The document discusses how the IDEC organization can improve collaboration and knowledge sharing by leveraging modern Internet tools. It notes that IDEC previously relied on in-person meetings and mail but that the Internet now enables more dynamic sharing. It proposes that IDEC set up a wiki, blogs, bookmark sharing, and book sharing to facilitate online discussion and knowledge creation among members. The author offers to help others set up collaborative online projects and provides contact information.
This document discusses the evolution of the internet from Web 1.0 to Web 2.0 and tools available for education through Web 2.0. It provides definitions of Web 1.0 and Web 2.0, examples of how they differ, and lists various online tools and websites for organizing, math, research, and learning that teachers and students can use. It also summarizes articles about moving education toward Web 2.0 and the benefits this can provide like engagement, creativity, collaboration and critical thinking.
Time Magazine's person of the year for 2006 was "you". Just why are "you" so important? It's all because of the phenomenon known as The Social Web. This presentation will introduce you to just what the Social Web is, it's impact, and many of the ways that librarians can participate.
Publishing 2 0 For Oslo Final Version With NotesJonathan Clark
The document discusses the concepts of Web 2.0 and how it relates to publishing and libraries. It explores how social media allows for greater connection and sharing of content among users. Web 2.0 features like blogs, wikis, tags, and RSS feeds allow information to circulate more freely. This shifting information ecosystem has implications for how publishers and libraries engage with users in the future. The document aims to explain what Web 2.0 means and its potential impact areas.
Web 2.0 refers to the second generation of the World Wide Web that is focused on user-generated content and thin client computing. User-generated content allows everyone to publish their own opinions, audio, video, blogs, and wikis on the internet. Thin client computing stores data and applications on web servers, allowing people to access their information from any computer. However, some disadvantages of Web 2.0 include the potential for inappropriate, false, or copyrighted information without proper fact-checking of user uploads. The document expresses the opinion that Web 2.0 may do more harm than good due to unreliable information and lack of copyright protection for content creators.
The document discusses perspectives on the future of Web 2.0. Some see Web 2.0 as revitalizing the Internet by empowering users through user-generated content on sites like Wikipedia and blogs. However, others believe Web 2.0's growth is unsustainable and that over-reliance on advertising revenue could lead to an economic crash. The impacts of a "Crash 2.0" are debated, but educational use of Web 2.0 is seen as critical to its continued incorporation into academia despite concerns about reliability of online information. Overall, Web 2.0 is assessed as an inevitable evolution of the Internet that more deeply engages users.
Promoting the Combined Federal Campaign with Social MediaAri Herzog
The document discusses strategies for promoting charities through social media. It provides examples of how organizations like the Library of Congress and NASA have successfully used platforms like Flickr, blogs, podcasts, and Twitter to share content and engage with online audiences. The key recommendations are to share compelling stories about why supporters care about the cause and to make charity data available in open ways so others can reuse and spread the information. Exposure of content and data on multiple sites allows engagement from a wider network.
Wiki is a piece of software that allows multiple users to freely create and edit web page content using any web browser. It helps provide useful information for learning. When starting a wiki, it is important to focus on an incomplete but well-designed structure to encourage people to fill in the blanks and create content, then add related links, forums and blogs to drive traffic from those sources. This document introduces what a wiki is and how to make a successful wiki.
The document discusses how the IDEC organization can improve collaboration and knowledge sharing by leveraging modern Internet tools. It notes that IDEC previously relied on in-person meetings and mail but that the Internet now enables more dynamic sharing. It proposes that IDEC set up a wiki, blogs, bookmark sharing, and book sharing to facilitate online discussion and knowledge creation among members. The author offers to help others set up collaborative online projects and provides contact information.
This document discusses the evolution of the internet from Web 1.0 to Web 2.0 and tools available for education through Web 2.0. It provides definitions of Web 1.0 and Web 2.0, examples of how they differ, and lists various online tools and websites for organizing, math, research, and learning that teachers and students can use. It also summarizes articles about moving education toward Web 2.0 and the benefits this can provide like engagement, creativity, collaboration and critical thinking.
Time Magazine's person of the year for 2006 was "you". Just why are "you" so important? It's all because of the phenomenon known as The Social Web. This presentation will introduce you to just what the Social Web is, it's impact, and many of the ways that librarians can participate.
Publishing 2 0 For Oslo Final Version With NotesJonathan Clark
The document discusses the concepts of Web 2.0 and how it relates to publishing and libraries. It explores how social media allows for greater connection and sharing of content among users. Web 2.0 features like blogs, wikis, tags, and RSS feeds allow information to circulate more freely. This shifting information ecosystem has implications for how publishers and libraries engage with users in the future. The document aims to explain what Web 2.0 means and its potential impact areas.
Web 2.0 refers to the second generation of the World Wide Web that is focused on user-generated content and thin client computing. User-generated content allows everyone to publish their own opinions, audio, video, blogs, and wikis on the internet. Thin client computing stores data and applications on web servers, allowing people to access their information from any computer. However, some disadvantages of Web 2.0 include the potential for inappropriate, false, or copyrighted information without proper fact-checking of user uploads. The document expresses the opinion that Web 2.0 may do more harm than good due to unreliable information and lack of copyright protection for content creators.
The document discusses perspectives on the future of Web 2.0. Some see Web 2.0 as revitalizing the Internet by empowering users through user-generated content on sites like Wikipedia and blogs. However, others believe Web 2.0's growth is unsustainable and that over-reliance on advertising revenue could lead to an economic crash. The impacts of a "Crash 2.0" are debated, but educational use of Web 2.0 is seen as critical to its continued incorporation into academia despite concerns about reliability of online information. Overall, Web 2.0 is assessed as an inevitable evolution of the Internet that more deeply engages users.
Promoting the Combined Federal Campaign with Social MediaAri Herzog
The document discusses strategies for promoting charities through social media. It provides examples of how organizations like the Library of Congress and NASA have successfully used platforms like Flickr, blogs, podcasts, and Twitter to share content and engage with online audiences. The key recommendations are to share compelling stories about why supporters care about the cause and to make charity data available in open ways so others can reuse and spread the information. Exposure of content and data on multiple sites allows engagement from a wider network.
Wiki is a piece of software that allows multiple users to freely create and edit web page content using any web browser. It helps provide useful information for learning. When starting a wiki, it is important to focus on an incomplete but well-designed structure to encourage people to fill in the blanks and create content, then add related links, forums and blogs to drive traffic from those sources. This document introduces what a wiki is and how to make a successful wiki.
Web 2.0 tools allow for user-generated content and multi-sensory communication on the evolving, collaborative web. This has implications for libraries to become more socially rich and user-centric online communities. The document discusses several Web 2.0 tools like blogs, wikis, microblogging and social bookmarking that libraries can use to engage users and create a Library 2.0 environment that is user-centered, multimedia, socially rich, and communally innovative. Concerns about the time and effort required by libraries are noted.
Web 2.0 refers to newer versions of the internet that allow for more collaboration, interaction and sharing between users. Some key aspects of Web 2.0 include user-generated content through blogs, wikis and social media; many-to-many communication that allows information sharing between users; and more interactive experiences through multimedia and user comments. Web 2.0 represents an evolution from the more static, text-based Web 1.0 to a more dynamic web experience driven by user participation.
The document discusses Web 2.0 and its importance for libraries. It defines Web 2.0 as the participatory, social, user-focused web that allows users to create and share content. The document explains that Web 2.0 is important for libraries because it enables content creation, patron interaction, participation in knowledge communities, and collaboration. It provides examples of Web 2.0 tools like blogs, wikis, social bookmarking, photo sharing, and video sharing that libraries can use to engage with users.
The document discusses Web 2.0, which refers to more dynamic and collaborative web applications. It defines Web 2.0 as the participatory web, where users can contribute and interact online; the amateurization of the web, where everyday users can publish content; the social web of networking sites; and being user-focused. The document also discusses why Web 2.0 is important for libraries and information professionals to engage patrons, facilitate knowledge sharing and collaboration, and provide new services. Finally, it outlines several Web 2.0 tools that libraries can adopt, such as blogs, wikis, social bookmarking, photo sharing and video sharing.
Web 2.0 refers to newer versions of the internet that allow for more dynamic, user-generated content and greater interaction and collaboration between users. Some key aspects of Web 2.0 include user-generated content like blogs and wikis, sharing of multimedia like photos, video and audio, and the rise of social media and networking sites that facilitate conversations and connections between users. Web 2.0 represents an evolution from the more static, text-based Web 1.0 to a more dynamic web driven by user participation.
This presentation for Regina Public Library staff in Saskatchewan Canada was meant to introduce Web 2.0, both as a concept as well as some of the main web sites that are at the forefront of web 2.0 services.
Library 2.0 refers to changes in library services that have been enabled by new technologies, which allow users to participate more and take on new roles. It requires libraries to meet changing user needs, trust users more, embrace imperfections, stay aware of new technologies, and look outside the library field for inspiration. Building a Library 2.0 involves better communication, transparency, user connection and knowledge sharing, as well as creating spaces tailored to users.
Italian Library 2.0? One question, many answersBonaria Biancu
This document summarizes the development of Library 2.0 in Italy. It discusses how Italian libraries first began experimenting with Web 2.0 tools like blogs, RSS feeds and social tagging starting in 2006. It also reports the results of a survey of 148 Italian librarians which found that while most recognize the potential of these tools, few libraries actually use them, largely due to lack of resources and technical skills. The document concludes by calling for Italian libraries to more fully embrace participation and community through Web 2.0.
The document discusses the concepts of Web 2.0 and how they can be applied in libraries, leading to the idea of "Library 2.0". It describes key aspects of Web 2.0 like being user-centered, collaborative, and harnessing collective intelligence. It provides examples of Web 2.0 technologies like wikis, blogs, RSS feeds, and social networking and how they have been adopted by some libraries. The document argues that Web 2.0 offers opportunities for libraries to become more interactive, user-driven, and social if they embrace these new technologies and ideas.
This document discusses Web 2.0 and Library 2.0 concepts. It begins with an overview of how Web 2.0 enabled more interactivity, user participation and sharing compared to Web 1.0. Examples of Library 2.0 initiatives include incorporating more user-centered services, allowing user contributions, and delivering services directly to users outside of physical libraries. The document provides many examples of libraries experimenting with new technologies and allowing staff to "play" with emerging tools to better engage users.
The document discusses how the web has evolved from a static, one-directional platform dominated by companies to a dynamic, collaborative, social, and user-driven environment. It provides examples of how the web is now more interactive through user-generated content on sites like YouTube, Flickr, Facebook, blogs, wikis, and social bookmarking/cataloging sites. Libraries have also embraced these changes by utilizing social media, providing online resources, and allowing user tagging and contributions to expand traditional services.
Librarians are increasingly using social networking for professional purposes. They use tools like Twitter, Facebook, blogs, and wikis to connect with other librarians, stay up to date on new ideas, and discuss challenges and solutions. While only a small percentage of users actively contribute online, their comments influence many others. Librarians are embracing social media because patrons are using it and it allows them to focus on the changing role of libraries.
Web 2 An introduction for Library staffSteveJBaker
The document discusses how Nottinghamshire Libraries, Archives and Information (LAI) is using Web 2.0 technologies like social networking, blogs, and wikis to engage customers. It provides definitions of Web 2.0, blogs, and wikis. It also gives examples of how LAI is using Facebook, Twitter, and an internal wiki to share information between staff and connect with customers. Staff were introduced to setting up blogs and participated in an activity to design a blog about Nottinghamshire Libraries.
This document discusses the concept of Library 2.0 and how libraries can implement more collaborative and participatory technologies and services. It defines Library 2.0 as working to meet changing user needs, trusting users, embracing emerging technologies, and looking outside the library field for innovations. The document addresses concerns that smaller libraries may not have the resources to adopt these technologies, but argues that many low-cost and free 2.0 options exist that can help libraries communicate, collaborate, and connect with patrons regardless of their size or technical expertise. Key recommendations include avoiding "technolust", knowing your users, developing a learning culture, and assessing technologies and services.
The document describes the author's journey to understand Web 2.0 technologies. It begins by establishing that the author is from the 1980s when technology was very different. The author googles for a definition of Web 2.0, which includes interactive websites like blogs, wikis, online games, social media, podcasts, and video conferencing. However, the author feels overwhelmed by the choices and needs to understand how these technologies can be useful. The document suggests that by learning about Web 2.0, the author and students can create more meaningful, purposeful learning experiences for students.
The document discusses introducing gaming programs using the Nintendo Wii console for senior citizens at libraries. It describes initial programs held at one library where seniors and teens played Wii Sports games together, which resulted in positive social interaction and seniors feeling a sense of accomplishment in learning new technology. The document advocates that libraries should regularly schedule intergenerational Wii gaming programs for seniors to provide mental stimulation and social benefits. It also discusses the potential for Wii gaming programs to engage seniors with disabilities.
This presentation was developed for the Mississippi Library Commission and the workshops were held on January 13, 2009 in Tupelo, MS and on january 15, 2009 in Jackson, MS. (All Rights Reserved).
Web 2.0 tools allow for user-generated content and multi-sensory communication on the evolving, collaborative web. This has implications for libraries to become more socially rich and user-centric online communities. The document discusses several Web 2.0 tools like blogs, wikis, microblogging and social bookmarking that libraries can use to engage users and create a Library 2.0 environment that is user-centered, multimedia, socially rich, and communally innovative. Concerns about the time and effort required by libraries are noted.
Web 2.0 refers to newer versions of the internet that allow for more collaboration, interaction and sharing between users. Some key aspects of Web 2.0 include user-generated content through blogs, wikis and social media; many-to-many communication that allows information sharing between users; and more interactive experiences through multimedia and user comments. Web 2.0 represents an evolution from the more static, text-based Web 1.0 to a more dynamic web experience driven by user participation.
The document discusses Web 2.0 and its importance for libraries. It defines Web 2.0 as the participatory, social, user-focused web that allows users to create and share content. The document explains that Web 2.0 is important for libraries because it enables content creation, patron interaction, participation in knowledge communities, and collaboration. It provides examples of Web 2.0 tools like blogs, wikis, social bookmarking, photo sharing, and video sharing that libraries can use to engage with users.
The document discusses Web 2.0, which refers to more dynamic and collaborative web applications. It defines Web 2.0 as the participatory web, where users can contribute and interact online; the amateurization of the web, where everyday users can publish content; the social web of networking sites; and being user-focused. The document also discusses why Web 2.0 is important for libraries and information professionals to engage patrons, facilitate knowledge sharing and collaboration, and provide new services. Finally, it outlines several Web 2.0 tools that libraries can adopt, such as blogs, wikis, social bookmarking, photo sharing and video sharing.
Web 2.0 refers to newer versions of the internet that allow for more dynamic, user-generated content and greater interaction and collaboration between users. Some key aspects of Web 2.0 include user-generated content like blogs and wikis, sharing of multimedia like photos, video and audio, and the rise of social media and networking sites that facilitate conversations and connections between users. Web 2.0 represents an evolution from the more static, text-based Web 1.0 to a more dynamic web driven by user participation.
This presentation for Regina Public Library staff in Saskatchewan Canada was meant to introduce Web 2.0, both as a concept as well as some of the main web sites that are at the forefront of web 2.0 services.
Library 2.0 refers to changes in library services that have been enabled by new technologies, which allow users to participate more and take on new roles. It requires libraries to meet changing user needs, trust users more, embrace imperfections, stay aware of new technologies, and look outside the library field for inspiration. Building a Library 2.0 involves better communication, transparency, user connection and knowledge sharing, as well as creating spaces tailored to users.
Italian Library 2.0? One question, many answersBonaria Biancu
This document summarizes the development of Library 2.0 in Italy. It discusses how Italian libraries first began experimenting with Web 2.0 tools like blogs, RSS feeds and social tagging starting in 2006. It also reports the results of a survey of 148 Italian librarians which found that while most recognize the potential of these tools, few libraries actually use them, largely due to lack of resources and technical skills. The document concludes by calling for Italian libraries to more fully embrace participation and community through Web 2.0.
The document discusses the concepts of Web 2.0 and how they can be applied in libraries, leading to the idea of "Library 2.0". It describes key aspects of Web 2.0 like being user-centered, collaborative, and harnessing collective intelligence. It provides examples of Web 2.0 technologies like wikis, blogs, RSS feeds, and social networking and how they have been adopted by some libraries. The document argues that Web 2.0 offers opportunities for libraries to become more interactive, user-driven, and social if they embrace these new technologies and ideas.
This document discusses Web 2.0 and Library 2.0 concepts. It begins with an overview of how Web 2.0 enabled more interactivity, user participation and sharing compared to Web 1.0. Examples of Library 2.0 initiatives include incorporating more user-centered services, allowing user contributions, and delivering services directly to users outside of physical libraries. The document provides many examples of libraries experimenting with new technologies and allowing staff to "play" with emerging tools to better engage users.
The document discusses how the web has evolved from a static, one-directional platform dominated by companies to a dynamic, collaborative, social, and user-driven environment. It provides examples of how the web is now more interactive through user-generated content on sites like YouTube, Flickr, Facebook, blogs, wikis, and social bookmarking/cataloging sites. Libraries have also embraced these changes by utilizing social media, providing online resources, and allowing user tagging and contributions to expand traditional services.
Librarians are increasingly using social networking for professional purposes. They use tools like Twitter, Facebook, blogs, and wikis to connect with other librarians, stay up to date on new ideas, and discuss challenges and solutions. While only a small percentage of users actively contribute online, their comments influence many others. Librarians are embracing social media because patrons are using it and it allows them to focus on the changing role of libraries.
Web 2 An introduction for Library staffSteveJBaker
The document discusses how Nottinghamshire Libraries, Archives and Information (LAI) is using Web 2.0 technologies like social networking, blogs, and wikis to engage customers. It provides definitions of Web 2.0, blogs, and wikis. It also gives examples of how LAI is using Facebook, Twitter, and an internal wiki to share information between staff and connect with customers. Staff were introduced to setting up blogs and participated in an activity to design a blog about Nottinghamshire Libraries.
This document discusses the concept of Library 2.0 and how libraries can implement more collaborative and participatory technologies and services. It defines Library 2.0 as working to meet changing user needs, trusting users, embracing emerging technologies, and looking outside the library field for innovations. The document addresses concerns that smaller libraries may not have the resources to adopt these technologies, but argues that many low-cost and free 2.0 options exist that can help libraries communicate, collaborate, and connect with patrons regardless of their size or technical expertise. Key recommendations include avoiding "technolust", knowing your users, developing a learning culture, and assessing technologies and services.
The document describes the author's journey to understand Web 2.0 technologies. It begins by establishing that the author is from the 1980s when technology was very different. The author googles for a definition of Web 2.0, which includes interactive websites like blogs, wikis, online games, social media, podcasts, and video conferencing. However, the author feels overwhelmed by the choices and needs to understand how these technologies can be useful. The document suggests that by learning about Web 2.0, the author and students can create more meaningful, purposeful learning experiences for students.
The document discusses introducing gaming programs using the Nintendo Wii console for senior citizens at libraries. It describes initial programs held at one library where seniors and teens played Wii Sports games together, which resulted in positive social interaction and seniors feeling a sense of accomplishment in learning new technology. The document advocates that libraries should regularly schedule intergenerational Wii gaming programs for seniors to provide mental stimulation and social benefits. It also discusses the potential for Wii gaming programs to engage seniors with disabilities.
This presentation was developed for the Mississippi Library Commission and the workshops were held on January 13, 2009 in Tupelo, MS and on january 15, 2009 in Jackson, MS. (All Rights Reserved).
The document discusses gaming and older adults in libraries. It notes that gaming can provide mental stimulation, social interaction, and exposure to new technologies for seniors. Some key points made are that 1 in 7 centenarians have played video games, Wii gaming is popular for its social and mental benefits among older groups, and libraries are increasingly offering gaming programs for seniors and intergenerational gaming activities.
UiPath Test Automation using UiPath Test Suite series, part 6DianaGray10
Welcome to UiPath Test Automation using UiPath Test Suite series part 6. In this session, we will cover Test Automation with generative AI and Open AI.
UiPath Test Automation with generative AI and Open AI webinar offers an in-depth exploration of leveraging cutting-edge technologies for test automation within the UiPath platform. Attendees will delve into the integration of generative AI, a test automation solution, with Open AI advanced natural language processing capabilities.
Throughout the session, participants will discover how this synergy empowers testers to automate repetitive tasks, enhance testing accuracy, and expedite the software testing life cycle. Topics covered include the seamless integration process, practical use cases, and the benefits of harnessing AI-driven automation for UiPath testing initiatives. By attending this webinar, testers, and automation professionals can gain valuable insights into harnessing the power of AI to optimize their test automation workflows within the UiPath ecosystem, ultimately driving efficiency and quality in software development processes.
What will you get from this session?
1. Insights into integrating generative AI.
2. Understanding how this integration enhances test automation within the UiPath platform
3. Practical demonstrations
4. Exploration of real-world use cases illustrating the benefits of AI-driven test automation for UiPath
Topics covered:
What is generative AI
Test Automation with generative AI and Open AI.
UiPath integration with generative AI
Speaker:
Deepak Rai, Automation Practice Lead, Boundaryless Group and UiPath MVP
Best 20 SEO Techniques To Improve Website Visibility In SERPPixlogix Infotech
Boost your website's visibility with proven SEO techniques! Our latest blog dives into essential strategies to enhance your online presence, increase traffic, and rank higher on search engines. From keyword optimization to quality content creation, learn how to make your site stand out in the crowded digital landscape. Discover actionable tips and expert insights to elevate your SEO game.
HCL Notes und Domino Lizenzkostenreduzierung in der Welt von DLAUpanagenda
Webinar Recording: https://www.panagenda.com/webinars/hcl-notes-und-domino-lizenzkostenreduzierung-in-der-welt-von-dlau/
DLAU und die Lizenzen nach dem CCB- und CCX-Modell sind für viele in der HCL-Community seit letztem Jahr ein heißes Thema. Als Notes- oder Domino-Kunde haben Sie vielleicht mit unerwartet hohen Benutzerzahlen und Lizenzgebühren zu kämpfen. Sie fragen sich vielleicht, wie diese neue Art der Lizenzierung funktioniert und welchen Nutzen sie Ihnen bringt. Vor allem wollen Sie sicherlich Ihr Budget einhalten und Kosten sparen, wo immer möglich. Das verstehen wir und wir möchten Ihnen dabei helfen!
Wir erklären Ihnen, wie Sie häufige Konfigurationsprobleme lösen können, die dazu führen können, dass mehr Benutzer gezählt werden als nötig, und wie Sie überflüssige oder ungenutzte Konten identifizieren und entfernen können, um Geld zu sparen. Es gibt auch einige Ansätze, die zu unnötigen Ausgaben führen können, z. B. wenn ein Personendokument anstelle eines Mail-Ins für geteilte Mailboxen verwendet wird. Wir zeigen Ihnen solche Fälle und deren Lösungen. Und natürlich erklären wir Ihnen das neue Lizenzmodell.
Nehmen Sie an diesem Webinar teil, bei dem HCL-Ambassador Marc Thomas und Gastredner Franz Walder Ihnen diese neue Welt näherbringen. Es vermittelt Ihnen die Tools und das Know-how, um den Überblick zu bewahren. Sie werden in der Lage sein, Ihre Kosten durch eine optimierte Domino-Konfiguration zu reduzieren und auch in Zukunft gering zu halten.
Diese Themen werden behandelt
- Reduzierung der Lizenzkosten durch Auffinden und Beheben von Fehlkonfigurationen und überflüssigen Konten
- Wie funktionieren CCB- und CCX-Lizenzen wirklich?
- Verstehen des DLAU-Tools und wie man es am besten nutzt
- Tipps für häufige Problembereiche, wie z. B. Team-Postfächer, Funktions-/Testbenutzer usw.
- Praxisbeispiele und Best Practices zum sofortigen Umsetzen
Webinar: Designing a schema for a Data WarehouseFederico Razzoli
Are you new to data warehouses (DWH)? Do you need to check whether your data warehouse follows the best practices for a good design? In both cases, this webinar is for you.
A data warehouse is a central relational database that contains all measurements about a business or an organisation. This data comes from a variety of heterogeneous data sources, which includes databases of any type that back the applications used by the company, data files exported by some applications, or APIs provided by internal or external services.
But designing a data warehouse correctly is a hard task, which requires gathering information about the business processes that need to be analysed in the first place. These processes must be translated into so-called star schemas, which means, denormalised databases where each table represents a dimension or facts.
We will discuss these topics:
- How to gather information about a business;
- Understanding dictionaries and how to identify business entities;
- Dimensions and facts;
- Setting a table granularity;
- Types of facts;
- Types of dimensions;
- Snowflakes and how to avoid them;
- Expanding existing dimensions and facts.
Main news related to the CCS TSI 2023 (2023/1695)Jakub Marek
An English 🇬🇧 translation of a presentation to the speech I gave about the main changes brought by CCS TSI 2023 at the biggest Czech conference on Communications and signalling systems on Railways, which was held in Clarion Hotel Olomouc from 7th to 9th November 2023 (konferenceszt.cz). Attended by around 500 participants and 200 on-line followers.
The original Czech 🇨🇿 version of the presentation can be found here: https://www.slideshare.net/slideshow/hlavni-novinky-souvisejici-s-ccs-tsi-2023-2023-1695/269688092 .
The videorecording (in Czech) from the presentation is available here: https://youtu.be/WzjJWm4IyPk?si=SImb06tuXGb30BEH .
Project Management Semester Long Project - Acuityjpupo2018
Acuity is an innovative learning app designed to transform the way you engage with knowledge. Powered by AI technology, Acuity takes complex topics and distills them into concise, interactive summaries that are easy to read & understand. Whether you're exploring the depths of quantum mechanics or seeking insight into historical events, Acuity provides the key information you need without the burden of lengthy texts.
Programming Foundation Models with DSPy - Meetup SlidesZilliz
Prompting language models is hard, while programming language models is easy. In this talk, I will discuss the state-of-the-art framework DSPy for programming foundation models with its powerful optimizers and runtime constraint system.
Skybuffer SAM4U tool for SAP license adoptionTatiana Kojar
Manage and optimize your license adoption and consumption with SAM4U, an SAP free customer software asset management tool.
SAM4U, an SAP complimentary software asset management tool for customers, delivers a detailed and well-structured overview of license inventory and usage with a user-friendly interface. We offer a hosted, cost-effective, and performance-optimized SAM4U setup in the Skybuffer Cloud environment. You retain ownership of the system and data, while we manage the ABAP 7.58 infrastructure, ensuring fixed Total Cost of Ownership (TCO) and exceptional services through the SAP Fiori interface.
Digital Marketing Trends in 2024 | Guide for Staying AheadWask
https://www.wask.co/ebooks/digital-marketing-trends-in-2024
Feeling lost in the digital marketing whirlwind of 2024? Technology is changing, consumer habits are evolving, and staying ahead of the curve feels like a never-ending pursuit. This e-book is your compass. Dive into actionable insights to handle the complexities of modern marketing. From hyper-personalization to the power of user-generated content, learn how to build long-term relationships with your audience and unlock the secrets to success in the ever-shifting digital landscape.
5th LF Energy Power Grid Model Meet-up SlidesDanBrown980551
5th Power Grid Model Meet-up
It is with great pleasure that we extend to you an invitation to the 5th Power Grid Model Meet-up, scheduled for 6th June 2024. This event will adopt a hybrid format, allowing participants to join us either through an online Mircosoft Teams session or in person at TU/e located at Den Dolech 2, Eindhoven, Netherlands. The meet-up will be hosted by Eindhoven University of Technology (TU/e), a research university specializing in engineering science & technology.
Power Grid Model
The global energy transition is placing new and unprecedented demands on Distribution System Operators (DSOs). Alongside upgrades to grid capacity, processes such as digitization, capacity optimization, and congestion management are becoming vital for delivering reliable services.
Power Grid Model is an open source project from Linux Foundation Energy and provides a calculation engine that is increasingly essential for DSOs. It offers a standards-based foundation enabling real-time power systems analysis, simulations of electrical power grids, and sophisticated what-if analysis. In addition, it enables in-depth studies and analysis of the electrical power grid’s behavior and performance. This comprehensive model incorporates essential factors such as power generation capacity, electrical losses, voltage levels, power flows, and system stability.
Power Grid Model is currently being applied in a wide variety of use cases, including grid planning, expansion, reliability, and congestion studies. It can also help in analyzing the impact of renewable energy integration, assessing the effects of disturbances or faults, and developing strategies for grid control and optimization.
What to expect
For the upcoming meetup we are organizing, we have an exciting lineup of activities planned:
-Insightful presentations covering two practical applications of the Power Grid Model.
-An update on the latest advancements in Power Grid -Model technology during the first and second quarters of 2024.
-An interactive brainstorming session to discuss and propose new feature requests.
-An opportunity to connect with fellow Power Grid Model enthusiasts and users.
OpenID AuthZEN Interop Read Out - AuthorizationDavid Brossard
During Identiverse 2024 and EIC 2024, members of the OpenID AuthZEN WG got together and demoed their authorization endpoints conforming to the AuthZEN API
Ivanti’s Patch Tuesday breakdown goes beyond patching your applications and brings you the intelligence and guidance needed to prioritize where to focus your attention first. Catch early analysis on our Ivanti blog, then join industry expert Chris Goettl for the Patch Tuesday Webinar Event. There we’ll do a deep dive into each of the bulletins and give guidance on the risks associated with the newly-identified vulnerabilities.
How to Get CNIC Information System with Paksim Ga.pptxdanishmna97
Pakdata Cf is a groundbreaking system designed to streamline and facilitate access to CNIC information. This innovative platform leverages advanced technology to provide users with efficient and secure access to their CNIC details.