SlideShare a Scribd company logo
1 of 15
Applying learning analytics to simplify
serious games deployment in the classroom
EDUCOM 2014 Conference, Instambul
Baltasar Fernandez-Manjon, balta@fdi.ucm.es , @BaltaFM
e-UCM research group, www.e-ucm.es
http://www.slideshare.net/BaltasarFernandezManjon/
Serious Games use?
‣ Serious Games have probed to be educationally
effective in several domains
• Medicine, military, business, corporate training
‣ But still is a low adoption of Serious Games
‣ Difficult to include Serious Games in the learning
curriculum
• Assessment of acquired learning?
‣ Difficult to deploy the games in the classroom
• What are the students actually doing?
• What are they learning?
• What are the difficulties are they confronting?
2
SG deploymen:Black box model
‣ Games as “isolated”
pieces of content
‣ No information about
what is happening
during the in-game
play
‣ Or very simple
• Completed or not
completed
• Time used
3
del Blanco et al (2013). Using e-Learning standards in educational video games.
Computer Standards & Interfaces 36 (1) pp. 178–187
Learning analytics
4
‣ Improving education based on data analysis
• Evidence based education
‣ Many options
• When the data is analyzed?
- off-line vs real-time
• What data is analyzed?
- log records, interactions, biometric data …
• What amount of data and on how many users?
- Intensive vs extensive
‣ Can learning analytics help to deploy serious games
as effective learning content in the classroom?
GLEANER
‣ GLEANER: Game Learning Analytics for education
research
• Open code framework to capture game traces
5
Reference model in the EU NoE GALA
Available as open code at http://e-ucm.github.io/gleaner/
Educational game approach
6
Lost in XML Space
7
http://gleaner.e-ucm.es/lostinspace/play/
About the XML game...
‣ A single user platform game to learn about XML
• Learn the syntax and basic concepts (document
schema)
• Gain agility writing and reading XML documents
‣ Designed as a complementary activity in a Web
Technology Course
‣ Experiment: Gamified experience in the classroom
Goals
• First to complete the game
• Maximum points in the game
but
• Initially students were not informed that LA was in place
After some playing time LA data was showed to the
Understanding the game…
Goal
Main
character
Power-ups
(new syntax
elements)
Write XML
snippets here to
move the main
character to the
goal
Main dashboard (GLEANER Report)
10
Teacher view
Progress report
11
User
Session
Phases
completed
Current
score
Learning
achievements
Achievements are
updated and
highlighted in real
time
Detailed traces
12
Filters XML
snipets
The fragments are updated in real time
as submitted by the student. The
instructor can filter to see only mistakes,
or all the fragments submitted by a
specific students.
Detailed results for a student
13
Conclusions
14
‣ LA simplify SG deployment in the classroom
‣ Instructor knows what is happening in the class
‣ Behaviour change when students know that LA was
in place
• More oriented to success and less exploration or
“playing”
• Open issues in LA
• How to distinguish automatically game exploration from
conceptual errors
• Long term learning across
games
• Students love the experience!
Thank you!
15
balta@fdi.ucm.es
@BaltaFM

More Related Content

Similar to Applying learning analytics to simplify serious games deployment in the classroom

A game engine to learn computer science languages frontiers in education ieee...
A game engine to learn computer science languages frontiers in education ieee...A game engine to learn computer science languages frontiers in education ieee...
A game engine to learn computer science languages frontiers in education ieee...Baltasar Fernández-Manjón
 
Learning analytics applied to serious games, invited talk at ECGBL 2013 Porto...
Learning analytics applied to serious games, invited talk at ECGBL 2013 Porto...Learning analytics applied to serious games, invited talk at ECGBL 2013 Porto...
Learning analytics applied to serious games, invited talk at ECGBL 2013 Porto...Baltasar Fernández-Manjón
 
Developing serious games SIIE 2013, Viseu, Portugal
Developing serious games SIIE 2013, Viseu, PortugalDeveloping serious games SIIE 2013, Viseu, Portugal
Developing serious games SIIE 2013, Viseu, PortugalBaltasar Fernández-Manjón
 
Game learning analytics dashboards teacher understanding icwl18
Game learning analytics dashboards teacher understanding icwl18Game learning analytics dashboards teacher understanding icwl18
Game learning analytics dashboards teacher understanding icwl18Baltasar Fernández-Manjón
 
Gaming Learning Analytics Real Colegio Complutense Harvard
Gaming Learning Analytics Real Colegio Complutense HarvardGaming Learning Analytics Real Colegio Complutense Harvard
Gaming Learning Analytics Real Colegio Complutense HarvardBaltasar Fernández-Manjón
 
Developing a Gamified Online Course on Serious Games
Developing a Gamified Online Course on Serious GamesDeveloping a Gamified Online Course on Serious Games
Developing a Gamified Online Course on Serious GamesTeija Lehto
 
[OOFHEC2018] Teija Lehto & Tanja Korhonen: Developing a Gamified Online Cours...
[OOFHEC2018] Teija Lehto & Tanja Korhonen: Developing a Gamified Online Cours...[OOFHEC2018] Teija Lehto & Tanja Korhonen: Developing a Gamified Online Cours...
[OOFHEC2018] Teija Lehto & Tanja Korhonen: Developing a Gamified Online Cours...EADTU
 
WEEF/GEDC eMadrid_Systematizing Game Learning Analytics for Improving Serious...
WEEF/GEDC eMadrid_Systematizing Game Learning Analytics for Improving Serious...WEEF/GEDC eMadrid_Systematizing Game Learning Analytics for Improving Serious...
WEEF/GEDC eMadrid_Systematizing Game Learning Analytics for Improving Serious...eMadrid network
 
Icce21 systematizing game learning analytics for improving serious games life...
Icce21 systematizing game learning analytics for improving serious games life...Icce21 systematizing game learning analytics for improving serious games life...
Icce21 systematizing game learning analytics for improving serious games life...Baltasar Fernández-Manjón
 
eMadrid Gaming4Coding - Possibilities of game learning analytics for coding l...
eMadrid Gaming4Coding - Possibilities of game learning analytics for coding l...eMadrid Gaming4Coding - Possibilities of game learning analytics for coding l...
eMadrid Gaming4Coding - Possibilities of game learning analytics for coding l...eMadrid network
 
Playing to learn 04-14-11
Playing to learn   04-14-11Playing to learn   04-14-11
Playing to learn 04-14-11Andy Petroski
 
E adventure serious games as open reusable content ocwg
E adventure   serious games as open reusable content ocwgE adventure   serious games as open reusable content ocwg
E adventure serious games as open reusable content ocwgBaltasar Fernández-Manjón
 
Module 3 Application Game Based Learning
Module 3 Application Game Based LearningModule 3 Application Game Based Learning
Module 3 Application Game Based LearningErin Bennett
 
Flying by the Seat of your Pants: Experiences Experimenting in Games Education
Flying by the Seat of your Pants: Experiences Experimenting in Games EducationFlying by the Seat of your Pants: Experiences Experimenting in Games Education
Flying by the Seat of your Pants: Experiences Experimenting in Games EducationJose Zagal
 
Learning Analytics Serious Games Cognitive Disabilities
Learning Analytics Serious Games Cognitive DisabilitiesLearning Analytics Serious Games Cognitive Disabilities
Learning Analytics Serious Games Cognitive DisabilitiesBaltasar Fernández-Manjón
 
GBL in Upper Primary Education
GBL in Upper  Primary EducationGBL in Upper  Primary Education
GBL in Upper Primary EducationAmanda Ford
 
Learning analytics for improving educational games jcsg2017
Learning analytics for improving educational games jcsg2017Learning analytics for improving educational games jcsg2017
Learning analytics for improving educational games jcsg2017Baltasar Fernández-Manjón
 
Downtown, A Subway Adventure: Using Learning Analytics to Improve the Develop...
Downtown, A Subway Adventure: Using Learning Analytics to Improve the Develop...Downtown, A Subway Adventure: Using Learning Analytics to Improve the Develop...
Downtown, A Subway Adventure: Using Learning Analytics to Improve the Develop...Ana Rus Cano Moreno
 

Similar to Applying learning analytics to simplify serious games deployment in the classroom (20)

A game engine to learn computer science languages frontiers in education ieee...
A game engine to learn computer science languages frontiers in education ieee...A game engine to learn computer science languages frontiers in education ieee...
A game engine to learn computer science languages frontiers in education ieee...
 
Learning analytics applied to serious games, invited talk at ECGBL 2013 Porto...
Learning analytics applied to serious games, invited talk at ECGBL 2013 Porto...Learning analytics applied to serious games, invited talk at ECGBL 2013 Porto...
Learning analytics applied to serious games, invited talk at ECGBL 2013 Porto...
 
Applying learning analytics in serious games
Applying learning analytics in serious games Applying learning analytics in serious games
Applying learning analytics in serious games
 
Developing serious games SIIE 2013, Viseu, Portugal
Developing serious games SIIE 2013, Viseu, PortugalDeveloping serious games SIIE 2013, Viseu, Portugal
Developing serious games SIIE 2013, Viseu, Portugal
 
Game learning analytics dashboards teacher understanding icwl18
Game learning analytics dashboards teacher understanding icwl18Game learning analytics dashboards teacher understanding icwl18
Game learning analytics dashboards teacher understanding icwl18
 
Gaming Learning Analytics Real Colegio Complutense Harvard
Gaming Learning Analytics Real Colegio Complutense HarvardGaming Learning Analytics Real Colegio Complutense Harvard
Gaming Learning Analytics Real Colegio Complutense Harvard
 
Developing a Gamified Online Course on Serious Games
Developing a Gamified Online Course on Serious GamesDeveloping a Gamified Online Course on Serious Games
Developing a Gamified Online Course on Serious Games
 
[OOFHEC2018] Teija Lehto & Tanja Korhonen: Developing a Gamified Online Cours...
[OOFHEC2018] Teija Lehto & Tanja Korhonen: Developing a Gamified Online Cours...[OOFHEC2018] Teija Lehto & Tanja Korhonen: Developing a Gamified Online Cours...
[OOFHEC2018] Teija Lehto & Tanja Korhonen: Developing a Gamified Online Cours...
 
WEEF/GEDC eMadrid_Systematizing Game Learning Analytics for Improving Serious...
WEEF/GEDC eMadrid_Systematizing Game Learning Analytics for Improving Serious...WEEF/GEDC eMadrid_Systematizing Game Learning Analytics for Improving Serious...
WEEF/GEDC eMadrid_Systematizing Game Learning Analytics for Improving Serious...
 
Icce21 systematizing game learning analytics for improving serious games life...
Icce21 systematizing game learning analytics for improving serious games life...Icce21 systematizing game learning analytics for improving serious games life...
Icce21 systematizing game learning analytics for improving serious games life...
 
eMadrid Gaming4Coding - Possibilities of game learning analytics for coding l...
eMadrid Gaming4Coding - Possibilities of game learning analytics for coding l...eMadrid Gaming4Coding - Possibilities of game learning analytics for coding l...
eMadrid Gaming4Coding - Possibilities of game learning analytics for coding l...
 
Playing to learn 04-14-11
Playing to learn   04-14-11Playing to learn   04-14-11
Playing to learn 04-14-11
 
Fernandez manjon
Fernandez manjonFernandez manjon
Fernandez manjon
 
E adventure serious games as open reusable content ocwg
E adventure   serious games as open reusable content ocwgE adventure   serious games as open reusable content ocwg
E adventure serious games as open reusable content ocwg
 
Module 3 Application Game Based Learning
Module 3 Application Game Based LearningModule 3 Application Game Based Learning
Module 3 Application Game Based Learning
 
Flying by the Seat of your Pants: Experiences Experimenting in Games Education
Flying by the Seat of your Pants: Experiences Experimenting in Games EducationFlying by the Seat of your Pants: Experiences Experimenting in Games Education
Flying by the Seat of your Pants: Experiences Experimenting in Games Education
 
Learning Analytics Serious Games Cognitive Disabilities
Learning Analytics Serious Games Cognitive DisabilitiesLearning Analytics Serious Games Cognitive Disabilities
Learning Analytics Serious Games Cognitive Disabilities
 
GBL in Upper Primary Education
GBL in Upper  Primary EducationGBL in Upper  Primary Education
GBL in Upper Primary Education
 
Learning analytics for improving educational games jcsg2017
Learning analytics for improving educational games jcsg2017Learning analytics for improving educational games jcsg2017
Learning analytics for improving educational games jcsg2017
 
Downtown, A Subway Adventure: Using Learning Analytics to Improve the Develop...
Downtown, A Subway Adventure: Using Learning Analytics to Improve the Develop...Downtown, A Subway Adventure: Using Learning Analytics to Improve the Develop...
Downtown, A Subway Adventure: Using Learning Analytics to Improve the Develop...
 

More from Baltasar Fernández-Manjón

Articodign juego para mejorar el aprendizaje de la programacion.pptx
Articodign juego para mejorar el aprendizaje de la programacion.pptxArticodign juego para mejorar el aprendizaje de la programacion.pptx
Articodign juego para mejorar el aprendizaje de la programacion.pptxBaltasar Fernández-Manjón
 
Metaverses lifelong learning in a changing world
Metaverses lifelong learning in a changing worldMetaverses lifelong learning in a changing world
Metaverses lifelong learning in a changing worldBaltasar Fernández-Manjón
 
Extending narrative serious games using ad hoc minigames
Extending narrative serious games using ad hoc minigamesExtending narrative serious games using ad hoc minigames
Extending narrative serious games using ad hoc minigamesBaltasar Fernández-Manjón
 
CONECTADO : SERIOUS GAME TO PREVENT CYBERBULLYING
CONECTADO : SERIOUS GAME TO PREVENT CYBERBULLYINGCONECTADO : SERIOUS GAME TO PREVENT CYBERBULLYING
CONECTADO : SERIOUS GAME TO PREVENT CYBERBULLYINGBaltasar Fernández-Manjón
 
Pandemia: Oportunidades para el e-learning desde los juegos serios y las ana...
Pandemia: Oportunidades para el e-learning  desde los juegos serios y las ana...Pandemia: Oportunidades para el e-learning  desde los juegos serios y las ana...
Pandemia: Oportunidades para el e-learning desde los juegos serios y las ana...Baltasar Fernández-Manjón
 
Simplifying Serious Games Authoring and Validation with uAdventure and SIMVA
Simplifying Serious Games Authoring and Validation with uAdventure and SIMVASimplifying Serious Games Authoring and Validation with uAdventure and SIMVA
Simplifying Serious Games Authoring and Validation with uAdventure and SIMVABaltasar Fernández-Manjón
 
Una visión critica sobre las tecnologias inmersivas en educación Aumentame 2019
Una visión critica sobre las tecnologias inmersivas en educación Aumentame 2019Una visión critica sobre las tecnologias inmersivas en educación Aumentame 2019
Una visión critica sobre las tecnologias inmersivas en educación Aumentame 2019Baltasar Fernández-Manjón
 
uAdventure simplifying narrative serious games development - icalt 2019 (1)
uAdventure  simplifying narrative serious games development - icalt 2019 (1)uAdventure  simplifying narrative serious games development - icalt 2019 (1)
uAdventure simplifying narrative serious games development - icalt 2019 (1)Baltasar Fernández-Manjón
 
Simva: Simplifying the scientific validation of serious games icalt2019
Simva: Simplifying the scientific validation of serious games icalt2019Simva: Simplifying the scientific validation of serious games icalt2019
Simva: Simplifying the scientific validation of serious games icalt2019Baltasar Fernández-Manjón
 
Intégration de jeux numériques à l’école et analytique de l’apprentissage fri...
Intégration de jeux numériques à l’école et analytique de l’apprentissage fri...Intégration de jeux numériques à l’école et analytique de l’apprentissage fri...
Intégration de jeux numériques à l’école et analytique de l’apprentissage fri...Baltasar Fernández-Manjón
 
From heterogeneous activities to unified analytics dashboards
From heterogeneous activities to unified analytics dashboardsFrom heterogeneous activities to unified analytics dashboards
From heterogeneous activities to unified analytics dashboardsBaltasar Fernández-Manjón
 
Serious games, analiticas conectado cyberbullying ull cultura digital
Serious games, analiticas conectado cyberbullying ull cultura digitalSerious games, analiticas conectado cyberbullying ull cultura digital
Serious games, analiticas conectado cyberbullying ull cultura digitalBaltasar Fernández-Manjón
 
Uso de tecnología de juegos para automatizar pruebas neuropsicológicas e inve...
Uso de tecnología de juegos para automatizar pruebas neuropsicológicas e inve...Uso de tecnología de juegos para automatizar pruebas neuropsicológicas e inve...
Uso de tecnología de juegos para automatizar pruebas neuropsicológicas e inve...Baltasar Fernández-Manjón
 
Using Game Learning Analytics to Improve the Design, Evaluation and Deploymen...
Using Game Learning Analytics to Improve the Design, Evaluation and Deploymen...Using Game Learning Analytics to Improve the Design, Evaluation and Deploymen...
Using Game Learning Analytics to Improve the Design, Evaluation and Deploymen...Baltasar Fernández-Manjón
 

More from Baltasar Fernández-Manjón (20)

Articodign juego para mejorar el aprendizaje de la programacion.pptx
Articodign juego para mejorar el aprendizaje de la programacion.pptxArticodign juego para mejorar el aprendizaje de la programacion.pptx
Articodign juego para mejorar el aprendizaje de la programacion.pptx
 
Juegos serios en museos -
Juegos serios en museos -Juegos serios en museos -
Juegos serios en museos -
 
Metaverses lifelong learning in a changing world
Metaverses lifelong learning in a changing worldMetaverses lifelong learning in a changing world
Metaverses lifelong learning in a changing world
 
Extending narrative serious games using ad hoc minigames
Extending narrative serious games using ad hoc minigamesExtending narrative serious games using ad hoc minigames
Extending narrative serious games using ad hoc minigames
 
E madrid jornadas 2021 ucm final
E madrid jornadas 2021 ucm finalE madrid jornadas 2021 ucm final
E madrid jornadas 2021 ucm final
 
CONECTADO : SERIOUS GAME TO PREVENT CYBERBULLYING
CONECTADO : SERIOUS GAME TO PREVENT CYBERBULLYINGCONECTADO : SERIOUS GAME TO PREVENT CYBERBULLYING
CONECTADO : SERIOUS GAME TO PREVENT CYBERBULLYING
 
Pandemia: Oportunidades para el e-learning desde los juegos serios y las ana...
Pandemia: Oportunidades para el e-learning  desde los juegos serios y las ana...Pandemia: Oportunidades para el e-learning  desde los juegos serios y las ana...
Pandemia: Oportunidades para el e-learning desde los juegos serios y las ana...
 
Simplifying Serious Games Authoring and Validation with uAdventure and SIMVA
Simplifying Serious Games Authoring and Validation with uAdventure and SIMVASimplifying Serious Games Authoring and Validation with uAdventure and SIMVA
Simplifying Serious Games Authoring and Validation with uAdventure and SIMVA
 
UIU juegos serios y analiticas de aprendizaje
UIU juegos serios y analiticas de aprendizajeUIU juegos serios y analiticas de aprendizaje
UIU juegos serios y analiticas de aprendizaje
 
Investigacion en Juegos Serios
Investigacion en Juegos SeriosInvestigacion en Juegos Serios
Investigacion en Juegos Serios
 
Una visión critica sobre las tecnologias inmersivas en educación Aumentame 2019
Una visión critica sobre las tecnologias inmersivas en educación Aumentame 2019Una visión critica sobre las tecnologias inmersivas en educación Aumentame 2019
Una visión critica sobre las tecnologias inmersivas en educación Aumentame 2019
 
uAdventure simplifying narrative serious games development - icalt 2019 (1)
uAdventure  simplifying narrative serious games development - icalt 2019 (1)uAdventure  simplifying narrative serious games development - icalt 2019 (1)
uAdventure simplifying narrative serious games development - icalt 2019 (1)
 
Simva: Simplifying the scientific validation of serious games icalt2019
Simva: Simplifying the scientific validation of serious games icalt2019Simva: Simplifying the scientific validation of serious games icalt2019
Simva: Simplifying the scientific validation of serious games icalt2019
 
Intégration de jeux numériques à l’école et analytique de l’apprentissage fri...
Intégration de jeux numériques à l’école et analytique de l’apprentissage fri...Intégration de jeux numériques à l’école et analytique de l’apprentissage fri...
Intégration de jeux numériques à l’école et analytique de l’apprentissage fri...
 
From heterogeneous activities to unified analytics dashboards
From heterogeneous activities to unified analytics dashboardsFrom heterogeneous activities to unified analytics dashboards
From heterogeneous activities to unified analytics dashboards
 
xAPI Application Profile for Serious Games
xAPI Application Profile for Serious GamesxAPI Application Profile for Serious Games
xAPI Application Profile for Serious Games
 
Serious games, analiticas conectado cyberbullying ull cultura digital
Serious games, analiticas conectado cyberbullying ull cultura digitalSerious games, analiticas conectado cyberbullying ull cultura digital
Serious games, analiticas conectado cyberbullying ull cultura digital
 
Uso de tecnología de juegos para automatizar pruebas neuropsicológicas e inve...
Uso de tecnología de juegos para automatizar pruebas neuropsicológicas e inve...Uso de tecnología de juegos para automatizar pruebas neuropsicológicas e inve...
Uso de tecnología de juegos para automatizar pruebas neuropsicológicas e inve...
 
Using Game Learning Analytics to Improve the Design, Evaluation and Deploymen...
Using Game Learning Analytics to Improve the Design, Evaluation and Deploymen...Using Game Learning Analytics to Improve the Design, Evaluation and Deploymen...
Using Game Learning Analytics to Improve the Design, Evaluation and Deploymen...
 
Conectado cyberbullying videojuegos INTEF
Conectado cyberbullying videojuegos INTEF Conectado cyberbullying videojuegos INTEF
Conectado cyberbullying videojuegos INTEF
 

Recently uploaded

Final demo Grade 9 for demo Plan dessert.pptx
Final demo Grade 9 for demo Plan dessert.pptxFinal demo Grade 9 for demo Plan dessert.pptx
Final demo Grade 9 for demo Plan dessert.pptxAvyJaneVismanos
 
EPANDING THE CONTENT OF AN OUTLINE using notes.pptx
EPANDING THE CONTENT OF AN OUTLINE using notes.pptxEPANDING THE CONTENT OF AN OUTLINE using notes.pptx
EPANDING THE CONTENT OF AN OUTLINE using notes.pptxRaymartEstabillo3
 
Software Engineering Methodologies (overview)
Software Engineering Methodologies (overview)Software Engineering Methodologies (overview)
Software Engineering Methodologies (overview)eniolaolutunde
 
Historical philosophical, theoretical, and legal foundations of special and i...
Historical philosophical, theoretical, and legal foundations of special and i...Historical philosophical, theoretical, and legal foundations of special and i...
Historical philosophical, theoretical, and legal foundations of special and i...jaredbarbolino94
 
Solving Puzzles Benefits Everyone (English).pptx
Solving Puzzles Benefits Everyone (English).pptxSolving Puzzles Benefits Everyone (English).pptx
Solving Puzzles Benefits Everyone (English).pptxOH TEIK BIN
 
Types of Journalistic Writing Grade 8.pptx
Types of Journalistic Writing Grade 8.pptxTypes of Journalistic Writing Grade 8.pptx
Types of Journalistic Writing Grade 8.pptxEyham Joco
 
Introduction to ArtificiaI Intelligence in Higher Education
Introduction to ArtificiaI Intelligence in Higher EducationIntroduction to ArtificiaI Intelligence in Higher Education
Introduction to ArtificiaI Intelligence in Higher Educationpboyjonauth
 
internship ppt on smartinternz platform as salesforce developer
internship ppt on smartinternz platform as salesforce developerinternship ppt on smartinternz platform as salesforce developer
internship ppt on smartinternz platform as salesforce developerunnathinaik
 
भारत-रोम व्यापार.pptx, Indo-Roman Trade,
भारत-रोम व्यापार.pptx, Indo-Roman Trade,भारत-रोम व्यापार.pptx, Indo-Roman Trade,
भारत-रोम व्यापार.pptx, Indo-Roman Trade,Virag Sontakke
 
Incoming and Outgoing Shipments in 1 STEP Using Odoo 17
Incoming and Outgoing Shipments in 1 STEP Using Odoo 17Incoming and Outgoing Shipments in 1 STEP Using Odoo 17
Incoming and Outgoing Shipments in 1 STEP Using Odoo 17Celine George
 
ECONOMIC CONTEXT - PAPER 1 Q3: NEWSPAPERS.pptx
ECONOMIC CONTEXT - PAPER 1 Q3: NEWSPAPERS.pptxECONOMIC CONTEXT - PAPER 1 Q3: NEWSPAPERS.pptx
ECONOMIC CONTEXT - PAPER 1 Q3: NEWSPAPERS.pptxiammrhaywood
 
Full Stack Web Development Course for Beginners
Full Stack Web Development Course  for BeginnersFull Stack Web Development Course  for Beginners
Full Stack Web Development Course for BeginnersSabitha Banu
 
History Class XII Ch. 3 Kinship, Caste and Class (1).pptx
History Class XII Ch. 3 Kinship, Caste and Class (1).pptxHistory Class XII Ch. 3 Kinship, Caste and Class (1).pptx
History Class XII Ch. 3 Kinship, Caste and Class (1).pptxsocialsciencegdgrohi
 
Hierarchy of management that covers different levels of management
Hierarchy of management that covers different levels of managementHierarchy of management that covers different levels of management
Hierarchy of management that covers different levels of managementmkooblal
 
POINT- BIOCHEMISTRY SEM 2 ENZYMES UNIT 5.pptx
POINT- BIOCHEMISTRY SEM 2 ENZYMES UNIT 5.pptxPOINT- BIOCHEMISTRY SEM 2 ENZYMES UNIT 5.pptx
POINT- BIOCHEMISTRY SEM 2 ENZYMES UNIT 5.pptxSayali Powar
 
Framing an Appropriate Research Question 6b9b26d93da94caf993c038d9efcdedb.pdf
Framing an Appropriate Research Question 6b9b26d93da94caf993c038d9efcdedb.pdfFraming an Appropriate Research Question 6b9b26d93da94caf993c038d9efcdedb.pdf
Framing an Appropriate Research Question 6b9b26d93da94caf993c038d9efcdedb.pdfUjwalaBharambe
 
Biting mechanism of poisonous snakes.pdf
Biting mechanism of poisonous snakes.pdfBiting mechanism of poisonous snakes.pdf
Biting mechanism of poisonous snakes.pdfadityarao40181
 

Recently uploaded (20)

Final demo Grade 9 for demo Plan dessert.pptx
Final demo Grade 9 for demo Plan dessert.pptxFinal demo Grade 9 for demo Plan dessert.pptx
Final demo Grade 9 for demo Plan dessert.pptx
 
EPANDING THE CONTENT OF AN OUTLINE using notes.pptx
EPANDING THE CONTENT OF AN OUTLINE using notes.pptxEPANDING THE CONTENT OF AN OUTLINE using notes.pptx
EPANDING THE CONTENT OF AN OUTLINE using notes.pptx
 
Software Engineering Methodologies (overview)
Software Engineering Methodologies (overview)Software Engineering Methodologies (overview)
Software Engineering Methodologies (overview)
 
Historical philosophical, theoretical, and legal foundations of special and i...
Historical philosophical, theoretical, and legal foundations of special and i...Historical philosophical, theoretical, and legal foundations of special and i...
Historical philosophical, theoretical, and legal foundations of special and i...
 
OS-operating systems- ch04 (Threads) ...
OS-operating systems- ch04 (Threads) ...OS-operating systems- ch04 (Threads) ...
OS-operating systems- ch04 (Threads) ...
 
Solving Puzzles Benefits Everyone (English).pptx
Solving Puzzles Benefits Everyone (English).pptxSolving Puzzles Benefits Everyone (English).pptx
Solving Puzzles Benefits Everyone (English).pptx
 
Types of Journalistic Writing Grade 8.pptx
Types of Journalistic Writing Grade 8.pptxTypes of Journalistic Writing Grade 8.pptx
Types of Journalistic Writing Grade 8.pptx
 
Introduction to ArtificiaI Intelligence in Higher Education
Introduction to ArtificiaI Intelligence in Higher EducationIntroduction to ArtificiaI Intelligence in Higher Education
Introduction to ArtificiaI Intelligence in Higher Education
 
internship ppt on smartinternz platform as salesforce developer
internship ppt on smartinternz platform as salesforce developerinternship ppt on smartinternz platform as salesforce developer
internship ppt on smartinternz platform as salesforce developer
 
भारत-रोम व्यापार.pptx, Indo-Roman Trade,
भारत-रोम व्यापार.pptx, Indo-Roman Trade,भारत-रोम व्यापार.pptx, Indo-Roman Trade,
भारत-रोम व्यापार.pptx, Indo-Roman Trade,
 
Incoming and Outgoing Shipments in 1 STEP Using Odoo 17
Incoming and Outgoing Shipments in 1 STEP Using Odoo 17Incoming and Outgoing Shipments in 1 STEP Using Odoo 17
Incoming and Outgoing Shipments in 1 STEP Using Odoo 17
 
ECONOMIC CONTEXT - PAPER 1 Q3: NEWSPAPERS.pptx
ECONOMIC CONTEXT - PAPER 1 Q3: NEWSPAPERS.pptxECONOMIC CONTEXT - PAPER 1 Q3: NEWSPAPERS.pptx
ECONOMIC CONTEXT - PAPER 1 Q3: NEWSPAPERS.pptx
 
Full Stack Web Development Course for Beginners
Full Stack Web Development Course  for BeginnersFull Stack Web Development Course  for Beginners
Full Stack Web Development Course for Beginners
 
History Class XII Ch. 3 Kinship, Caste and Class (1).pptx
History Class XII Ch. 3 Kinship, Caste and Class (1).pptxHistory Class XII Ch. 3 Kinship, Caste and Class (1).pptx
History Class XII Ch. 3 Kinship, Caste and Class (1).pptx
 
Hierarchy of management that covers different levels of management
Hierarchy of management that covers different levels of managementHierarchy of management that covers different levels of management
Hierarchy of management that covers different levels of management
 
TataKelola dan KamSiber Kecerdasan Buatan v022.pdf
TataKelola dan KamSiber Kecerdasan Buatan v022.pdfTataKelola dan KamSiber Kecerdasan Buatan v022.pdf
TataKelola dan KamSiber Kecerdasan Buatan v022.pdf
 
Model Call Girl in Tilak Nagar Delhi reach out to us at 🔝9953056974🔝
Model Call Girl in Tilak Nagar Delhi reach out to us at 🔝9953056974🔝Model Call Girl in Tilak Nagar Delhi reach out to us at 🔝9953056974🔝
Model Call Girl in Tilak Nagar Delhi reach out to us at 🔝9953056974🔝
 
POINT- BIOCHEMISTRY SEM 2 ENZYMES UNIT 5.pptx
POINT- BIOCHEMISTRY SEM 2 ENZYMES UNIT 5.pptxPOINT- BIOCHEMISTRY SEM 2 ENZYMES UNIT 5.pptx
POINT- BIOCHEMISTRY SEM 2 ENZYMES UNIT 5.pptx
 
Framing an Appropriate Research Question 6b9b26d93da94caf993c038d9efcdedb.pdf
Framing an Appropriate Research Question 6b9b26d93da94caf993c038d9efcdedb.pdfFraming an Appropriate Research Question 6b9b26d93da94caf993c038d9efcdedb.pdf
Framing an Appropriate Research Question 6b9b26d93da94caf993c038d9efcdedb.pdf
 
Biting mechanism of poisonous snakes.pdf
Biting mechanism of poisonous snakes.pdfBiting mechanism of poisonous snakes.pdf
Biting mechanism of poisonous snakes.pdf
 

Applying learning analytics to simplify serious games deployment in the classroom

  • 1. Applying learning analytics to simplify serious games deployment in the classroom EDUCOM 2014 Conference, Instambul Baltasar Fernandez-Manjon, balta@fdi.ucm.es , @BaltaFM e-UCM research group, www.e-ucm.es http://www.slideshare.net/BaltasarFernandezManjon/
  • 2. Serious Games use? ‣ Serious Games have probed to be educationally effective in several domains • Medicine, military, business, corporate training ‣ But still is a low adoption of Serious Games ‣ Difficult to include Serious Games in the learning curriculum • Assessment of acquired learning? ‣ Difficult to deploy the games in the classroom • What are the students actually doing? • What are they learning? • What are the difficulties are they confronting? 2
  • 3. SG deploymen:Black box model ‣ Games as “isolated” pieces of content ‣ No information about what is happening during the in-game play ‣ Or very simple • Completed or not completed • Time used 3 del Blanco et al (2013). Using e-Learning standards in educational video games. Computer Standards & Interfaces 36 (1) pp. 178–187
  • 4. Learning analytics 4 ‣ Improving education based on data analysis • Evidence based education ‣ Many options • When the data is analyzed? - off-line vs real-time • What data is analyzed? - log records, interactions, biometric data … • What amount of data and on how many users? - Intensive vs extensive ‣ Can learning analytics help to deploy serious games as effective learning content in the classroom?
  • 5. GLEANER ‣ GLEANER: Game Learning Analytics for education research • Open code framework to capture game traces 5 Reference model in the EU NoE GALA Available as open code at http://e-ucm.github.io/gleaner/
  • 7. Lost in XML Space 7 http://gleaner.e-ucm.es/lostinspace/play/
  • 8. About the XML game... ‣ A single user platform game to learn about XML • Learn the syntax and basic concepts (document schema) • Gain agility writing and reading XML documents ‣ Designed as a complementary activity in a Web Technology Course ‣ Experiment: Gamified experience in the classroom Goals • First to complete the game • Maximum points in the game but • Initially students were not informed that LA was in place After some playing time LA data was showed to the
  • 9. Understanding the game… Goal Main character Power-ups (new syntax elements) Write XML snippets here to move the main character to the goal
  • 10. Main dashboard (GLEANER Report) 10 Teacher view
  • 12. Detailed traces 12 Filters XML snipets The fragments are updated in real time as submitted by the student. The instructor can filter to see only mistakes, or all the fragments submitted by a specific students.
  • 13. Detailed results for a student 13
  • 14. Conclusions 14 ‣ LA simplify SG deployment in the classroom ‣ Instructor knows what is happening in the class ‣ Behaviour change when students know that LA was in place • More oriented to success and less exploration or “playing” • Open issues in LA • How to distinguish automatically game exploration from conceptual errors • Long term learning across games • Students love the experience!