the lecture Unreal Engine Basics taught at SAE Institute Hamburg.
- Getting familiar with Unreal Engine as a technology, framework and toolset
- Learning the basics about writing Unreal Engine C++ code
GDC Europe 2014: Unreal Engine 4 for Programmers - Lessons Learned & Things t...Gerke Max Preussner
A high-level overview of Unreal Engine 4, its game framework, the Slate user interface library, Unreal Motion Graphics, and Editor and Engine extensibility. Presented at GDC Europe in Cologne, Germany.
Also includes bonus slides on concurrency and parallelism features, general tips for programmers and Epic's build and automation infrastructure.
شرح عن منتج
Azure DevOps
و اهم مكوناته
و كيفيه الحصول على الشهادة
Azure DevOps Expert
Azure DevOps link:
https://dev.azure.com
Exam AZ-103: Microsoft Azure Administrator
https://docs.microsoft.com/en-us/learn/certifications/exams/az-103
Exam AZ-203: Developing Solutions for Microsoft Azure
https://docs.microsoft.com/en-us/learn/certifications/exams/az-203
Exam AZ-400: Microsoft Azure DevOps Solutions
https://docs.microsoft.com/en-us/learn/certifications/exams/az-400
مصادر تعليم الخاصه بالشهادات
https://cloudsociety.fastlane.live/courses
My Twitter account
https://twitter.com/ahmad_ezzeir
My Facebook page:
https://www.facebook.com/Arabic-DevOps-Ahmad-Ezzeir-100543094861932
In IT when you spend too much time making mistakes because you did not use the correct tool, this is something that can lead to increased work pressure, working overtime and working in weekends, which is something that we should always strife to prevent. So it is similar in the sense the context switching is always going to give us delays. If we are able to leverage PowerShell correct we can prevent from having to switch between languages when working with different operating systems or clouds.
Manage your infrastructure with PowerShellJaap Brasser
It had already been well over a year since the first iteration of the DuPSUG Basics day, but yesterday we finally had the opportunity to host our second day of basic PowerShell training. This time we were hosted at the Sogeti office in Vianen.
Apply chat automation today - work smarter tomorrowJaap Brasser
Today we will look at something different, Chat Automation often also referred to as ChatOps. What is this and why should we care about it? In this session I will take you through the basics, discuss why this is worth our time and how it can help you get more out of your investment of PowerShell scripts and modules. Aside from that we are going to take a challenge, get a fully customizable PowerShell Slack bot up-and-running within 10 minutes.
DevTalks Romania Cluj - Spring Boot for DevOps (rebooted for 2.0)Nicolas Fränkel
Spring Boot is a product from Spring, that provides many configuration defaults for a new Spring project, so that one can set up a project in minutes. However, this is only one of the many features of Spring Boot. One of its module also provides many important Non-Functional Requirements out-of-the-box: monitoring, metrics, exposing those over HTTP, etc. In this presentation, I’ll demo some of those, that will make DevOps more than a little happy.
David O'Brien, Senior Consultant bei sepago GmbH, zeigte in seiner Präsentation folgende Punkte auf:
Overview of Powershell in ConfigMgr 2012 (R2)
Handy cmdlets you should know
ConfigMgr Console extensions from the community
Right-Click Tools by Ryan Ephgrave
Stage your Task Sequences by me
Dell Warranty Checker by Nickolaj Andersen
ConfigMgr inventory / documentation script
Apply chat automation today - work smarter tomorrowJaap Brasser
In this session I will cover a range of topics regarding Chat automation and the possibilities this gives us. We will dive into the concept of ChatOps, what it is, how we can implement it and what the benefits are. After this brief introduction we will dive into real-world examples of setting up and configuring your first chatbot, configuring security and resolving real-world incidents using this chatbot.
West Coast DevCon 2014: The Slate UI Framework (Part 2) - Game UI & Unreal Mo...Gerke Max Preussner
Overview of the Unreal Motion Graphics (UMG) framework in Unreal Engine 4. Presented at West Coast Unreal Engine DevCon 2014 in San Francisco and Seattle.
This talk explains how low level graphics works, the OpenGL rendering pipeline, and digs into pixel buffering techniques, and even includes some example code and demos.
Building a World in the Clouds: MMO Architecture on AWS (MBL304) | AWS re:Inv...Amazon Web Services
Can you really build the infrastructure required to bring a massively multiplayer online game (MMO) to life in the cloud? This session discusses the evolution of Red 5 Studios' FireFall—a free-to-play MMO. FireFall runs entirely on the AWS platform and allows players from around the world to play together in the cloud. The session covers some of the design decisions made over the last two years—the things that worked well and not so well. The session also presents some of the solutions Red 5 implemented to ease the transition from dedicated data center hardware to virtual servers in AWS.
Absolutist: Porting to major platforms within a minuteDevGAMM Conference
What challenges does development to various platforms assume? The speaker will touch upon vital question that every team faces. Is it possible to minimize coding costs and what technologies may help?
Updated after Build 2017 and E3 2017.
In addition to Xbox One dev kits for approved developers, anyone can now use a retail Xbox One to develop apps or games for Xbox One! Learn how you can get started today!
Designing a pragmatic back-end service for mobile gamesiFunFactory Inc.
For competition in the mobile gaming industry getting fierce, mobile game developers now face tough challenges including handling a different service landscape and working on a tight time budget. These obstacles lead the developers to seek handy solutions to abstract away development complexity and to reduce overall development cycle. This talk will focus especially on the back-end side of mobile game services. It will first review issues in mobile game services, then highlight the requirements of back-end services for the services. Finally, the talk will propose a vertically-integrated back-end platform.
Massively Social != Massively MultiplayerPaul Furio
A talk from the Login 2011 conference on how to build games that connect hundreds of thousands of players in the same experience, using NoSQL, OSS tools & tech, and good planning. Also covers BigData analysis for understanding what your players are doing and what they want.
Unreal Engine Basics 01 - Game FrameworkNick Pruehs
First chapter of the lecture Unreal Engine Basics taught at SAE Institute Hamburg.
- Getting familiar with Unreal Engine as a technology, framework and toolset
- Learning the basics about writing Unreal Engine C++ code
Metodologías de desarrollo de software en GamingGlobant
Contenido:
Game Development
- Understanding
Game Dev en Globant
-Historia
-Tipos de Proyectos/Clientes
-End to End/Full SKU vs EA Game Modes projects
- Algunos títulos en los que Globant trabajó
Orador: CLAUDIO BASTOS
Technical Director @Globant Gaming Studio
Contact: hello@globant.com
Behind the Scenes: Deploying a Low-Latency Multiplayer Game GloballyJames Gwertzman
A deep dive into the guts of running a low-latency multiplayer game on a global scale using Amazon Web Services. You’ll get the details on how the Top 10 F2P shooter Loadout was launched on both PC and PS4 and how PlayFab’s complete backend and live game operations platform is architected to handle the scale these kind of games demand. Delivered on July 7 at the AWS Loft in San Francisco.
From connected single-player to real-time multiplayer, are you ready to explore the spectrum of connected games? See how you can utilize Unity and the cloud to build and scale games to serve a global audience.
Speakers:
Micah Baker (Google Cloud)
Brandi House (Unity Technologies)
What’s Going On with the Adobe® Flash® Platform and why it is still Relevant ...Joseph Labrecque
Presented at #AEL12.
With the recent rise of web technologies like HTML5, it is important that the Flash Player continually evolve to remain the ideal technology platform for advanced interaction on the Web and beyond. Flash has always been an important enabler for education, and remains so. This session details the various enhancements, new functionality, and general improvements available in the new versions of Adobe Flash Player and Adobe AIR®.
There are plenty of big names in the business using version control, but when did the greats of gaming start using the tools that fuel their teams and how have these tools contributed to their success?
In this DevTalk we'll cover a few of the reasons why titans of the gaming industry rely on versioning, as well as how and why they got started.
Read on and learn:
- Who's using version control
- How to develop your next game quickly and improve collaboration
- What tools to have in your arsenal for game development
- Why starting versioning early will make or break your professional workflow
Developing for Xbox as an Indie in 2018Nick Landry
This session presents an overview of what it means for a game studio to be ready to publish for consoles under managed programs like ID@XBOX. I also cover UWP games for Xbox One and Windows 10, and the new Xbox Live Creators Program which opens up open self-publishing on Xbox One with Xbox Live support.
Similar to Open Source Matchmaking with Google Gloud[Google Cloud INSIDE Games & Apps] (20)
Essentials of Automations: The Art of Triggers and Actions in FMESafe Software
In this second installment of our Essentials of Automations webinar series, we’ll explore the landscape of triggers and actions, guiding you through the nuances of authoring and adapting workspaces for seamless automations. Gain an understanding of the full spectrum of triggers and actions available in FME, empowering you to enhance your workspaces for efficient automation.
We’ll kick things off by showcasing the most commonly used event-based triggers, introducing you to various automation workflows like manual triggers, schedules, directory watchers, and more. Plus, see how these elements play out in real scenarios.
Whether you’re tweaking your current setup or building from the ground up, this session will arm you with the tools and insights needed to transform your FME usage into a powerhouse of productivity. Join us to discover effective strategies that simplify complex processes, enhancing your productivity and transforming your data management practices with FME. Let’s turn complexity into clarity and make your workspaces work wonders!
Epistemic Interaction - tuning interfaces to provide information for AI supportAlan Dix
Paper presented at SYNERGY workshop at AVI 2024, Genoa, Italy. 3rd June 2024
https://alandix.com/academic/papers/synergy2024-epistemic/
As machine learning integrates deeper into human-computer interactions, the concept of epistemic interaction emerges, aiming to refine these interactions to enhance system adaptability. This approach encourages minor, intentional adjustments in user behaviour to enrich the data available for system learning. This paper introduces epistemic interaction within the context of human-system communication, illustrating how deliberate interaction design can improve system understanding and adaptation. Through concrete examples, we demonstrate the potential of epistemic interaction to significantly advance human-computer interaction by leveraging intuitive human communication strategies to inform system design and functionality, offering a novel pathway for enriching user-system engagements.
Dr. Sean Tan, Head of Data Science, Changi Airport Group
Discover how Changi Airport Group (CAG) leverages graph technologies and generative AI to revolutionize their search capabilities. This session delves into the unique search needs of CAG’s diverse passengers and customers, showcasing how graph data structures enhance the accuracy and relevance of AI-generated search results, mitigating the risk of “hallucinations” and improving the overall customer journey.
Alt. GDG Cloud Southlake #33: Boule & Rebala: Effective AppSec in SDLC using ...James Anderson
Effective Application Security in Software Delivery lifecycle using Deployment Firewall and DBOM
The modern software delivery process (or the CI/CD process) includes many tools, distributed teams, open-source code, and cloud platforms. Constant focus on speed to release software to market, along with the traditional slow and manual security checks has caused gaps in continuous security as an important piece in the software supply chain. Today organizations feel more susceptible to external and internal cyber threats due to the vast attack surface in their applications supply chain and the lack of end-to-end governance and risk management.
The software team must secure its software delivery process to avoid vulnerability and security breaches. This needs to be achieved with existing tool chains and without extensive rework of the delivery processes. This talk will present strategies and techniques for providing visibility into the true risk of the existing vulnerabilities, preventing the introduction of security issues in the software, resolving vulnerabilities in production environments quickly, and capturing the deployment bill of materials (DBOM).
Speakers:
Bob Boule
Robert Boule is a technology enthusiast with PASSION for technology and making things work along with a knack for helping others understand how things work. He comes with around 20 years of solution engineering experience in application security, software continuous delivery, and SaaS platforms. He is known for his dynamic presentations in CI/CD and application security integrated in software delivery lifecycle.
Gopinath Rebala
Gopinath Rebala is the CTO of OpsMx, where he has overall responsibility for the machine learning and data processing architectures for Secure Software Delivery. Gopi also has a strong connection with our customers, leading design and architecture for strategic implementations. Gopi is a frequent speaker and well-known leader in continuous delivery and integrating security into software delivery.
GraphSummit Singapore | The Art of the Possible with Graph - Q2 2024Neo4j
Neha Bajwa, Vice President of Product Marketing, Neo4j
Join us as we explore breakthrough innovations enabled by interconnected data and AI. Discover firsthand how organizations use relationships in data to uncover contextual insights and solve our most pressing challenges – from optimizing supply chains, detecting fraud, and improving customer experiences to accelerating drug discoveries.
Smart TV Buyer Insights Survey 2024 by 91mobiles.pdf91mobiles
91mobiles recently conducted a Smart TV Buyer Insights Survey in which we asked over 3,000 respondents about the TV they own, aspects they look at on a new TV, and their TV buying preferences.
GDG Cloud Southlake #33: Boule & Rebala: Effective AppSec in SDLC using Deplo...James Anderson
Effective Application Security in Software Delivery lifecycle using Deployment Firewall and DBOM
The modern software delivery process (or the CI/CD process) includes many tools, distributed teams, open-source code, and cloud platforms. Constant focus on speed to release software to market, along with the traditional slow and manual security checks has caused gaps in continuous security as an important piece in the software supply chain. Today organizations feel more susceptible to external and internal cyber threats due to the vast attack surface in their applications supply chain and the lack of end-to-end governance and risk management.
The software team must secure its software delivery process to avoid vulnerability and security breaches. This needs to be achieved with existing tool chains and without extensive rework of the delivery processes. This talk will present strategies and techniques for providing visibility into the true risk of the existing vulnerabilities, preventing the introduction of security issues in the software, resolving vulnerabilities in production environments quickly, and capturing the deployment bill of materials (DBOM).
Speakers:
Bob Boule
Robert Boule is a technology enthusiast with PASSION for technology and making things work along with a knack for helping others understand how things work. He comes with around 20 years of solution engineering experience in application security, software continuous delivery, and SaaS platforms. He is known for his dynamic presentations in CI/CD and application security integrated in software delivery lifecycle.
Gopinath Rebala
Gopinath Rebala is the CTO of OpsMx, where he has overall responsibility for the machine learning and data processing architectures for Secure Software Delivery. Gopi also has a strong connection with our customers, leading design and architecture for strategic implementations. Gopi is a frequent speaker and well-known leader in continuous delivery and integrating security into software delivery.
GraphSummit Singapore | The Future of Agility: Supercharging Digital Transfor...Neo4j
Leonard Jayamohan, Partner & Generative AI Lead, Deloitte
This keynote will reveal how Deloitte leverages Neo4j’s graph power for groundbreaking digital twin solutions, achieving a staggering 100x performance boost. Discover the essential role knowledge graphs play in successful generative AI implementations. Plus, get an exclusive look at an innovative Neo4j + Generative AI solution Deloitte is developing in-house.
Threats to mobile devices are more prevalent and increasing in scope and complexity. Users of mobile devices desire to take full advantage of the features
available on those devices, but many of the features provide convenience and capability but sacrifice security. This best practices guide outlines steps the users can take to better protect personal devices and information.
DevOps and Testing slides at DASA ConnectKari Kakkonen
My and Rik Marselis slides at 30.5.2024 DASA Connect conference. We discuss about what is testing, then what is agile testing and finally what is Testing in DevOps. Finally we had lovely workshop with the participants trying to find out different ways to think about quality and testing in different parts of the DevOps infinity loop.
GraphRAG is All You need? LLM & Knowledge GraphGuy Korland
Guy Korland, CEO and Co-founder of FalkorDB, will review two articles on the integration of language models with knowledge graphs.
1. Unifying Large Language Models and Knowledge Graphs: A Roadmap.
https://arxiv.org/abs/2306.08302
2. Microsoft Research's GraphRAG paper and a review paper on various uses of knowledge graphs:
https://www.microsoft.com/en-us/research/blog/graphrag-unlocking-llm-discovery-on-narrative-private-data/
Sudheer Mechineni, Head of Application Frameworks, Standard Chartered Bank
Discover how Standard Chartered Bank harnessed the power of Neo4j to transform complex data access challenges into a dynamic, scalable graph database solution. This keynote will cover their journey from initial adoption to deploying a fully automated, enterprise-grade causal cluster, highlighting key strategies for modelling organisational changes and ensuring robust disaster recovery. Learn how these innovations have not only enhanced Standard Chartered Bank’s data infrastructure but also positioned them as pioneers in the banking sector’s adoption of graph technology.
Communications Mining Series - Zero to Hero - Session 1DianaGray10
This session provides introduction to UiPath Communication Mining, importance and platform overview. You will acquire a good understand of the phases in Communication Mining as we go over the platform with you. Topics covered:
• Communication Mining Overview
• Why is it important?
• How can it help today’s business and the benefits
• Phases in Communication Mining
• Demo on Platform overview
• Q/A
3. 1
Game Server
1
Game Server
1
Game Server
DatacenterPlayers
Matchmaking Server
MATCH ...ALL THE
THINGS?
MATCH ALL THE THINGS
Traditional Architecture
4. • Based on feedback from dozens of studios/publishers
• Feedback was consistent
• must be customizable
• must integrate with current solutions
• must run anywhere
Open Source Matchmaking
Project
6. 1
Game Server
1
Game Server
1
Game Server
ServersPlayers Kubernetes
FrontendAPI
BackendAPI
Orchestrator
Matchmaker
Custom Logic
Building Blocks
7. 1
Game Server
1
Game Server
1
Game Server
ServersPlayers Kubernetes
FrontendAPI
BackendAPI
Orchestrator
Matchmaker
Custom LogicQueuing Players
8. 1
Game Server
1
Game Server
1
Game Server
ServersPlayers Kubernetes
FrontendAPI
BackendAPI
Orchestrator
Matchmaker
Custom LogicMaking Groups
9. 1
Game Server
1
Game Server
1
Game Server
ServersPlayers Kubernetes
FrontendAPI
BackendAPI
Orchestrator
Matchmaker
Custom Logic
VS
VS
Assigning
Matches