LEGO‘s Brand Co-CreationISUP 2011 – CM SU82Professor Joseph MillerAnna Calledda, Emil Madsen, Amit Bansal, Manan Chande, Oliver Kuhn, Luoyan Huang, Katrine Thuesen, Sarah Lucas
AgendaVideo: Lego’s HistoryKey FindingsPrahalad’s and Ramaswamy’s “Building Blocks”Main StakeholdersOther StakeholdersThe Integrated Framework for Brand Co-CreationQ & A
 1. LEGO‘S HISTORYhttp://www.youtube.com/watch?v=psCxY_Wg-YE
2. KEY FINDINGS
Development ActivitiesRealizationMonitoring and LearningInvolvement
Development ActivitiesBenefitsInvolvement from other stakeholdersInformationCommitmentImage BuildingMultiple VoicesRisksInvolvement from other stakeholders
Give out scarce information
Too high expectation
Reputation damage
Claim property
Too much customer involvement3. BRAND CO-CREATIONThe four Building Blocks
DialogueBetween company and consumersLUGNET – Brand CommunityCo-creating within communityFull stakeholders model
AccessNo opaqueness on price, cost and profitOrganization wide accessStages in accessMutual Network AccessAccess points into inner working of organizationExplore power dynamicsOrganization boundaries are redrawn
TransparencyInformation on Product, Technology and Business System more accessibleCorporate ExposureGrowth of Social MediaRole of CommunicationFull stakeholder model of brand co-creationMore knowledge of stakeholders
RiskHarming CustomerIPRImagined co-creationOverlooking opportunityReputationLosing distinctivenessLoss of controlLoss of credibility and authenticity
Engagement =Dialogue + Access
Organizational Self - Disclosure
4. MAIN STAKEHOLDERS - ConsumerStake analysis - GeneralInterests: Products that represent as high a value as possible.Resources: Revenue – moneyClaims: Product price, social responsibilitiesStake analysis – Specific brand communityInterests: Influence on product development.Resources: Product & concept innovation, brand engagement, loyalityClaims: Information & decision making power
4. MAIN STAKEHOLDERS - ConsumerWhy the consumer?Brand co-creation is also co-innovation. Navigate the company AND the consumers normativly
5. OTHER STAKEHOLDERSEmployees
Managers

LEGO-Case