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The Snowflake Effect
The Future of Learning:
for ALL 6.8 Billion of us!

CCITA 2009
MÉRIDA, YUCATÁN, MÉXICO




                                                           d ins
                                                   W yne Ho g
Wayne Hodgins
Snowflake,
Strategic Futurist, Velocity Made Good Inc.




                                                    a
Autodesk Fellow                               MG
www.CreativeCommons.org




                                  d ins
                          W yne Ho g
                           a
It’s ALL Yours!
  For Que s tions & Comme nts ple as e
                 contact:
         w ayne @ve locitymg .com

 For s lide s , b log s , podcas ts and more :
  http:/ w ayne hodg ins .type pad.com
          /

 Slide s @ http://www.slideshare.net/WayneH/




                                                         d ins
                                                 W yne Ho g
            Snow Flake Effe ct@




                                                  a
    http://www.longslowchat.wordpress.com
W yne Ho g
 a      d ins
18 05.937S 140 54.721W   Hao, Tuamotu's, Polynesia




                                                             d ins
                                                     W yne Ho g
                                                      a
W yne Ho g
 a      d ins
A new perspective is worth
      80 IQ points
                        - Alan Kay




                                             d ins
                                     W yne Ho g
 Prepare to get much smarter!




                                      a
Disclaimer




W yne Ho g
 a      d ins
WARNING: Time Warp Ahead!!




                                     d ins
                             W yne Ho g
                              a
X
W yne Ho g
 a      d ins
Seeing Patterns & Trends:




                                    d ins
                            W yne Ho g
                             a
W yne Ho g
 a      d ins
W yne Ho g
 a      d ins
The Snowflake Effect




                               d ins
                       W yne Ho g
                        a
W yne Ho g
 a      d ins
The Snowflake Effect
If this is so obvious

If this always has and always will be




                                                d ins
                                        W yne Ho g
  Then why do we live in a world




                                         a
  designed for the opposite???
Mass Production




Mass Personalization




                               d ins
                       W yne Ho g
                        a
The Snowflake Effect

 The Ideal End State is getting:

 Just the right CONTENT, to
 Just the right PERSON, at
 Just the right TIME, on
 Just the right DEVICE, in




                                           d ins
                                   W yne Ho g
 Just the right CONTEXT, in
 Just the right WAY ………




                                    a
The Snowflake Effect

 Ma S S
     P eR S O NA L i ZA iON                    T

 It’s not about “e” it’s about me!!
  Personalized Learning Experiences for every person every day




                                                                          d ins
    all 6.8 billion of us!! (and counting)




                                                                  W yne Ho g
  Audiences      of one: Billions of Audiences




                                                                   a
W yne Ho g
 a      d ins
W yne Ho g
 a      d ins
W yne Ho g
 a      d ins
Pandora and the Music Genome Project




                                               d ins
                                       W yne Ho g
                                        a
W yne Ho g
 a      d ins
W yne Ho g
 a      d ins
Personalization via 3D Printing




                                          d ins
                                  W yne Ho g
                                   a
THE FUTURE IS A
 MONSTROUS &
  MARVELOUS

M A SH UP !
                          d ins
                  W yne Ho g
                   a
That’s SOOOooooo yesterday Dad!

Wayne’s definition:
 A mash up is a  unique new assembly of individual
    things from more than one source into a single
    integrated whole.
   Mashups are for EVERYTHING!
   Music, TV, video
   Maps
   Content
       Wiki, blogs
   Searching/finding
       Tag Clouds




                                                              d ins
   Events




                                                      W yne Ho g
   Competencies, people




                                                       a
Mashups simplified:




     You already know the model
         Think Lego blocks!
Learning Objects
 Fad or Future?




                           d ins
                   W yne Ho g
                    a
CONTENT Object Content Model                                                                 0


        Common Content                                       Application Specific Profiles
   CONTENT ASSETS
   “Raw” Information                         E nabling               T erminal
                                             L earning               L earning
   Data &   Blocks
    Media

                                             O bject
  Elements
         Audio
                                                                     O bject
 Text            Procedure
                        Principle


  illustration
                  Concept
                       Process
                                        ENABLING TERMINAL
                                         Objective Objective
                    Fact
Animation              Overview




                                                                                                         d ins
                                                                                                 W yne Ho g
                 Summary

   Simulation

                                                           SkillObject




                                                                                                  a
Repurposed with Permission: W.Hodgins ©1992 Learnativity
Learning Object Content Model                                                                 0


        Common Content                                        Application Specific Profiles
   CONTENT ASSETS
   “Raw” Information
                                               E nabling              T erminal        Collections

                                               L earning              L earning
                                                                                     (Courses, Stories,)

                                                                              T
   Data &   Blocks

                                                                            X
    Media
                                               O bject                O bject
                                                                          E
  Elements

                                                                        T
         Audio


 Text            Procedure
                        Principle
                                               Process

                                                                    O N
                                                                  C
                                                      Procedure
                                     Principle
                  Concept
                                                                      Objective          Theme
  illustration         Process                 Objective
                                                       Concept
                                Summary

                                                                  ReUSABIL
                    Fact
Animation              Overview                            Fact


                                                                           ITY




                                                                                                              d ins
                                    Overview




                                                                                                      W yne Ho g
                 Summary

   Simulation                                Enabling                    Terminal
                                             Objective                   Objective




                                                                                                       a
                                                                      SkillObject
Repurposed with Permission: W.Hodgins ©1992 Learnativity
Future of Learning Objects?
   Reusable Learning Objects are NOT the goal
   Stop counting, start using
   Manual search creation  Automated contextual assembly
   Demand based Mashups
   Objectives based  Context based




                                                                     d ins
                                                             W yne Ho g
                                                              a
Future Shifts
   Design for Masses         Design for Uniqueness
   Planned Readiness         Readiness for the Unexpected
   Categorization            Personalization
   Scarcity                  Abundance
   Invention                 Discovery
   Mass products             Mashups
   Products                  Services
   Teachers vs Learners      Tearners
   Rigid Brains              Plastic Brains
   Nouns                     Verbs
   Design-Build-Use          Design – Use




                                                                      d ins
    Linear                    Exponential




                                                              W yne Ho g

   Left Brain                Right Brain
   Searching                 Finding




                                                               a
Flapping vs. Flying




                              d ins
                      W yne Ho g
                       a
W yne Ho g
 a      d ins
W yne Ho g
 a      d ins
¡Muchas gracias!
For Que s tions & Comme nts contact me @
           wayne@learnativity.org

For s lide s , b log s , podcas ts and more s e e
          Off Cours e – On Targ e t @
       http://waynehodgins.typepad.com




                                                            d ins
                                                    W yne Ho g
                    Slide s @
   http:/ w w w .s lide s hare .ne t/W
         /                            ayne H/




                                                     a

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The Snowflake Effect: Personalized Learning for All

  • 1. The Snowflake Effect The Future of Learning: for ALL 6.8 Billion of us! CCITA 2009 MÉRIDA, YUCATÁN, MÉXICO d ins W yne Ho g Wayne Hodgins Snowflake, Strategic Futurist, Velocity Made Good Inc. a Autodesk Fellow MG
  • 2. www.CreativeCommons.org d ins W yne Ho g a
  • 3. It’s ALL Yours! For Que s tions & Comme nts ple as e contact: w ayne @ve locitymg .com For s lide s , b log s , podcas ts and more : http:/ w ayne hodg ins .type pad.com / Slide s @ http://www.slideshare.net/WayneH/ d ins W yne Ho g Snow Flake Effe ct@ a http://www.longslowchat.wordpress.com
  • 4. W yne Ho g a d ins
  • 5. 18 05.937S 140 54.721W Hao, Tuamotu's, Polynesia d ins W yne Ho g a
  • 6. W yne Ho g a d ins
  • 7. A new perspective is worth 80 IQ points - Alan Kay d ins W yne Ho g Prepare to get much smarter! a
  • 9. WARNING: Time Warp Ahead!! d ins W yne Ho g a
  • 10. X W yne Ho g a d ins
  • 11. Seeing Patterns & Trends: d ins W yne Ho g a
  • 12. W yne Ho g a d ins
  • 13. W yne Ho g a d ins
  • 14. The Snowflake Effect d ins W yne Ho g a
  • 15. W yne Ho g a d ins
  • 16. The Snowflake Effect If this is so obvious If this always has and always will be d ins W yne Ho g Then why do we live in a world a designed for the opposite???
  • 18. The Snowflake Effect The Ideal End State is getting: Just the right CONTENT, to Just the right PERSON, at Just the right TIME, on Just the right DEVICE, in d ins W yne Ho g Just the right CONTEXT, in Just the right WAY ……… a
  • 19. The Snowflake Effect Ma S S P eR S O NA L i ZA iON T It’s not about “e” it’s about me!!  Personalized Learning Experiences for every person every day d ins  all 6.8 billion of us!! (and counting) W yne Ho g  Audiences of one: Billions of Audiences a
  • 20. W yne Ho g a d ins
  • 21. W yne Ho g a d ins
  • 22. W yne Ho g a d ins
  • 23. Pandora and the Music Genome Project d ins W yne Ho g a
  • 24. W yne Ho g a d ins
  • 25. W yne Ho g a d ins
  • 26. Personalization via 3D Printing d ins W yne Ho g a
  • 27. THE FUTURE IS A MONSTROUS & MARVELOUS M A SH UP ! d ins W yne Ho g a
  • 28. That’s SOOOooooo yesterday Dad! Wayne’s definition:  A mash up is a unique new assembly of individual things from more than one source into a single integrated whole.  Mashups are for EVERYTHING!  Music, TV, video  Maps  Content  Wiki, blogs  Searching/finding  Tag Clouds d ins  Events W yne Ho g  Competencies, people a
  • 29. Mashups simplified: You already know the model Think Lego blocks!
  • 30. Learning Objects Fad or Future? d ins W yne Ho g a
  • 31. CONTENT Object Content Model 0 Common Content Application Specific Profiles CONTENT ASSETS “Raw” Information E nabling T erminal L earning L earning Data & Blocks Media O bject Elements Audio O bject Text Procedure Principle illustration Concept Process ENABLING TERMINAL Objective Objective Fact Animation Overview d ins W yne Ho g Summary Simulation SkillObject a Repurposed with Permission: W.Hodgins ©1992 Learnativity
  • 32. Learning Object Content Model 0 Common Content Application Specific Profiles CONTENT ASSETS “Raw” Information E nabling T erminal Collections L earning L earning (Courses, Stories,) T Data & Blocks X Media O bject O bject E Elements T Audio Text Procedure Principle Process O N C Procedure Principle Concept Objective Theme illustration Process Objective Concept Summary ReUSABIL Fact Animation Overview Fact ITY d ins Overview W yne Ho g Summary Simulation Enabling Terminal Objective Objective a SkillObject Repurposed with Permission: W.Hodgins ©1992 Learnativity
  • 33. Future of Learning Objects?  Reusable Learning Objects are NOT the goal  Stop counting, start using  Manual search creation  Automated contextual assembly  Demand based Mashups  Objectives based  Context based d ins W yne Ho g a
  • 34. Future Shifts  Design for Masses  Design for Uniqueness  Planned Readiness  Readiness for the Unexpected  Categorization  Personalization  Scarcity  Abundance  Invention  Discovery  Mass products  Mashups  Products  Services  Teachers vs Learners  Tearners  Rigid Brains  Plastic Brains  Nouns  Verbs  Design-Build-Use  Design – Use d ins Linear  Exponential W yne Ho g   Left Brain  Right Brain  Searching  Finding a
  • 35. Flapping vs. Flying d ins W yne Ho g a
  • 36. W yne Ho g a d ins
  • 37. W yne Ho g a d ins
  • 38. ¡Muchas gracias! For Que s tions & Comme nts contact me @ wayne@learnativity.org For s lide s , b log s , podcas ts and more s e e Off Cours e – On Targ e t @ http://waynehodgins.typepad.com d ins W yne Ho g Slide s @ http:/ w w w .s lide s hare .ne t/W / ayne H/ a