An Overview of eLearning
What is eLearning
blendedblended
stand-alonestand-alone
electronically
delivered
electronically
delivered
interactiveinteractive
digitaldigital
web-basedweb-based
Advantages of eLearning
social
collaborative
learning
social
collaborative
learning
customizablecustomizable
multimedialitymultimediality
learner-centredlearner-centred
up-to-date
content
up-to-date
content
accessibility
usability
accessibility
usability
easy
distribution
easy
distribution
cost-effectivecost-effective
Components of eLearning
Management
of
content
Management
of
content
Delivery
of
content
Delivery
of
content
Development
of
content
Development
of
content
Standardization
of
content
Standardization
of
content
Components of eLearning
Development of content
Let's create content
reusablereusable
stand-alonestand-alone
granulargranular
interactiveinteractive
digital
web-based
digital
web-basedReusable
Learning
Objects
(RLOs)
Components of eLearning
Management of content
Let's make content available
Components of eLearning
 portals
 digital library repositories
 LMS
 VLE
e.g. Blackboard or Moodle
invaluable aid not only to deliver but also to track learners
achievements and facilitate social learning
Delivery of content
Let's communicate content
Components of eLearning
 Synchronous: real-time communication, all learners receive
content simultaneously;
(e.g. Connect, Breeze, Elluminate, Wimba Live Classroom, chats)
 Asynchronous: learners are responsible for pacing their own
self-instruction and learning;
(e.g. emails, blogs, wikis, Web 2.0, Blackboard VLE)
Standards are crucial as they promote:
SCORM (Sharable Content Object Reference Model);
Standardization of content
Let's share and reuse content
Components of eLearning
 Compatibility
 Usability
 Interoperability
Attitudes
possibilities for
human interaction
Attitudes
possibilities for
human interaction
Knowledge
convergence
'just-in-time' & 'just-for-you'
Knowledge
convergence
'just-in-time' & 'just-for-you'
E-Learning
Skills
virtual reality
simulations
Skills
virtual reality
simulations
P2P
reviews
P2P
reviews
virtual
education
virtual
education
online
groups
online
groups
simulations
(Second Life)
simulations
(Second Life)
problem-based
learning
problem-based
learning
ePortfoliosePortfolios
role-playrole-play
case-based
online
discussions
case-based
online
discussions
E-Learning Methods
smartphones
laptops
PDAs
(e.g. iPhone,
iPad,
iPod, Kindle)
smartphones
laptops
PDAs
(e.g. iPhone,
iPad,
iPod, Kindle)
'just-in-time'
&
'just-for-you'
'just-in-time'
&
'just-for-you'
E-Learning

Lecture 1 overview of e learning edited