Luke Hohmann led an Innovation Games session at Software 2007 themed “Powered by Innovation”. Addressed "how innovation happens." With photos of collaborative activities: Spider Web, Prune the Product Tree, Product Box, Show and Tell, etc.
Enhancing and Restoring Safety & Quality Cultures - Dave Litwiller - May 2024...
Luke Hohmann on "How Innovation Happens"
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2. How Innovation Happens Traditional Market Research Innovation Games Know Know You Don’t Know Don’t Know You Don’t Know
3. Spider Web Clarify the operating context of your products and services.
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6. Show and Tell Identify the most important artifacts created by your product.
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9. How Innovation Happens Traditional Market Research Innovation Games Know Know You Don’t Know Don’t Know You Don’t Know
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11. The Apprentice Create empathy for the customer experience.
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18. Geoff Moore Agrees Dealing With Darwin In the complex-systems model, market research has a qualitative bias because each customer constitutes a market reality unto itself. For example, the commercial airline businesses at Airbus and Boeing have perhaps two hundred or so primary customers worldwide to consider. Statistically averaging insights across such a modest customer population makes no sense. Instead, you want to delve deeply into the specific circumstances of each account, seeking out unique patterns, not mathematical correlations. This is where war stories and hypothetical scenarios, even just the occasional apt metaphor, can prove so insightful.”
25. Case Study: Emerson Climate Technology Incorporated results into strategic plans for products over the next 2 –3 years Results The games were held as part of Emerson’s annual Technology Advisory Council (TAC) meeting of key and strategic customers. Engagement Profile 1 facilitator/leader Team Spider Web, Speedboat Games Better understand complex product relationships to create a larger solution footprint Problem?
29. How Innovation Happens Traditional Market Research Innovation Games Know Know You Don’t Know Don’t Know You Don’t Know
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31. … as a result, I’ve come to believe that customer intimacy—having a deep sense of what customers do and how to translate that into technological innovation—is both an art and a science that creates competitive advantage. Because product developers typically are not also customers, and customers cannot tell you what they have not experienced or how future technological advancements could change their lives , finding ways to solve customers’ unmet needs and problems in a meaningful way is always going to be a challenge. Innovation Games sm presents many creative ways to gather those keen insights and nuggets of understanding that can make all the difference in deciding which problems you choose to solve for your customers and in how well you can achieve that ultimate goal of delivering superior products to the market. Joan Waltman President, QUALCOMM Wireless Business Solutions
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33. Give Them A Hot Tub Use outrageous features to discover hidden breakthroughs.
41. Case Study: Wyse Technology, Inc. The game identified key areas in which Wyse needed to improve their solution offering and value propositions Results The games were held as part of Wyse’s Customer Advisory Board. The CAB was created by John Kish, CEO, who believes in customer interaction. Engagement Profile 1 facilitator/leader Team Spider Web Games Better understand complex product relationships to create a larger solution footprint Problem?