The NFB's Head of Digital Content shares lessons learned around story and form from award-winning, groundbreaking interactive projects Seven Digital Deadly Sins, Circa 1948, The Last Hunt, Bear 71 and Welcome to Pinepoint.
Design and technology meets story and documentary.
Dan Glover Indirect theories of copyright liabilitybsookman
Here is a copy of the presentation I gave at Osgoode's inaugural IP Intensive Program. The slides deal with theories of indirect infringement in Canada, the United States and the United Kingdom, and with the safe harbours that also govern the behaviour of Internet intermediaries.
Commère est une application pour smartphone qui offre un service de proximité pour les personnes isolées ou en recherche de lien social. Envie d’échanger un brin de causette ? Mais vos amis habitent à 45 minutes en transports en commun... Besoin d’un litre de lait ? Mais tous les magasins sont fermés...
L’individualisme est aujourd’hui l’un des grands maux de notre société, particulièrement dans les grandes villes à la population élevée. Le dialogue en devient donc difficile, ce qui favorise dé-socialisation et l’isolement.
Participez à des initiative associatives et culturelles de proximité, organisez des réunions de quartier, prévoyez des sorties de groupes pour découvrir le patrimoine de votre ville et de ses alentours, invitez vos voisins à dîner chez vous, organisez un tournoi de belote ou partagez vos outils de bricolage !
Créer votre réseau de quartier / arrondissement entre voisins désireux de mieux se connaitre et de s’impliquer dans une démarche collective. Pas de sur-information, le contenu de l’application est entièrement créé et mis à jour par les habitants de votre quartier.
King Arthur Self Storage in Draper, Utah was opened on Sept. 9, 2002. We have over 1000 storage units and occupy 4.5 acres. We have hundreds of indoor climate controlled storage units if your items need to be kept in neutral temperatures.
Read more: http://kingarthurdraper.com/about-us/
Dan Glover Indirect theories of copyright liabilitybsookman
Here is a copy of the presentation I gave at Osgoode's inaugural IP Intensive Program. The slides deal with theories of indirect infringement in Canada, the United States and the United Kingdom, and with the safe harbours that also govern the behaviour of Internet intermediaries.
Commère est une application pour smartphone qui offre un service de proximité pour les personnes isolées ou en recherche de lien social. Envie d’échanger un brin de causette ? Mais vos amis habitent à 45 minutes en transports en commun... Besoin d’un litre de lait ? Mais tous les magasins sont fermés...
L’individualisme est aujourd’hui l’un des grands maux de notre société, particulièrement dans les grandes villes à la population élevée. Le dialogue en devient donc difficile, ce qui favorise dé-socialisation et l’isolement.
Participez à des initiative associatives et culturelles de proximité, organisez des réunions de quartier, prévoyez des sorties de groupes pour découvrir le patrimoine de votre ville et de ses alentours, invitez vos voisins à dîner chez vous, organisez un tournoi de belote ou partagez vos outils de bricolage !
Créer votre réseau de quartier / arrondissement entre voisins désireux de mieux se connaitre et de s’impliquer dans une démarche collective. Pas de sur-information, le contenu de l’application est entièrement créé et mis à jour par les habitants de votre quartier.
King Arthur Self Storage in Draper, Utah was opened on Sept. 9, 2002. We have over 1000 storage units and occupy 4.5 acres. We have hundreds of indoor climate controlled storage units if your items need to be kept in neutral temperatures.
Read more: http://kingarthurdraper.com/about-us/
Anatomía del Triceps braquial
El triceps braquial es el único músculo que se encuentra en la cara posterior del brazo.
Está formado por 3 porciones llamadas Porción larga, porción lateral o externa y la Medial o Interna.
En su parte proximal o superior se insertan de manera distinta pero abajo distalmente poseen una inserción común.
La porción larga que es la más facil de palpar por ser robusta, se inserta arriba en el omóplato, en el borde inferior de la cavidad glenoidea.
La Porción Externa o Lateral, también fácil de palpar, se inserta por encima del canal radial del húmero.
La Porción Medial o Interna se inserta por debajo del canal radial en su parte posterior del húmero.
La inserción inferior está dada por una superficie ancha ocupando la cara posterior del olecranon en sus 3/4 posteriores y en sus bordes laterales. Algunas fibras se prolongan más allá, hasta la aponeurosis antebraquial posterior.
Su función principal es extensor del antebrazo sobre el brazo preponderando el vasto interno o medial, la porción larga del triceps puede ayudar a la aducción del brazo con relación al tronco.
The History and Future of Wearable Computing and Virtual ExperienceC4Media
Video and slides synchronized, mp3 and slide download available at URL http://bit.ly/2gCI7a2.
Amber Case talks about the road from virtual reality to augmented reality and what is needed to build to get there. She talks about various topics on the history and future of wearables, human augmentation, infrastructure, machine vision, processing, distributed computing and wireless data transfer, a church dedicated to VR, computer backpacks, heads up displays, reality editing, and so on. Filmed at qconsf.com.
Amber Case is currently a fellow at Harvard University’s Berkman Klein Center for Internet and Society. She is a cyborg anthropologist and user experience designer. She studies the interaction between humans and computers and how our relationship with information is changing the way cultures think, act, and understand their worlds.
Build and distribute mixed reality experiencesSoraya Jaber 💜
Masterclass, AWE 2019, 30th May presented by Soraya Jaber, CEO and Co-founder of Minsar, and VP of VR/AR Association Paris Chapter. The very first worldwide conference to be broadcast through VR.
Libraries as Motion Video: Setting up an in-house studio, getting visual & ex...Bernadette Daly Swanson
Libraries as Motion Video: Setting up an in-house studio, getting visual & extending skill-sets into new environments.
Created for the 3.5 hour Engage Workshop during pre-conference for CARL (California Academic & Research Libraries Conference), April 8-10, 2010, Sacramento, CA.
PDF of the paper from CARL proceedings:
http://carl-acrl.org/Archives/ConferencesArchive/Conference10/2010proceedings/BernadetteDalySwanson.pdf
Accompanying video used during workshop:
http://www.youtube.com/watch?v=hktUGfpLhTw&hd=1
Library Video Channel:
http://www.youtube.com/user/libraryvideochannel
Presenters: Bernadette Daly Swanson & Meredith Saba, UC Davis
Photo credits: many images purchased from http://www.istockphoto.com - istockphoto, Bernadette Daly Swanson, Wikipedia, with screen captures from Second Life® and YouTube, assorted Library websites.
UC Davis, libraries, CARL, 2010, video, Second Life, machinima, youtube
The next Raspberry Pi programming day at CERN is on the 5 October 2013. There will be live demonstrations of projects by members of CERN and guest speakers from Google and Ibisense. There will also be a walk-in tutorial session throughout the day, to encourage programming and for more questions. The day will be in French and English and cater for all levels of ability, from beginners to experts. The agenda includes introductory material, as well as more advanced topics. More project ideas and extension boards will be available during the tutorial session. There will be programming examples using Scratch, Python and C, and demonstrations of interfacing using breadboards, general purpose expansion boards (Gertboard, PiFace), FPGAs, and the PIC microcontroller. The day will also feature the Raspberry Pi camera module and an USB controlled robotic arm. If you have your own Raspberry Pi or would like to find out more, please sign up. We would like to hear about your project ideas and educational uses of the Raspberry Pi too.
http://home.cern/students-educators/updates/2013/09/sign-now-raspberry-pi-day-cern
Similar to The Pixel Lab 2015 | Loc Dao's Lessons Learned in Interactive Documentary (20)
Of course it’s exciting when people offer you money to make your project, but in this fragmented world of cross-platform production, more often than not, you will be working with several funders, in different territories, for a variety of audiences, on many platforms, over extended periods of time. This cautionary tale uses case studies and personal experience to highlight the potential pitfalls of working on a large-scale cross-platform production and aims to provide strategies for creating a story-world that covers all the bases whilst keeping true to the heart of the project.
The Pixel Lab 2015 | Designing the new narratives - Adam Sigel power to the pixel
In the rapidly changing landscape between technology, art and entertainment, storytellers must begin to apply new strategies to integrate their narratives across an increasingly complex system. This lecture will better define key areas in narrative design such as story engine, user engagement, socialisation and immersion. It will lay out basic principles and challenges in creating these new narrative experiences.
The Pixel Lab 2015 | It's all about the money - Nuno Bernardo power to the pixel
Well, not really. But if you want to be truly independent in your art and craft, you need to establish a business model that works for you and your company. Even in a world where audiences spend more time online than watching TV, financing digital and cross-media content is still a challenge.
The entertainment industry is still organised in a silo structure and new, experimental and creative projects struggle to get the necessary funding. To succeed producing cross-media you need to understand the limitations and the opportunities available, from searching for available funding at the right places, to combining traditional and new sources of financing and working with brands and advertisers, without ever forgetting the potential international market. In the last decade, Nuno Bernardo was able to finance and produce iconic cross-media projects, from Sofia’s Diary to Beat Girl, that got awards and recognition but also generated the important revenues.
The Pixel Lab 2015 | Commissioning Innovation - Voyelle Acker power to the pixel
As audience behaviour transforms, who is investing in new ways for film and media organisations to adapt to stay relevant? This session gives a unique opportunity to hear from commissioners who are leading the way in backing new types of entertainment products, audience engagement tools and cross-media projects.
The Pixel Lab 2015 | How does understanding more about my audience affect pro...power to the pixel
There’s so much a producer can do these days: create, finance, promote and distribute content across multiple platforms, media and channels. No longer do you have to rely on someone else’s ‘shop window’ to get your content seen. But in doing so we have to take responsibility for finding, connecting and activating audiences. Understanding context is key. It helps make content more engaging and relevant; it helps you weave your output into the lives of your users. However, it’s easy to paint a rosy picture of their attitude towards our offerings and the quality of the experience we provide. Mapping user journeys is a great way of realising the potential of your output reaching its intended audience. But how do we map the journey without turning it into a fairy tale?
The Pixel Lab 2015 | Extending story through play - Nick Fortugnopower to the pixel
Nick Fortugno looks at the way in which games and gameplay can be used to extend, monetise, and even incubate brands and stories. By looking at successful examples of transmedia that incorporate play into their storyworlds, Nick discusses how games create aesthetics and how that practice
can be applied to larger brand strategies. From there, the talk explores how gameplay can fit into a larger transmedial strategy in a number of rules, from expanding the story’s access to new audiences to serving as an experimental platform for brand-new story properties.
The Pixel Lab 2015 | 'I Need a Dollar' - Where's your ROI? - Jennifer Wilson power to the pixel
We spend our time in digital, but the reality is that we’re all still struggling to make a living out of it. Where does the money come from, how is this structured, who can you talk to and what do you need to know? This session will take apart a successful commercial digital project (Sherlock: The Network) and look at where the money came from. We’ll then look at all
the other funding options, from advertising to sponsorship to merchandise to subscriptions to affiliate revenue to app sales. We’ll look at the differences for factual versus fiction; games versus experiences; mobile versus web. Along the way we’ll touch on YOUR project and look to see what models might work for your cross-platform concepts.
The Pixel Lab 2015 | Innovation in Book Publishing - Eric Huang power to the pixel
The publishing industry is going through massive disruption. The Big Six have become the Big Five – and Nielsen data shows that the global book market is decreasing year-on-year despite the tremendous growth of e-books.
But it’s not all gloom and doom! There are success stories. Children’s publishing is exploding. And pockets of innovation, both in traditional publishing houses as well as in start-ups that are less a year old, are redefining what it means to be a book publisher. Format is no longer as important as story, and many publishers are actively looking to commission stories
that span media platforms. Publishing professional Eric Huang leads us through a recent history of the industry to uncover the innovations springing up around the world. What sort of stories is the modern publisher looking for? What is the best way to approach them?
The Pixel Lab 2015 | Dealing with Disputes: Who has the power - and when does...power to the pixel
You may have a good idea. You may even know how to make your voice
heard in this crowded digital marketplace. But do you know how to protect yourself along the way, from scratch to screen and beyond?
Builder.ai Founder Sachin Dev Duggal's Strategic Approach to Create an Innova...Ramesh Iyer
In today's fast-changing business world, Companies that adapt and embrace new ideas often need help to keep up with the competition. However, fostering a culture of innovation takes much work. It takes vision, leadership and willingness to take risks in the right proportion. Sachin Dev Duggal, co-founder of Builder.ai, has perfected the art of this balance, creating a company culture where creativity and growth are nurtured at each stage.
GDG Cloud Southlake #33: Boule & Rebala: Effective AppSec in SDLC using Deplo...James Anderson
Effective Application Security in Software Delivery lifecycle using Deployment Firewall and DBOM
The modern software delivery process (or the CI/CD process) includes many tools, distributed teams, open-source code, and cloud platforms. Constant focus on speed to release software to market, along with the traditional slow and manual security checks has caused gaps in continuous security as an important piece in the software supply chain. Today organizations feel more susceptible to external and internal cyber threats due to the vast attack surface in their applications supply chain and the lack of end-to-end governance and risk management.
The software team must secure its software delivery process to avoid vulnerability and security breaches. This needs to be achieved with existing tool chains and without extensive rework of the delivery processes. This talk will present strategies and techniques for providing visibility into the true risk of the existing vulnerabilities, preventing the introduction of security issues in the software, resolving vulnerabilities in production environments quickly, and capturing the deployment bill of materials (DBOM).
Speakers:
Bob Boule
Robert Boule is a technology enthusiast with PASSION for technology and making things work along with a knack for helping others understand how things work. He comes with around 20 years of solution engineering experience in application security, software continuous delivery, and SaaS platforms. He is known for his dynamic presentations in CI/CD and application security integrated in software delivery lifecycle.
Gopinath Rebala
Gopinath Rebala is the CTO of OpsMx, where he has overall responsibility for the machine learning and data processing architectures for Secure Software Delivery. Gopi also has a strong connection with our customers, leading design and architecture for strategic implementations. Gopi is a frequent speaker and well-known leader in continuous delivery and integrating security into software delivery.
Accelerate your Kubernetes clusters with Varnish CachingThijs Feryn
A presentation about the usage and availability of Varnish on Kubernetes. This talk explores the capabilities of Varnish caching and shows how to use the Varnish Helm chart to deploy it to Kubernetes.
This presentation was delivered at K8SUG Singapore. See https://feryn.eu/presentations/accelerate-your-kubernetes-clusters-with-varnish-caching-k8sug-singapore-28-2024 for more details.
Slack (or Teams) Automation for Bonterra Impact Management (fka Social Soluti...Jeffrey Haguewood
Sidekick Solutions uses Bonterra Impact Management (fka Social Solutions Apricot) and automation solutions to integrate data for business workflows.
We believe integration and automation are essential to user experience and the promise of efficient work through technology. Automation is the critical ingredient to realizing that full vision. We develop integration products and services for Bonterra Case Management software to support the deployment of automations for a variety of use cases.
This video focuses on the notifications, alerts, and approval requests using Slack for Bonterra Impact Management. The solutions covered in this webinar can also be deployed for Microsoft Teams.
Interested in deploying notification automations for Bonterra Impact Management? Contact us at sales@sidekicksolutionsllc.com to discuss next steps.
Essentials of Automations: Optimizing FME Workflows with ParametersSafe Software
Are you looking to streamline your workflows and boost your projects’ efficiency? Do you find yourself searching for ways to add flexibility and control over your FME workflows? If so, you’re in the right place.
Join us for an insightful dive into the world of FME parameters, a critical element in optimizing workflow efficiency. This webinar marks the beginning of our three-part “Essentials of Automation” series. This first webinar is designed to equip you with the knowledge and skills to utilize parameters effectively: enhancing the flexibility, maintainability, and user control of your FME projects.
Here’s what you’ll gain:
- Essentials of FME Parameters: Understand the pivotal role of parameters, including Reader/Writer, Transformer, User, and FME Flow categories. Discover how they are the key to unlocking automation and optimization within your workflows.
- Practical Applications in FME Form: Delve into key user parameter types including choice, connections, and file URLs. Allow users to control how a workflow runs, making your workflows more reusable. Learn to import values and deliver the best user experience for your workflows while enhancing accuracy.
- Optimization Strategies in FME Flow: Explore the creation and strategic deployment of parameters in FME Flow, including the use of deployment and geometry parameters, to maximize workflow efficiency.
- Pro Tips for Success: Gain insights on parameterizing connections and leveraging new features like Conditional Visibility for clarity and simplicity.
We’ll wrap up with a glimpse into future webinars, followed by a Q&A session to address your specific questions surrounding this topic.
Don’t miss this opportunity to elevate your FME expertise and drive your projects to new heights of efficiency.
Search and Society: Reimagining Information Access for Radical FuturesBhaskar Mitra
The field of Information retrieval (IR) is currently undergoing a transformative shift, at least partly due to the emerging applications of generative AI to information access. In this talk, we will deliberate on the sociotechnical implications of generative AI for information access. We will argue that there is both a critical necessity and an exciting opportunity for the IR community to re-center our research agendas on societal needs while dismantling the artificial separation between the work on fairness, accountability, transparency, and ethics in IR and the rest of IR research. Instead of adopting a reactionary strategy of trying to mitigate potential social harms from emerging technologies, the community should aim to proactively set the research agenda for the kinds of systems we should build inspired by diverse explicitly stated sociotechnical imaginaries. The sociotechnical imaginaries that underpin the design and development of information access technologies needs to be explicitly articulated, and we need to develop theories of change in context of these diverse perspectives. Our guiding future imaginaries must be informed by other academic fields, such as democratic theory and critical theory, and should be co-developed with social science scholars, legal scholars, civil rights and social justice activists, and artists, among others.
The Art of the Pitch: WordPress Relationships and SalesLaura Byrne
Clients don’t know what they don’t know. What web solutions are right for them? How does WordPress come into the picture? How do you make sure you understand scope and timeline? What do you do if sometime changes?
All these questions and more will be explored as we talk about matching clients’ needs with what your agency offers without pulling teeth or pulling your hair out. Practical tips, and strategies for successful relationship building that leads to closing the deal.
Dev Dives: Train smarter, not harder – active learning and UiPath LLMs for do...UiPathCommunity
💥 Speed, accuracy, and scaling – discover the superpowers of GenAI in action with UiPath Document Understanding and Communications Mining™:
See how to accelerate model training and optimize model performance with active learning
Learn about the latest enhancements to out-of-the-box document processing – with little to no training required
Get an exclusive demo of the new family of UiPath LLMs – GenAI models specialized for processing different types of documents and messages
This is a hands-on session specifically designed for automation developers and AI enthusiasts seeking to enhance their knowledge in leveraging the latest intelligent document processing capabilities offered by UiPath.
Speakers:
👨🏫 Andras Palfi, Senior Product Manager, UiPath
👩🏫 Lenka Dulovicova, Product Program Manager, UiPath
State of ICS and IoT Cyber Threat Landscape Report 2024 previewPrayukth K V
The IoT and OT threat landscape report has been prepared by the Threat Research Team at Sectrio using data from Sectrio, cyber threat intelligence farming facilities spread across over 85 cities around the world. In addition, Sectrio also runs AI-based advanced threat and payload engagement facilities that serve as sinks to attract and engage sophisticated threat actors, and newer malware including new variants and latent threats that are at an earlier stage of development.
The latest edition of the OT/ICS and IoT security Threat Landscape Report 2024 also covers:
State of global ICS asset and network exposure
Sectoral targets and attacks as well as the cost of ransom
Global APT activity, AI usage, actor and tactic profiles, and implications
Rise in volumes of AI-powered cyberattacks
Major cyber events in 2024
Malware and malicious payload trends
Cyberattack types and targets
Vulnerability exploit attempts on CVEs
Attacks on counties – USA
Expansion of bot farms – how, where, and why
In-depth analysis of the cyber threat landscape across North America, South America, Europe, APAC, and the Middle East
Why are attacks on smart factories rising?
Cyber risk predictions
Axis of attacks – Europe
Systemic attacks in the Middle East
Download the full report from here:
https://sectrio.com/resources/ot-threat-landscape-reports/sectrio-releases-ot-ics-and-iot-security-threat-landscape-report-2024/
16. The Last Hunt
New workflow
Webby Award
FWA Mobile Site of the Day
FWA Site of the Day
Possible new format
Linear written/audio story + semi-linear visual user experience
22. You need to have a good story
(don’t get stuck on form or tech)
Know your audience
(and why they will care)
The audience is the editor
(you’re no longer in control)
Lessons learned
23. Internet Content and Marketing need to be
conceived at the same time.
Different audiences use different platforms,
it should have also been a tablet app
Story and form need to be conceived before
you start programming. Scripts still work.
Linear written story + semi-linear visual user experience
Lessons learned
31. Epilogue: Social Narrative
Lance Weiler’s Community Team
+
Microsite + Postcards with QR
Story in Filmmaker Magazine
@iambear71
iambear71.tumblr.com
32.
33.
34.
35.
36.
37.
38.
39.
40.
41.
42.
43.
44. Interactive Doc - 400,000 people
Installation and Live - 35,000 people
FWA Site of the Year
Webby Award
Cannes Cyber Lion
45. “People have been discussing the
possibilities of interactive film for
decades, Bear 71 is one of the first
examples of someone[sic] getting it
right.”
- Corinna Falusi, Ogilvy & Mather
46. Sometimes your first idea is the best one
Story and Script are still the foundation of the
work. The right author JB McKinnon (100 mile
diet) brought the project to another level.
Have the right team. Do you trust your devs?
Lessons learned
47. Telling the story on different
platforms can work.
The Storyworld was more than the
sum of its parts
Linear audio story + non-linear visual user experience
Lessons learned
48. Gods Lake, The Last Hunt, Main Street, This Land
Linear written/audio story + semi-linear visual user experience
Circa 1948
Non-linear audio fragments + non-linear visual user experience
Welcome to PinePoint
Linear written story + semi-linear visual user experience
Bear 71
Linear audio story + non-linear visual user experience
A new form: Interactive Documentary
63. Circa 1948 StoryWorld
Live artist talk
Play: Helen Lawrence
iPad/iPhone App
VR Interactive Installation
Circa website
64. Hybrid Agile between web and
game is tricky but does work
Things never go as planned - art
delays, projectors disappearing.
Non-Linear audio story + non-linear visual user experience
Lessons learned
We can’t stop learning. We learned how to
make a 3D render engine for tablets and a VR
physical environment.