Image by http://twitter.com/#!/EricaGlasier via CNN Blog
Work
Fun
Hat tip to Kevin Kelly
Source: TBWA via Slideshare
“More and more companies lose control of their customers when new
technologies enable them to interact with products on their own terms”
               Mark Mulligan, Forrester
Control = Money




Trust = Money
Enforcing control when attraction, trust and
engagement is crucial will not generate new income
The music business urgently needs a new kind of

   “Gotong Royong”
Image via Flickr.com/rubicon
Source: my own darn iPad
In a dysfunctional system, disruption is
   a crucial requirement for success
Indonesia: some relevant facts & figures
Image: Flickr.com
Source: kk.org
Source: CEO of Macmillan UK, paidcontent.org
Source: Trendspotting.com
Price   Number of legal users
100



 75



 50



 25



  0
          Was                     Will be
Source: Brian Newman via Slideshare
So how will artists & creators get paid?
      Many new revenue streams...tbd
               Sponsorships
          Branded Content Deals
          Fans & Direct Funding
          Concerts / Live Shows
   Up-selling (many different options)
  Broadcasting & Public Performance (2.0)

Revenue Shares from Music Bundles & Flat Rates
Content i.e. Artists   Advertisers
            Labels, Publishers


                                    Device
Telcos &                            Makers
Operators




                   Social
                  Networks
Source: Monty.de
Facebook is very likely to expand into TIME sectors
≠
Fred Wilson AVC.com
Text
Timely &    Likable      Better service:
 contextual                 fluid, clean,
                           safe and easy
Fair and
                               Better
attractive
                             interface
pricing *

    Better              Social and inter-
    tools                 connected
• Don’t just ‘sell music’ but bundle and upsell
    access to music, and music experiences
•   Co-create a new music economy
•   Disrupt old, pre-Internet, dysfunctional music
    business paradigms
•   Make it work on / with any mobile phone
•   Make it work with/out mobile Internet access
•   Make it work in / with Internet-Cafes
•   Make it work for pre-paid phone users
•   Base it on feels-like-free + upsell
•   Disrupt. Lubricate. Co-opt. Make a market.
What would solve the illegal download problem?
Source: Mary Meeker, KPCB
Telcos & operators cannot stick with ‘just being the pipe’




                                             Source: Frost & Sullivan
Telcos and Operators have a huge
opportunity to curate and lubricate digital
 content, and to host / curate the social
         conversation around it.
• Labels and publishers are still very much needed
  but no longer must-have gatekeepers
• Must provide more added values, at lower cost
• Will become more like agents than ‘owners’
• Will be much more about marketing not distribution
• Labels & publishing sectors will merge
• Will need to become totally transparent
• Must become networks not remain monopolies
• Must embrace web/mobile native approach
Thanks to Alan Moore (via Slideshare)
Open licenses
  Open innovation
  Open distribution
 Open competition
 Open partnerships
 Open technologies
Open data standards
www.musicfutures.com   www.mediafuturist.com

Music 2.0: The Future of Music. Gerd Leonhard at Telkom Indonesia Music Unlimited Event

  • 2.
  • 6.
  • 7.
  • 8.
    Hat tip toKevin Kelly
  • 9.
    Source: TBWA viaSlideshare
  • 16.
    “More and morecompanies lose control of their customers when new technologies enable them to interact with products on their own terms” Mark Mulligan, Forrester
  • 17.
  • 18.
    Enforcing control whenattraction, trust and engagement is crucial will not generate new income
  • 19.
    The music businessurgently needs a new kind of “Gotong Royong”
  • 21.
  • 22.
    Source: my owndarn iPad
  • 27.
    In a dysfunctionalsystem, disruption is a crucial requirement for success
  • 30.
    Indonesia: some relevantfacts & figures
  • 32.
  • 33.
  • 36.
    Source: CEO ofMacmillan UK, paidcontent.org
  • 38.
  • 41.
    Price Number of legal users 100 75 50 25 0 Was Will be
  • 42.
    Source: Brian Newmanvia Slideshare
  • 43.
    So how willartists & creators get paid? Many new revenue streams...tbd Sponsorships Branded Content Deals Fans & Direct Funding Concerts / Live Shows Up-selling (many different options) Broadcasting & Public Performance (2.0) Revenue Shares from Music Bundles & Flat Rates
  • 46.
    Content i.e. Artists Advertisers Labels, Publishers Device Telcos & Makers Operators Social Networks
  • 48.
  • 50.
    Facebook is verylikely to expand into TIME sectors
  • 51.
  • 52.
  • 55.
  • 56.
    Timely & Likable Better service: contextual fluid, clean, safe and easy Fair and Better attractive interface pricing * Better Social and inter- tools connected
  • 57.
    • Don’t just‘sell music’ but bundle and upsell access to music, and music experiences • Co-create a new music economy • Disrupt old, pre-Internet, dysfunctional music business paradigms • Make it work on / with any mobile phone • Make it work with/out mobile Internet access • Make it work in / with Internet-Cafes • Make it work for pre-paid phone users • Base it on feels-like-free + upsell • Disrupt. Lubricate. Co-opt. Make a market.
  • 58.
    What would solvethe illegal download problem?
  • 59.
  • 65.
    Telcos & operatorscannot stick with ‘just being the pipe’ Source: Frost & Sullivan
  • 66.
    Telcos and Operatorshave a huge opportunity to curate and lubricate digital content, and to host / curate the social conversation around it.
  • 68.
    • Labels andpublishers are still very much needed but no longer must-have gatekeepers • Must provide more added values, at lower cost • Will become more like agents than ‘owners’ • Will be much more about marketing not distribution • Labels & publishing sectors will merge • Will need to become totally transparent • Must become networks not remain monopolies • Must embrace web/mobile native approach
  • 69.
    Thanks to AlanMoore (via Slideshare)
  • 70.
    Open licenses Open innovation Open distribution Open competition Open partnerships Open technologies Open data standards
  • 73.
    www.musicfutures.com www.mediafuturist.com