FINAL YEAR PROJECT
          PRESENTATION




SYED MOHD AMZARUL AFIQ SYED AZHAR
                       1101107473
         DIGITAL MEDIA /MEDIA ART
PROPOSAL

TOPIC
NOISE POLLUTION IN URBAN CITY

PROJECT TITLE
NOISE POLLUTION IN URBAN CITY INSTALLATION (SOUNDSCAPE)

BACKGROUND
Noise pollution is unwanted or harmful sound that intrudes upon human or other
faunal activity. Noise pollution is almost entirely human generated, whether
By machine sources or amplified sound of human creation.

AIM
To provide audience to experience the ambient of sound so they will know   how
noisy we surrounding urban areas.
PROPOSAL
RESEARCH
Will collect the sound in urban city. the sound collect from the main
source of noise pollution such as vehicle, road and building
contraction, festival and others related to noise pollution. The
Location is around the Kuala Lumpur and Selangor.

PROPOSAL
To get as many information about the noise pollution such as the source
where it come from, on when does it produce high level of noise which is
the main cause of noise pollution in urban city.

MOTIVATION
Nowadays there a lot of noise produce by the human itself so by developing
This installation project I could show and give some awareness to the user
living in the urban city to control the level of the noise pollution .

DESIGN APPROACH

This is a soundscape installation which user control or mix the soundscape using
the Mixer. Eight sound will mix by the user which come from the main source of
noise pollution such as car, construction and others.
RESEARCH AND
                                                        ANALYSIS

RESEARCH ON SOUNDSCAPE CONCEPT



The term soundscape originates from the early
1970s and the work of R.Murray Schafer and his
colleagues at the Simon Fraser University in
Canada. The definition of the word soundscape is
an environment of sound with emphasis on the way
it is perceived and understood by its community
and the individuals present.
RESEARCH AND
                                                           ANALYSIS
RESEARCH ON THE RECORDER ZOOM H4




                                   The H4 Handy Recorder is a handheld digital audio
                                   recorder from Zoom, featuring built-in condenser
                                   microphones in an X-Y stereo
                                   pattern, Recordings are stored on an
                                   SD card (128 MB supplied), or via a USB cable to
                                   a computer running digital audio
                                   workstation software
RESEARCH AND
                                                 ANALYSIS
RESEARCH ON HOW TO CONNECT
                             1 Connect one end of the 1/8-inch audio
THE MIXER AND LAPTOP         line to your computer "Line In" or "Audio
                             In" jack. On many laptops, this is located
                             directly next to the headphone or "Line
                             Out" jack.

                             2 Connect the other end of the audio line
                             (the red and white ends) to the matching
                             jacks on the main "Audio Out" or "Line
                             Out" channel on the mixer. If needed, use
                             a 1/8-inch to 1/4-inch adapter on each of
                             the RCA cable ends before connecting them
                             to the mixer.

                             3 Click on the desktop icon for the audio
                             recording software program you are using.
                             Verify that the mixer's power is turned on
                             and at least one channel is connected to
                             an input device, such as an instrument or
                             microphone. Some audio programs will
                             automatically detect the mixer. If not,
                             click on "Recording" or "Settings" or
                             "Preferences" and select an option for
                             "Record" from audio in, external device or
                             line in.
IDEA AND
                                                                            DEVELOPMENT

Idea 1 Project title : Installation Noise Pollution in Urban City

   for installation I'm thinking to collect a few soundscape of noise around the urban
    city such as the vehicle (car,motorbike,Lory,aircraft,etc) ,construction ,load music form
    the entertainment place, factory noise and so on.
   After sound collect, Separating the sounds into separate components using the mixer
   There will be 8 different ambient sounds that will allow ,Users can    `mix' these
    ambient sounds with others.

Idea 2 (The backup plan)Project title : A soundscape video about noise pollution around
urban city

    Noise from the selected location will be record.
   Video will be record as well
   Combination of two method and produce a soundscape with audio video ,about
    noise pollution in urban city
IDEA AND
                                                                 DEVELOPMENT

Idea Development - Raw data




The idea is to collect as many raw data such as the video and
the sound that record from the zoom H4.The data will upload on
This blog using the soundcloud.

Strategic location

I will record the noise source from selected location which as
Know as the high level of noise pollution such as
   Bukit Bintang
   Federal highway
   Port Klang
   KLIA
IDEA AND
                                                                   DEVELOPMENT

Software
this is the software that I will use to create my project.

    Adobe Soundbooth - editing/cut/merge sound
   Adobe Premiere Pro- editing video
   Adobe After Effect- editing video
   Adobe Photoshop- editing still photo

Hardware




The mixer will used for this project.
Finding some tutorial on how to connect the mixer with laptop/pc
IDEA AND
                                                                            DEVELOPMENT

Software testing
Adobe SoundBooth




   Testing to combination a multiple sound and cutting the unwanted sound
   Testing on reducing the noise background so that what I record will be more clear.




   Testing the Premiere Pro to speed up the duration and combine the audio as well.
   Cut and increase the level of sound
CONTEXTUAL STUDIES




GEOGRAPHICAL CONTEXT
The project soundscape.the sound itself will be record in many
Space of location with different level of sound will produce.

SOCIAL CONTEXT
The noise pollution is produce by the human activity itself. So
Can concern that social context also can be a part of my
Project.
CONTENT DEVELOPMENT


MULTIMEDIA STORYBOARD

                        1.   the set up for my project sound
                             scape two set of speaker, one
                             laptop, one mixer with cable wire ,
                             white fabric as a screen with one
                             projector project from the back
                             side of white fabric screen

                        2.   user will come in to the space .no
                             sound and visual will appear at the
                             begining.

                        3.   user have to control the mixer to
                             play with the sound scape (noise
                             pollution) .user can mix up the
                             noise more than one sound.
CONTENT DEVELOPMENT


FLOWCHART


            user have to stand in front the mixer
            user can choose from 8 different
            soundscape of noise pollution
            user can mix it
            visual will appear in front of the
            screen projection
CONTENT DEVELOPMENT


BUDGET AND PREPARATION FOR
THE PROJECT


                             This is the current prediction of the
                             budget to preparation the project. This
                             budget might     change regarding and
                             changes       of       quantity       or
                             any unpredictable matter       happening
                             during the project.
CONTENT DEVELOPMENT


FUNCTIONAL SPECIFICATION WORKSHEET
Description: Projection (Sound – Visual) Media Elements/content:

    1.   Text/description: can view the instruction on the poster available to tell the user how
    it   work and how user can mix the soundscape
    2.   Images/graphics: no still image will appear
    3.   Video: visual will appear on the screen of the projection together with the sound
    4.   Animation: None
    5.   Sound: Playing the ambient sound of noise pollution which user pick/choose/mix
    6.   Navigation controls and icons: None
FINAL SYNOPSIS


Noise pollution is unwanted or harmful sound that intrudes upon human or other
faunal activity. Noise pollution is almost entirely human generated, whether by
machine sources or amplified sound of human creation.

Noise pollution in urban city is an installation project to make the user realize how
noisy we are living surrounding the urban areas. This project is about soundscape,
which user can control and mix the noise pollution sound using the mixer and while
user changing the noise sounds the visual will appear from the projection screen.

There will be eight different of soundscape that come from the main source of noise
pollution such as the vehicle building construction, road construction, noise from the
factory, entertainment place and noise from the neighbor.
FINAL SYNOPSIS
TEASER VIDEO
SCREEN SHOT OF THE VIDEO
TEASER VIDEO

VIEW THE VIDEO UPLOAD ON YOUTUBE




    http://www.youtube.com/watch?v=-
    uObm9uBukg&feature=plcp

Presentation1

  • 1.
    FINAL YEAR PROJECT PRESENTATION SYED MOHD AMZARUL AFIQ SYED AZHAR 1101107473 DIGITAL MEDIA /MEDIA ART
  • 2.
    PROPOSAL TOPIC NOISE POLLUTION INURBAN CITY PROJECT TITLE NOISE POLLUTION IN URBAN CITY INSTALLATION (SOUNDSCAPE) BACKGROUND Noise pollution is unwanted or harmful sound that intrudes upon human or other faunal activity. Noise pollution is almost entirely human generated, whether By machine sources or amplified sound of human creation. AIM To provide audience to experience the ambient of sound so they will know how noisy we surrounding urban areas.
  • 3.
    PROPOSAL RESEARCH Will collect thesound in urban city. the sound collect from the main source of noise pollution such as vehicle, road and building contraction, festival and others related to noise pollution. The Location is around the Kuala Lumpur and Selangor. PROPOSAL To get as many information about the noise pollution such as the source where it come from, on when does it produce high level of noise which is the main cause of noise pollution in urban city. MOTIVATION Nowadays there a lot of noise produce by the human itself so by developing This installation project I could show and give some awareness to the user living in the urban city to control the level of the noise pollution . DESIGN APPROACH This is a soundscape installation which user control or mix the soundscape using the Mixer. Eight sound will mix by the user which come from the main source of noise pollution such as car, construction and others.
  • 4.
    RESEARCH AND ANALYSIS RESEARCH ON SOUNDSCAPE CONCEPT The term soundscape originates from the early 1970s and the work of R.Murray Schafer and his colleagues at the Simon Fraser University in Canada. The definition of the word soundscape is an environment of sound with emphasis on the way it is perceived and understood by its community and the individuals present.
  • 5.
    RESEARCH AND ANALYSIS RESEARCH ON THE RECORDER ZOOM H4 The H4 Handy Recorder is a handheld digital audio recorder from Zoom, featuring built-in condenser microphones in an X-Y stereo pattern, Recordings are stored on an SD card (128 MB supplied), or via a USB cable to a computer running digital audio workstation software
  • 6.
    RESEARCH AND ANALYSIS RESEARCH ON HOW TO CONNECT 1 Connect one end of the 1/8-inch audio THE MIXER AND LAPTOP line to your computer "Line In" or "Audio In" jack. On many laptops, this is located directly next to the headphone or "Line Out" jack. 2 Connect the other end of the audio line (the red and white ends) to the matching jacks on the main "Audio Out" or "Line Out" channel on the mixer. If needed, use a 1/8-inch to 1/4-inch adapter on each of the RCA cable ends before connecting them to the mixer. 3 Click on the desktop icon for the audio recording software program you are using. Verify that the mixer's power is turned on and at least one channel is connected to an input device, such as an instrument or microphone. Some audio programs will automatically detect the mixer. If not, click on "Recording" or "Settings" or "Preferences" and select an option for "Record" from audio in, external device or line in.
  • 7.
    IDEA AND DEVELOPMENT Idea 1 Project title : Installation Noise Pollution in Urban City  for installation I'm thinking to collect a few soundscape of noise around the urban city such as the vehicle (car,motorbike,Lory,aircraft,etc) ,construction ,load music form the entertainment place, factory noise and so on.  After sound collect, Separating the sounds into separate components using the mixer  There will be 8 different ambient sounds that will allow ,Users can `mix' these ambient sounds with others. Idea 2 (The backup plan)Project title : A soundscape video about noise pollution around urban city  Noise from the selected location will be record.  Video will be record as well  Combination of two method and produce a soundscape with audio video ,about noise pollution in urban city
  • 8.
    IDEA AND DEVELOPMENT Idea Development - Raw data The idea is to collect as many raw data such as the video and the sound that record from the zoom H4.The data will upload on This blog using the soundcloud. Strategic location I will record the noise source from selected location which as Know as the high level of noise pollution such as  Bukit Bintang  Federal highway  Port Klang  KLIA
  • 9.
    IDEA AND DEVELOPMENT Software this is the software that I will use to create my project.  Adobe Soundbooth - editing/cut/merge sound  Adobe Premiere Pro- editing video  Adobe After Effect- editing video  Adobe Photoshop- editing still photo Hardware The mixer will used for this project. Finding some tutorial on how to connect the mixer with laptop/pc
  • 10.
    IDEA AND DEVELOPMENT Software testing Adobe SoundBooth  Testing to combination a multiple sound and cutting the unwanted sound  Testing on reducing the noise background so that what I record will be more clear.  Testing the Premiere Pro to speed up the duration and combine the audio as well.  Cut and increase the level of sound
  • 11.
    CONTEXTUAL STUDIES GEOGRAPHICAL CONTEXT Theproject soundscape.the sound itself will be record in many Space of location with different level of sound will produce. SOCIAL CONTEXT The noise pollution is produce by the human activity itself. So Can concern that social context also can be a part of my Project.
  • 12.
    CONTENT DEVELOPMENT MULTIMEDIA STORYBOARD 1. the set up for my project sound scape two set of speaker, one laptop, one mixer with cable wire , white fabric as a screen with one projector project from the back side of white fabric screen 2. user will come in to the space .no sound and visual will appear at the begining. 3. user have to control the mixer to play with the sound scape (noise pollution) .user can mix up the noise more than one sound.
  • 13.
    CONTENT DEVELOPMENT FLOWCHART user have to stand in front the mixer user can choose from 8 different soundscape of noise pollution user can mix it visual will appear in front of the screen projection
  • 14.
    CONTENT DEVELOPMENT BUDGET ANDPREPARATION FOR THE PROJECT This is the current prediction of the budget to preparation the project. This budget might change regarding and changes of quantity or any unpredictable matter happening during the project.
  • 15.
    CONTENT DEVELOPMENT FUNCTIONAL SPECIFICATIONWORKSHEET Description: Projection (Sound – Visual) Media Elements/content: 1. Text/description: can view the instruction on the poster available to tell the user how it work and how user can mix the soundscape 2. Images/graphics: no still image will appear 3. Video: visual will appear on the screen of the projection together with the sound 4. Animation: None 5. Sound: Playing the ambient sound of noise pollution which user pick/choose/mix 6. Navigation controls and icons: None
  • 16.
    FINAL SYNOPSIS Noise pollutionis unwanted or harmful sound that intrudes upon human or other faunal activity. Noise pollution is almost entirely human generated, whether by machine sources or amplified sound of human creation. Noise pollution in urban city is an installation project to make the user realize how noisy we are living surrounding the urban areas. This project is about soundscape, which user can control and mix the noise pollution sound using the mixer and while user changing the noise sounds the visual will appear from the projection screen. There will be eight different of soundscape that come from the main source of noise pollution such as the vehicle building construction, road construction, noise from the factory, entertainment place and noise from the neighbor.
  • 17.
  • 18.
  • 19.
    TEASER VIDEO VIEW THEVIDEO UPLOAD ON YOUTUBE http://www.youtube.com/watch?v=- uObm9uBukg&feature=plcp