Using Learning Analytics to improve Serious Games
- Learning analytics can be applied to serious games to collect, analyze, and visualize data from learner interactions (game learning analytics or GLA).
- GLA has several potential uses including game testing/evaluation, supporting teachers when games are deployed in class, and "stealth" student evaluation without traditional pre/post-tests.
- For GLA to be effective, games need to provide access to data on user interactions, changes in game state, or communicate with external systems. Standards like xAPI can help facilitate this.
- Case studies show GLA data from serious games can help predict student pre- and post-test scores, potentially reducing the need for formal tests