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Paul Coulton
 
 
 
[object Object]
WRT Caveat: This is true at the moment but things are constantly evolving and the tendency is for access to unique phones features to move towards the ‘easier’ development environments
[object Object]
[object Object],[object Object]
[object Object]
[object Object],[object Object]
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[object Object]
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[object Object],[object Object],[object Object],[object Object],[object Object]
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After throwing three number of the dice you must design a mobile application using the technology of (1) in the area of (2) designed to appeal to (3) Dice throw 1 Phone  Technology Dice throw 2 Focus Area Dice throw 3 Demographic 1 NFC/RFID 1 Health 1 Teens 2 Camera 2 Game 2 Women 3 GPS 3 Social Responsibility 3 Grey (50+) 4 Accelerometers 4 Tourism 4 Disability/ Impairment 5 Bluetooth 5 Search 5 Tweens 6 Text or Voice 6 Business 6 Emerging Market

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MobiKUI

  • 2.  
  • 3.  
  • 4.  
  • 5.
  • 6. WRT Caveat: This is true at the moment but things are constantly evolving and the tendency is for access to unique phones features to move towards the ‘easier’ development environments
  • 7.
  • 8.
  • 9.
  • 10.
  • 11.
  • 12.
  • 13. *Courtesy of Timo Arnall *
  • 14.  
  • 15.
  • 16. Augmenting Content Photo as a game Visual Codes * * Motion Sensing
  • 17.
  • 18.  
  • 19.  
  • 20.
  • 21.
  • 22. Spatial Scattering System and Environmental
  • 23.
  • 24.  
  • 25. After throwing three number of the dice you must design a mobile application using the technology of (1) in the area of (2) designed to appeal to (3) Dice throw 1 Phone Technology Dice throw 2 Focus Area Dice throw 3 Demographic 1 NFC/RFID 1 Health 1 Teens 2 Camera 2 Game 2 Women 3 GPS 3 Social Responsibility 3 Grey (50+) 4 Accelerometers 4 Tourism 4 Disability/ Impairment 5 Bluetooth 5 Search 5 Tweens 6 Text or Voice 6 Business 6 Emerging Market

Editor's Notes

  1. Paul Coulton Senior Lecturer in Mobile Games and Social Networks at Lancaster University