This document discusses the basics of technical theatre. It explains that technical theatre involves tasks like sound, lighting, costumes and set design/construction rather than acting. It describes the light and sound boards and some of their functions. It also discusses lighting techniques like filters, patterns and dimming. Additionally, it covers sound system components like microphones, effects and speakers and provides details on selecting and positioning speakers. The document provides an overview of the many complex elements involved in technical theatre.
Membrane is an acoustic room divider designed by David Trubridge consisting of smaller acoustic panels that create a modular system. The panels filter sound while letting in light, creating a unique expression. The room divider is made from recycled polyester fiber and can be assembled on ceilings or walls to reduce and balance sound in a room. It comes in a kit of 24 acoustic pieces that can be assembled in different patterns.
The document summarizes a student's proposal for a project on noise pollution. The proposal aims to address noise pollution through an interactive installation. The student conducted research on noise, including defining it and identifying sources of noise pollution in urban areas. Methodology included surveys and interviews to understand public perspectives on noise. The concept involves using floor projections to trigger visuals and sounds representing different streets, allowing viewers to experience noise from those areas.
I created this media kit for Mix magazine, the leading publication showcasing professional studio recording, live sound and sound for film and television. I have created media kits for the brand since 2009.
The document outlines a proposal for a final year project presentation on noise pollution in urban cities. The project involves creating a soundscape installation where users can control and mix different ambient noise sounds collected from polluted urban areas. Users will experience the noises and see corresponding visuals projected on a screen. The proposal discusses researching soundscapes, collecting sounds from locations in Kuala Lumpur and Selangor, using software like Adobe programs to edit audio and video, and creating an installation setup with speakers, a mixer and projector.
This document provides details about a final year project proposal on noise pollution in urban cities. The project aims to create a soundscape installation that allows users to experience and mix different ambient sounds of noise pollution collected from various areas in Kuala Lumpur and Selangor. The installation seeks to increase awareness about noise pollution levels in urban environments. Software such as Adobe Soundbooth and Premiere Pro will be used to edit sounds. A budget and basic site plan are also included.
Belkin - Unleash Your Network campaign 1Evergreen17
The document outlines a marketing campaign by Belkin to change perceptions about wireless routers and promote their abilities. It targets "Explorers" who are always looking for new technology to enhance their lives. The tiered communication plan includes social media features on sites like Fader TV, a partnership with Pitchfork for their "Year in Music" coverage, custom sponsorships, and pause interstitials on video players. The goals are to get 84.1 million impressions and drive 134,143 people to landing pages. Results would be monitored based on click rates, bounce rates, social media followers, and retail referrals.
Introduction to Soundscapes - Petcha kucha soundscapeNeil Bruce
This document provides an introduction to soundscapes by Dr. Neil Bruce from the University of Salford. It discusses the history and development of soundscape studies from Southworth's work on environment and behavior in the 1960s to Schafer's work founding soundscape studies in the 1970s. It also discusses how soundscapes influence architecture, urban planning, health, legislation, and social issues. Perception of soundscapes is based on factors like expectation, safety, and control. The document concludes with parting thoughts and an invitation for the reader to ask one question.
This document discusses the basics of technical theatre. It explains that technical theatre involves tasks like sound, lighting, costumes and set design/construction rather than acting. It describes the light and sound boards and some of their functions. It also discusses lighting techniques like filters, patterns and dimming. Additionally, it covers sound system components like microphones, effects and speakers and provides details on selecting and positioning speakers. The document provides an overview of the many complex elements involved in technical theatre.
Membrane is an acoustic room divider designed by David Trubridge consisting of smaller acoustic panels that create a modular system. The panels filter sound while letting in light, creating a unique expression. The room divider is made from recycled polyester fiber and can be assembled on ceilings or walls to reduce and balance sound in a room. It comes in a kit of 24 acoustic pieces that can be assembled in different patterns.
The document summarizes a student's proposal for a project on noise pollution. The proposal aims to address noise pollution through an interactive installation. The student conducted research on noise, including defining it and identifying sources of noise pollution in urban areas. Methodology included surveys and interviews to understand public perspectives on noise. The concept involves using floor projections to trigger visuals and sounds representing different streets, allowing viewers to experience noise from those areas.
I created this media kit for Mix magazine, the leading publication showcasing professional studio recording, live sound and sound for film and television. I have created media kits for the brand since 2009.
The document outlines a proposal for a final year project presentation on noise pollution in urban cities. The project involves creating a soundscape installation where users can control and mix different ambient noise sounds collected from polluted urban areas. Users will experience the noises and see corresponding visuals projected on a screen. The proposal discusses researching soundscapes, collecting sounds from locations in Kuala Lumpur and Selangor, using software like Adobe programs to edit audio and video, and creating an installation setup with speakers, a mixer and projector.
This document provides details about a final year project proposal on noise pollution in urban cities. The project aims to create a soundscape installation that allows users to experience and mix different ambient sounds of noise pollution collected from various areas in Kuala Lumpur and Selangor. The installation seeks to increase awareness about noise pollution levels in urban environments. Software such as Adobe Soundbooth and Premiere Pro will be used to edit sounds. A budget and basic site plan are also included.
Belkin - Unleash Your Network campaign 1Evergreen17
The document outlines a marketing campaign by Belkin to change perceptions about wireless routers and promote their abilities. It targets "Explorers" who are always looking for new technology to enhance their lives. The tiered communication plan includes social media features on sites like Fader TV, a partnership with Pitchfork for their "Year in Music" coverage, custom sponsorships, and pause interstitials on video players. The goals are to get 84.1 million impressions and drive 134,143 people to landing pages. Results would be monitored based on click rates, bounce rates, social media followers, and retail referrals.
Introduction to Soundscapes - Petcha kucha soundscapeNeil Bruce
This document provides an introduction to soundscapes by Dr. Neil Bruce from the University of Salford. It discusses the history and development of soundscape studies from Southworth's work on environment and behavior in the 1960s to Schafer's work founding soundscape studies in the 1970s. It also discusses how soundscapes influence architecture, urban planning, health, legislation, and social issues. Perception of soundscapes is based on factors like expectation, safety, and control. The document concludes with parting thoughts and an invitation for the reader to ask one question.
OFFECCT combina la auténtica artesanía de Suecia con el diseño cualitativo, innovador y sostenible. Ejecutamos nuestras creencias en estrecha colaboración con algunos de los diseñadores más renombrados del mundo, quienes comparten la pasión de nuestra compañía por lugares de encuentro creativos. Juntos nos esforzamos por crear productos elegantes e inteligentes, incorporando la tradición de diseño escandinavo y valores ecológicos en el proceso. OFFECCT believes in combining genuine Swedish craftsmanship with qualitative, innovative and sustainable design. We execute our beliefs in close collaboration with some of the world's most renowned designers, who all share our company's passion for creative meeting places. Together we strive to create elegant and intelligent products, incorporating Scandinavian design tradition and ecological values in the process.
The document discusses the role of a sound operator, which includes operating a portable sound mixer, placing microphones on talent, operating a boom mic, and working with pre-recorded audio clips, music, ambient sounds. It also mentions researching specific audio techniques used in the 2012 film Dredd.
The sound and acoustic design agency Lorelei presentation. Focused on our phiosophy, our methodology and case histories. We are specialized in product sound design and product sound branding.
The document is about Sound of Music, an Indian company that provides audio-visual solutions, automation, and design services. It summarizes Sound of Music's offerings such as high quality audio systems, home cinema, hotel media modules, invisible sound systems, media centers, compact systems, all-weather systems, home and hotel automation, designer AV furniture, custom installations, and design services. It also lists some of Sound of Music's brand partners and prominent clients over the last 10 years.
The JBL Creature multimedia speaker system includes small satellite speakers and a subwoofer designed to look like alien creatures. The subwoofer uses a down-firing ported design and stands on legs to look larger than its actual size. It has treble and bass controls integrated into its design. The satellite speakers have the same alien-inspired design as the subwoofer but are front-firing and smaller without chrome accents. The system provides 25 watts of power to the satellites and subwoofer for music, gaming, and voice applications when connected to a computer.
The Talk: Doug Siefken will describe Ambient Video Art as an emergent art movement. He will show ambient art examples conveying how video art combined with technology can be appreciated on the proliferation of digital canvasses. The depth of this art expression transcends both the temporal spectrum as well as the visual. Doug will explore how technology contributes to bridging art video and stills that combine with the environment to create a non-disruptive art form.
Just Add Beats: STEAM Learning Through Audio Recording presented at Texas STE...Andrew Karnavas
How do we prepare kids from a young age for their roles in designing the future? How do we promote media literacy, entrepreneurship, and leveraging new technology to tell our stories, make our voices heard, and make the world a better place?
Audio!
Tools for recording and distributing professional quality audio are more affordable and accessible than ever, which means kids don’t have to wait until they are adults to get hands-on experience. With the right tools and curriculum, schools and other learning centers have the opportunity to foster students’ creative musical thoughts, stories, and inventions in an audio maker space. Welcome to Just Add Beats, creative audio production camps and school programs for kids.
This document provides an introduction to soundscapes, beginning with a definition of the term and an overview of its origins and development over time. It discusses key thinkers like R. Murray Schafer and Joe Southworth who helped establish soundscape as a field of study. The document also outlines different applications of soundscape design, such as for urban planning, health and wellbeing, and enhancing spaces. It proposes methodologies like soundwalking and field recording for analyzing soundscapes and discusses factors that influence sound perception.
Looking for specialists for recording studio sound proofing solutions? O’Neill Engineered Systems ensure state-of-the-art soundproof solutions for studios.
The document discusses sound design in film. It covers diegetic and non-diegetic sound, provides an example of sound design in Star Wars Episode II, discusses the importance of sound in film and tips for sound recording. It also outlines the typical sound production and post-production process, including the roles of location sound recordists, boom operators, sound editors, mixers, and composers. Stages in the sound production process are location recording, sound stages, folley, re-recording, dialogue editing, sound design, mixing and mastering.
The document discusses the job description, skills, education, and career prospects for an audio/sound engineer. It describes the typical duties such as setting up and maintaining audio equipment to record music and sound effects. It notes that the job requires knowledge of information technology, electronics, strong communication skills, and attention to detail. The job market is very competitive, especially in large cities, but prospects are better in smaller towns. Salaries range from $12.90 to $32.56 per hour depending on experience and location. Employment in the field is expected to increase by 8% through 2018.
Streamz slide deck crowdfunder public 2 8-16Douglas Kihm
Streamz is developing the world's first smart streaming headphones called Streamz. The headphones have built-in storage, an Android music player, WiFi and Bluetooth connectivity, and a touch interface allowing wireless streaming of online music services and control via voice commands or a smartphone app. Streamz aims to simplify wireless music listening without needing a phone or other device. The company sees a large market opportunity in the growing smart headphone and streaming music industries. Streamz plans to sell their headphones both directly to consumers and through partnerships with other headphone manufacturers.
Does podcasting technology make podcasting look hard? Face your podcasting gear fears head-on with a meetup designed to show you what you need to buy (and not buy) to get started, how to set all of it up before your first recording session, or how to make what you do have to produce a podcast sound better.
This document discusses audio information and media. It describes different types of audio information like radio broadcasts, music, and podcasts. It then discusses various ways of storing audio media such as tapes, CDs, USB drives, memory cards, computer hard drives, and the internet. The document also covers common audio file formats like MP3, M4A, WAV, and WMA. It distinguishes between hearing and listening and describes elements and principles of sound design including dialogue, sound effects, music, silence, and mixing.
Slides from "The Message is the Medium" workshop for the National Trust for Historic Preservation.
Slides based on Beth Kanter's work for NTEN's We Are Media.
Game cards and scenarios from the workshop can be found at: http://social-media-game.wikispaces.com/Preservation+Game
The Medium is The Message: The One Growth Hack to Rule Them All - Patrick Vla...Mathieu Arsenault
The Medium is The Message: The One Growth Hack to Rule Them AllAs if it weren’t hard enough to create true innovation, it turns out that the more innovative your product, the harder it is to market and sell it. If that’s the case, how do the most innovative and forward-thinking companies go-to-market and create massive successes? Author of the NYT bestselling The Lean Entrepreneurand the forthcoming Hustle, Patrick Vlaskovits, will share his perspective on marketing approaches for innovative products to make sure that your product has the greatest chance of succeeding.
The document discusses Marshall McLuhan's views on media and technology and their effects on society. McLuhan believed that new media technologies are not just simple tools but have the power to completely reshape human association and thought. He coined the phrase "the medium is the message" to describe how each medium affects society in different ways. The emergence of the Internet has facilitated a global community as McLuhan predicted, allowing for new forms of one-to-one and one-to-many communication to transform how people interact and share information worldwide.
The document summarizes a presentation on how cultural studies concepts can improve information literacy instruction. It discusses key concepts from cultural studies like representation, ideology, rhetoric, and hegemony. It argues that media literacy is important for students to understand how the media constructs meaning and influences values and beliefs. The presentation emphasizes that students should not just consume media passively, but should learn to critically analyze and create media as well.
This PPT briefly explains media theorist Marshall McLuhan's "The Message is the Medium" and contrasts his theory with two innovation theory readings. It ends with three class discussion points about McLuhan and his relevancy today.
Eric Barrett - Data by design: Choosing the right medium for the message and ...Rockit Conference
Public data in Georgia are growing, yet few are unlocking the stories they can tell. Find out how a small team in Georgia is striving to tell complex stories that matter to communities in creative and engaging ways.
I will discuss our lessons learned:
- as we choose what stories to tell and our general workflow
- as we strive to to obtain data including using FOI requests, scraping sites, and knocking on the doors of NGOs, think tanks, and government agencies
- as we attempt to understand the predilections of different audiences and how to leverage that knowledge for more effective engagement including the choice of the medium, how it is distributed, and how we measure impact
- as we experiment with different combinations of media to tell stories including online games, infographics, interactive visualuzations, motion graphics, and mixed-media storytelling while also exploring scalable offline options for visual storytelling
- and as we increase our capacity and ability to integrate new ways to tell stories in a fast-changing environment of technologies and ideas.
OFFECCT combina la auténtica artesanía de Suecia con el diseño cualitativo, innovador y sostenible. Ejecutamos nuestras creencias en estrecha colaboración con algunos de los diseñadores más renombrados del mundo, quienes comparten la pasión de nuestra compañía por lugares de encuentro creativos. Juntos nos esforzamos por crear productos elegantes e inteligentes, incorporando la tradición de diseño escandinavo y valores ecológicos en el proceso. OFFECCT believes in combining genuine Swedish craftsmanship with qualitative, innovative and sustainable design. We execute our beliefs in close collaboration with some of the world's most renowned designers, who all share our company's passion for creative meeting places. Together we strive to create elegant and intelligent products, incorporating Scandinavian design tradition and ecological values in the process.
The document discusses the role of a sound operator, which includes operating a portable sound mixer, placing microphones on talent, operating a boom mic, and working with pre-recorded audio clips, music, ambient sounds. It also mentions researching specific audio techniques used in the 2012 film Dredd.
The sound and acoustic design agency Lorelei presentation. Focused on our phiosophy, our methodology and case histories. We are specialized in product sound design and product sound branding.
The document is about Sound of Music, an Indian company that provides audio-visual solutions, automation, and design services. It summarizes Sound of Music's offerings such as high quality audio systems, home cinema, hotel media modules, invisible sound systems, media centers, compact systems, all-weather systems, home and hotel automation, designer AV furniture, custom installations, and design services. It also lists some of Sound of Music's brand partners and prominent clients over the last 10 years.
The JBL Creature multimedia speaker system includes small satellite speakers and a subwoofer designed to look like alien creatures. The subwoofer uses a down-firing ported design and stands on legs to look larger than its actual size. It has treble and bass controls integrated into its design. The satellite speakers have the same alien-inspired design as the subwoofer but are front-firing and smaller without chrome accents. The system provides 25 watts of power to the satellites and subwoofer for music, gaming, and voice applications when connected to a computer.
The Talk: Doug Siefken will describe Ambient Video Art as an emergent art movement. He will show ambient art examples conveying how video art combined with technology can be appreciated on the proliferation of digital canvasses. The depth of this art expression transcends both the temporal spectrum as well as the visual. Doug will explore how technology contributes to bridging art video and stills that combine with the environment to create a non-disruptive art form.
Just Add Beats: STEAM Learning Through Audio Recording presented at Texas STE...Andrew Karnavas
How do we prepare kids from a young age for their roles in designing the future? How do we promote media literacy, entrepreneurship, and leveraging new technology to tell our stories, make our voices heard, and make the world a better place?
Audio!
Tools for recording and distributing professional quality audio are more affordable and accessible than ever, which means kids don’t have to wait until they are adults to get hands-on experience. With the right tools and curriculum, schools and other learning centers have the opportunity to foster students’ creative musical thoughts, stories, and inventions in an audio maker space. Welcome to Just Add Beats, creative audio production camps and school programs for kids.
This document provides an introduction to soundscapes, beginning with a definition of the term and an overview of its origins and development over time. It discusses key thinkers like R. Murray Schafer and Joe Southworth who helped establish soundscape as a field of study. The document also outlines different applications of soundscape design, such as for urban planning, health and wellbeing, and enhancing spaces. It proposes methodologies like soundwalking and field recording for analyzing soundscapes and discusses factors that influence sound perception.
Looking for specialists for recording studio sound proofing solutions? O’Neill Engineered Systems ensure state-of-the-art soundproof solutions for studios.
The document discusses sound design in film. It covers diegetic and non-diegetic sound, provides an example of sound design in Star Wars Episode II, discusses the importance of sound in film and tips for sound recording. It also outlines the typical sound production and post-production process, including the roles of location sound recordists, boom operators, sound editors, mixers, and composers. Stages in the sound production process are location recording, sound stages, folley, re-recording, dialogue editing, sound design, mixing and mastering.
The document discusses the job description, skills, education, and career prospects for an audio/sound engineer. It describes the typical duties such as setting up and maintaining audio equipment to record music and sound effects. It notes that the job requires knowledge of information technology, electronics, strong communication skills, and attention to detail. The job market is very competitive, especially in large cities, but prospects are better in smaller towns. Salaries range from $12.90 to $32.56 per hour depending on experience and location. Employment in the field is expected to increase by 8% through 2018.
Streamz slide deck crowdfunder public 2 8-16Douglas Kihm
Streamz is developing the world's first smart streaming headphones called Streamz. The headphones have built-in storage, an Android music player, WiFi and Bluetooth connectivity, and a touch interface allowing wireless streaming of online music services and control via voice commands or a smartphone app. Streamz aims to simplify wireless music listening without needing a phone or other device. The company sees a large market opportunity in the growing smart headphone and streaming music industries. Streamz plans to sell their headphones both directly to consumers and through partnerships with other headphone manufacturers.
Does podcasting technology make podcasting look hard? Face your podcasting gear fears head-on with a meetup designed to show you what you need to buy (and not buy) to get started, how to set all of it up before your first recording session, or how to make what you do have to produce a podcast sound better.
This document discusses audio information and media. It describes different types of audio information like radio broadcasts, music, and podcasts. It then discusses various ways of storing audio media such as tapes, CDs, USB drives, memory cards, computer hard drives, and the internet. The document also covers common audio file formats like MP3, M4A, WAV, and WMA. It distinguishes between hearing and listening and describes elements and principles of sound design including dialogue, sound effects, music, silence, and mixing.
Slides from "The Message is the Medium" workshop for the National Trust for Historic Preservation.
Slides based on Beth Kanter's work for NTEN's We Are Media.
Game cards and scenarios from the workshop can be found at: http://social-media-game.wikispaces.com/Preservation+Game
The Medium is The Message: The One Growth Hack to Rule Them All - Patrick Vla...Mathieu Arsenault
The Medium is The Message: The One Growth Hack to Rule Them AllAs if it weren’t hard enough to create true innovation, it turns out that the more innovative your product, the harder it is to market and sell it. If that’s the case, how do the most innovative and forward-thinking companies go-to-market and create massive successes? Author of the NYT bestselling The Lean Entrepreneurand the forthcoming Hustle, Patrick Vlaskovits, will share his perspective on marketing approaches for innovative products to make sure that your product has the greatest chance of succeeding.
The document discusses Marshall McLuhan's views on media and technology and their effects on society. McLuhan believed that new media technologies are not just simple tools but have the power to completely reshape human association and thought. He coined the phrase "the medium is the message" to describe how each medium affects society in different ways. The emergence of the Internet has facilitated a global community as McLuhan predicted, allowing for new forms of one-to-one and one-to-many communication to transform how people interact and share information worldwide.
The document summarizes a presentation on how cultural studies concepts can improve information literacy instruction. It discusses key concepts from cultural studies like representation, ideology, rhetoric, and hegemony. It argues that media literacy is important for students to understand how the media constructs meaning and influences values and beliefs. The presentation emphasizes that students should not just consume media passively, but should learn to critically analyze and create media as well.
This PPT briefly explains media theorist Marshall McLuhan's "The Message is the Medium" and contrasts his theory with two innovation theory readings. It ends with three class discussion points about McLuhan and his relevancy today.
Eric Barrett - Data by design: Choosing the right medium for the message and ...Rockit Conference
Public data in Georgia are growing, yet few are unlocking the stories they can tell. Find out how a small team in Georgia is striving to tell complex stories that matter to communities in creative and engaging ways.
I will discuss our lessons learned:
- as we choose what stories to tell and our general workflow
- as we strive to to obtain data including using FOI requests, scraping sites, and knocking on the doors of NGOs, think tanks, and government agencies
- as we attempt to understand the predilections of different audiences and how to leverage that knowledge for more effective engagement including the choice of the medium, how it is distributed, and how we measure impact
- as we experiment with different combinations of media to tell stories including online games, infographics, interactive visualuzations, motion graphics, and mixed-media storytelling while also exploring scalable offline options for visual storytelling
- and as we increase our capacity and ability to integrate new ways to tell stories in a fast-changing environment of technologies and ideas.
The Medium is the Message - iModule's #Sizzler14mStoner, Inc.
Many of us are simply repurposing content verbatim on our site, Facebook, Twitter, LinkedIn, Tumblr, YouTube, and more. But, to succeed, we need to tailor the type and delivery of content to the platform for it to truly resonate with our followers. And we must integrate our content across online and offline channels. This session will explore successful brand voices tailored specifically for different social networks and showcase a number of case studies highlighting effective integrated marketing campaigns from admissions and advancement offices at institutions nationwide.
Canadian professor, author and philosopher Marshall McLuhan claimed in the 60s the Medium is the Message. With the proliferation of devices -- was he right?
Five Music Marketing Ideas That Could Pay Dividends NowGlenn Sabin
Five music marketing ideas that can be implemented by most any brand that wishes to drive consumer behavior through the lens of music.
These concepts can be executed quickly and without costing an arm and a leg, allowing brands to leverage what customers want the most: quality information and answers to their problems.
The document discusses Marshall McLuhan's theory that the medium through which a message is conveyed has a significant influence and impact on how the message is received and understood. It explores McLuhan's view that new communication technologies alter people's perceptions and shape social environments. Examples are provided of how different media like television, the internet, and films can influence society in various ways.
This document discusses Marshall McLuhan's concept that "the medium is the message" and how the medium used to communicate a message shapes society's understanding of the message. It explores different types of media like text, visual, and audiovisual content and how newer digital media like the internet are interactive and hyperlinked. The document encourages analyzing various cultural "texts" like art, literature, films and webpages to understand the truths of our time and culture. It notes that McLuhan predicted the internet's creation of a "global village" and examines characteristics of internet structure and how digital content differs from literature.
The document discusses Marshall McLuhan's theory that "the medium is the message", meaning that the effects of new communication technologies shape society more than the content they convey. McLuhan argued that new media change our "societal or cultural ground conditions" and that the content of one medium is another medium. He believed that media determine how people perceive information because the technologies themselves become our "extensions".
The document discusses how innovative products require innovative mediums to spread their message, referencing how penicillin's discoverer faced challenges promoting its benefits through existing channels. It also mentions how experimentation and the lean startup process can help growth hackers find the right medium to effectively introduce new products or ideas.
Presentation to Brighton and Sussex NHS Library and Knowledge Service Journal Club on Rethlefsen ML, Farrell AM, Osterhaus Trzasko LC, Brigham TJ. Librarian
co-authors correlated with higher quality reported search strategies in general
internal medicine systematic reviews. J Clin Epidemiol. 2015 Jun;68(6):617-26.
This document provides details about the hardware, software, programming, and guidelines of the Arlington Heights Memorial Library digital media studio. It includes an overview of the studio renovation and expansion, descriptions of each studio space and available equipment, software inventory, programming options like classes and events, and general usage guidelines. The studio caters mainly to adult hobbyists and offers resources for audio, video, photography, and other digital media projects.
This document provides instructions and resources for importing movies and music into iMovie from an external hard drive. It discusses connecting devices, importing options in iMovie, moving projects and events to an external hard drive. It also provides links to online guides and manuals. The document lists music and sound effects to explore, including recommendations to experience music alone and note feelings. It discusses copyright and permissions as well as ways to find, get and edit music, including blogs, YouTube, and using GarageBand. Tasks are outlined involving presenting on unfamiliar music, compiling a music blog list, creating an online scrapbook, and joining a Facebook group.
Bonni Graham LavaCon 2010 - Creating High-Quality VideosJack Molisani
The document discusses creating how-to videos for teachers to use a standalone test scoring machine, including deciding to attach basic documentation to the scanner and create a website with videos and printable guides. It recommends selecting video equipment like a Canon camera, Davis & Sanford tripod, PBL lighting kit, and Adobe editing software, and offers production tips like keeping videos short and simple while allowing time for scripting and multiple takes.
The document discusses producing instructional how-to videos for social media. It outlines the hardware used such as a video camera, tripod, lighting equipment, and microphone. It also discusses the software used, including video and audio editing programs. Production details are provided such as planning shots, using a hand model, recording audio separately, choosing video formats, and allowing time for scripting and editing.
"Embracing Web 2.0 and New Media Communications"arester
Presentation by Renee Basick, Interim Director, Chicago Media Initiatives Group (University of Chicago) and Aaron Rester, Manager of Electronic Communications, University of Chicago Law School. Presented Monday, December 10th, at the CASE V Conference "Connecting the Best" in Chicago, Illinois.
This document provides definitions for various terms related to sound design and production. It includes a glossary with definitions for terms like foley artistry, sound libraries, uncompressed audio file formats like .wav and .aiff, compressed formats like .mp3, components like sound processor units and digital signal processors, audio formats like mono, stereo and surround sound, recording methods like analog and digital, and storage systems like compact discs. For each term, the student provided an internet definition and link and described how the term relates to their own production practice, such as using sound libraries to store sound files and .mp3 to save songs on their computer.
The document provides an overview of audio applications and production. It discusses sound versus audio and how digital audio works. It describes different types of audio applications for video/film, multimedia, and the web. It also outlines the roles of different professionals involved in audio production teams, including artists, studio musicians, producers, engineers, and mastering engineers.
1) The document describes a business opportunity package from Makeadvd.net to become a DVD producer and make money transferring videos, photos, and other media to DVDs.
2) It outlines various product and service offerings including videotape transfers, photo scanning, film transfers, slide transfers, and DVD duplication.
3) The package includes equipment, software, training materials, and marketing support to set up an at-home DVD production business.
The Ela Area Public Library opened two Digital Media Labs in December 2011 to provide resources and training for community members in digital literacy. The labs contain Mac computers loaded with creative software as well as equipment for audio/video editing, scanning, and converting analog formats. They have been very popular, averaging 75-100 uses per month. The labs aim to promote skills like video production, photography, and music creation. They are staffed by the reference desk and offer instructional materials, classes, and one-on-one appointments to support community members using the technology.
No-Budget video production workshop part 2Greg Downey
Workshop about producing videos using mobile phones and low-cost software. For NGOs, students, researchers, and advocacy groups. Second part discusses sound, titles...
Video technology is a cost-effective way to promote your work and engage your current (and potential) audience through channels that are widely accessed and have a broad reach. Arts organizations can effectively harness this technology to improve their visibility, attract new audiences, and find exciting ways to tell their story. This presentation will help you identify ways in which a video might best be used by your organization and discuss the tools you will need to physically produce and promote your video.
This document provides an overview of introductory concepts related to audiovisual production and video recording. It discusses key terms like audio, video, and audiovisual. It also covers different digital audio file formats, types of digital recorders, video formats and containers, factors to consider when choosing a video camera, and basic care and handling of audiovisual materials. The document is intended as an introduction for beginners to understand fundamental concepts before engaging in video and audio recording.
The document describes a new software solution called Lollipop that aims to streamline the video game recording process. It consists of integrated recording, script, editing and delivery tools for both Mac and iPad. The solution aims to reduce costs for studios by eliminating the need for expensive equipment and specialized engineers. It has the potential to save studios over 50 hours per project and generate millions in annual revenue by addressing an untapped market opportunity. The founder is seeking $500k to fund the initial development phases.
The document describes a new software solution called Lollipop that aims to streamline the video game recording process. It consists of recording, script, editing, mastering, and delivery tools for both Mac and iPad. The software aims to replace the need for expensive specialized equipment and engineers, reducing costs by 50% per project. It has the potential to access a market of over 144,000 recording studios worldwide and generate $29.5 million in revenue within 5 years. The founder is seeking $500,000 to fund the initial development phases.
Audio engineering involves the recording and reproduction of sound using various equipment. An audio engineer works in recording studios, live events, films, and other productions to capture and manipulate sound under the direction of a producer. Some key aspects covered include the recording studio setup, standard equipment, transition to digital recording, influential engineers like Phil Spector, and techniques used for studio recordings and films.
Hayden Parkes produced a glossary of key terms related to sound design and production for computer games. He provided definitions from online research for terms like foley artistry, sound libraries, file formats like .wav and .aiff, compression types, audio hardware like sound cards and MIDI keyboards, and concepts like sampling rates and bit depths. For each term, he described how the concept relates to his own work producing game audio, such as using uncompressed formats, stereo recording, and software plugins and sequencers.
The document provides information about the audio visual ministry of SSMC, including its objectives, guidelines for volunteers, and descriptions of responsibilities for different roles. The objectives are to enhance congregation experience, ensure smooth provision of multimedia services, extend God's message through recordings, exercise stewardship of equipment, and enable opportunities for service and growth. General guidelines include praying for smooth running, being present early, committing to schedules, handling equipment with care, participating fully in events, and serving joyfully. Roles described include multimedia, lighting, video camera, photographer, video mixer, and sound. Current crew members are also listed.
This document provides an overview of post-production workflow management. It discusses the history of cameras and film formats. It then covers the roles of various professionals involved in post-production like digital imaging technicians, editors, sound designers and colorists. It also outlines workflows for digital cinema, television and online distribution. Finally, it discusses emerging technologies like femto-photography and trends in online video distribution and augmented reality.
The document summarizes the applicant's work experience in 3D animation, architectural visualization, effects fabrication, and directing. Some of the key projects mentioned include being the production designer for the IMAX film "More", directing and animating a music video for the band "The Rubinoos", creating 3D animated sequences for History Channel's "Modern Marvels" show, and designing animatronic characters for the film "Teenage Mutant Ninja Turtles". The applicant has over 25 years of experience in areas such as 3D modeling, animation, architectural rendering, sculpting, and effects fabrication for films, commercials, and presentations.
The document provides a production plan and schedule for a video essay discussing representation in media and the casting of Jodie Whittaker as the first female Doctor in Doctor Who. It includes a script outline, scene breakdown, visual planning notes, contingency planning, required resources, and notes on diegetic and non-diegetic sound. The production plan schedules various scenes discussing representation in media, Doctor Who specifically, the casting of the 13th Doctor, and opinions on the controversy, over a run time of approximately 8 minutes.
Similar to MCN 2012: The Message is in the Medium for the Masses (20)
LAND USE LAND COVER AND NDVI OF MIRZAPUR DISTRICT, UPRAHUL
This Dissertation explores the particular circumstances of Mirzapur, a region located in the
core of India. Mirzapur, with its varied terrains and abundant biodiversity, offers an optimal
environment for investigating the changes in vegetation cover dynamics. Our study utilizes
advanced technologies such as GIS (Geographic Information Systems) and Remote sensing to
analyze the transformations that have taken place over the course of a decade.
The complex relationship between human activities and the environment has been the focus
of extensive research and worry. As the global community grapples with swift urbanization,
population expansion, and economic progress, the effects on natural ecosystems are becoming
more evident. A crucial element of this impact is the alteration of vegetation cover, which plays a
significant role in maintaining the ecological equilibrium of our planet.Land serves as the foundation for all human activities and provides the necessary materials for
these activities. As the most crucial natural resource, its utilization by humans results in different
'Land uses,' which are determined by both human activities and the physical characteristics of the
land.
The utilization of land is impacted by human needs and environmental factors. In countries
like India, rapid population growth and the emphasis on extensive resource exploitation can lead
to significant land degradation, adversely affecting the region's land cover.
Therefore, human intervention has significantly influenced land use patterns over many
centuries, evolving its structure over time and space. In the present era, these changes have
accelerated due to factors such as agriculture and urbanization. Information regarding land use and
cover is essential for various planning and management tasks related to the Earth's surface,
providing crucial environmental data for scientific, resource management, policy purposes, and
diverse human activities.
Accurate understanding of land use and cover is imperative for the development planning
of any area. Consequently, a wide range of professionals, including earth system scientists, land
and water managers, and urban planners, are interested in obtaining data on land use and cover
changes, conversion trends, and other related patterns. The spatial dimensions of land use and
cover support policymakers and scientists in making well-informed decisions, as alterations in
these patterns indicate shifts in economic and social conditions. Monitoring such changes with the
help of Advanced technologies like Remote Sensing and Geographic Information Systems is
crucial for coordinated efforts across different administrative levels. Advanced technologies like
Remote Sensing and Geographic Information Systems
9
Changes in vegetation cover refer to variations in the distribution, composition, and overall
structure of plant communities across different temporal and spatial scales. These changes can
occur natural.
বাংলাদেশের অর্থনৈতিক সমীক্ষা ২০২৪ [Bangladesh Economic Review 2024 Bangla.pdf] কম্পিউটার , ট্যাব ও স্মার্ট ফোন ভার্সন সহ সম্পূর্ণ বাংলা ই-বুক বা pdf বই " সুচিপত্র ...বুকমার্ক মেনু 🔖 ও হাইপার লিংক মেনু 📝👆 যুক্ত ..
আমাদের সবার জন্য খুব খুব গুরুত্বপূর্ণ একটি বই ..বিসিএস, ব্যাংক, ইউনিভার্সিটি ভর্তি ও যে কোন প্রতিযোগিতা মূলক পরীক্ষার জন্য এর খুব ইম্পরট্যান্ট একটি বিষয় ...তাছাড়া বাংলাদেশের সাম্প্রতিক যে কোন ডাটা বা তথ্য এই বইতে পাবেন ...
তাই একজন নাগরিক হিসাবে এই তথ্য গুলো আপনার জানা প্রয়োজন ...।
বিসিএস ও ব্যাংক এর লিখিত পরীক্ষা ...+এছাড়া মাধ্যমিক ও উচ্চমাধ্যমিকের স্টুডেন্টদের জন্য অনেক কাজে আসবে ...
Exploiting Artificial Intelligence for Empowering Researchers and Faculty, In...Dr. Vinod Kumar Kanvaria
Exploiting Artificial Intelligence for Empowering Researchers and Faculty,
International FDP on Fundamentals of Research in Social Sciences
at Integral University, Lucknow, 06.06.2024
By Dr. Vinod Kumar Kanvaria
How to Build a Module in Odoo 17 Using the Scaffold MethodCeline George
Odoo provides an option for creating a module by using a single line command. By using this command the user can make a whole structure of a module. It is very easy for a beginner to make a module. There is no need to make each file manually. This slide will show how to create a module using the scaffold method.
The simplified electron and muon model, Oscillating Spacetime: The Foundation...RitikBhardwaj56
Discover the Simplified Electron and Muon Model: A New Wave-Based Approach to Understanding Particles delves into a groundbreaking theory that presents electrons and muons as rotating soliton waves within oscillating spacetime. Geared towards students, researchers, and science buffs, this book breaks down complex ideas into simple explanations. It covers topics such as electron waves, temporal dynamics, and the implications of this model on particle physics. With clear illustrations and easy-to-follow explanations, readers will gain a new outlook on the universe's fundamental nature.
A review of the growth of the Israel Genealogy Research Association Database Collection for the last 12 months. Our collection is now passed the 3 million mark and still growing. See which archives have contributed the most. See the different types of records we have, and which years have had records added. You can also see what we have for the future.
How to Add Chatter in the odoo 17 ERP ModuleCeline George
In Odoo, the chatter is like a chat tool that helps you work together on records. You can leave notes and track things, making it easier to talk with your team and partners. Inside chatter, all communication history, activity, and changes will be displayed.
How to Setup Warehouse & Location in Odoo 17 InventoryCeline George
In this slide, we'll explore how to set up warehouses and locations in Odoo 17 Inventory. This will help us manage our stock effectively, track inventory levels, and streamline warehouse operations.
How to Fix the Import Error in the Odoo 17Celine George
An import error occurs when a program fails to import a module or library, disrupting its execution. In languages like Python, this issue arises when the specified module cannot be found or accessed, hindering the program's functionality. Resolving import errors is crucial for maintaining smooth software operation and uninterrupted development processes.
ISO/IEC 27001, ISO/IEC 42001, and GDPR: Best Practices for Implementation and...PECB
Denis is a dynamic and results-driven Chief Information Officer (CIO) with a distinguished career spanning information systems analysis and technical project management. With a proven track record of spearheading the design and delivery of cutting-edge Information Management solutions, he has consistently elevated business operations, streamlined reporting functions, and maximized process efficiency.
Certified as an ISO/IEC 27001: Information Security Management Systems (ISMS) Lead Implementer, Data Protection Officer, and Cyber Risks Analyst, Denis brings a heightened focus on data security, privacy, and cyber resilience to every endeavor.
His expertise extends across a diverse spectrum of reporting, database, and web development applications, underpinned by an exceptional grasp of data storage and virtualization technologies. His proficiency in application testing, database administration, and data cleansing ensures seamless execution of complex projects.
What sets Denis apart is his comprehensive understanding of Business and Systems Analysis technologies, honed through involvement in all phases of the Software Development Lifecycle (SDLC). From meticulous requirements gathering to precise analysis, innovative design, rigorous development, thorough testing, and successful implementation, he has consistently delivered exceptional results.
Throughout his career, he has taken on multifaceted roles, from leading technical project management teams to owning solutions that drive operational excellence. His conscientious and proactive approach is unwavering, whether he is working independently or collaboratively within a team. His ability to connect with colleagues on a personal level underscores his commitment to fostering a harmonious and productive workplace environment.
Date: May 29, 2024
Tags: Information Security, ISO/IEC 27001, ISO/IEC 42001, Artificial Intelligence, GDPR
-------------------------------------------------------------------------------
Find out more about ISO training and certification services
Training: ISO/IEC 27001 Information Security Management System - EN | PECB
ISO/IEC 42001 Artificial Intelligence Management System - EN | PECB
General Data Protection Regulation (GDPR) - Training Courses - EN | PECB
Webinars: https://pecb.com/webinars
Article: https://pecb.com/article
-------------------------------------------------------------------------------
For more information about PECB:
Website: https://pecb.com/
LinkedIn: https://www.linkedin.com/company/pecb/
Facebook: https://www.facebook.com/PECBInternational/
Slideshare: http://www.slideshare.net/PECBCERTIFICATION
How to Make a Field Mandatory in Odoo 17Celine George
In Odoo, making a field required can be done through both Python code and XML views. When you set the required attribute to True in Python code, it makes the field required across all views where it's used. Conversely, when you set the required attribute in XML views, it makes the field required only in the context of that particular view.
MCN 2012: The Message is in the Medium for the Masses
1. The Message is in the
Medium for the Masses
Ideal Production
vs.
Real Production
2. Whether the light is being used for brain surgery or night baseball
is a matter of indifference. It could be argued that these activities
are in some way the “content” of the electric light, since they could
not exist without the electric light. This fact merely underlines the
point that “the medium is the message” because it is the
medium that shapes and controls the scale and
form of human association and action.
(p. 2, McLuhan)
3. Ideal Production
• TV Cameras /Movie Cameras (20,000+)
• Experienced Operators and Producers
• Broadcast Editing Suite
• Extensive Server and Backup system
• Or just hire out…
6. Art Documentary Production
Producer: Ian Forster, Wesley Miller & Nick Ravich. Interview: Susan Sollins. Camera:
Joel Shapiro. Sound: Roger Phenix. Editor: Joaquin Perez.
13. CAMERA
Canon 5D Mark II $1900 + 50mm lens $400 = $2300
Panasonic HMC150 AVCHD $2795
14. Producing Content
• Pre-production
– Script writing
– shotlist
• Production
– Work from script
– B-roll (images, vs. video)
• Post-Production
– Editing: Final Cut, AVID, Premiere
15. SVAC Video
TITLES VISUALS
5-9 “Portraits” of Artists working in
their studio
outside images of studio façades, wide
shots and close-ups of the number &
unique details
Interior shots of guilds, 5 each,
emphasizing quantity and variety
Sign for Gallery, interior, fashionable
visitors standing in the gallery posture
examining a work
(could be staged) Artist helping a kid
paint/sculpt something, same thing
with adult – could use stills to augment
stills/video of special events
(sales/shows), weddings, and other
rental events.
Patio Musicians doing their thing,
(close ups)
People wandering in past the sign,
close up feet on patio
Visitors pointing out pieces of art
Wrapping up a piece and a visitor
taking it
Art class- making something
Music (from patio musician) cuts in with
first series of images
LOGO (animated)
Over 200 San Diego Artists
37 Art Studios
7 Guilds: Pottery ; Glass;
Sculpture; Enamel; Southwestern
Artists ; Woodcarving; Gems and
Minerals
Gallery 21
Classes for Adults and
Children
Special Events
Live Music
No admission fees
Support
Collect
Be Inspired
LOGO (static)
16.
17. Micro-Production Workflow
(case study)
Copy whole AVCHD folder from card
Import into Premiere & Edit Natively
Export:
.mov DNXHD / Unlimited Bitrate H.264
.mp4 H.264 10mbps for YouTube
.mp4 iTunes settings
Work Drive – Raid 0 Backup Server - Raid 5 LTO tape (when completed)
Project folder containing Raw Footage, addtnl files, and exports
18. Types of Production
• Documentation
• Educational Produced Content
• Promotional Content
• Informal Content
25. Whether the light is being used for brain surgery or night baseball
is a matter of indifference. It could be argued that these activities
are in some way the “content” of the electric light, since they could
not exist without the electric light. This fact merely underlines the
point that “the medium is the message” because it is the
medium that shapes and controls the scale and
form of human association and action.
(p. 2, McLuhan)
26.
27.
28. Thank you
• Andy at the Walker
• Vickie at the TANG
• Emily at IMA
• Chris at CIA
• Michael and Josh at the Guggenheim
• Gary at McNay
• Joaquin at MoPA
• Julie at MoPA
29. Still from Art Thoughtz, Video Blog by Hennessy Youngman