Scrum is an agile project management framework that divides work into short cycles called sprints to optimize flexibility and productivity. It involves self-organizing cross-functional teams, daily stand-ups, and sprint reviews to frequently deliver working software. The document discusses scrum roles like product owner and scrum master, and how scrum uses techniques like backlogs, sprints, and burn-down charts to adapt to changing requirements while continuously delivering value.
Scrum is an agile project management framework that divides work into short cycles called sprints to iteratively deliver working software. It involves self-organizing cross-functional teams, daily stand-up meetings, and sprint reviews and retrospectives. The document provides an overview of scrum roles like product owner and scrum master, the product and sprint backlogs used to plan and track work, and how scrum enables teams to adapt quickly to changes through its iterative process.
Scrum is a simple project management framework for complex projects that focuses on delivering business value continuously through short development cycles called sprints. It aims to improve efficiency, boost motivation, and enhance communication between customers and teams. Scrum involves self-organizing cross-functional teams, daily stand-ups, product backlogs prioritized by a product owner, and sprints that result in working software delivered every 2-4 weeks.
This document provides an overview of Scrum, an agile project management framework. Some key points:
- Scrum uses iterative "Sprints" typically lasting 2-4 weeks to develop software in short cycles. A product backlog is prioritized and tasks are broken down for each Sprint.
- Self-organizing Scrum teams of 5-9 people work to complete the Sprint goals. Daily stand-up meetings provide status updates and help remove impediments.
- At the end of each Sprint, working software is demonstrated and the product owner evaluates progress before prioritizing tasks for the next Sprint.
- Scrum aims to improve productivity, adaptability and creativity compared to
Engineering Talent Development Thru ProjectsRoy Mark
A method of ientifying and developing senior and/or junior engineers and managers through the completion of compressed projects using the SCRUM methodology
Scrum is an agile framework for managing complex work. It utilizes short development cycles called sprints, daily stand-up meetings, and defined roles like Product Owner and Scrum Master. The framework includes events like sprint planning and retrospectives and artifacts like the product backlog and sprint backlog to facilitate transparency and process improvement. Adopting scrum requires changes to traditional roles and processes and can be disruptive to organizations, but aims to increase productivity through self-organizing teams and rapid feedback.
Антон Семенченко, опыт в IT более 10 лет, работает в компании ISSoft, специализируется в разработке и автоматизированном тестировании ПО плюс менеджмент\продажи. C++ Architect, Automation Practice Lead, PM, Group Manager
«Agile ValueTeam, учимся понимать Scrum». IT секция. Agile отделение. Для всех уровней подготовки.
«Как эффективно продавать Automation Service». IT секция. Продажи.
«Как эффективно организовать Автоматизацию, если у вас недостаточно времени, ресурсов и денег». Development секция. Отделение тестирования.
The definitive guide to scrum: the rules of the gameArnas Rackauskas
Scrum is a framework for developing and sustaining complex products. This Guide contains the definition of Scrum. This definition consists of Scrum’s roles, events, artifacts, and the rules that bind them together. Ken Schwaber and Jeff Sutherland developed Scrum; the Scrum Guide is written and provided by them. Together, they stand behind the Scrum Guide.
Scrum is an agile framework for managing product development that emphasizes self-organizing cross-functional teams, short development iterations called sprints, and frequent inspection of progress and adaptation to change. Key Scrum roles include the Product Owner who manages product vision and priorities, the Scrum Master who ensures the team follows Scrum practices, and the cross-functional Development Team which includes roles like developers, testers, and designers. Sprints are fixed duration cycles, usually 2-4 weeks, during which a working product increment is developed based on priority requirements from the Product Backlog. At the end of each sprint, the product is reviewed and the team adapts its work for the next sprint based on feedback and changing priorities.
Scrum is an agile project management framework that divides work into short cycles called sprints to iteratively deliver working software. It involves self-organizing cross-functional teams, daily stand-up meetings, and sprint reviews and retrospectives. The document provides an overview of scrum roles like product owner and scrum master, the product and sprint backlogs used to plan and track work, and how scrum enables teams to adapt quickly to changes through its iterative process.
Scrum is a simple project management framework for complex projects that focuses on delivering business value continuously through short development cycles called sprints. It aims to improve efficiency, boost motivation, and enhance communication between customers and teams. Scrum involves self-organizing cross-functional teams, daily stand-ups, product backlogs prioritized by a product owner, and sprints that result in working software delivered every 2-4 weeks.
This document provides an overview of Scrum, an agile project management framework. Some key points:
- Scrum uses iterative "Sprints" typically lasting 2-4 weeks to develop software in short cycles. A product backlog is prioritized and tasks are broken down for each Sprint.
- Self-organizing Scrum teams of 5-9 people work to complete the Sprint goals. Daily stand-up meetings provide status updates and help remove impediments.
- At the end of each Sprint, working software is demonstrated and the product owner evaluates progress before prioritizing tasks for the next Sprint.
- Scrum aims to improve productivity, adaptability and creativity compared to
Engineering Talent Development Thru ProjectsRoy Mark
A method of ientifying and developing senior and/or junior engineers and managers through the completion of compressed projects using the SCRUM methodology
Scrum is an agile framework for managing complex work. It utilizes short development cycles called sprints, daily stand-up meetings, and defined roles like Product Owner and Scrum Master. The framework includes events like sprint planning and retrospectives and artifacts like the product backlog and sprint backlog to facilitate transparency and process improvement. Adopting scrum requires changes to traditional roles and processes and can be disruptive to organizations, but aims to increase productivity through self-organizing teams and rapid feedback.
Антон Семенченко, опыт в IT более 10 лет, работает в компании ISSoft, специализируется в разработке и автоматизированном тестировании ПО плюс менеджмент\продажи. C++ Architect, Automation Practice Lead, PM, Group Manager
«Agile ValueTeam, учимся понимать Scrum». IT секция. Agile отделение. Для всех уровней подготовки.
«Как эффективно продавать Automation Service». IT секция. Продажи.
«Как эффективно организовать Автоматизацию, если у вас недостаточно времени, ресурсов и денег». Development секция. Отделение тестирования.
The definitive guide to scrum: the rules of the gameArnas Rackauskas
Scrum is a framework for developing and sustaining complex products. This Guide contains the definition of Scrum. This definition consists of Scrum’s roles, events, artifacts, and the rules that bind them together. Ken Schwaber and Jeff Sutherland developed Scrum; the Scrum Guide is written and provided by them. Together, they stand behind the Scrum Guide.
Scrum is an agile framework for managing product development that emphasizes self-organizing cross-functional teams, short development iterations called sprints, and frequent inspection of progress and adaptation to change. Key Scrum roles include the Product Owner who manages product vision and priorities, the Scrum Master who ensures the team follows Scrum practices, and the cross-functional Development Team which includes roles like developers, testers, and designers. Sprints are fixed duration cycles, usually 2-4 weeks, during which a working product increment is developed based on priority requirements from the Product Backlog. At the end of each sprint, the product is reviewed and the team adapts its work for the next sprint based on feedback and changing priorities.
This document provides an overview of Scrum, an agile framework for project management. It describes the key Scrum roles of Product Owner, Development Team, and Scrum Master. The Product Owner prioritizes features in the Product Backlog and maximizes return on investment. The cross-functional Development Team works to deliver increments each sprint. The Scrum Master helps the team apply Scrum and removes impediments. Sprints are short, time-boxed iterations where the team selects backlog items to deliver a working product increment. Daily stand-ups, sprint planning and reviews, and retrospectives support inspection and adaptation of the process.
This document provides an overview of Scrum, an agile framework for project management. It describes key Scrum roles like the Product Owner, Development Team, and Scrum Master. It also outlines Scrum artifacts such as the Product Backlog, which is a prioritized list of features and requirements. Sprints are short, timed iterations where a cross-functional team selects Product Backlog items to complete. Daily stand-ups, Sprint planning, reviews and retrospectives are meetings that occur within the Scrum process. The document emphasizes inspecting and adapting work through these meetings to maximize value delivery.
Scrum is an agile framework that uses short cycles called sprints to incrementally develop products. It consists of roles like the product owner and scrum master, events like the sprint planning meeting and daily standup, and artifacts like the product backlog and sprint backlog. The scrum team works to complete items from the product backlog during a sprint, tracks progress using tools like burn down charts, and inspects and adapts each sprint through the sprint retrospective.
Top success factors for successful agile deliveryWipro
The key factors for successful Agile project delivery according to survey respondents are:
1. Experience and training in Agile methods for all roles, along with proper coaching for new practitioners.
2. A Product Owner who fulfills requirements like prioritizing the backlog, making decisions, and being available to the team.
3. Commitment from senior stakeholders and customers, who understand Agile and provide support.
Additional important factors include having a self-organizing team, co-locating the team in a project space, an empowering Scrum Master, and involving customers in reviews and testing. Factors that can lead to failure include vague requirements, changing stories during a sprint, and
This document provides an overview and definition of Scrum, an agile framework for managing complex product development projects. Key points include:
- Scrum uses empirical process control with transparency, inspection, and adaptation to optimize predictability and control risk.
- The Scrum Team consists of a Product Owner, Development Team, and Scrum Master. Teams are self-organizing and cross-functional.
- The Product Owner is responsible for maximizing product value and managing the Product Backlog. The Development Team does the work, while the Scrum Master ensures Scrum process is followed.
- Scrum uses short Sprints, daily Scrums, Sprint Planning, Reviews, and Retrospectives as
This document presents on Agile and Scrum methodologies. It defines Agile as iterative and incremental software development approaches. Scrum is described as a framework that uses short cycles ("sprints") to incrementally develop products. Key Scrum roles of the self-organizing team, Scrum Master, and Product Owner are outlined along with advantages like adaptability and disadvantages like inflexibility.
This document provides an overview of Scrum and what it offers to different stakeholders. It describes Scrum's core concepts like vision, sprints, roles of Product Owner, Scrum Master and team members. It also summarizes benefits of Scrum for customers, leadership and team members. It encourages learning Scrum through practice and participation in local user groups and certification.
In this interactive webinar, the participants will get an overview of the fundamental principles and mechanics of Scrum, thereby understanding the benefits of adopting Scrum principles and values in an organization
Scrum - An Agile Approach to Software Product DevelopmentBharani M
This document provides an overview of the Scrum framework for agile software development. Scrum uses short development cycles called sprints (typically 2-4 weeks) to incrementally develop a product. Key Scrum roles include the Product Owner who represents stakeholders, the Scrum Master who facilitates the process, and the self-organizing development team. The team works through a backlog of prioritized product features to complete as many as possible in a sprint. Daily stand-up meetings allow the team to synchronize and the Product Owner to provide feedback and prioritize new items. At the end of each sprint, completed work is reviewed and the process repeats with re-prioritized backlogs.
Scrum is an agile framework that emphasizes incremental deliveries, quality, and continuous improvement. It uses short development cycles called sprints, daily stand-up meetings, and artifacts like product backlogs and taskboards. Scrum benefits customers through early feedback, faster time to market, and return on investment. It benefits leadership by providing transparency into progress. And it benefits team members by promoting a sustainable pace and the satisfaction of delivering quality products.
This document provides an overview and introduction to Scrum, an agile framework for managing projects. It discusses the core values and principles of agile and Scrum, including self-organization, empiricism, transparency, commitment, courage, focus, and respect. The key roles of product owner, Scrum master, and development team are explained. An overview of the Scrum process is given, including sprints, planning, daily stand-ups, sprint reviews, and retrospectives. Benefits for customers, leadership, and team members are highlighted. Learning Scrum through experience and communities is encouraged.
This document provides an overview of Scrum and its key concepts. It discusses Agile principles and values, Scrum roles including Product Owner, Scrum Master, and Team. It explains Scrum artifacts like the Product Backlog, Sprint Backlog and Sprint process including Planning, Daily Stand-ups, Sprint Review and Retrospective. Finally, it discusses benefits of Scrum for customers, leadership and team members.
The document describes a Scrum Master certification course offered by BOOSTurSKILLS. The 3-day course provides training on Scrum framework and methodology. It covers Scrum roles, processes, artifacts like product backlog, sprints, and meetings. The course structure includes lectures, exercises and mock tests. Upon completion, participants receive a 24 contact hour certificate to help with other certifications and professional development units.
Scrum is a simple project management framework for complex projects that focuses on delivering business value continuously through short development cycles called sprints. It aims to improve efficiency, boost motivation, and enhance communication between customers and teams. Scrum involves self-organizing cross-functional teams, daily stand-ups, product backlogs prioritized by a product owner, and sprints that result in working software delivered every 2-4 weeks.
Scrum is an agile project management framework that divides work into short iterations called sprints to adapt quickly to changes. It emphasizes self-organizing cross-functional teams, prioritized backlogs reviewed in daily stand-up meetings, and demonstrations of working software at the end of each sprint. The document provides an overview of scrum roles like product owner and scrum master, the sprint process, and compares scrum to traditional predictive project management approaches. It also addresses common questions about scaling scrum to larger projects and integrating it with other methodologies.
Scrum is an agile project management framework that focuses on iterative development with short cycles called sprints. Key aspects of Scrum include product backlogs created by a product owner, sprints that last 2-4 weeks where a cross-functional team works to complete items from the backlog, and daily stand-up meetings for the team. Scrum aims to improve productivity by allowing for rapid adaptation to changing requirements through its iterative process and emphasis on working software over documentation.
Scrum is an agile project management framework that focuses on iterative development with short cycles called sprints. Key aspects of Scrum include product backlogs created by a product owner, sprints that last 2-4 weeks where self-organizing teams work to complete items from the backlog, and daily standup meetings for teams. Scrum aims to improve productivity by allowing for rapid adaptation to changing requirements through its iterative process and emphasis on working software over documentation.
Scrum is a project management method used in software development that focuses on delivering business value continuously. It uses short "sprints" of approximately one month where cross-functional teams work to complete specific tasks. Key aspects of Scrum include a product owner who prioritizes features, sprints to structure work into timeboxed periods, and daily stand-up meetings for teams to share updates and remove impediments. The goal of Scrum is to allow for rapid adaptation to changing requirements through its empirical and iterative process.
This document provides an overview of Agile and the Scrum framework. It describes the origins of the Agile Manifesto and how Scrum aligns with Agile values. The key aspects of Scrum covered include the framework, theory, values, artifacts, events, roles and scaling. Scrum is presented as an iterative approach using short cycles (sprints) to manage complex work with feedback to continually improve the product.
This document provides an introduction to Agile SCRUM methodology. It defines Agile as an iterative approach to software delivery that builds incrementally from the start. SCRUM is described as the most commonly used Agile framework. The core components of SCRUM include roles like Product Owner and Scrum Master, ceremonies such as Sprint Planning and Daily Scrum, and artifacts like the Product Backlog and Sprint Backlog. The document outlines the SCRUM process, which involves prioritizing work, committing to sprints, and delivering working software incrementally in short cycles with daily stand-ups and sprint reviews.
This document provides a summary of key concepts from Chapter 4 of the book "Essential Scrum". It describes the Scrum framework, roles, artifacts, and events. The Scrum roles include the Product Owner, Scrum Master, and Development Team. Key artifacts are the Product Backlog and Sprint Backlog. Main events are Sprint Planning, Daily Scrum, Sprint Review, and Sprint Retrospective. The goal is to help teams self-organize to deliver working software in short cycles through transparency, inspection, and adaptation.
This document provides an overview of Scrum, an agile framework for project management. It describes the key Scrum roles of Product Owner, Development Team, and Scrum Master. The Product Owner prioritizes features in the Product Backlog and maximizes return on investment. The cross-functional Development Team works to deliver increments each sprint. The Scrum Master helps the team apply Scrum and removes impediments. Sprints are short, time-boxed iterations where the team selects backlog items to deliver a working product increment. Daily stand-ups, sprint planning and reviews, and retrospectives support inspection and adaptation of the process.
This document provides an overview of Scrum, an agile framework for project management. It describes key Scrum roles like the Product Owner, Development Team, and Scrum Master. It also outlines Scrum artifacts such as the Product Backlog, which is a prioritized list of features and requirements. Sprints are short, timed iterations where a cross-functional team selects Product Backlog items to complete. Daily stand-ups, Sprint planning, reviews and retrospectives are meetings that occur within the Scrum process. The document emphasizes inspecting and adapting work through these meetings to maximize value delivery.
Scrum is an agile framework that uses short cycles called sprints to incrementally develop products. It consists of roles like the product owner and scrum master, events like the sprint planning meeting and daily standup, and artifacts like the product backlog and sprint backlog. The scrum team works to complete items from the product backlog during a sprint, tracks progress using tools like burn down charts, and inspects and adapts each sprint through the sprint retrospective.
Top success factors for successful agile deliveryWipro
The key factors for successful Agile project delivery according to survey respondents are:
1. Experience and training in Agile methods for all roles, along with proper coaching for new practitioners.
2. A Product Owner who fulfills requirements like prioritizing the backlog, making decisions, and being available to the team.
3. Commitment from senior stakeholders and customers, who understand Agile and provide support.
Additional important factors include having a self-organizing team, co-locating the team in a project space, an empowering Scrum Master, and involving customers in reviews and testing. Factors that can lead to failure include vague requirements, changing stories during a sprint, and
This document provides an overview and definition of Scrum, an agile framework for managing complex product development projects. Key points include:
- Scrum uses empirical process control with transparency, inspection, and adaptation to optimize predictability and control risk.
- The Scrum Team consists of a Product Owner, Development Team, and Scrum Master. Teams are self-organizing and cross-functional.
- The Product Owner is responsible for maximizing product value and managing the Product Backlog. The Development Team does the work, while the Scrum Master ensures Scrum process is followed.
- Scrum uses short Sprints, daily Scrums, Sprint Planning, Reviews, and Retrospectives as
This document presents on Agile and Scrum methodologies. It defines Agile as iterative and incremental software development approaches. Scrum is described as a framework that uses short cycles ("sprints") to incrementally develop products. Key Scrum roles of the self-organizing team, Scrum Master, and Product Owner are outlined along with advantages like adaptability and disadvantages like inflexibility.
This document provides an overview of Scrum and what it offers to different stakeholders. It describes Scrum's core concepts like vision, sprints, roles of Product Owner, Scrum Master and team members. It also summarizes benefits of Scrum for customers, leadership and team members. It encourages learning Scrum through practice and participation in local user groups and certification.
In this interactive webinar, the participants will get an overview of the fundamental principles and mechanics of Scrum, thereby understanding the benefits of adopting Scrum principles and values in an organization
Scrum - An Agile Approach to Software Product DevelopmentBharani M
This document provides an overview of the Scrum framework for agile software development. Scrum uses short development cycles called sprints (typically 2-4 weeks) to incrementally develop a product. Key Scrum roles include the Product Owner who represents stakeholders, the Scrum Master who facilitates the process, and the self-organizing development team. The team works through a backlog of prioritized product features to complete as many as possible in a sprint. Daily stand-up meetings allow the team to synchronize and the Product Owner to provide feedback and prioritize new items. At the end of each sprint, completed work is reviewed and the process repeats with re-prioritized backlogs.
Scrum is an agile framework that emphasizes incremental deliveries, quality, and continuous improvement. It uses short development cycles called sprints, daily stand-up meetings, and artifacts like product backlogs and taskboards. Scrum benefits customers through early feedback, faster time to market, and return on investment. It benefits leadership by providing transparency into progress. And it benefits team members by promoting a sustainable pace and the satisfaction of delivering quality products.
This document provides an overview and introduction to Scrum, an agile framework for managing projects. It discusses the core values and principles of agile and Scrum, including self-organization, empiricism, transparency, commitment, courage, focus, and respect. The key roles of product owner, Scrum master, and development team are explained. An overview of the Scrum process is given, including sprints, planning, daily stand-ups, sprint reviews, and retrospectives. Benefits for customers, leadership, and team members are highlighted. Learning Scrum through experience and communities is encouraged.
This document provides an overview of Scrum and its key concepts. It discusses Agile principles and values, Scrum roles including Product Owner, Scrum Master, and Team. It explains Scrum artifacts like the Product Backlog, Sprint Backlog and Sprint process including Planning, Daily Stand-ups, Sprint Review and Retrospective. Finally, it discusses benefits of Scrum for customers, leadership and team members.
The document describes a Scrum Master certification course offered by BOOSTurSKILLS. The 3-day course provides training on Scrum framework and methodology. It covers Scrum roles, processes, artifacts like product backlog, sprints, and meetings. The course structure includes lectures, exercises and mock tests. Upon completion, participants receive a 24 contact hour certificate to help with other certifications and professional development units.
Scrum is a simple project management framework for complex projects that focuses on delivering business value continuously through short development cycles called sprints. It aims to improve efficiency, boost motivation, and enhance communication between customers and teams. Scrum involves self-organizing cross-functional teams, daily stand-ups, product backlogs prioritized by a product owner, and sprints that result in working software delivered every 2-4 weeks.
Scrum is an agile project management framework that divides work into short iterations called sprints to adapt quickly to changes. It emphasizes self-organizing cross-functional teams, prioritized backlogs reviewed in daily stand-up meetings, and demonstrations of working software at the end of each sprint. The document provides an overview of scrum roles like product owner and scrum master, the sprint process, and compares scrum to traditional predictive project management approaches. It also addresses common questions about scaling scrum to larger projects and integrating it with other methodologies.
Scrum is an agile project management framework that focuses on iterative development with short cycles called sprints. Key aspects of Scrum include product backlogs created by a product owner, sprints that last 2-4 weeks where a cross-functional team works to complete items from the backlog, and daily stand-up meetings for the team. Scrum aims to improve productivity by allowing for rapid adaptation to changing requirements through its iterative process and emphasis on working software over documentation.
Scrum is an agile project management framework that focuses on iterative development with short cycles called sprints. Key aspects of Scrum include product backlogs created by a product owner, sprints that last 2-4 weeks where self-organizing teams work to complete items from the backlog, and daily standup meetings for teams. Scrum aims to improve productivity by allowing for rapid adaptation to changing requirements through its iterative process and emphasis on working software over documentation.
Scrum is a project management method used in software development that focuses on delivering business value continuously. It uses short "sprints" of approximately one month where cross-functional teams work to complete specific tasks. Key aspects of Scrum include a product owner who prioritizes features, sprints to structure work into timeboxed periods, and daily stand-up meetings for teams to share updates and remove impediments. The goal of Scrum is to allow for rapid adaptation to changing requirements through its empirical and iterative process.
This document provides an overview of Agile and the Scrum framework. It describes the origins of the Agile Manifesto and how Scrum aligns with Agile values. The key aspects of Scrum covered include the framework, theory, values, artifacts, events, roles and scaling. Scrum is presented as an iterative approach using short cycles (sprints) to manage complex work with feedback to continually improve the product.
This document provides an introduction to Agile SCRUM methodology. It defines Agile as an iterative approach to software delivery that builds incrementally from the start. SCRUM is described as the most commonly used Agile framework. The core components of SCRUM include roles like Product Owner and Scrum Master, ceremonies such as Sprint Planning and Daily Scrum, and artifacts like the Product Backlog and Sprint Backlog. The document outlines the SCRUM process, which involves prioritizing work, committing to sprints, and delivering working software incrementally in short cycles with daily stand-ups and sprint reviews.
This document provides a summary of key concepts from Chapter 4 of the book "Essential Scrum". It describes the Scrum framework, roles, artifacts, and events. The Scrum roles include the Product Owner, Scrum Master, and Development Team. Key artifacts are the Product Backlog and Sprint Backlog. Main events are Sprint Planning, Daily Scrum, Sprint Review, and Sprint Retrospective. The goal is to help teams self-organize to deliver working software in short cycles through transparency, inspection, and adaptation.
This document provides an introduction to Agile development and Scrum methodology. It discusses that Agile focuses on iterative development with collaboration between cross-functional teams. Scrum is an Agile methodology that uses sprints, daily stand-ups, backlogs and emphasizes self-organizing teams. A Scrum team works in sprints to develop working software increments based on prioritized backlog items.
The document discusses key concepts in Agile and Scrum project management frameworks. It outlines some common misconceptions about Agile, describes Scrum roles and ceremonies like sprint planning and review meetings, and emphasizes that adopting Scrum requires changes to team dynamics, skills, and work habits.
Scrum is an agile framework for managing product development that uses short cycles of work called sprints to iteratively deliver value. It consists of artifacts like product and sprint backlogs to maximize transparency. Events like daily scrums, sprint reviews and retrospectives systematize the process. Roles include the product owner, scrum master and self-organizing cross-functional development team. Rules around transparency, inspection and adaptation ensure continuous improvement. The framework aims to deliver working software frequently using principles from the agile manifesto.
Agile , SCRUM
Introduction
What is Agile Methodology?
What is Scrum?
History of Scrum
Functionality of Scrum
Components of Scrum
Scrum Roles
The Process
Scrum Artifacts
Scaling Scrum
Q & A Session
Scrum is a popular agile project management framework that uses short iterative cycles called sprints to complete work. It involves three main roles: a scrum master who coaches the team, a product owner who prioritizes requirements, and a self-organizing development team. Scrum provides structure and processes that help teams work collaboratively to deliver high quality products and satisfy customers.
The document discusses Scrum, an agile framework for managing product development. It describes key Scrum concepts like sprints, daily stand-ups, product and sprint backlogs, and roles like the Scrum Master and Product Owner. Scrum uses short development cycles called sprints to incrementally deliver working software. Teams self-organize during sprints to progress features on the product backlog.
Scrum is an agile framework that focuses on rapid delivery of working software in short cycles called sprints. It consists of self-organizing cross-functional teams, regular sprints with daily stand-ups, and artifacts like a product backlog, sprint backlog, and burn-down charts. The process involves sprint planning, daily scrums, sprint reviews, and retrospectives. Scrum roles include the product owner who prioritizes the backlog, the scrum master who facilitates the process, and the development team.
Scrum is an agile software development framework that focuses on self-organizing cross-functional teams, sprints of work lasting 2-4 weeks, daily stand-up meetings, and empirical process control. The key roles are the Product Owner who prioritizes features, the Scrum Master who facilitates the process, and the self-organizing Development Team. Scrum uses sprints, daily scrums, sprint planning meetings, sprint reviews, and retrospectives to deliver working software frequently in an iterative and incremental fashion.
Scrum is an agile software development framework that focuses on self-organizing cross-functional teams, sprints of work lasting 2-4 weeks, daily stand-up meetings, and artifacts like a product backlog, sprint backlog, and burndown chart. The process involves sprints where teams work through a prioritized backlog, daily scrums for status updates, and sprint reviews and retrospectives at the end of each iteration to inspect work and improve processes.
Scrum is an agile framework that focuses on rapid delivery of working software in short cycles called sprints. It consists of self-organizing cross-functional teams, regular sprints with daily stand-ups, and artifacts like a product backlog, sprint backlog, and burn-down charts. The product owner prioritizes the backlog, the scrum master facilitates the process, and teams work to complete items in sprints usually 2-4 weeks long. Scrum enables rapid, flexible response to change through inspection and adaptation at the end of each sprint.
Similar to Learn scrum-engineering-in-5-minutes (20)
2. Scrum and agile methods
are hot topics these days
“A simple method “Older methods focus on staying on
for the management of track; Scrum is aimed at delivering
complex projects ...” business value all the time …”
“The market is changing more
rapidly, external factors are becoming
increasingly more complex – and Scrum
makes it possible to adapt…”
“… a hyper- “It has been documented to
productivity dramatically improve productivity
tool!” in teams previously paralyzed by
heavier methodologies …”
“Embrace change,
release creativity,
increase productivity ” “Scrum is steered
toward the people in
the project, not the
technology…”
“A smart combination of tried-and-tested methods
– that’s Scrum in a nutshell!”
3. Ask yourself the
following questions
1 Do you want to handle changing requirements more
efficiently, boost your designers’ motivation and im-
prove communication between customer and project?
2 Are you ready to introduce a new leadership culture
that means altered roles and a new way of working as
well as transferring some of the responsibility from the
managers to the project team?
3 Are you willing to follow in the footsteps of compa-
nies like IBM, Microsoft and Xerox, and successfully
address the failings of your software development
process?
If you answer “yes” you
should definitely keep
reading!
4. Scrum
– an introduction
Scrum is based on what is called a Sprint – a focused effort for
a 30-day period toward fixed goals.
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5. A Product Owner compiles all the changes planned for the
product and prioritizes the possible functionalities.
The result of the Product Owner’s work is a Product
Backlog – a to-do list that is constantly reprioritized. Before
each Sprint, the highest prioritized goals are transferred to a
Sprint Backlog.
Together with a user, the project members form a Scrum
Team consisting of 5–9 people. During discussions with the
Product Owner, the goal of the Sprint is determined and the
prioritized functionality is broken down into detailed tasks.
The team is self-organized and the members have a joint
responsibility for the results.
The Scrum Master coaches the development team, removes
any possible impediments and constantly works to ensure that
the team has the best possible circumstances for realizing the
goals fixed for the Sprint.
Each Sprint enhances the product’s market value and adds
new functions and improvements that can be delivered to the
customer.
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6. ROLES
The Scrum team
… performs the actual work of problem solvers and designers.
The team normally consists of 5-9 people – a group size that
experience and research has shown to be best for this type of
work.
The team members decide how the work is arranged and
how assignments are distributed.There are no set project roles
– everyone should be able to swap tasks with another member.
Naturally, this does not prevent individual members from being
experts in a field.
7. Product owner
…represents the voice of the customer and
ensures that the Scrum Team works with the
right things from a business perspective.The
Product Owner administers a Product Back-
log – a current to-do list where all the speci-
fications for a product are listed according to
how profitable they are deemed to be.The
document is visible to the entire organization
so that everyone is aware of what to expect in
future releases of the product.
The Product Owner is often a customer,
but can also be part of the internal organiza-
tion.The task requires comprehensive knowl-
edge about engineering, marketing and busi-
ness processes.
Scrum master
…is a combination of coach, fixer and gate-
keeper.The Scrum Master meets with the
team every day in brief meetings, Daily Scrums.
When someone outside the project has an
important issue to discuss with the team, the
Scrum Master tries to ensure that the design-
ers are disturbed as little as possible in their
work.
The Scrum Master always adopts a here-
and-now perspective to the work.The focus
is always on providing the team with the best
possible circumstances for realizing the goals
fixed for the Sprint.
After each Sprint, the Scrum Master holds
an Evaluation Meeting with the Scrum team
– a Sprint Retrospective – during which ex-
periences and conclusions are reviewed.The
purpose is to elevate the team’s level of knowl-
edge and heighten motivation prior to the
next Sprint.
8. PROCESS
Creating a backlog
The Product Owner compiles all the requests and specifications
that are the basis of the changes of the product, such as new
functions and bug fixes. After the goals have been defined, the en-
tirety is broken down into segments. Each such segment should
in part create business value and in part be sub-deliverable.
A prioritized list is made at the same time – the Product
Owner personally makes the decisions at this point. In what or-
der should the changes be made and delivered? The result is a to-
do list arranged according to how the market’s demands and cus-
tomer’s requests change over time.When it is time to start a new
Sprint, the Product Owner “freezes” the foremost items on the
to-do list and summons the Scrum Team to a meeting.
The sprint phase
Of the Sprint’s 30 calendar days, the first are set aside to create
a Sprint Backlog.When the tasks and required time has been de-
termined, the Product Owner lets go.
As of now the Scrum Team works under its own responsibil-
ity. If the group has been properly composed, the work will be
self organizing.
Daily Scrum
Every day, at the same time, the Scrum Master and the Scrum
Team have a brief meeting.The purpose is to eliminate all speed
impediments for the group. Each of the participants should in
some way answer three questions:
• What have you done since the last meeting?
• What will you do between now and the next meeting?
• Is there anything preventing you from doing what you have
planned?
The first two questions give the meeting participants full in-
sight into how the project is progressing.The third question
provides a basis for problem solving – ranging from a new com-
puter mouse to organizational changes at the company.
9. Anyone may attend and listen at the meeting, but only the
Scrum Master and the team members may speak.
Demonstration and evaluation
Each Sprint finishes with a demonstration during which func-
tioning software is run before a larger group consisting of, be-
sides the Product Owner, users and representatives for corpo-
rate management, for example.This is the basis for an Evaluation
Meeting that in turn is the starting block for the next Sprint.
B u rn d o w n C h a rt - C 5
700
Budget
600
E s t. E ffo r t
500
Man Hours
400
300
200
100
0
1 3 5 7 9 11 13 15 17 19 21 23 25 27 29 31
S p r in t D a y
A burn-down chart is used to mark day-by-day how much remains
of the scheduled work.The diagram clearly illustrates the rate the re-
maining hours of a Sprint are “burned down”.
10. Agile development
methods
Scrum is classed as what is called agile development
– a set of work methods and tool boxes aimed at
• improving the ability to respond quickly to needs
and requests from the market
• cutting down waste and waiting periods
• reducing employee stress while simultaneously in-
creasing productivity.
Those who adhere to the agile methods in their work are
highly enthusiastic. It is no exaggeration to say that the entire
global IT industry is experiencing an agile wave. The philosophy
is summarized in the following table:
Important More important
• processes and tools • individuals and interaction
• detailed documentation • functioning software
• contract negotiations • collaboration with the
• following a plan customer
• adapting to changes
(Source: Manifesto for Agile Software Development http://agilemanifesto.org/)
The agile methods are a reaction to the processes that look
good in theory but that do not hold up in practice. The agile
methods are therefore described as empirical – they are based
entirely on practical experiences and work methods that are
proven to work.
A central concept for agile methods is adaptation to chang-
ing external factors.Where older methods are predictive and
attempt to foresee future needs, the agile methods are adaptive
and quickly adapt to new demands, adhering to the “Embrace
change!” motto.The only measurement of success is functioning
products.
11. Another important principle is simplicity and lean thinking.
According to the agile thinking concept, large-scale projects for
example are not in themselves desirable. Instead, it is more pref-
erable to maximize the amount of work that does not need to
be done.This includes for instance not spending time writing
unnecessary documentation – the project form creates good
conditions for fast mouth-to-mouth communication.
Other agile methods
Extreme Programming (XP) is the most known agile method
alongside Scrum. XP has a different approach - it is more a
method that deals with how to work in the project. The basis
consists of twelve practices, where pair programming and test
case production before coding are two examples.
Another agile method is Lean Development, which stems
from the manufacturing industry’s Just-In-Time and Lean Pro-
duction concepts. Lean Development deals more with how to
organize the entire company’s development activities at man-
agement level.
These agile methods can therefore be considered comple-
mentary, where
• Lean Development deals with which comprehensive
principles should apply for the entire development
organization
• Scrum deals with how the project is organized and planned
• deals with how to work with programming.
XP
12. Common questions about
Scrum and agile
Isn’t there a significant risk that Scrum runs wild with
everyone doing as they like?
Experience from a multitude of various projects shows that this
does not happen.The reason is that the principles are easy to
understand and the team has visible deliveries every 30 days.
The shared responsibility for all parts of the code also makes
the Scrum Team’s members more motivated to adhere to set
routines and rules.
Can Scrum only be used for smaller projects?
No, the method can be up-scaled by putting together sev-
eral smaller projects to form one larger. A so-called Scrum of
Scrums can include hundred of programmers, organized in doz-
ens of Scrum Teams.
How do you start?
A common way of starting is to send one or more people on
a course to become a certified Scrum Master. Many companies
offer these types of courses nowadays.
Another alternative is to start a pilot project and let someone
with experience from a previous Scrum project serve as mentor
for the Team, Scrum Master and Product Owner.
What happens if you don’t finish on time?
Scrum does not allow a delivery date to be altered! If you are
behind, you delete items in the Scrum Team’s Sprint Backlog and
if you are ahead you can ask the Product Owner for more tasks.
Does a Sprint have to be 30 days?
Not necessarily, but it should be the same length throughout the
entire project. Plus, experience shows that 30 days (about 1,000
effective hours for an experienced group) is a good compromise
between a comfortable work pace and adaptability.
13. What’s happened to the project manager?
Scrum has no role with that title. A project manager that leans
toward administration is commonly found in the role of Prod-
uct Owner.Those best suited to coaching will probably be more
comfortable as a Scrum Master.
How does Scrum and CM mix?
Well functioning CM routines are needed in a Scrum project,
but normally there is no dedicated CM role.The operative CM
process is handled by the self-organized development team.
To slim the CM process, continuous integration and automatic
tests are used to automate as much as possible.
Is Scrum a method just for software development?
Not at all! The method can be adapted for all different types of
projects – for instance newspaper production or medical engi-
neering development.
Where does the word Scrum come from?
Scrum is a rugby term for the close-knit shoulder-to-shoulder
formation a rugby team forms to jointly move the ball forward.
The word was first used by Takeuchi and Nonaka in a famous
article published in the Harvard Business Review in which they
described the most successful product development projects in
Japan.
14. Glossary
Adaptive, adjustable – in this context, that project goals or
schedules are adjusted in line with how the external factors
change.
Burn-down Chart, a diagram that monitors how much
work remains to implement a segment of the software being
developed during a Sprint.
Daily Scrum, brief, daily meetings (about 15 min) between
the Scrum Master and the Scrum Team. The purpose is to keep
work flowing smoothly and eliminate any impediments.
Empirical, based on experience.
Agile development, a methodology for software
development which emphasizes, among other things,
adaptability, short paths between ideas and implementation, and
simplified forms of collaboration. Examples of agile methods
include Extreme Programming (XP) and Scrum.
Sprint Retrospective, meeting (about 3 hours) held after
each Sprint. The Scrum Master and the Scrum Team review
both what went well and what should be improved in the next
Sprint.
Predictive, foresighted – in this context, project goals and
schedules based on a prognosis of external factors made at the
beginning of the project.
Product Backlog, current “to-do list” that contains the
project’s goals and priorities. Managed by the Product Owner.
Product Owner, the person responsible for the product’s
Product Backlog and that the project is working with the right
things from a business perspective.
Release Backlog, the same as a Product Backlog, but restricted
to a release of the product.
Scrum Master, “the team leader” for the Scrum Team.
15. Scrum Team, ”the work force” – in this case, software
designers – in a Scrum project. Organizes its work itself and
lacks a formal group manager.
Sprint, the iteration comprised (normally) of thirty days during
which the Scrum Team concentrates on realizing the goals
defined by the project’s current Sprint Backlog.
Sprint Backlog, a to-do list for a Sprint. Consists of the
assignments that the Product Owner has defined as having the
highest priority. Is given its final structure during the Sprint’s
first day at a meeting between the Product Owner and the
Scrum Team.
Sprint Review, an informal meeting (about 4 hours) at
the end of a Sprint during which the team presents (and
demonstrates, if relevant) for management, customers and the
Product Owner what has been created during the Sprint.
Timebox, a period during which something is to be carried
out. A Sprint is a result of timebox thinking. Deadlines may not
be exceeded – parts of the assignment are deleted instead.
16. SCRUM – smarter
project
management
Scrum is a method for project management
that is becoming increasingly more common
in the software industry. Small teams con-
sisting of a maximum 6-8 people divide their
work into “mini projects” that have a duration
of about one month during which a limited
number of detailed tasks are solved.
Where traditional methods focus on staying on
track, Scrum is aimed at – like other agile meth-
ods - delivering business value.
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