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Lesson 1:
Introduction
and Current
Situation of ICT
EMPOWERMENT TECHNOLOGY
WHAT IS ICT?
Bellwork:
Ms. Justine Joy Jaca
“Information” means many things to people.
Depending on the context. Scientifically, information is
a processed data.
Communication
a transfer of information,
ideas, thoughts and messages.
it involves a sender, a receiver,
a code and a language that is
understood by both the
sender and receiver.
“Technology” refers to the use of scientific knowledge to
invent tools that assist human beings in their efforts to
overcome environmental hazards and impediments to
comfort. In this regard, technology refers to the things like
computer, telephone, cell phone, GSM handsets, television,
radio, etc.
Put together, therefore, ICT has been defined as:
•The acquisition, analysis, manipulation, storage and
distribution of information; and the design and
provision of equipment and software.
INFORMATION AND COMMUNICATION TECHNOLOGY
✓Deals with the use of different
communication technologies such as
mobile phones, telephone, Internet,
etc. to locate, save, send, and edit
information.
✓Digital forms of communication
including tools available in the
internet , such as blogging and e-mail,
as well as computer software, such as
Microsoft PowerPoint and Word
CONCEPT OF ICT
Information and Communication Technologies (ICTs) have
been seen as pioneering tools for the promotion of the better
delivery of government programmes and services, enabling
the empowerment of citizens through greater access to
information, delivery of more efficient government
management processes, better transparency and
accountability, and the mitigation of corruption risks.
Some Examples of ICT
Advantages of using ICT in lessons
 Increased commitment to learning work.
 Enhanced enjoyment and interest in learning and the subject.
 Enhanced sense of achievement in learning and pride in the work.
 Increase in self-directed learning and independence.
 Enhanced self-esteem leading to expectations of achieving goals.
 Getting a lot of information and ideas.
 Learning computer skills.
Advantages of using ICT in lessons
Analyzing information.
ICT can have on learners learning, including increased motivation to
stay on-work, behave better and produce higher quality output.
 Produce higher quality work.
Learn more independently and at their own pace.
Do things they cannot do using traditional methods and resources.
Do more work and work more quickly.
Some Negative Effects of ICT
 Excess use of ICT harmful for health.
 Teachers prefer already prepared material than handwritten.
 Eye sights become weak of the learners.
 Learners can be learnt a lot of bad things like unusual chatting, bad
literature.
 Students going out of content; download absurdity and silly songs,
pictures, dialogues and videos.
 Foreign technology and culture is going heavy on our culture.
Current Situation of ICT in the Philippines
 In the April 2022 Ookla Speedtest Global
Index, the Philippines ranked 95th of 142
countries in mobile internet speed with
19.45 Mbps (global average of 30.75
Mbps) and 59th of 181 countries with
55.21 Mbps (global average of 63.46
Mbps) in fixed broadband speed.
 By 2025, the number of mobile
subscribers in the Philippines will reach
159 million, and broadband subscribers
will number 10.8 million.
Current Situation of ICT in the Philippines
 About 44 million Filipinos own a
smartphone and media reports that
Filipinos spend an average of 10 hours
daily online, with 144 minutes on social
media platforms.
 Emerging markets include premium
products such as smartwatches and
fitness trackers that target young
professionals who use their disposable
income for luxury purchases.
✓Philippines as the “ICT Hub of Asia”.
✓Huge growth of ICT related jobs around the country, one of which is call
center or BPO (Business Process Outsourcing) centers.
✓In a data gathered by the Annual Survey of Philippines Business and
Industries, NSO, in 2010, the ICT industry shares 19.3% of the total
employment population.
✓Time magazines declared Makati City, Philippines-
Rank 1 as the “Selfiest Cities around the world and
Rank 9 is Cebu City.
Status of ICT in the Philippines
Current Situation of ICT in the Philippines
1. Slow and
expensive
internet
Filipinos are very familiar with
such problems.
Here are ten examples to start
with, some are mundane while
some are serious.
Current Situation of ICT in the Philippines
2. No 3G, 4G, &
5G LTE coverage
or connectivity
Current Situation of ICT in the Philippines
3. “UNLIMITED”
services
Current Situation of ICT in the Philippines
4. Fair Usage
Policy aka FUP
Current Situation of ICT in the Philippines
5. Hacking
Current Situation of ICT in the Philippines
6. Cyberbullying
and social media
flogging
Current Situation of ICT in the Philippines
7. Social media
addiction
Current Situation of ICT in the Philippines
8. When no one
Likes or Retweets
my post
Current Situation of ICT in the Philippines
9. Hoaxes
Current Situation of ICT in the Philippines
10. Online Scams
WWW (World Wide Web)
Composed of many web
pages that are accessible
anytime.
Website-location where
there are many web pages.
Web browser-search engine:
a tool for searching.
Web 1.0 or Static Webpage
It contains Web pages with fixed content.
Each page is coded in HTML and displays
the same information to every visitor.
Static sites are the most basic type of
website and are the easiest to create.
Web 2.0 (also known as
participative or participatory web
and social web) refers to websites
that emphasize user-generated
content, ease of use, participatory
culture and interoperability (i.e.,
compatibility with other products,
systems, and devices) for end users.
Web 2.0 or Dynamic Webpage
Web 2.0 allows the user to interact
with the page known as DYNAMIC
PAGE;
It is a webpage that displays
different content each time it’s
viewed.
Web 2.0 or Dynamic Webpage
Web 2.0 Examples
Hosted Services
Web Applications
Video Sharing Sites
Wikis
blogs
Social Networking
Folksonomies
Microblogging
1. Interactive – to encourage visitors
to sign-up, inquire, buy, download
or click further.
2. Fresh – designed to keep new
news front and center.
3. Informative – websites are
repositories of great information
and allowing your visitors to use
your site as a place to research,
learn and educate themselves is
what it’s all.
Web 2.0 Characteristics
4. Less cluttered – gone are the days
of hugely complex navigation –
the simpler you can make it, the
better
5. Pertinent – long winded, lengthy
copy is out and short, vibrant copy is
what visitors want
6. Organized – companies and
organizations often have a lot of
information to present to various
audiences who use the site
Web 2.0 Characteristics
Folksonomy – allows users to
categorize and classify/arrange
information using freely chosen
keywords(e.g. tagging).
Rich User Interface – content is
dynamic and is responsive to user’s
input. An example would be a
website that shows local content.
Key Features of Web 2.0
User Participation – the owner of
website is not the only one who is able to
put content.
Long Tail – services are offered on
demand rather than on a one-time
purchase.
Key Features of Web 2.0
Software as a Service (SaaS) – allows users
to connect to and use cloud-based apps
over the Internet.
Mass Participation – is a diverse
information sharing through universal web
access. Since most users can use the
Internet, Web 2.0’s content is based on
people from various cultures.
Key Features of Web 2.0
The Semantic Web, sometimes
known as Web 3.0, is an extension of
the World Wide Web through
standards set by the World Wide Web
Consortium.
The semantic web provides a
framework that allows data to be
shared and reuse to deliver web
content specifically targeting the user.
Semantic Web (Web 3.0)
Difference Between Web 1.0, Web 2.0, and Web 3.0 –
S. No. Web 1.0 Web 2.0 Web 3.0
1. Mostly Read-Only Wildly Read-Write
Portable and
Personal
2. Company Focus Community Focus Individual Focus
3. Home Pages Blogs / Wikis
Live-streams /
Waves
4. Owning Content Sharing Content
Consolidating
Content
5. WebForms Web Applications
Smart
Applications
6. Directories Tagging User behavior
S. No. Web 1.0 Web 2.0 Web 3.0
7. Page Views Cost Per Click User Engagement
8. Banner Advertising Interactive Advertising
Behavioral
Advertising
9. Britannica Online Wikipedia The Semantic Web
10. HTML/Portals XML / RSS RDF / RDFS / OWL
11. Data was not Focused.
Data of many was
controlled by some
mediatory.
Data was
personalized and no
use of mediatory.
12.
Information sharing is
the goal.
Interaction is the goal.
Immersion is the
goal.
Difference Between Web 1.0, Web 2.0, and Web 3.0 –
S. No. Web 1.0 Web 2.0 Web 3.0
13.
It connects information
as its primary goal.
It aims to connect
people.
Focuses on relating
knowledge.
14. Static websites
Introduction of web
applications
Intelligent web-
based functions and
apps
15.
A simpler, more passive
web.
An enhanced social Web
A semantic web
exists.
16.
Web and File Servers,
HTML, and Portals are
technologies
connected to Web 1.0.
AJAX, JavaScript, CSS, and
HTML5 are examples of
related technology.
Web 3.0
technologies include
block chain, artificial
intelligence, and
decentralized
protocols.
Difference Between Web 1.0, Web 2.0, and Web 3.0 –
S. No. Web 1.0 Web 2.0 Web 3.0
17.
Associated
Technologies:-
•Web and File Servers
•Search Engines
(including AltaVista and
Yahoo!)
•E-mail accounts
(Yahoo!, Hotmail)
•Peer-to-Peer File
Sharing (Napster,
BitTorrent) and others.
Associated
Technologies:-
•Frameworks for Ajax and
JavaScript
•Microsoft.NET
•Blogs
•Wikis and others.
Associated
Technologies:-
•Searching Using
Semantics
•Databases of
Information
•Ontologies
•Intelligent Digital
Personal Assistants
and others.
Difference Between Web 1.0, Web 2.0, and Web 3.0 –
✓ Compatibility – HTML files and current web browsers could not support Web
3.0.
✓ Security – The user’s security is also question since the machine is saving his
or her preferences.
✓ Vastness – The World Wide Web already contains billions of web pages.
✓ Vagueness – Certain words are imprecise. The words “old” and “small”
would depend to the user.
✓ Logic – since machines use logic, there are certain limitations for a computer
to be able to predict what the user is referring to at a given time.
Factors for not fully recognizing semantic as web 3.0:
•Traditional computer based technologies – These are
common things you do on personal computer, maybe at
work or in home.
Examples:
standard office application (Excel, word, ppt, database
software).
ICT in business is categorized into broad types:
• Digital Communication Technology
It is the communication of data by electronic means,
allowing people to share
Information digitally.
ICT in business is categorized into broad types:
1. Convergence – It is the synergy of
technological advancements to work on a
similar goal or task.
2. Social Media – is a website, application,
or online channel that enables web users
to create, co-create, discuss, modify, and
exchange user generated content.
Trends in ICT
1. Convergence – It is the
synergy of technological
advancements to work on
a similar goal or task.
Trends in ICT
 Technological convergence is the tendency that as a
technology changes, different technological systems sometimes
evolve toward performing similar task.
Examples of convergent technologies are:
-Telecommunications
Convergent Technologies
 Technological convergence is the tendency that as a
technology changes, different technological systems sometimes
evolve toward performing similar task.
Examples of convergent technologies are:
-Network
Convergent Technologies
 Technological convergence is the tendency that as a
technology changes, different technological systems sometimes
evolve toward performing similar task.
Examples of convergent technologies are:
-Media
Convergent Technologies
 Technological convergence is the tendency that as a
technology changes, different technological systems
sometimes evolve toward performing similar task.
Examples of convergent technologies are:
- Social media sites
Convergent Technologies
 Technological convergence is the tendency that as a
technology changes, different technological systems sometimes
evolve toward performing similar task.
Examples of convergent technologies are:
-Gadgets
Convergent Technologies
 Technological convergence is the tendency that as a
technology changes, different technological systems sometimes
evolve toward performing similar task.
Examples of convergent technologies are:
- Robots, etc.
Convergent Technologies
2. Social Media – is a
website, application, or
online channel that enables
web users to create, co-
create, discuss, modify, and
exchange user generated
content.
Trends in ICT
Social Networks – These are sites that allow
you to connect with other people with the
same interests or background.
Example : Facebook and Google+
Bookmarking Sites – These are sites that
allow you to store and manage links to
various website and resources.
Example : StumbleUpon/Pinterest.
Six types of social media:
Social News – These are sites that allow users
to post their own news items or links to other
news sources. The users can also comment on
the post and comments may also be rank.
Example: reddit and Digg.
Media Sharing – These are sites that allow you
to upload and share media content like images,
music and video.
Example: Flickr, Youtube and Instagram.
Six types of social media:
Microblogging – These are sites that focus on
short updates from the user.
Example: Twitter and Plurk
Blogs and Forums – These websites allow user
to post their content. Other users are able to
comment on the said topic.
Example: Blogger, WordPress and Tumblr.
Six types of social media:
3. Mobile Technologies - Mobile
technology is technology that goes where
the user goes. It consists of portable two-
way communications devices, computing
devices and the networking technology
that connects them.
Trends in ICT
✓iOS – use in apple devices such as iPhone and
iPad.
✓Android – an open source OS developed by
Google. Being open source means mobile phone
companies use this OS for free.
Mobile OS
✓Blackberry OS – It is use in Blackberry devices.
✓Windows Phone OS – a closed source and
proprietary operating system developed by
Microsoft.
Mobile OS
✓Symbian – the original smart phone OS; used
by Nokia devices.
✓Web OS – originally used in smart phones;
now used in smart TVs.
✓Windows Mobile – developed by Microsoft
for smart phones and pocket PCs.
Mobile OS
4. Assistive Media – is a non- profit
service designed to help people who
have visual and reading impairments. A
database of audio recordings is used to
read to the user.
Trends in ICT
Assistive Media
Assistive Media
Online Platforms
• An online marketplace that places one party in touch with another, such as
buyers and sellers. Examples are eBay, Craigslist, Amazon Marketplace,
Airbnb and Uber. The online system may be entirely self-contained, or it
may allow third-party apps to connect via the platform's programming
interface.
Online Systems
•Are made for users to obtain easy access through computers or
electronic devices by the use of Internet.
Examples :
Online Enrollment System- lets you input data such as your
personal information, your preferred course, subject and
schedule.
•Are made for users to obtain easy access through computers or
electronic devices by the use of Internet.
Examples :
Student Portals- Where you can view your grades online by
logging in to the website.
Online Systems
•Are made for users to obtain easy access through computers
or electronic devices by the use of Internet.
Examples :
Online Shopping- it is where you can purchase a product of
your own choice online by creating an account on their
website, choosing the products and putting it in your cart, and
paying through the use of debit or credit cards. Ex. Ebay,
Lazada, OLX, Amazon, and many more.
Online Systems
End of
Slides

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Lesson-1-Introduction-and Current-Situation-of-ICT.pptx

  • 1. Lesson 1: Introduction and Current Situation of ICT EMPOWERMENT TECHNOLOGY
  • 2. WHAT IS ICT? Bellwork: Ms. Justine Joy Jaca
  • 3. “Information” means many things to people. Depending on the context. Scientifically, information is a processed data.
  • 4. Communication a transfer of information, ideas, thoughts and messages. it involves a sender, a receiver, a code and a language that is understood by both the sender and receiver.
  • 5. “Technology” refers to the use of scientific knowledge to invent tools that assist human beings in their efforts to overcome environmental hazards and impediments to comfort. In this regard, technology refers to the things like computer, telephone, cell phone, GSM handsets, television, radio, etc.
  • 6. Put together, therefore, ICT has been defined as: •The acquisition, analysis, manipulation, storage and distribution of information; and the design and provision of equipment and software.
  • 7. INFORMATION AND COMMUNICATION TECHNOLOGY ✓Deals with the use of different communication technologies such as mobile phones, telephone, Internet, etc. to locate, save, send, and edit information. ✓Digital forms of communication including tools available in the internet , such as blogging and e-mail, as well as computer software, such as Microsoft PowerPoint and Word
  • 8. CONCEPT OF ICT Information and Communication Technologies (ICTs) have been seen as pioneering tools for the promotion of the better delivery of government programmes and services, enabling the empowerment of citizens through greater access to information, delivery of more efficient government management processes, better transparency and accountability, and the mitigation of corruption risks.
  • 10. Advantages of using ICT in lessons  Increased commitment to learning work.  Enhanced enjoyment and interest in learning and the subject.  Enhanced sense of achievement in learning and pride in the work.  Increase in self-directed learning and independence.  Enhanced self-esteem leading to expectations of achieving goals.  Getting a lot of information and ideas.  Learning computer skills.
  • 11. Advantages of using ICT in lessons Analyzing information. ICT can have on learners learning, including increased motivation to stay on-work, behave better and produce higher quality output.  Produce higher quality work. Learn more independently and at their own pace. Do things they cannot do using traditional methods and resources. Do more work and work more quickly.
  • 12. Some Negative Effects of ICT  Excess use of ICT harmful for health.  Teachers prefer already prepared material than handwritten.  Eye sights become weak of the learners.  Learners can be learnt a lot of bad things like unusual chatting, bad literature.  Students going out of content; download absurdity and silly songs, pictures, dialogues and videos.  Foreign technology and culture is going heavy on our culture.
  • 13. Current Situation of ICT in the Philippines  In the April 2022 Ookla Speedtest Global Index, the Philippines ranked 95th of 142 countries in mobile internet speed with 19.45 Mbps (global average of 30.75 Mbps) and 59th of 181 countries with 55.21 Mbps (global average of 63.46 Mbps) in fixed broadband speed.  By 2025, the number of mobile subscribers in the Philippines will reach 159 million, and broadband subscribers will number 10.8 million.
  • 14. Current Situation of ICT in the Philippines  About 44 million Filipinos own a smartphone and media reports that Filipinos spend an average of 10 hours daily online, with 144 minutes on social media platforms.  Emerging markets include premium products such as smartwatches and fitness trackers that target young professionals who use their disposable income for luxury purchases.
  • 15. ✓Philippines as the “ICT Hub of Asia”. ✓Huge growth of ICT related jobs around the country, one of which is call center or BPO (Business Process Outsourcing) centers. ✓In a data gathered by the Annual Survey of Philippines Business and Industries, NSO, in 2010, the ICT industry shares 19.3% of the total employment population. ✓Time magazines declared Makati City, Philippines- Rank 1 as the “Selfiest Cities around the world and Rank 9 is Cebu City. Status of ICT in the Philippines
  • 16. Current Situation of ICT in the Philippines 1. Slow and expensive internet Filipinos are very familiar with such problems. Here are ten examples to start with, some are mundane while some are serious.
  • 17. Current Situation of ICT in the Philippines 2. No 3G, 4G, & 5G LTE coverage or connectivity
  • 18. Current Situation of ICT in the Philippines 3. “UNLIMITED” services
  • 19. Current Situation of ICT in the Philippines 4. Fair Usage Policy aka FUP
  • 20. Current Situation of ICT in the Philippines 5. Hacking
  • 21. Current Situation of ICT in the Philippines 6. Cyberbullying and social media flogging
  • 22. Current Situation of ICT in the Philippines 7. Social media addiction
  • 23. Current Situation of ICT in the Philippines 8. When no one Likes or Retweets my post
  • 24. Current Situation of ICT in the Philippines 9. Hoaxes
  • 25. Current Situation of ICT in the Philippines 10. Online Scams
  • 26. WWW (World Wide Web) Composed of many web pages that are accessible anytime. Website-location where there are many web pages. Web browser-search engine: a tool for searching.
  • 27. Web 1.0 or Static Webpage It contains Web pages with fixed content. Each page is coded in HTML and displays the same information to every visitor. Static sites are the most basic type of website and are the easiest to create.
  • 28. Web 2.0 (also known as participative or participatory web and social web) refers to websites that emphasize user-generated content, ease of use, participatory culture and interoperability (i.e., compatibility with other products, systems, and devices) for end users. Web 2.0 or Dynamic Webpage
  • 29. Web 2.0 allows the user to interact with the page known as DYNAMIC PAGE; It is a webpage that displays different content each time it’s viewed. Web 2.0 or Dynamic Webpage
  • 30. Web 2.0 Examples Hosted Services Web Applications Video Sharing Sites Wikis blogs Social Networking Folksonomies Microblogging
  • 31. 1. Interactive – to encourage visitors to sign-up, inquire, buy, download or click further. 2. Fresh – designed to keep new news front and center. 3. Informative – websites are repositories of great information and allowing your visitors to use your site as a place to research, learn and educate themselves is what it’s all. Web 2.0 Characteristics
  • 32. 4. Less cluttered – gone are the days of hugely complex navigation – the simpler you can make it, the better 5. Pertinent – long winded, lengthy copy is out and short, vibrant copy is what visitors want 6. Organized – companies and organizations often have a lot of information to present to various audiences who use the site Web 2.0 Characteristics
  • 33. Folksonomy – allows users to categorize and classify/arrange information using freely chosen keywords(e.g. tagging). Rich User Interface – content is dynamic and is responsive to user’s input. An example would be a website that shows local content. Key Features of Web 2.0
  • 34. User Participation – the owner of website is not the only one who is able to put content. Long Tail – services are offered on demand rather than on a one-time purchase. Key Features of Web 2.0
  • 35. Software as a Service (SaaS) – allows users to connect to and use cloud-based apps over the Internet. Mass Participation – is a diverse information sharing through universal web access. Since most users can use the Internet, Web 2.0’s content is based on people from various cultures. Key Features of Web 2.0
  • 36. The Semantic Web, sometimes known as Web 3.0, is an extension of the World Wide Web through standards set by the World Wide Web Consortium. The semantic web provides a framework that allows data to be shared and reuse to deliver web content specifically targeting the user. Semantic Web (Web 3.0)
  • 37. Difference Between Web 1.0, Web 2.0, and Web 3.0 – S. No. Web 1.0 Web 2.0 Web 3.0 1. Mostly Read-Only Wildly Read-Write Portable and Personal 2. Company Focus Community Focus Individual Focus 3. Home Pages Blogs / Wikis Live-streams / Waves 4. Owning Content Sharing Content Consolidating Content 5. WebForms Web Applications Smart Applications 6. Directories Tagging User behavior
  • 38. S. No. Web 1.0 Web 2.0 Web 3.0 7. Page Views Cost Per Click User Engagement 8. Banner Advertising Interactive Advertising Behavioral Advertising 9. Britannica Online Wikipedia The Semantic Web 10. HTML/Portals XML / RSS RDF / RDFS / OWL 11. Data was not Focused. Data of many was controlled by some mediatory. Data was personalized and no use of mediatory. 12. Information sharing is the goal. Interaction is the goal. Immersion is the goal. Difference Between Web 1.0, Web 2.0, and Web 3.0 –
  • 39. S. No. Web 1.0 Web 2.0 Web 3.0 13. It connects information as its primary goal. It aims to connect people. Focuses on relating knowledge. 14. Static websites Introduction of web applications Intelligent web- based functions and apps 15. A simpler, more passive web. An enhanced social Web A semantic web exists. 16. Web and File Servers, HTML, and Portals are technologies connected to Web 1.0. AJAX, JavaScript, CSS, and HTML5 are examples of related technology. Web 3.0 technologies include block chain, artificial intelligence, and decentralized protocols. Difference Between Web 1.0, Web 2.0, and Web 3.0 –
  • 40. S. No. Web 1.0 Web 2.0 Web 3.0 17. Associated Technologies:- •Web and File Servers •Search Engines (including AltaVista and Yahoo!) •E-mail accounts (Yahoo!, Hotmail) •Peer-to-Peer File Sharing (Napster, BitTorrent) and others. Associated Technologies:- •Frameworks for Ajax and JavaScript •Microsoft.NET •Blogs •Wikis and others. Associated Technologies:- •Searching Using Semantics •Databases of Information •Ontologies •Intelligent Digital Personal Assistants and others. Difference Between Web 1.0, Web 2.0, and Web 3.0 –
  • 41. ✓ Compatibility – HTML files and current web browsers could not support Web 3.0. ✓ Security – The user’s security is also question since the machine is saving his or her preferences. ✓ Vastness – The World Wide Web already contains billions of web pages. ✓ Vagueness – Certain words are imprecise. The words “old” and “small” would depend to the user. ✓ Logic – since machines use logic, there are certain limitations for a computer to be able to predict what the user is referring to at a given time. Factors for not fully recognizing semantic as web 3.0:
  • 42. •Traditional computer based technologies – These are common things you do on personal computer, maybe at work or in home. Examples: standard office application (Excel, word, ppt, database software). ICT in business is categorized into broad types:
  • 43. • Digital Communication Technology It is the communication of data by electronic means, allowing people to share Information digitally. ICT in business is categorized into broad types:
  • 44. 1. Convergence – It is the synergy of technological advancements to work on a similar goal or task. 2. Social Media – is a website, application, or online channel that enables web users to create, co-create, discuss, modify, and exchange user generated content. Trends in ICT
  • 45. 1. Convergence – It is the synergy of technological advancements to work on a similar goal or task. Trends in ICT
  • 46.  Technological convergence is the tendency that as a technology changes, different technological systems sometimes evolve toward performing similar task. Examples of convergent technologies are: -Telecommunications Convergent Technologies
  • 47.  Technological convergence is the tendency that as a technology changes, different technological systems sometimes evolve toward performing similar task. Examples of convergent technologies are: -Network Convergent Technologies
  • 48.  Technological convergence is the tendency that as a technology changes, different technological systems sometimes evolve toward performing similar task. Examples of convergent technologies are: -Media Convergent Technologies
  • 49.  Technological convergence is the tendency that as a technology changes, different technological systems sometimes evolve toward performing similar task. Examples of convergent technologies are: - Social media sites Convergent Technologies
  • 50.  Technological convergence is the tendency that as a technology changes, different technological systems sometimes evolve toward performing similar task. Examples of convergent technologies are: -Gadgets Convergent Technologies
  • 51.  Technological convergence is the tendency that as a technology changes, different technological systems sometimes evolve toward performing similar task. Examples of convergent technologies are: - Robots, etc. Convergent Technologies
  • 52. 2. Social Media – is a website, application, or online channel that enables web users to create, co- create, discuss, modify, and exchange user generated content. Trends in ICT
  • 53. Social Networks – These are sites that allow you to connect with other people with the same interests or background. Example : Facebook and Google+ Bookmarking Sites – These are sites that allow you to store and manage links to various website and resources. Example : StumbleUpon/Pinterest. Six types of social media:
  • 54. Social News – These are sites that allow users to post their own news items or links to other news sources. The users can also comment on the post and comments may also be rank. Example: reddit and Digg. Media Sharing – These are sites that allow you to upload and share media content like images, music and video. Example: Flickr, Youtube and Instagram. Six types of social media:
  • 55. Microblogging – These are sites that focus on short updates from the user. Example: Twitter and Plurk Blogs and Forums – These websites allow user to post their content. Other users are able to comment on the said topic. Example: Blogger, WordPress and Tumblr. Six types of social media:
  • 56. 3. Mobile Technologies - Mobile technology is technology that goes where the user goes. It consists of portable two- way communications devices, computing devices and the networking technology that connects them. Trends in ICT
  • 57. ✓iOS – use in apple devices such as iPhone and iPad. ✓Android – an open source OS developed by Google. Being open source means mobile phone companies use this OS for free. Mobile OS
  • 58. ✓Blackberry OS – It is use in Blackberry devices. ✓Windows Phone OS – a closed source and proprietary operating system developed by Microsoft. Mobile OS
  • 59. ✓Symbian – the original smart phone OS; used by Nokia devices. ✓Web OS – originally used in smart phones; now used in smart TVs. ✓Windows Mobile – developed by Microsoft for smart phones and pocket PCs. Mobile OS
  • 60. 4. Assistive Media – is a non- profit service designed to help people who have visual and reading impairments. A database of audio recordings is used to read to the user. Trends in ICT
  • 63. Online Platforms • An online marketplace that places one party in touch with another, such as buyers and sellers. Examples are eBay, Craigslist, Amazon Marketplace, Airbnb and Uber. The online system may be entirely self-contained, or it may allow third-party apps to connect via the platform's programming interface.
  • 64. Online Systems •Are made for users to obtain easy access through computers or electronic devices by the use of Internet. Examples : Online Enrollment System- lets you input data such as your personal information, your preferred course, subject and schedule.
  • 65. •Are made for users to obtain easy access through computers or electronic devices by the use of Internet. Examples : Student Portals- Where you can view your grades online by logging in to the website. Online Systems
  • 66. •Are made for users to obtain easy access through computers or electronic devices by the use of Internet. Examples : Online Shopping- it is where you can purchase a product of your own choice online by creating an account on their website, choosing the products and putting it in your cart, and paying through the use of debit or credit cards. Ex. Ebay, Lazada, OLX, Amazon, and many more. Online Systems

Editor's Notes

  1. What is ICT? ICT stand for information and communication technologies and is defined, as a "diverse set of technological tools and resources used to communicate, and to create, disseminate, store, and manage information. •ICT implies the technology which consists of electronic devices and associated human interactive materials that enable the user to employ them for a wide range of teaching - learning processes in addition to personal use. The term Information and Communication Technology (ICT)includes various forms of technologies that are used to create, display, store, process, transmit, share or exchange information by electronic means.
  2. “Information” means many things to people. Depending on the context. Scientifically, information is a processed data. The term “Information” refers to “any communication or representation of knowledge such as facts, data or opinions in any medium or for, including textual, numerical, graphic, cartographic, narrative or audio visual forms.
  3. Communication - a transfer of information, ideas, thoughts and messages. it involves a sender, a receiver, a code and a language that is understood by both the sender and receiver.
  4. “Technology” refers to the use of scientific knowledge to invent tools that assist human beings in their efforts to overcome environmental hazards and impediments to comfort. In this regard, technology refers to the things like computer, telephone, cell phone, GSM handsets, television, radio, etc. • Technology is the practical form of scientific knowledge or the science of application of knowledge to practical.
  5. Information and communications technology (ICT) is an extensional term for information technology (IT) that stresses the role of unified communications and the integration of telecommunications (telephone lines and wireless signals) and computers, as well as necessary enterprise software, middleware, storage, and audiovisual systems, that enable users to access, store, transmit, and manipulate information.[ The term ICT is also used to refer to the convergence of audiovisual and telephone networks with computer networks through a single cabling or link system. There are large economic incentives (huge cost savings due to the elimination of the telephone network) to merge the telephone network with the computer network system using a single unified system of cabling, signal distribution, and management. ICT is an umbrella term that includes any communication device, encompassing radio, television, cell phones, computer and network hardware, satellite systems and so on, as well as the various services and appliance with them such as video conferencing and distance learning…
  6. ✓ICT deals with the use of different communication technologies such as mobile phones, telephone, Internet, etc. to locate, save, send, and edit information. ✓These are digital forms of communication including tools available in the internet , such as blogging and e-mail, as well as computer software, such as Microsoft PowerPoint and Word Take note: ICT focuses on communication.
  7. - Anything that renders data, information or perceived data knowledge in any visual format whatsoever, via any multimedia distribution mechanism, is considered part of the domain space known as information technology.
  8. About 44 million Filipinos own a smartphone and media reports that Filipinos spend an average of 10 hours daily online, with 144 minutes on social media platforms. Major contributors are long commute times, working from home, virtual schooling, and other computer-based work. Emerging markets include premium products such as smartwatches and fitness trackers that target young professionals who use their disposable income for luxury purchases.
  9. Philippines is dub as the ICT Hub of Asia because of the huge growth of ICT related jobs, one of which is Business Process Outsourcing, or call centers. Five years ago the Philippines started its “Make IT Philippines” campaign packaged the country as “E-Service Hub of Asia” through the Department of Trade and Industry. The Internet has changed the way we live. It has improved the way we communicate with people and how we share information. However, the Internet can also cause problems especially when it is not working as advertised or used as a tool for criminal acts. Filipinos are very familiar with such problems. Here are ten examples to start with, some are mundane while some are serious.
  10. Slow and expensive internet A big check for everyone? Although the state of the Internet in the country is better compared to, let’s say, ten years ago? Our country is still lagging in internet speed and is more expensive compared to other countries in Asia. This has already attracted the attention of our lawmakers and government agencies although I wonder how they are handling it so far.
  11. Majority of Filipinos have smartphones and tablets and they mostly use these mobile devices to access the Internet. In this case, we rely on 3G and 4G LTE networks to stay connected. However, despite telcos advertising that they have the capacity and coverage in major areas, quality is not always consistent. This creates trust issues especially when telcos advertis.
  12. Telcos love using the word “unlimited” or “unli” in their internet promos but we all know that those are not really unlimited by definition. Consume your allocated bandwidth and you’ll be greeted by…
  13. Once you hit data cap, most of the time your internet is practically useless. You can still connect to the internet though but at a very slow speed. The DOJ has recently warned the telcos of imposing FUP on their so-called unlimited internet as it was deemed deceptive and unfair under the Consumer Act.
  14. Hacking is still a prevalent issue not just in powerful countries like the US and China but in developing countries as well like the Philippines. Just this year multiple hackings have been reported in the country claiming to be done by Filipino hackers. These hackers have defaced local government, corporate, and Chinese websites as a way to voice out their concerns. On a larger scale, one of the cases is the hacking of Sony Pictures.
  15. Filipinos are very vocal on the Internet especially when they are anonymous. They voice out almost everything on forums, comments sections, especially in the social media sphere like Facebook and YouTube. Social media is a powerful tool in exposing abusive individuals especially those in power, however, people have also used this as a platform to bully or troll other people. Some examples are the case of “Amalayer” girl Paula Jamie Salvosa and the online mocking of Senator Nancy Binay.
  16. Social media is not really harmful. It’s where we get news and updates from our friends, family, and other people around the world. It only becomes an issue when a person becomes addicted to it to the point that it has already affected his/her productivity or real social life.
  17. Admit it, your ego gets hurt a bit when your Facebook, Instagram, and Twitter posts do not get the amount of Likes or engagement that you want. Social media responsible individuals will take this as motivation to improve the quality of their posts like coming up with more engaging topics or better photos to share. Those in the other end of the spectrum will resort to more attention-seeking methods like posting obscene seflies, useless ranting, using at least ten hashtags in one post, sharing disgusting photos, or spreading…
  18. The objective of a hoax is to trick someone into believing something that is not true. Unfortunately, a lot of people still fall for hoax articles nowadays especially when found on social media sites. One example is the one about Facebook planning to charge its users monthly fees to use their services. A hoax can become a serious issue especially when it incites widespread fear and paranoia like the Ebola hoax. The hoax news became too viral that it prompted the DOH to publicly dismiss the report and for Justice Secretary Leila de Lima to warn the public that spreading false information online may land you in jail.
  19. Online scams or internet fraud is an ongoing issue especially in the Philippines. These criminals are simply out there to get your money and they have increasingly become more creative in doing so (like our corrupt government officials). There are the emails that claim to be from a royal family in Africa letting you know that you have inherited their fortune, fake online merchants that disappear after you send them payment, fake lovers in social media sites, and online sextortion syndicates.
  20. Empowerment Technology means facilitating and using different types of technologies and electronic and communication devices like computers, smartphones, tablets and cellphones. The use of different communication and IT devices are important to our lives nowadays. ✓To create foundation in understanding the world if ICT (Information and Communication Technologies), understand and demonstrate the proper etiquette in using ICT and more. With the help of empowerment technologies, students and other millennials will be able to understand the real value of technology; that with it, they can make their lives and future a better one. WWW (World Wide Web) The World Wide Web (WWW), commonly known as the Web, is the world's dominant software platform. It is an information space where documents and other web resources can be accessed using a web browser and (more recently) web-based applications. The Web has changed people's lives immeasurably. It is the primary tool billions of people use to interact on the Internet. Composed of many web pages that are accessible anytime. Website-location where there are many web pages. Web browser-search engine: a tool for searching.
  21. •Web 1.0 or Static Webpage (“Read-Only Web”) A static web page (sometimes called a flat page or a stationary page) is a web page that is delivered to the user's web browser exactly as stored, and “as is” and cannot be manipulated by the user. This referred to as Web 1.0. ✓It contains Web pages with fixed content. Each page is coded in HTML and displays the same information to every visitor. Static sites are the most basic type of website and are the easiest to create. The most usual example of a static website is to develop a webpage in the absence of a rear-end. Blogs, documentation, and website designing are the most regular usage of static websites. The major examples of static websites are : Documentation Developing Cache Website presentation Communication cache-scrapping buffer Forms
  22. •Web 2.0 or Dynamic Webpage (“Participative Social Web”) Web 2.0 (also known as participative or participatory web and social web) refers to websites that emphasize user-generated content, ease of use, participatory culture and interoperability (i.e., compatibility with other products, systems, and devices) for end users. Web 2.0 is the second generation of internet services aimed at making it easier for users to interact with web content. The increase of user-generated content, as well as end-user interoperability and usability, were boosted by Web 2.0. The second generation web isn’t concerned with changing technological specifications. It’s a simply improved version of the first worldwide web, characterized specifically by the change from static to dynamic or user-generated content and also the growth of social media.  The concept behind Web 2.0 refers to rich web applications, web-oriented architecture, and social web. It refer to changes in the ways web pages are designed and used by the users, without any change in any technical specifications. Web 2.0 examples include hosted services (Google Maps),Web applications ( Google Docs, Flickr), Video sharing sites (YouTube), wikis (MediaWiki), blogs (WordPress), social networking (Facebook), folksonomies (Delicious), Microblogging (Twitter), podcasting (Podcast Alley) & content hosting services and many more
  23. •Web 2.0 or Dynamic Webpage ✓Web 2.0 allows the user to interact with the page known as DYNAMIC PAGE; instead of just reading a page, the user may be able to comment or create a user account. Dynamic page refers to the web pages that are affected by user input or preference. ✓Web 2.0 is a webpage that displays different content each time it’s viewed. For example, the page may change with the time of day. An example of a Web 2.0 site is Medium, a blogging platform where users contribute articles that they have written, as well as interact with content that other users have shared. This include CMS, blogs which allow users to comment on a site, users uploading documents, discussion blog boards etc. Social networking sites, such as Facebook and Instagram, are also great examples of Web 2.0. Some Examples of Dynamic Websites : 1) Netflix. 2) Amazon. 3) HubSpot.
  24. •Web 2.0 or Dynamic Webpage Web 2.0 examples include hosted services (Google Maps),Web applications ( Google Docs, Flickr), Video sharing sites (YouTube), wikis (MediaWiki), blogs (WordPress), social networking (Facebook), folksonomies (Delicious), Microblogging (Twitter), podcasting (Podcast Alley) & content hosting services and many more.
  25. Web 2.0 Characteristics 1. Interactive – to encourage visitors to sign-up, inquire, buy, download or click further -  there is a two-way flow of information between a computer and a computer-user. 2. Fresh – designed to keep new news front and center. - Keep updated. 3. Informative – websites are repositories of great information and allowing your visitors to use your site as a place to research, learn and educate themselves is what it’s all. - providing useful or interesting information.
  26. Web 2.0 Characteristics 4. Less cluttered – gone are the days of hugely complex navigation – the simpler you can make it, the better 5. Pertinent – long winded, lengthy copy is out and short, vibrant copy is what visitors want 6. Organized – companies and organizations often have a lot of information to present to various audiences who use the site, the key is organizing it so that each unique audience can quickly connect with section(s) that pertain to them
  27. •Key Features of Web 2.0 ✓Folksonomy – allows users to categorize and classify/arrange information using freely chosen keywords(e.g. tagging). Popular social networking sites such as Twitter, Instagram, Facebook, etc. use tags that start with a pound sign (#) or hashtag. It is also known as social tagging, collaborative tagging, social classification and social bookmarking. It is the process of using digital content tags for categorization or annotation to classify websites, pictures, documents and other forms of data so that the content may be easily categorized and located by users. ✓Rich User Interface –content is dynamic and is responsive to user’s input. An example would be a website that shows local content. In the case of social networking sites, when logged on, your account is used to modify what you see in their website. Some web technologies that provide us with a very rich experience that many of us use everyday are Google Docs, Google Earth, Web Mail providers and of course YouTube. A great example of a web 2.0 application that utilizes rich user experiences to capture and retain an audience is YouTube.
  28. •Key Features of Web 2.0 ✓User Participation – the owner of website is not the only one who is able to put content. Others are able to place content on their own by means of comments, reviews, and evaluation. User participation: helps with the flow of information between the user and the owner of a certain website (for example, Wikipedia allows users to create new pages and edit existing pages to keep information up to date). ✓Long Tail – services are offered on demand rather than on a one-time purchase. This is synonymous to subscribing to a data plan that charges you for the amount of time you spent on Internet or a data plan that charges you for the amount of bandwidth you used. ✓Software as a service ✓Mass Participation- sharing through universal web access.
  29. •Key Features of Web 2.0 ✓ Software as a service - allows users to connect to and use cloud-based apps over the Internet. Common examples are email, calendaring and office tools (such as Microsoft Office 365). SaaS provides a complete software solution which you purchase on a pay-as-you-go basis from a cloud service provider. Software-as-a-Service is typically accessed through a web browser, with users logging into the system using a username and password. Instead of each user having to install the software on their computer, the user is able to access the program via the Internet. ✓ Mass Participation - It is a diverse information sharing through universal web access. Since most users can use the Internet, Web 2.0’scontent is based on people from various cultures. Mass Participation - we have nearly universal web access that leads to differentiation of concerns, from a traditional internet user to a wider variety of users.
  30. •Semantic Web (“Read, Write, Execute”) ✓ The Semantic Web, sometimes known as Web 3.0, is an extension of the World Wide Web through standards set by the World Wide Web Consortium. The W3C standard encourages web developers to include semantic content in their web pages. ✓The semantic web provides a framework that allows data to be shared and reuse to deliver web content specifically targeting the user. The goal of the Semantic Web is to make Internet data machine-readable. According to the W3C, “The Semantic Web provides a common framework that allows data to be shared and reused across application, enterprise, and community. The aim of Web 3.0 is to have machines (or servers) understand the user’s preferences to be able to deliver web content specifically targeting the user.
  31. •Factors for not fully recognizing semantic as web 3.0: Compatibility - the ability of one computer, piece of software, etc. to work with another. Html files and current web browsers could not support Web 3.0 Security – the protection of computer users and computer systems from the theft of or damage to their hardware, software, or electronic data, as well as from the disruption or misdirection of the services they provide.  Vastness - very great extent or size of the world wide web that contains billions of web pages Vagueness - lack of certainty or distinctness. Logic - a system or set of principles underlying the arrangements of elements in a computer or electronic device so as to perform a specified task.
  32. Trends in ICT Convergence –Technological convergence is the synergy of technological advancements to work on a similar goal or task. For example, besides using your personal computer to create word documents, you can now use your smart phone. It is a platform that can create multiple tasks. It can also use cloud technologies to sync files from one device to another while also using LTE technology which means you can access your files anytime, anywhere. Convergence is using several technologies to accomplish a task conveniently. Social Media – is a website, application, or online channel that enables web users to create, co-create, discuss, modify, and exchange user generated content. - According to Nielsen, a global information and measurement company, Internet users spend more time in social media sites than in any other type of site. With this, more and more advertisers use social media to promote their product.
  33. Trends in ICT Convergence –Technological convergence is the synergy of technological advancements to work on a similar goal or task. For example, besides using your personal computer to create word documents, you can now use your smart phone. It is a platform that can create multiple tasks. It can also use cloud technologies to sync files from one device to another while also using LTE technology which means you can access your files anytime, anywhere. Convergence is using several technologies to accomplish a task conveniently. Social Media – is a website, application, or online channel that enables web users to create, co-create, discuss, modify, and exchange user generated content. - According to Nielsen, a global information and measurement company, Internet users spend more time in social media sites than in any other type of site. With this, more and more advertisers use social media to promote their product.
  34. Trends in ICT Convergence –Technological convergence is the synergy of technological advancements to work on a similar goal or task. For example, besides using your personal computer to create word documents, you can now use your smart phone. It is a platform that can create multiple tasks. It can also use cloud technologies to sync files from one device to another while also using LTE technology which means you can access your files anytime, anywhere. Convergence is using several technologies to accomplish a task conveniently. Social Media – is a website, application, or online channel that enables web users to create, co-create, discuss, modify, and exchange user generated content. - According to Nielsen, a global information and measurement company, Internet users spend more time in social media sites than in any other type of site. With this, more and more advertisers use social media to promote their product.
  35. Six types of social media: Social Networks – These are sites that allow you to connect with other people with the same interests or background. Once the user creates his/her account, he/she can set up a profile, add people, share content, etc. Example : Facebook and Google+ Bookmarking Sites – These are sites that allow you to store and manage links to various website and resources. Ex. : StumbleUpon/Pinterest.
  36. Six types of social media: Social News – These are sites that allow users to post their own news items or links to other news sources. The users can also comment on the post and comments may also be rank. Example: reddit and Digg. Media Sharing – These are sites that allow you to upload and share media content like images, music and video. Example: Flickr, Youtube and Instagram.
  37. Six types of social media: Microblogging – These are sites that focus on short updates from the user. Those that subscribed to the user will be able to receive these updates. Example: Twitter and Plurk Microblogging is a combination of instant messaging and content production. With a microblog, you share short messages with an online audience to improve engagement. Social channels like Twitter, Instagram, Facebook and Pinterest offer popular platforms for microblogging. Blogs and Forums – These websites allow user to post their content. Other users are able to comment on the said topic. Example: Blogger, WordPress and Tumblr.
  38. Trends in ICT Mobile Technologies - Mobile technology is technology that goes where the user goes. It consists of portable two-way communications devices, computing devices and the networking technology that connects them. Currently, mobile technology is typified by internet-enabled devices like smartphones, tablets and watches. The popularities of smart phones and tablets has taken a major rise over the years. This is largely because of the devices capability to do the tasks that were originally found in PCs. Several of these devices are capable of using high-speed internet. Today the latest model devices use 5G Networking (LTE), which is currently the fastest mobile network.
  39. Mobile OS ✓iOS – use in apple devices such as iPhone and iPad. - iOS is a mobile operating system created and developed by Apple Inc. exclusively for its hardware. - It is the operating system that powers many of the company's mobile devices, including the iPhone and iPod Touch. - It is the world's second-most widely installed mobile operating system, after Android. - It is the basis for three other operating systems made by Apple: iPadOS, tvOS, and watchOS. ✓Android – an open source OS developed by Google. Being open source means mobile phone companies use this OS for free. Android is a mobile operating system based on a modified version of the Linux kernel and other open source software, designed primarily for touchscreen mobile devices such as smartphones and tablets. -Android is developed by a consortium of developers known as the Open Handset Alliance and commercially sponsored by Google. -This was unveiled in November 2007, with the first commercial Android device, the HTC Dream, being launched in September 2008.
  40. Mobile OS ✓Blackberry OS – It is use in Blackberry devices. - BlackBerry is a former brand of smartphones, tablets, and services originally designed and marketed by Canadian company BlackBerry Limited (formerly known as Research In Motion, or RIM). ✓Windows Phone OS – a closed source and proprietary operating system developed by Microsoft. Windows Phone is a proprietary mobile operating system developed by Microsoft. In 2011 Nokia announced it has chosen Windows Phone as the OS for all its future smartphones providing a solid backing for the fledgling OS and in the same time betting all of its mobile phone business on its success.
  41. Mobile OS ✓Symbian – the original smart phone OS; used by Nokia devices. Symbian was a mobile operating system and computing platform designed for smartphones. Symbian was originally developed as a closed-source OS for PDAs (palmtop computer) in 1998 by Symbian Ltd. “ from Wikipedia. Symbian was mobile OS which made Nokia market leader before Android came and dismantled Symbian and Nokia. ✓Web OS – originally used in smart phones; now used in smart TVs. webOS, also known as LG webOS and previously known as Open webOS, HP webOS and Palm webOS, is a Linux kernel-based multitasking operating system for smart devices such as smart TVs that has also been used as a mobile operating system. - Initially developed by Palm, Inc. (which was acquired by Hewlett-Packard), HP made the platform open source, at which point it became Open webOS. ✓Windows Mobile – developed by Microsoft for smart phones and pocket PCs. Windows Mobile is a mobile operating system developed by Microsoft, based on Windows CE and is the successor to Pocket PC 2002 and predecessor of Windows Phone. New devices running Windows Mobile were released between 2003 and 2010. Many different companies produced devices running Windows Mobile during this time frame. Windows Mobile, was primarily aimed at the consumer market rather than the enterprise market.
  42. Trends in ICT Assistive Media was the first internet-based audio reading / hearing service for persons with print reading barriers thereby opening a unique avenue of accessibility for many individuals with cognitive, physical, and communication disabilities.  Assistive Media – is a non- profit service designed to help people who have visual and reading impairments. A database of audio recordings is used to read to the user. Assistive Media provides a solution that allows individuals with disabilities access to literary materials which provide independence and integration into the mainstream of society and community life. Assistive Media works to heighten the educational, cultural, and quality-of-living standards for people with disabilities by providing free, copyright-approved, high-caliber audio literary works to the community. The internet enables Assistive Media to distribute audio effectively, inexpensively, and efficiently.
  43. For local counter-parts : Lazada and Shopee.
  44. For local counter-parts : Lazada and Shopee.
  45. For local counter-parts : Lazada and Shopee.