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WHY
MOBILE
WINS
CONNECTING THE DOTS
GENE KEENAN
TETRAD OF MEDIA EFFECTS: MOBILE


       Enhances                                                Reverses
                            connectivity       Time shifted
                       (information, media,       shared
                           relationships)       experience
                                              50s Television
                                                   today



        MEDIUM                        MOBILE                   GROUND


                         the written word     fixed media
                             (usage &         experiences.
                           knowledge)           isolation


       Retrieves                                               Obsolesces

3
BREAKING DOWN THE MOBILE TETRAD
Implications Of The Four Points


Obsolesces                         •   OBSOLESCES
                                       Mobile obsolesces fixed media experiences
                    fixed media
                    experiences.
                      isolation        Implication:
                                       All media being served needs to adapt to the context of time
                                       and location



Retrieves                          •   RETRIEVES
                     the written       Mobile frees the written word from being fixed in time and space.
                        word
                      (usage &
                     knowledge)        Implication:
                                       Mobile then needs to provide utility at all times to the end user in
                                       the form of valuable information




4
BREAKING DOWN THE MOBILE TETRAD
Implications Of The Four Points


Enhances                             •   ENHANCES
                                         Mobile enhances connectivity to information and relationships.
                     connectivity
                    (information,
                                         Meaning that we are never alone.
                    relationships)
                                         Implication:
                                         The access to human beings is always in hand. Human beings
                                         provide context, information, confirmation. Information becomes
                                         instantly actionable
Reverses                             •   REVERSES
                     Time shifted        Flips into TV but one of constant connectivity.
                        shared
                      experience
                    50s Television       Implication:
                         today           Access to all media means that media is no longer fragmented by
                                         post convergence. We now share that singular media experience
                                         like 50s television provided but in a time shifted experience
                                         augmented by it being social (virtual and physical) in a larger
                                         context of being connected to the rest of the world

5
TESTING THE TETRAD LOOKING AT BRAND METRICS
BRAND METRIC COMPARISON
By Single Media Channel



                       0.5%                                                     8.2%
                                                                                                                         Print
Unaided Awareness

                           0.9%    2.3%                                                                                  Online

                                              3.5%
 Aided Awareness
                                                                                                                         TV
                                         2.8%        4.2%                         8.4%
                                                                                                                         Mobile
                                       2.6%           4.6%
      Message
     Association
                                          3.3%                                                               15.0%


                                                                                  8.8%
                                                                                                                      Mobile by itself crushes
                                                                                                                      every single other
 Brand Favorability

                                  2.0%                      5.5%           7.6%
                                                                                                                      media channel across
    Purchase Intent
                                                                    6.4%                       11.3%
                                                                                                                      most brand metrics
                                   2.2%                      5.6%

                      0%          2%            4%           6%            8%            10%    12%    14%      16%



7        source: Insight Express, February, 2012
TV ONLY MID 1970S
Pre-DVR




 4.2%
 aided awareness
                                          Despite the addition of new
                                          media distractions TV has
                                          remained stable




8    source: Copernicus Marketing, 1980
PRINT ONLY MID 1970’S
Full Color




 3.2%
 aided awareness
                                            Print like TV has remained
                                            as effective as it was 40
                                            years ago.




9      source: Copernicus Marketing, 1980
MOBILE IN RELATION TO OTHER MEDIA CHANNEL COMBINATIONS
Mobile Versus Media Channel Combinations



                       0.5%               3.1%                        8.2%                                                Print
Unaided Awareness
                                                                                                                          Online
                      .6% 0.9%     2.3%                      6.9%

                                                                                                                          TV
                                           3.5% 4.5%                                                     11.7%
 Aided Awareness
                                                                                                                          Mobile
                                        2.8%     4.2%                      8.4%                    11.0%
                                                                                                                          TV + Print
                                    2.6%          4.6% 5.7% 7.2%
      Message
     Association                                                                                                          TV + Online
                                          3.3%                                                 13.3%       15.0%
                                                                                                                          TV + Print + Online
                                                    5.2%                      8.8%             13.9%
 Brand Favorability

                                 2.0%                   5.5%           7.6%          10.5%
                                                                                                                       Even in media mixes
  Purchase Intent
                                                    4.7%       6.4%           9.6%     11.3%                           mobile by itself still
                                  2.2%                  5.6%        7.3%                                               crushes it
                    0%        2%           4%           6%          8%         10%       12%       14%           16%



10      source: Insight Express, February, 2012
CONCLUSION
MOBILE BRAND
METRICS FAR EXCEED
ANY CHANNEL WE
HAVE EVER SEEN
BEFORE
IMAGINE THE
MULTIPLIER EFFECT
OF COMBINING
MOBILE WITH OTHER
CHANNELS!
WHY DOES MOBILE WIN? A SIMPLE THEORY
AREA OF DISTRACTION




                             distractions on “screen” too


                      10 inches




                                              32 inches     10 feet
                                  20 inches



          VIEWING DISTANCES BY MEDIA TYPE



15
PRINT

             Print Challenges:
             Seeing an ad is a matter of luck. A
             spot like this centerfold provides high
             probability of being seen

             The huge ad makes a large brand
             impact. It’s fairly close to your face
             and you are fairly engaged




16
TELEVISION

                  TV Challenges:
                  High impact but content easily
                  skipped (channel changing) or not
                  seen because of DVR

                  Lots of distractions between you and
                  what you are looking at:
                  • Telephone
                  • Computer
                  • Other people
                  • Outside the house



17
ONLINE

              Online Challenges:
              • No large impact ads and when there
                is the medium is used badly
              • ads could be below the fold
              • Lots of eye competition on the page




18
MOBILE
100% Share of screen




         MOBILE WINS        Mobile ad banners seem grossly simplistic
                            until you consider the fact that:

                            • They have 100% share of screen
                            • Are a short distance from eyeballs to screen
                       ad   • User is deeply engaged with phone
                             (Witness users bumping into people while walking down the street)




19
SOME CONCLUSIONS
How It Effects Your Media Buying


     Although the screen is small it’s large in                     Campaigns
     relation to the distance to your eyes making                   With Mobile
     it a very immersive and engaging medium.
     Mobile has the power to connect all media




                                                                      ->
                                                                     s
     and to provide context and relativity.




                                                                    ric
                                                                et
                                                                M
     This means that all of your media will be




                                                           nd
                                                           ra
     elevated to provide greater return on




                                                         rB
     investment.




                                                     tte
                                                    Be
                                                     Campaigns
                                                      Without
                                                       Mobile


20
APPENDIX DATA METHODOLOGY
METHODOLOGY
Insight Express Data


                                                Media Campaign Runs in Various Channels




                                      Respondents Recruited and Asked Brand Metric Questions
                                                                         Have heard         Have not heard

                                                      Brand A

                                                      Brand B

                                                      Brand C




                            Exposure Groups are Compared to Control Baseline to Determine Media Effect




                                                Control vs. Exposed   Control vs. Exposed     Control vs. Exposed




22    source: Insight Express, February, 2012
METHODOLOGY
Copernicus Marketing



The TV brand metrics data is based on 68 GRPS during prime
time. Like the Insight Express data it represents an aggregate of
data from across different brands

In addition to the TV data they also looked at Print (full color
magazine ad) and found that print too had remained unchanged
for the most part (3.2% compared to 3.5%)




http://www.copernicusmarketing.com/


23    source: Copernicus Marketing, 1980
END CONTACT INFO



CONTACT:
Gene Keenan
gene@thecollectivefactory.com
+1 415.218.7269

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Why Mobile Works: Mobile Versus Other Media

  • 3. TETRAD OF MEDIA EFFECTS: MOBILE Enhances Reverses connectivity Time shifted (information, media, shared relationships) experience 50s Television today MEDIUM MOBILE GROUND the written word fixed media (usage & experiences. knowledge) isolation Retrieves Obsolesces 3
  • 4. BREAKING DOWN THE MOBILE TETRAD Implications Of The Four Points Obsolesces • OBSOLESCES Mobile obsolesces fixed media experiences fixed media experiences. isolation Implication: All media being served needs to adapt to the context of time and location Retrieves • RETRIEVES the written Mobile frees the written word from being fixed in time and space. word (usage & knowledge) Implication: Mobile then needs to provide utility at all times to the end user in the form of valuable information 4
  • 5. BREAKING DOWN THE MOBILE TETRAD Implications Of The Four Points Enhances • ENHANCES Mobile enhances connectivity to information and relationships. connectivity (information, Meaning that we are never alone. relationships) Implication: The access to human beings is always in hand. Human beings provide context, information, confirmation. Information becomes instantly actionable Reverses • REVERSES Time shifted Flips into TV but one of constant connectivity. shared experience 50s Television Implication: today Access to all media means that media is no longer fragmented by post convergence. We now share that singular media experience like 50s television provided but in a time shifted experience augmented by it being social (virtual and physical) in a larger context of being connected to the rest of the world 5
  • 6. TESTING THE TETRAD LOOKING AT BRAND METRICS
  • 7. BRAND METRIC COMPARISON By Single Media Channel 0.5% 8.2% Print Unaided Awareness 0.9% 2.3% Online 3.5% Aided Awareness TV 2.8% 4.2% 8.4% Mobile 2.6% 4.6% Message Association 3.3% 15.0% 8.8% Mobile by itself crushes every single other Brand Favorability 2.0% 5.5% 7.6% media channel across Purchase Intent 6.4% 11.3% most brand metrics 2.2% 5.6% 0% 2% 4% 6% 8% 10% 12% 14% 16% 7 source: Insight Express, February, 2012
  • 8. TV ONLY MID 1970S Pre-DVR 4.2% aided awareness Despite the addition of new media distractions TV has remained stable 8 source: Copernicus Marketing, 1980
  • 9. PRINT ONLY MID 1970’S Full Color 3.2% aided awareness Print like TV has remained as effective as it was 40 years ago. 9 source: Copernicus Marketing, 1980
  • 10. MOBILE IN RELATION TO OTHER MEDIA CHANNEL COMBINATIONS Mobile Versus Media Channel Combinations 0.5% 3.1% 8.2% Print Unaided Awareness Online .6% 0.9% 2.3% 6.9% TV 3.5% 4.5% 11.7% Aided Awareness Mobile 2.8% 4.2% 8.4% 11.0% TV + Print 2.6% 4.6% 5.7% 7.2% Message Association TV + Online 3.3% 13.3% 15.0% TV + Print + Online 5.2% 8.8% 13.9% Brand Favorability 2.0% 5.5% 7.6% 10.5% Even in media mixes Purchase Intent 4.7% 6.4% 9.6% 11.3% mobile by itself still 2.2% 5.6% 7.3% crushes it 0% 2% 4% 6% 8% 10% 12% 14% 16% 10 source: Insight Express, February, 2012
  • 12. MOBILE BRAND METRICS FAR EXCEED ANY CHANNEL WE HAVE EVER SEEN BEFORE
  • 13. IMAGINE THE MULTIPLIER EFFECT OF COMBINING MOBILE WITH OTHER CHANNELS!
  • 14. WHY DOES MOBILE WIN? A SIMPLE THEORY
  • 15. AREA OF DISTRACTION distractions on “screen” too 10 inches 32 inches 10 feet 20 inches VIEWING DISTANCES BY MEDIA TYPE 15
  • 16. PRINT Print Challenges: Seeing an ad is a matter of luck. A spot like this centerfold provides high probability of being seen The huge ad makes a large brand impact. It’s fairly close to your face and you are fairly engaged 16
  • 17. TELEVISION TV Challenges: High impact but content easily skipped (channel changing) or not seen because of DVR Lots of distractions between you and what you are looking at: • Telephone • Computer • Other people • Outside the house 17
  • 18. ONLINE Online Challenges: • No large impact ads and when there is the medium is used badly • ads could be below the fold • Lots of eye competition on the page 18
  • 19. MOBILE 100% Share of screen MOBILE WINS Mobile ad banners seem grossly simplistic until you consider the fact that: • They have 100% share of screen • Are a short distance from eyeballs to screen ad • User is deeply engaged with phone (Witness users bumping into people while walking down the street) 19
  • 20. SOME CONCLUSIONS How It Effects Your Media Buying Although the screen is small it’s large in Campaigns relation to the distance to your eyes making With Mobile it a very immersive and engaging medium. Mobile has the power to connect all media -> s and to provide context and relativity. ric et M This means that all of your media will be nd ra elevated to provide greater return on rB investment. tte Be Campaigns Without Mobile 20
  • 22. METHODOLOGY Insight Express Data Media Campaign Runs in Various Channels Respondents Recruited and Asked Brand Metric Questions Have heard Have not heard Brand A Brand B Brand C Exposure Groups are Compared to Control Baseline to Determine Media Effect Control vs. Exposed Control vs. Exposed Control vs. Exposed 22 source: Insight Express, February, 2012
  • 23. METHODOLOGY Copernicus Marketing The TV brand metrics data is based on 68 GRPS during prime time. Like the Insight Express data it represents an aggregate of data from across different brands In addition to the TV data they also looked at Print (full color magazine ad) and found that print too had remained unchanged for the most part (3.2% compared to 3.5%) http://www.copernicusmarketing.com/ 23 source: Copernicus Marketing, 1980
  • 24. END CONTACT INFO CONTACT: Gene Keenan gene@thecollectivefactory.com +1 415.218.7269

Editor's Notes

  1. \n
  2. \n
  3. \n
  4. The Tetrad of Media effects was designed by Marshall McLuhan as a means of examining and understanding the effects on society of a medium. MuLuhan divides the effects into four categories and displays them simultaneously. Doing so can give us a view into where we think the medium has evolved from and what it will ultimately flip into when taken to its extreme. The Tetrad has four questions:\n1. What does the medium enhance?\n2. What does the medium make obsolete?\n3. What does the medium retrieve that had been obsolesced earlier?\n4. What does the medium flip into when pushed to extremes?\n\nIt’s important to note that McLuhan believes that there are no new mediums per se just old ones refashioned by new technology. If you need to see a previous example check out the one on radio below:\nEnhancement: What the medium amplifies or intensifies. radio amplifies news and music via sound.\nObsolescence: What the medium drives out of prominence. Radio reduces the importance of print and the visual.\nRetrieval: What the medium recovers which was previously lost. Radio returns the spoken word to the forefront.\nReversal: What the medium does when pushed to its limits. Acoustic radio flips into audio-visual TV.\n\n
  5. OBSOLESCESIf mobile obsolesces fixed media experiences then the media being served needs to adapt to the context of the time and location\n RETRIEVESMobile frees the written word from being physically tied. Mobile then needs to provide utility at all times to the end user in the form of valuable information\n
  6. ENHANCESMobile enhances connectivity and relationships. Meaning that we are never alone. The access to human beings is always in hand. Human beings provide context, information, confirmation\n REVERSESFlips into TV but one of constant connectivity. Access to all media means that media is no longer fragmented by post convergence. We now share that singular media experience like 50s television provided but in a time shifted experience augmented by it being social in a larger context of being connected to the rest of the world\n
  7. The theory I had was mobile would be better than any other media channel when it comes to brand metrics. But if mobile really does flip into TV then it should be as good or better than TV across the board in regards to brand metrics\n
  8. Mobile does indeed perform better than any other channel\n\nby Joy Liuzzo from Insight Express. Note how much better Mobile performs than any of the other media channels.\n\nI had a hunch that TV pre DVR probably had the same impact as mobile does today. So I spent a few months trying to dig up brand metrics for TV from the 70s. I knew from research that there were some TV metrics gathered starting in the early 70s. Its amazing how difficult it is to find old data about media. Were so focused on the now that we don’t spend a lot of time trying to provide perspective in relationship to the past\n
  9. So I found this data from my friends at Copernicus Marketing; probably the smartest guys in the room (any room). As it turns out\nTV has remained totally stable over the years and the aided awareness number has remained completely unchanged.\n\nMobile out performed TV even in the mid 70s in fact TV has not budged. It's as effective today as it was 40 years ago.\n\nThe point is mobile is not just performing better because it’s new\n\n
  10. Print comes in at 3.5% today for aided awareness but it’s within the realm of error.\n
  11. The next idea was to test mobile in comparison to other media channel mixes. This is also from Insight Express:\n\nEven mobile beats other media channels when they are combined together.\n\n\n
  12. \n
  13. Mobile is a better TV. \n
  14. The multiplier effect has not been measured for other media channels. But there is an axiom within marketing that when you combine media channels they they blow past what they are individually\n
  15. \n
  16. Seeing a magazine ad is pure luck unless it happens to be embedded into the content or in this case a center fold which makes it a high probability that the user will see it. It’s also no surprise that print wins at brand favorability because the ad creates a bond with what the user is reading. CONTEXT BABY!! That giant picture is also very aspirational. \n
  17. TELEVISION:\nWe love TV! It has sound and motion to create emotionally powerful experiences. The challenge with TV is unlike a magazine when the content gets boring you can’t just skim past it. \nThe living room also has all kinds of distractions between you and the content. That magazine you are holding, a telephone, the outside, other people in the room. TV can over come these obstacles when the content is fantastic but the challenge is that great content is often interrupted by bad content including BAD commercials\nIt will be interesting to see if SocialTV can move the brand metrics from where they are.\n
  18. Online has the challenge of having a different kind of noise than Television and Print. Unlike Print, Online does not have the same type of single page big branding opportunities that print has and when it does it typically does a poor job of using the medium properly. In page advertising is challenged by all of the other noise or items screaming for attention on the page. \n
  19. TV gets diluted in regards to attention compared to mobile: Mobile is an active medium: The user is getting information. This makes it not surprising that the brand metrics for mobile are stratospheric.\n\n
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