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NServiceBus 
introduction to a message based 
distributed architecture
Mauro Servienti 
CTO @ Mastreeno, LTD 
mauro.servienti@mastreeno.com 
@mauroservienti 
//milestone.topics.it 
//github.com/mauroservienti 
NServiceBus trainer/support 
RavenDB trainer 
Microsoft MVP – Visual C#
Resources 
• Slides on SlideShare: 
//slideshare.net/mauroservienti 
• Samples on GitHub: 
//github.com/mauroservienti 
– Repository: Conferences 
– Branch: 2014/DDDEastAnglia
SO…YOU’D LIKE TO SCALE…
Scale out and HA 
• Basically means: horizontal scale & distribute; 
• It can also mean: 
– Async; 
– Non coupled: 
• we need to escape from the monolith; 
– Non temporally coupled: 
• Where makes sense we should not rely on two portion 
of the system to be live at the same time to work as 
expected
Distribution & RPC #1 
Given that we have occasionally connected 
moving parts: 
Web Frontend 
Shipping 
WCF Service 
Standard RPC call to WCF 
If the «Shipping» service fails, because of an hardware failure: 
• We can lose information; 
• We need to handle failures and retries manually;
Distribution & RPC #2 
Given that we have network with medium to high latency: 
Web Frontend 
If the connection with the «Shipping» service fails, is slow or timeouts: 
• We can lose information; 
• We slow down the whole system; 
Shipping 
WCF Service 
Standard RPC call to WCF
Messages 
A message can be shipped to a remote service 
via a queue 
competing consumers 
Web Frontend #1 Shipping Endpoint #1 
queue 
Web Frontend #2 Shipping Endpoint #2 
• If one endpoint fails messages will be picked by the other(s); 
• On slow connections or slow endpoints the entire system is not slowed;
issues and hiccups 
• “Distributed”: 
– We cannot rely on subsequent calls; 
– We cannot rely on ordering to drive the system; 
– We cannot rely on transactions; 
• “Async”: 
– Async errors; 
– Auditing; 
– Retries; 
– Timeouts;
Please welcome: 
NServiceBus
NServiceBus? 
• A toolkit: 
– reduce the friction of async and distributed 
development based on messages on top of 
queues; 
– Transport independent; 
– And much more, much :-) 
• A Platform: 
– A set of tools to designs, administer and monitor 
production solutions;
Concepts 
• Message 
– An atomic piece of information that has a semantic 
meaning in the business; 
• Component 
– Something that can handle a message; 
• Service 
– A set of components grouped by context; 
• Endpoint 
– A set of services grouped by: 
• SLA(s); 
• Infrastructure concerns; 
• Etc..;
DEMO
Recap 
• Request/reply pattern; 
• “Easy peasy” setup with the "Host"; 
• “Unubotrusive” mode: 
– reduce versioning problems across endpoints; 
• Receiver doesn’t know anything of the sender: 
– no coupling in the configuration; 
• The sender is configured to send messages 
– Based on mappings in the configuration;
Concepts #2 
• Command: A message that semantically 
identifies something to be done (imperative): 
– "CreateNewUser"; 
• Event: A message that semantically identifies 
something happened and immutable (past): 
– "NewUserCreated"; 
• Subscription: The notion that an endpoint is 
interested in an event;
DEMO
Recap 
• Event based pattern; 
• Events are “copied” per subscriber; 
• Subscriptions defined in the mappings config: 
• Subscriptions stored in RavenDB, by default: 
– Other options supported out-of-the-box 
• Events are, can be, .net interfaces: 
– Evolution and versioning is easier: interfaces can 
be composed;
TRANSPORT
Transports? 
• The “wire” that connects endpoints; 
• Supported transports (OOTB): 
• MSMQ; 
• RabbitMQ; 
• Sql Server; 
• Azure ServiceBus & Table Queues; 
• Transport independent; 
• In v4.x both parties must agree on the serialization format;
under the hood 
• At the Sender (or publisher): 
– Message serialization; 
– Push on the transport; 
• At the receiver 
– Message deserialization; 
– Component (Handler) lookup & invoke; 
• Wrapped in a “transaction”: 
– v4 requires the DTC, v5 won’t :-); 
• I hate the DTC :-P
Shit happens… 
HANDLING FAILURES
Async failures 
• First Level Retries: 
– Message handling is wrapped in a transaction; 
– By default is retried in sequence for 5 times; 
• Second Level Retries: 
– If FLR fails all the attempts, SLR kicks in; 
– 5s delay -> FLR, 10s delay -> FLR, 15s delay -> FLR; 
• Do not rely on hope: there is the error queue;
What are retries for and not for? 
• Transient failures: 
– E.g. Mail server down or third party services not 
available; 
• Bugs: 
– We deployed a bug, I did :-), and we do not lose 
anything 
• Not there to handle business exceptions: 
– they can, obviously, but their main target are the 
DevOps guys;
DEMO
Recap 
• “Easy peasy”; 
• Do not wrap your code in a try/catch block; 
• Keep your handlers small and idempotent: 
– They can be retried; 
– The more complex they are the harder will be to 
be idempotent; 
• The Particular Platform: 
– Tool chain to handle failures;
Didn’t we start speaking about scalability? 
SCALE-OUT
DEMO
Recap 
• Messages are an atomic piece of information: 
– They can be handled by one of the endpoints; 
• Multiple endpoints means: 
– More power to the business; 
– Much easier to be highly available; 
– Upgrade without shutting down the “system”; 
• If we have a storage: 
– We need to scale it out too; 
– Will it be complex? Can be, but we can;
Long running processes 
SAGA
Long and complex 
Check-out 
Order Items 
Pick up 
Ensure Items 
In Stock 
Bill customer 
credit card 
3rd party 
billing 
service 
Setup Order 
cancellation 
Timeout 
Start item 
collection 
Order ready 
to be 
shipped 
Customer 
credit card 
billed 
cancellation 
Timeout 
Elapsed 
Order 
Cancelled? yes 
No 
Cancel & 
Complete 
The order 
Ship & 
Complete 
The order 
User Request
DEMO
Recap 
• A long running process with a state; 
• Can be scaled-out; 
• Are concurrency safe; 
• Stored by default on RavenDB: 
– Other options supported out-of-the-box; 
• Timeouts are the way to go to handle the 
decision process based on a missing “answer”;
Mind… 
• Keep you handling code as small as possible; 
• If an handler does more than one single action 
it is a smell: 
– Exactly like a too long method; 
– Move to a Saga if you need a “shared” state; 
• The more an handler is simple the more it will 
be easy to make it idempotent;
Q&A 
THANK YOU, WE ARE ALL SET :-)

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NServiceBus - introduction to a message based distributed architecture

  • 1. NServiceBus introduction to a message based distributed architecture
  • 2. Mauro Servienti CTO @ Mastreeno, LTD mauro.servienti@mastreeno.com @mauroservienti //milestone.topics.it //github.com/mauroservienti NServiceBus trainer/support RavenDB trainer Microsoft MVP – Visual C#
  • 3. Resources • Slides on SlideShare: //slideshare.net/mauroservienti • Samples on GitHub: //github.com/mauroservienti – Repository: Conferences – Branch: 2014/DDDEastAnglia
  • 5. Scale out and HA • Basically means: horizontal scale & distribute; • It can also mean: – Async; – Non coupled: • we need to escape from the monolith; – Non temporally coupled: • Where makes sense we should not rely on two portion of the system to be live at the same time to work as expected
  • 6. Distribution & RPC #1 Given that we have occasionally connected moving parts: Web Frontend Shipping WCF Service Standard RPC call to WCF If the «Shipping» service fails, because of an hardware failure: • We can lose information; • We need to handle failures and retries manually;
  • 7. Distribution & RPC #2 Given that we have network with medium to high latency: Web Frontend If the connection with the «Shipping» service fails, is slow or timeouts: • We can lose information; • We slow down the whole system; Shipping WCF Service Standard RPC call to WCF
  • 8. Messages A message can be shipped to a remote service via a queue competing consumers Web Frontend #1 Shipping Endpoint #1 queue Web Frontend #2 Shipping Endpoint #2 • If one endpoint fails messages will be picked by the other(s); • On slow connections or slow endpoints the entire system is not slowed;
  • 9. issues and hiccups • “Distributed”: – We cannot rely on subsequent calls; – We cannot rely on ordering to drive the system; – We cannot rely on transactions; • “Async”: – Async errors; – Auditing; – Retries; – Timeouts;
  • 11. NServiceBus? • A toolkit: – reduce the friction of async and distributed development based on messages on top of queues; – Transport independent; – And much more, much :-) • A Platform: – A set of tools to designs, administer and monitor production solutions;
  • 12. Concepts • Message – An atomic piece of information that has a semantic meaning in the business; • Component – Something that can handle a message; • Service – A set of components grouped by context; • Endpoint – A set of services grouped by: • SLA(s); • Infrastructure concerns; • Etc..;
  • 13. DEMO
  • 14. Recap • Request/reply pattern; • “Easy peasy” setup with the "Host"; • “Unubotrusive” mode: – reduce versioning problems across endpoints; • Receiver doesn’t know anything of the sender: – no coupling in the configuration; • The sender is configured to send messages – Based on mappings in the configuration;
  • 15. Concepts #2 • Command: A message that semantically identifies something to be done (imperative): – "CreateNewUser"; • Event: A message that semantically identifies something happened and immutable (past): – "NewUserCreated"; • Subscription: The notion that an endpoint is interested in an event;
  • 16. DEMO
  • 17. Recap • Event based pattern; • Events are “copied” per subscriber; • Subscriptions defined in the mappings config: • Subscriptions stored in RavenDB, by default: – Other options supported out-of-the-box • Events are, can be, .net interfaces: – Evolution and versioning is easier: interfaces can be composed;
  • 19. Transports? • The “wire” that connects endpoints; • Supported transports (OOTB): • MSMQ; • RabbitMQ; • Sql Server; • Azure ServiceBus & Table Queues; • Transport independent; • In v4.x both parties must agree on the serialization format;
  • 20. under the hood • At the Sender (or publisher): – Message serialization; – Push on the transport; • At the receiver – Message deserialization; – Component (Handler) lookup & invoke; • Wrapped in a “transaction”: – v4 requires the DTC, v5 won’t :-); • I hate the DTC :-P
  • 22. Async failures • First Level Retries: – Message handling is wrapped in a transaction; – By default is retried in sequence for 5 times; • Second Level Retries: – If FLR fails all the attempts, SLR kicks in; – 5s delay -> FLR, 10s delay -> FLR, 15s delay -> FLR; • Do not rely on hope: there is the error queue;
  • 23. What are retries for and not for? • Transient failures: – E.g. Mail server down or third party services not available; • Bugs: – We deployed a bug, I did :-), and we do not lose anything • Not there to handle business exceptions: – they can, obviously, but their main target are the DevOps guys;
  • 24. DEMO
  • 25. Recap • “Easy peasy”; • Do not wrap your code in a try/catch block; • Keep your handlers small and idempotent: – They can be retried; – The more complex they are the harder will be to be idempotent; • The Particular Platform: – Tool chain to handle failures;
  • 26. Didn’t we start speaking about scalability? SCALE-OUT
  • 27. DEMO
  • 28. Recap • Messages are an atomic piece of information: – They can be handled by one of the endpoints; • Multiple endpoints means: – More power to the business; – Much easier to be highly available; – Upgrade without shutting down the “system”; • If we have a storage: – We need to scale it out too; – Will it be complex? Can be, but we can;
  • 30. Long and complex Check-out Order Items Pick up Ensure Items In Stock Bill customer credit card 3rd party billing service Setup Order cancellation Timeout Start item collection Order ready to be shipped Customer credit card billed cancellation Timeout Elapsed Order Cancelled? yes No Cancel & Complete The order Ship & Complete The order User Request
  • 31. DEMO
  • 32. Recap • A long running process with a state; • Can be scaled-out; • Are concurrency safe; • Stored by default on RavenDB: – Other options supported out-of-the-box; • Timeouts are the way to go to handle the decision process based on a missing “answer”;
  • 33. Mind… • Keep you handling code as small as possible; • If an handler does more than one single action it is a smell: – Exactly like a too long method; – Move to a Saga if you need a “shared” state; • The more an handler is simple the more it will be easy to make it idempotent;
  • 34. Q&A THANK YOU, WE ARE ALL SET :-)