ARCLib - Web 2.0 and Library 2.0


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Presentation given to the ARCLib 2008 Conference in Liverpool

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  • ARCLib - Web 2.0 and Library 2.0

    1. Web 2.0 and Library 2.0 It’s Okay to Play! Dave Pattern, Library Systems Manager University of Huddersfield [email_address]
    2. Contents <ul><li>Question time! </li></ul><ul><li>Web 2.0 </li></ul><ul><li>Web 2.0 example – Flickr </li></ul><ul><li>Is there such a thing as a “free lunch”? </li></ul><ul><li>Library 2.0 </li></ul><ul><li>Examples of Library 2.0 </li></ul><ul><li>Creative Commons Attribution-Noncommercial-Share Alike 3.0 License </li></ul><ul><li> </li></ul>
    3. Question time! <ul><li>Do you regularly use a mobile phone? </li></ul>
    4. Question time! <ul><li>do U snd txt msgz? </li></ul>
    5. Question time! <ul><li>Do you have your own MP3 player? </li></ul>
    6. Question time! <ul><li>Do have broadband internet access at home? </li></ul>
    7. Question time! <ul><li>Do you have wireless internet access at home? </li></ul>
    8. Question time! <ul><li>Do you regularly use your home PC or laptop for more than an hour each evening? </li></ul><ul><ul><li> </li></ul></ul>
    9. Question time! <ul><li>Do you regularly use your home PC or laptop for 2 or 3 hours an evening? </li></ul>
    10. Question time! <ul><li>Do have your own weblog / blog? </li></ul>http://
    11. Question time! <ul><li>Do you regularly read other peoples weblogs and/or contribute to other weblogs? </li></ul>
    12. Question time! <ul><li>Do you regularly use Wikipedia? </li></ul>
    13. Question time! <ul><li>Have you ever edited a page on Wikipedia? </li></ul>
    14. Question time! <ul><li>Do you regularly use instant messaging or online chat? </li></ul><ul><ul><li>e.g. AIM, Yahoo! Messenger, MSN, gTalk, Jabber, ICQ, Meebo, etc </li></ul></ul>
    15. Question time! <ul><li>Do you have a games console at home? </li></ul>
    16. Question time! <ul><li>Do you play games online and/or visit virtual worlds? </li></ul><ul><ul><li>e.g. World of Warcraft, Second Life, etc? </li></ul></ul>
    18. Web 1.0
    19. Web 1.0 <ul><li>Slow access speeds (e.g. dial-up modem) </li></ul><ul><li>Limited availability </li></ul><ul><li>Static web pages </li></ul><ul><li>Little interactivity </li></ul><ul><li>Mostly text …lots and lots of text …on a grey background! </li></ul><ul><li>Web sites that would only work with one type of web browser </li></ul><ul><li>The “Read Only Web” </li></ul>
    20. Web 2.0 <ul><li>Fast access speeds (e.g. broadband) </li></ul><ul><li>Wide availability (e.g. wireless) </li></ul><ul><li>Dynamic web pages </li></ul><ul><li>High interactivity </li></ul><ul><li>Lots of multimedia </li></ul><ul><li>Web sites that work on many devices (e.g. PCs, mobile phones, etc) </li></ul><ul><li>The “Read/Write Web” </li></ul>
    21. Super connected <ul><li>Web 1.0 was about connecting computers </li></ul><ul><ul><li>dial-up -> ISDN -> broadband -> wireless </li></ul></ul><ul><li>Web 2.0 is about connecting people </li></ul><ul><ul><li>instant messaging & chatrooms </li></ul></ul><ul><ul><li>Skype & VoIP </li></ul></ul><ul><ul><li>social networking sites </li></ul></ul><ul><ul><li>virtual words (Second Life, Club Penguin, etc) </li></ul></ul><ul><ul><li>communities of common interest </li></ul></ul><ul><ul><li>microblogging (Twitter, etc) </li></ul></ul>
    22. Some Web 2.0 concepts <ul><li>Applications delivered via a web browser </li></ul><ul><li>Exploiting and (sometimes freely) sharing data </li></ul><ul><li>User participation, empowerment, and collaboration </li></ul><ul><li>Social networking </li></ul><ul><li>Communities of interest </li></ul><ul><li>Tagging and folksonomies </li></ul><ul><li>Mashups and other unintended uses </li></ul>
    23. Two point “Oh” <ul><li>Evolutionary rather than revolutionary </li></ul>
    24. Two Point “Ho-ho-ho”
    25. a Web 2.0 example…
    26. Flickr
    27. Flickr
    28. Flickr
    29. Flickr – image pools
    30. Flickr - tags
    31. Flickr – tag cloud
    32. Flickr - geotagging
    33. Flickr & Libraries
    34. Flickr & Libraries
    35. Flickr – mashups <ul><li>Flickr Services API </li></ul><ul><li>Moo cards </li></ul><ul><li>Flickr toys </li></ul><ul><li>Retrievr </li></ul><ul><li>Colr Pickr </li></ul><ul><li>Multicolr Search Lab </li></ul>
    36. Some facts and figures <ul><li>over 2 billion images on Flickr </li></ul><ul><li>110 million MySpace accounts </li></ul><ul><li>228 million edits on Wikipedia </li></ul><ul><li>112 million weblogs tracked by Technorati </li></ul><ul><li>70 million Facebook accounts </li></ul><ul><li>24 million books on LibraryThing </li></ul><ul><li>7.2 million editors on Wikipedia </li></ul><ul><li>2.4 million Wikipedia articles </li></ul>
    37. So, who’s doing all this stuff?
    38. US online demographics Pew Report: Generations Online (Oct 2007)
    39. “social website for over-50s”
    40. Is there such a thing as a “free lunch”?
    41. A Tale of Two Capacities <ul><li>IBM Deskstar HDD </li></ul><ul><li>June 2000 </li></ul><ul><li>£125 </li></ul><ul><li>20GB </li></ul><ul><li>£6.25 per GB </li></ul><ul><li>£6,250 per TB </li></ul><ul><li>What will the price per GB/TB be in 2016? </li></ul><ul><li>Hitachi Deskstar HDD </li></ul><ul><li>July 2008 </li></ul><ul><li>£95 </li></ul><ul><li>1000GB (1TB) </li></ul><ul><li>£0.10 per GB </li></ul><ul><li>£95 per TB </li></ul>
    42. Freeconomics <ul><li>“Never in history has so much innovation been offered to so many for so little [cost]. The world’s most exciting businesses – technology, transport, media, medicine and finance – are increasingly defined by the word ‘free’ … … It is a difficult proposition to beat.” </li></ul><ul><ul><ul><ul><li>Michael Schrage, “Why giveaways are changing the rules of business” (Financial Times, 2006) </li></ul></ul></ul></ul>
    43. Freeconomics <ul><li>His new ambition, [Ryanair's founder Michael O'Leary] told the Financial Times in 2004, was to give customers free tickets, perhaps even to pay them to fly. He predicted: “In a decade or so, airlines will pay travellers to distribute people around Europe.” </li></ul>“The big giveaway” (Guardian, May 2008)
    44. The BIG Questions <ul><li>“What happens when things get free?” </li></ul><ul><ul><ul><ul><li>Professor Carver Mead, Professor Emeritus at the California Institute of Technology </li></ul></ul></ul></ul>
    45. The BIG Questions <ul><li>What happens to the music industry when I can fit every song ever recorded onto my MP3 player? </li></ul>
    46. The BIG Questions <ul><li>What happens when free wireless internet access is available everywhere? </li></ul>
    47. The BIG Questions <ul><li>What happens to my local library when I can fit every book ever written on my e-book reader? </li></ul>
    48. 2008 British Library/JISC Report <ul><li>The information environment in 2017: </li></ul><ul><ul><li>electronic books, driven by consumer demand, will finally become established as the primary format for educational textbooks and scholarly books and monographs, as well as reference formats. </li></ul></ul><ul><ul><li>the most significant impact for research will not be how things get published, but how they get accessed. </li></ul></ul>http://
    50. Library 2.0 <ul><li>“...a loosely defined model for a modernized form of library service that reflects a transition within the library world in the way that services are delivered to users. This includes ... an increased flow of information from the user back to the library.” </li></ul>Wikipedia article for “ Library 2.0 ”
    51. Library 2.0 <ul><li>Use of “2.0” technologies (blogs, wikis, RSS feeds, social networking, etc) </li></ul><ul><li>Actively involve users in developments </li></ul><ul><li>User centric initiatives </li></ul><ul><li>Delivering services directly to users </li></ul><ul><li>Libraries without walls (“ The Third Place ”) </li></ul><ul><li>The “Read/Write Library” </li></ul><ul><li>Liberate your data & make it work harder </li></ul>
    52. Library 2.0 <ul><li>Challenges us to: </li></ul><ul><ul><li>be more flexible </li></ul></ul><ul><ul><li>embrace change </li></ul></ul><ul><ul><li>be more willing to take risks </li></ul></ul><ul><ul><li>give library staff the opportunity to play and experiment with new technologies </li></ul></ul><ul><ul><li>go to where our users are, rather than force them to come to us </li></ul></ul><ul><ul><li>give our users opportunities to contribute </li></ul></ul>
    53. Librarian 2.0?
    54. Librarian 2.0!
    55. Charlotte & Mecklenburg County Public Library
    56. “ Creating the new library universe” <ul><li>National & State Libraries Australasia draft paper </li></ul><ul><ul><li>access is our primary driver </li></ul></ul><ul><ul><li>digital is mainstream </li></ul></ul><ul><ul><li>no job will be unchanged </li></ul></ul><ul><ul><li>new web technologies and community digital content are shaping user expectations and behaviour </li></ul></ul><ul><ul><li>some things we have always done, we will no longer do </li></ul></ul><ul><ul><li>experimentation and risk are necessary </li></ul></ul><ul><ul><li>people want services and spaces to be welcoming and easy to use, and they want to be independent </li></ul></ul>The Big Bang: Creating the new library universe
    57. Play and experimentation
    58. It’s okay to play! <ul><li>“We don’t stop playing because we grow old; we grow old because we stop playing.” </li></ul><ul><ul><li>attrib: George Bernard Shaw </li></ul></ul><ul><li>2007 Library & Information Show Workshop on Library 2.0 </li></ul><ul><ul><li>Q: I don’t get paid to play, I get paid to work </li></ul></ul><ul><ul><li>A: So, don’t call it “play”, call it “professional development” </li></ul></ul>
    59. Admit it, haven’t you wanted to do this in your library…
    60. Huddersfield Public Library
    61. Somewhere over the rainbow?
    62. Never judge a book by it’s cover <ul><li>“ I borrowed a book 3 years ago that had an orange cover… can I borrow it again?” </li></ul>
    63. Delft Public Library
    64. Delft Public Library
    65. Delft Public Library
    66. Delft Public Library
    67. Seattle Public Library
    68. Seattle Public Library
    69. Glasgow Caledonian University
    70. Glasgow Caledonian University
    71. Sheffield Information Commons
    72. data visualisations
    73. eye candy
    74. Keyword search visualisations
    75. Library 2.0 in Libraries (n.b. some are more “2.0” than others)
    76. Topeka and Shawnee County
    77. Westmont Public Library, Illinois
    78. Westmont Public Library, Illinois
    79. Westmont Public Library, Illinois
    80. Ball State University, Indiana
    81. Ball State University, Indiana
    82. Ball State University, Indiana
    83. Stevens County Rural Library, Washington
    84. Flickr – 365 Library Days Project
    85. Biblioteksvar, Norway
    86. Thomas Ford Memorial Library, Illinois
    87. Thomas Ford Memorial Library, Illinois
    88. Dance your fines away… <ul><li>“Yesterday I had the pleasure of meeting a teen librarian who keeps Dance Dance Revolution (DDR) set up all the time so she can invoke it as need be. For example, if a teen has overdue books, she will dance-off against the person, and if the teen wins, the librarian will waive the fines.” </li></ul>The Shifted Librarian: Gaming for Fines (Jan 2007)
    89. Gwinnett County Public Library <ul><li>Rock the Shelves 2005 </li></ul><ul><ul><li> </li></ul></ul>
    90. University of Worcester, UK
    91. University of Huddersfield, UK
    92. Hennepin County Library
    93. Hennepin County Library
    94. Glasgow University Library
    95. Ann Arbor District Library
    96. Ann Arbor District Library
    97. Ann Arbor District Library
    98. Charlotte & Mecklenburg County Public Library
    99. Hartlepool Borough Council Libraries
    100. Cheshire Public Library, Connecticut
    101. McCracken County Public Library, Kentucky
    102. St. Joseph County Public Library, Indiana
    103. Libraries in Second Life
    104. 104 slides?!? <ul><li>That’s more than enough! </li></ul><ul><li>I hope you’ve seen at least one thing in this presentation that you’d like to explore further </li></ul>
    105. Thank you!