The Lab4Act project aims to investigate, develop and assess solutions for optimizing and modernizing the transitional spaces of academic school buildings in order to promote or enhance active and informal learning. This project follows the "E-Learning Cafés" project of the University of Porto that allowed the establishment of two dynamic learning spaces on the University campus, focus on promoting the integration of social and study activities, encouraging students to exchange
ideas and knowledge, fostering interdisciplinary and innovation.
TESOL 2013 - Electronic Village Fair ClassicsMarcos Racilan
Project developed with my students at CEFET-MG and presented in the 2011 edition of the conference. We were invited to present it again this year in the EV Fair Classics.
The use of ICTs to facilitate work integrated learning in engineering educati...STADIO Higher Education
Presentation made in the session: Improving Pedagogy and Practice of Undergraduate Engineering Teaching
session at the Higher Education Partnership Models for South Africa: A co-design workshop, CSIR International Convention Centre, 8 June 2015.
Sharing ongoing research from *TRS group on ICT for teaching and learningLuis Borges Gouveia
Gouveia, L. (2021). Sharing ongoing research from *TRS group on ICT for teaching and learning. *TRS –Technology, Networks and Society. International Scientific and Methodological Seminar on Innovative Technologies. Nur-Sultan, Kazakhstan. 19th March.
Bridging the gap between schools and universities through informal educationUp2Universe
The Up2U project aims to bridge the gap between secondary schools and universities through informal education. It develops an ecosystem to facilitate more open, effective, and efficient co-design of digital content, tools, and services adapted for personalized and collaborative learning for secondary students preparing for university. The project provides educational applications, project-based and peer-to-peer learning scenarios, and facilitates international interaction between secondary schools across Europe. It creates a virtual environment where students can learn at their own pace through social interactions and exchange of multimedia content in a private and secure way. An initial focus is adopting and customizing a learning management system with basic functions and Learning Tools Interoperability interfaces.
Supporting educators as designers of complex blended learning scenarios: visu...Laia Albó
Presentation of my research work to PAWS research group, during my visit to the School of Information Sciences of the University of Pittsburgh. 26th February, 2019.
Researching and Upscaling Virtual Exchange in University EducationSake Jager
Presentation on the Virtual Exchange projects EVOLVE and EVALUATE, given at the EAIE 2018 conference in Geneva by Robert O'Dowd, Sake Jager and Pilar Garces
Design for learning: communities and flexible design processesdavinia.hl
The document summarizes the work of the Metis project, which aims to create an Integrated Learning Design Environment (ILDE) that meshes existing learning design authoring tools and enables sharing and enactment of learning designs. The methodology involves gathering feedback from stakeholders, iterative development and testing. The initial ILDE prototype prioritizes integration of tools like WebCollage and OpenGLM as well as conceptualization tools. Feedback indicated interest in a variety of design tools, co-creation capabilities, and support for the full design lifecycle. The project refined its terminology and considered extending the main tools.
TESOL 2013 - Electronic Village Fair ClassicsMarcos Racilan
Project developed with my students at CEFET-MG and presented in the 2011 edition of the conference. We were invited to present it again this year in the EV Fair Classics.
The use of ICTs to facilitate work integrated learning in engineering educati...STADIO Higher Education
Presentation made in the session: Improving Pedagogy and Practice of Undergraduate Engineering Teaching
session at the Higher Education Partnership Models for South Africa: A co-design workshop, CSIR International Convention Centre, 8 June 2015.
Sharing ongoing research from *TRS group on ICT for teaching and learningLuis Borges Gouveia
Gouveia, L. (2021). Sharing ongoing research from *TRS group on ICT for teaching and learning. *TRS –Technology, Networks and Society. International Scientific and Methodological Seminar on Innovative Technologies. Nur-Sultan, Kazakhstan. 19th March.
Bridging the gap between schools and universities through informal educationUp2Universe
The Up2U project aims to bridge the gap between secondary schools and universities through informal education. It develops an ecosystem to facilitate more open, effective, and efficient co-design of digital content, tools, and services adapted for personalized and collaborative learning for secondary students preparing for university. The project provides educational applications, project-based and peer-to-peer learning scenarios, and facilitates international interaction between secondary schools across Europe. It creates a virtual environment where students can learn at their own pace through social interactions and exchange of multimedia content in a private and secure way. An initial focus is adopting and customizing a learning management system with basic functions and Learning Tools Interoperability interfaces.
Supporting educators as designers of complex blended learning scenarios: visu...Laia Albó
Presentation of my research work to PAWS research group, during my visit to the School of Information Sciences of the University of Pittsburgh. 26th February, 2019.
Researching and Upscaling Virtual Exchange in University EducationSake Jager
Presentation on the Virtual Exchange projects EVOLVE and EVALUATE, given at the EAIE 2018 conference in Geneva by Robert O'Dowd, Sake Jager and Pilar Garces
Design for learning: communities and flexible design processesdavinia.hl
The document summarizes the work of the Metis project, which aims to create an Integrated Learning Design Environment (ILDE) that meshes existing learning design authoring tools and enables sharing and enactment of learning designs. The methodology involves gathering feedback from stakeholders, iterative development and testing. The initial ILDE prototype prioritizes integration of tools like WebCollage and OpenGLM as well as conceptualization tools. Feedback indicated interest in a variety of design tools, co-creation capabilities, and support for the full design lifecycle. The project refined its terminology and considered extending the main tools.
The document discusses the development of an interactive map and geolocator tool for the virtual learning environment of the Open University of Catalonia (UOC) to enhance their online community. It aims to promote search, collaboration, and a sense of belonging among students and alumni. The tool would allow users to see other members' locations and presence across different territories. The project encountered some development issues initially but was adapted based on user testing feedback to better meet accessibility standards and integrate with the university's virtual campus.
Sakai Experience from a Real Setting. (our) current ideas on how to explore ...Luis Borges Gouveia
Luis Borges Gouveia | Feliz Gouveia
The Seventh Open Classroom Conference
Incubating Creativity and the Capacity for Innovation:Open Content, Social Networking Tools and Creative Learning for All
15-17 October 2009 Porto, Portugal
INSPIRE: A new learning centre, a new learning environment. Presentation to the 3rd Annual Learning Space Design Summit, 23 November 2012, Sydney AUSTRALIA
AVATAR is a two year European Multilateral project under the Lifelong learning programme 2007-2013, Sub programme Comenius aimed at teaching secondary school teacher to use virtual worlds in education.
AVATAR multi-actors include seven organizations from six EU countries: (Coordinator) Consorzio FOR.COM (Italy), FH Joanneum University of Applied Sciences (Austria), Burgas Free University (Bulgaria), University of Southern Denmark (Denmark), Universidad Nacional de Educaciòn a Distancia (Spain), University of Hertfordshire Higher Education Corporation (UK), SOPHia In Action Consulting (Italy)
For more information see http://www.avatarproject.eu
The document reports on projects undertaken in 2009 by the Office of Learning Technologies at Universitat Oberta de Catalunya, an online university based in Barcelona, Spain. It describes 15 e-learning tool projects, 5 interoperable open source projects, 3 portability-based projects, 2 disabled access projects, 2 affective computing projects, and 1 e-learning personalization project. The Office of Learning Technologies is responsible for maintaining the university's online learning environment and conducting exploratory initiatives to design, develop, and deliver engaging online learning experiences for students.
The document is an edited book that summarizes the results of the iTEC project, which aimed to re-engineer the uptake of ICT in schools across Europe. It involved over 2500 classrooms piloting educational tools and resources. The book introduces the concepts of scenarios and learning activities that were developed and implemented. It also describes the technologies created to support the scenario-driven learning design process, including tools for composing lessons, recommending resources, and integrating services via an educational cloud. Finally, it presents key evaluation findings on the impact of iTEC on learners, teachers, and the potential for wider adoption in schools.
The Department of Organizational Leadership, Policy and Development (OLPD) will be a campus-wide leader in the use of technology to enhance students’ educational experiences, academic praxis, and intellectual pursuits.
To achieve this vision, we aim to co-develop a culture within OLPD that anticipates and embraces technological change and encourages the use of existing and emerging technologies to support innovation and constructive collaboration among students, faculty and staff.
Online Learning at the University of ParmaSara Valla
The document discusses online learning programs at the University of Parma in Italy. It describes the university's socio-technical system for online learning, which includes structures that provide technological support like the Information and Telecommunications Department and the Engineering Learning Centre. It also outlines some of the university's online learning programs and experiences, such as the DILL Master's program, online learning laboratories, and the use of social bookmarking, reading, and reference management tools to foster collaborative and active learning.
Up2U Ecosystem to Engage Secondary Schools, Teachers and StudentsUp2Universe
The Up2U project aims to connect secondary schools in select European countries using existing networks, with the goal of improving the transition from secondary to higher education. It plans to develop an ecosystem that interconnects formal and informal education through virtual tools and classes. This will provide support for teachers and personalized education for students. The initial phase will engage schools in pilot countries, with the intent to expand across Europe over time. Key aspects of the project include developing a modular learning platform, integrating educational applications and open resources, and gathering feedback from teachers and students to iteratively improve the tools and services provided by the Up2U ecosystem.
The document summarizes the work of the Mobile Learning Group led by John Cook. It focuses on 3 key areas: devices and affordances for mobile learning, learning outside the classroom facilitated by mobility, and designing personalized learning environments centered around the mobile learner. It also provides details on publications, research projects, funding opportunities, and PhD students involved in mobile learning research.
The document summarizes presentations from the ITELab TeachMeet event on January 31, 2020.
1) Participants shared experiences from Norway, Italy, Croatia, Ireland, Portugal, and Germany on implementing the ITELab project modules in their initial teacher education programs and the lessons learned.
2) Examples included building content from ITELab modules into existing courses, creating new learning spaces like future classroom labs, and tutoring student teachers through MOOCs and online activities.
3) Feedback from student teachers who participated highlighted benefits like flexibility in scheduling but also challenges like feeling isolated when working alone and privacy/data concerns of using some collaboration tools.
The document summarizes key findings from the SLiDA (Supporting Learners in a Digital Age) project, which studied how institutions are supporting the development of learners for a digital age. The SLiDA project found that institutions are preparing students with digital literacy training, enabling the use of personal devices, reconfiguring spaces for social learning, listening to learner voices, and focusing on blended course design. Specifically, the SLiDA case studies showed that institutions implemented strategies like college-wide digital literacy sessions, allowing personal devices, active learning spaces, gathering student feedback, and emphasizing blended learning course design.
The document summarizes Brazil's One Laptop Per Child (UCA) project which aims to provide affordable laptops and internet access to public school students. It describes the project's development from 2005-2008, including initial experiments with donated laptops in 5 cities, a larger pilot program across 27 states, and the structuring of infrastructure, training, and evaluation efforts to support a national rollout by 2010. The goal is for digital literacy and improved quality of education through this one-to-one laptop initiative.
The document summarizes the work of the CoLearn research community which investigates how OpenLearn tools can support informal and collaborative learning. It presents examples of uses of different OpenLearn tools including Compendium maps, FlashMeeting webconferences, FlashVlog videos, and Moodle by various researchers to engage learners, promote participation and meaningful learning, and help learners organize and construct knowledge. The tools show potential to facilitate multimedia, collaborative knowledge building and sharing within learning communities.
This document summarizes Brazil's One Computer per Student (UCA) project, which aims to provide a low-cost laptop to every public school student in Brazil. The project is coordinated by the Brazilian presidency and implemented by the Ministry of Education. Phase I involved experiments with donated laptops in 5 schools. Phase II will be a larger pilot program providing 150,000 laptops to 270 schools across Brazil's 27 states. The project focuses on infrastructure development, teacher training, evaluation of the pilot program's impacts, and identifying best practices for integrating laptops into education.
The document summarizes the work of the CoLearn research community which investigates how OpenLearn tools can support informal and collaborative learning. It presents examples of uses of tools like FlashMeeting, Compendium, FlashVlog in online courses and seminars to engage learners, promote participation and help develop critical thinking skills. The tools allow learners to organize and share knowledge using multimedia like text, audio, video and maps. The CoLearn community shares resources through its online space and investigates how these tools can foster meaningful learning and help build learning communities.
This document is the curriculum vitae and thesis project summary of Lorenzo Patti, an Italian civil and architectural engineering graduate. It includes his personal and contact details, education history, work experience, language skills, and design software proficiencies. It then summarizes his master's thesis which proposed a sustainable university campus expansion in Edolo, Italy following LEED and Passivhaus principles. The project included new academic buildings integrated with the existing context, maximizing green spaces and renewable energy through strategies like a rainwater collection system. Floor plans and diagrams illustrate the campus masterplan and academic building design.
Sibilla 2017 a meaningful mapping approach for the complex designmsibilla
Developing the ability to manage complexity has become an essential element for the training of designers. In such a context, complexity mainly arises from the need to integrate knowledge and expertise. The project is grounded in a hypothesis of systematizing Meaningful Learning Activities with computer applications dedicated to the elaboration of cognitive maps, in order to develop the ability to manage the complexity of high-interaction flows which can be found in the project of energy efficiency in historic buildings. This paper focuses on two experimental courses, with the aim to assess the formative approach adopted. The results highlight an innovative procedure and a tool helpful both to trainers and to learners to assess and direct the quality of the complex design process.
EUNIS-euroCRIS initiative for analysing the role of CRISs within the Higher E...Lígia Maria Ribeiro
Presentation of current EUNIS activities and proposal to follow-up the joint EUNIS-euroCRIS survey aiming to collect data on the information systems currently in use in Europe to support the Research Area.
The document discusses the CASRAI EU-Chapter and its priorities and cooperation with euroCRIS. CASRAI aims to improve research information quality and flow by developing standard information agreements like report formats, glossaries, and taxonomies. The CASRAI EU-Chapter was launched in 2017 and agreed to prioritize advancing a common research classification approach, developing a standard "Discovery CV" format, and a "Funder Reporting Outputs CV" format. The CASRAI EU-Chapter and euroCRIS plan to cooperate on research classification standards and mapping the Funder CV format to the CERIF-XML standard.
More Related Content
Similar to Lab4Act: Laboratories for Active Learning Spaces
The document discusses the development of an interactive map and geolocator tool for the virtual learning environment of the Open University of Catalonia (UOC) to enhance their online community. It aims to promote search, collaboration, and a sense of belonging among students and alumni. The tool would allow users to see other members' locations and presence across different territories. The project encountered some development issues initially but was adapted based on user testing feedback to better meet accessibility standards and integrate with the university's virtual campus.
Sakai Experience from a Real Setting. (our) current ideas on how to explore ...Luis Borges Gouveia
Luis Borges Gouveia | Feliz Gouveia
The Seventh Open Classroom Conference
Incubating Creativity and the Capacity for Innovation:Open Content, Social Networking Tools and Creative Learning for All
15-17 October 2009 Porto, Portugal
INSPIRE: A new learning centre, a new learning environment. Presentation to the 3rd Annual Learning Space Design Summit, 23 November 2012, Sydney AUSTRALIA
AVATAR is a two year European Multilateral project under the Lifelong learning programme 2007-2013, Sub programme Comenius aimed at teaching secondary school teacher to use virtual worlds in education.
AVATAR multi-actors include seven organizations from six EU countries: (Coordinator) Consorzio FOR.COM (Italy), FH Joanneum University of Applied Sciences (Austria), Burgas Free University (Bulgaria), University of Southern Denmark (Denmark), Universidad Nacional de Educaciòn a Distancia (Spain), University of Hertfordshire Higher Education Corporation (UK), SOPHia In Action Consulting (Italy)
For more information see http://www.avatarproject.eu
The document reports on projects undertaken in 2009 by the Office of Learning Technologies at Universitat Oberta de Catalunya, an online university based in Barcelona, Spain. It describes 15 e-learning tool projects, 5 interoperable open source projects, 3 portability-based projects, 2 disabled access projects, 2 affective computing projects, and 1 e-learning personalization project. The Office of Learning Technologies is responsible for maintaining the university's online learning environment and conducting exploratory initiatives to design, develop, and deliver engaging online learning experiences for students.
The document is an edited book that summarizes the results of the iTEC project, which aimed to re-engineer the uptake of ICT in schools across Europe. It involved over 2500 classrooms piloting educational tools and resources. The book introduces the concepts of scenarios and learning activities that were developed and implemented. It also describes the technologies created to support the scenario-driven learning design process, including tools for composing lessons, recommending resources, and integrating services via an educational cloud. Finally, it presents key evaluation findings on the impact of iTEC on learners, teachers, and the potential for wider adoption in schools.
The Department of Organizational Leadership, Policy and Development (OLPD) will be a campus-wide leader in the use of technology to enhance students’ educational experiences, academic praxis, and intellectual pursuits.
To achieve this vision, we aim to co-develop a culture within OLPD that anticipates and embraces technological change and encourages the use of existing and emerging technologies to support innovation and constructive collaboration among students, faculty and staff.
Online Learning at the University of ParmaSara Valla
The document discusses online learning programs at the University of Parma in Italy. It describes the university's socio-technical system for online learning, which includes structures that provide technological support like the Information and Telecommunications Department and the Engineering Learning Centre. It also outlines some of the university's online learning programs and experiences, such as the DILL Master's program, online learning laboratories, and the use of social bookmarking, reading, and reference management tools to foster collaborative and active learning.
Up2U Ecosystem to Engage Secondary Schools, Teachers and StudentsUp2Universe
The Up2U project aims to connect secondary schools in select European countries using existing networks, with the goal of improving the transition from secondary to higher education. It plans to develop an ecosystem that interconnects formal and informal education through virtual tools and classes. This will provide support for teachers and personalized education for students. The initial phase will engage schools in pilot countries, with the intent to expand across Europe over time. Key aspects of the project include developing a modular learning platform, integrating educational applications and open resources, and gathering feedback from teachers and students to iteratively improve the tools and services provided by the Up2U ecosystem.
The document summarizes the work of the Mobile Learning Group led by John Cook. It focuses on 3 key areas: devices and affordances for mobile learning, learning outside the classroom facilitated by mobility, and designing personalized learning environments centered around the mobile learner. It also provides details on publications, research projects, funding opportunities, and PhD students involved in mobile learning research.
The document summarizes presentations from the ITELab TeachMeet event on January 31, 2020.
1) Participants shared experiences from Norway, Italy, Croatia, Ireland, Portugal, and Germany on implementing the ITELab project modules in their initial teacher education programs and the lessons learned.
2) Examples included building content from ITELab modules into existing courses, creating new learning spaces like future classroom labs, and tutoring student teachers through MOOCs and online activities.
3) Feedback from student teachers who participated highlighted benefits like flexibility in scheduling but also challenges like feeling isolated when working alone and privacy/data concerns of using some collaboration tools.
The document summarizes key findings from the SLiDA (Supporting Learners in a Digital Age) project, which studied how institutions are supporting the development of learners for a digital age. The SLiDA project found that institutions are preparing students with digital literacy training, enabling the use of personal devices, reconfiguring spaces for social learning, listening to learner voices, and focusing on blended course design. Specifically, the SLiDA case studies showed that institutions implemented strategies like college-wide digital literacy sessions, allowing personal devices, active learning spaces, gathering student feedback, and emphasizing blended learning course design.
The document summarizes Brazil's One Laptop Per Child (UCA) project which aims to provide affordable laptops and internet access to public school students. It describes the project's development from 2005-2008, including initial experiments with donated laptops in 5 cities, a larger pilot program across 27 states, and the structuring of infrastructure, training, and evaluation efforts to support a national rollout by 2010. The goal is for digital literacy and improved quality of education through this one-to-one laptop initiative.
The document summarizes the work of the CoLearn research community which investigates how OpenLearn tools can support informal and collaborative learning. It presents examples of uses of different OpenLearn tools including Compendium maps, FlashMeeting webconferences, FlashVlog videos, and Moodle by various researchers to engage learners, promote participation and meaningful learning, and help learners organize and construct knowledge. The tools show potential to facilitate multimedia, collaborative knowledge building and sharing within learning communities.
This document summarizes Brazil's One Computer per Student (UCA) project, which aims to provide a low-cost laptop to every public school student in Brazil. The project is coordinated by the Brazilian presidency and implemented by the Ministry of Education. Phase I involved experiments with donated laptops in 5 schools. Phase II will be a larger pilot program providing 150,000 laptops to 270 schools across Brazil's 27 states. The project focuses on infrastructure development, teacher training, evaluation of the pilot program's impacts, and identifying best practices for integrating laptops into education.
The document summarizes the work of the CoLearn research community which investigates how OpenLearn tools can support informal and collaborative learning. It presents examples of uses of tools like FlashMeeting, Compendium, FlashVlog in online courses and seminars to engage learners, promote participation and help develop critical thinking skills. The tools allow learners to organize and share knowledge using multimedia like text, audio, video and maps. The CoLearn community shares resources through its online space and investigates how these tools can foster meaningful learning and help build learning communities.
This document is the curriculum vitae and thesis project summary of Lorenzo Patti, an Italian civil and architectural engineering graduate. It includes his personal and contact details, education history, work experience, language skills, and design software proficiencies. It then summarizes his master's thesis which proposed a sustainable university campus expansion in Edolo, Italy following LEED and Passivhaus principles. The project included new academic buildings integrated with the existing context, maximizing green spaces and renewable energy through strategies like a rainwater collection system. Floor plans and diagrams illustrate the campus masterplan and academic building design.
Sibilla 2017 a meaningful mapping approach for the complex designmsibilla
Developing the ability to manage complexity has become an essential element for the training of designers. In such a context, complexity mainly arises from the need to integrate knowledge and expertise. The project is grounded in a hypothesis of systematizing Meaningful Learning Activities with computer applications dedicated to the elaboration of cognitive maps, in order to develop the ability to manage the complexity of high-interaction flows which can be found in the project of energy efficiency in historic buildings. This paper focuses on two experimental courses, with the aim to assess the formative approach adopted. The results highlight an innovative procedure and a tool helpful both to trainers and to learners to assess and direct the quality of the complex design process.
Similar to Lab4Act: Laboratories for Active Learning Spaces (20)
EUNIS-euroCRIS initiative for analysing the role of CRISs within the Higher E...Lígia Maria Ribeiro
Presentation of current EUNIS activities and proposal to follow-up the joint EUNIS-euroCRIS survey aiming to collect data on the information systems currently in use in Europe to support the Research Area.
The document discusses the CASRAI EU-Chapter and its priorities and cooperation with euroCRIS. CASRAI aims to improve research information quality and flow by developing standard information agreements like report formats, glossaries, and taxonomies. The CASRAI EU-Chapter was launched in 2017 and agreed to prioritize advancing a common research classification approach, developing a standard "Discovery CV" format, and a "Funder Reporting Outputs CV" format. The CASRAI EU-Chapter and euroCRIS plan to cooperate on research classification standards and mapping the Funder CV format to the CERIF-XML standard.
Avaliação Científica na Política Nacional de Ciência AbertaLígia Maria Ribeiro
Este documento discute a integração das práticas de ciência aberta nos modelos de avaliação científica em Portugal. Ele apresenta as conclusões de um grupo de trabalho sobre como a avaliação científica atualmente quase não integra a ciência aberta e propõe uma transição gradual para valorizar o acesso aberto. O grupo de trabalho também conclui que sistemas interoperáveis de registros de pesquisa são fundamentais para apoiar a avaliação e a gestão da ciência no futuro.
Interoperability between Information Systems of Portuguese Higher Education I...Lígia Maria Ribeiro
The main thrust of this work is to present an interoperability platform between information systems of higher education institutions in Portugal and the main advantages and benefits its use has already allowed within an academic community of about 100,000 users. This interoperability platform,running on a cloud computing environment, was a major result of a project called "IES+Perto", meaning "Higher Education Institutions Closer", involving some of the most prestigious Portuguese universities and the largest polytechnic in the country. It was developed with a unifying but not intrusive perspective, so that each institution would continue to be solely responsible for the
organization and delivery of its information.
A common mobility strategy for digital content supported by an application for mobile devices, and a set of services for electronic data transfer between institutions for the academic processes of
student national mobility and joint courses of study, have been developed using the interoperability platform.
The project IES+Perto and the interoperability platform in particular have contributed very
positively to innovation, administrative modernization and electronic management of the institutions involved, creating conditions for the extension of services to other higher education institutions, as has already happened by supporting new initiatives that the project IES+Perto proponents and other higher education institutions submitted for funding under a new application to the National Administrative Modernization Support System, which were approved.
Apresentação dos resultados do projeto Instituições de Ensino Superior mais Perto (IES+Perto) nas Jornadas FCCN 2016, Universidade do Algarve, 6-8 Abril 2016.
The document discusses the IES+Perto project which aims to foster closer links between higher education institutions in Portugal through the use of cloud computing and an interoperability platform. The project involves multiple universities and seeks to develop cloud infrastructure, support student mobility programs, create mobile apps for students and staff, and implement digital signatures. It details the goals, technologies used like OpenStack, and future plans to expand inter-university cooperation and services through continued adoption of cloud and interoperability.
CRIS and IR are the main informational platforms for supporting research information management and the research assessment exercises that periodically occur both at HE&R institutional and national levels.
Some institutions have only CRIS, others have only IR, many have both systems often interconnected, in some cases the same system serves as a CRIS and an IR and increasingly more functionality is needed for collecting research information that enables effective reporting and compliance verification, for instance for open access policies, data policies, and to provide evidence of performance.
Decision makers both at HE and national bodies need a comprehensive picture of the CRIS and IR in use, and of the interactions between them, to better inform planning and actions.
It was in this context that emerged this joint survey of EUNIS and euroCRIS to portray the current panorama of CRIS and IR in European countries.
Este documento discute as infraestruturas e serviços de suporte para a gestão do ciclo de vida dos dados de pesquisa nas universidades, incluindo sistemas de informação de pesquisa atual (CRIS) e repositórios institucionais (IR). Também aborda questões como a reprodutibilidade da pesquisa, padrões de dados, e a necessidade de envolvimento dos pesquisadores e cooperação entre instituições.
How to Interpret Trends in the Kalyan Rajdhani Mix Chart.pdfChart Kalyan
A Mix Chart displays historical data of numbers in a graphical or tabular form. The Kalyan Rajdhani Mix Chart specifically shows the results of a sequence of numbers over different periods.
Freshworks Rethinks NoSQL for Rapid Scaling & Cost-EfficiencyScyllaDB
Freshworks creates AI-boosted business software that helps employees work more efficiently and effectively. Managing data across multiple RDBMS and NoSQL databases was already a challenge at their current scale. To prepare for 10X growth, they knew it was time to rethink their database strategy. Learn how they architected a solution that would simplify scaling while keeping costs under control.
Salesforce Integration for Bonterra Impact Management (fka Social Solutions A...Jeffrey Haguewood
Sidekick Solutions uses Bonterra Impact Management (fka Social Solutions Apricot) and automation solutions to integrate data for business workflows.
We believe integration and automation are essential to user experience and the promise of efficient work through technology. Automation is the critical ingredient to realizing that full vision. We develop integration products and services for Bonterra Case Management software to support the deployment of automations for a variety of use cases.
This video focuses on integration of Salesforce with Bonterra Impact Management.
Interested in deploying an integration with Salesforce for Bonterra Impact Management? Contact us at sales@sidekicksolutionsllc.com to discuss next steps.
Skybuffer AI: Advanced Conversational and Generative AI Solution on SAP Busin...Tatiana Kojar
Skybuffer AI, built on the robust SAP Business Technology Platform (SAP BTP), is the latest and most advanced version of our AI development, reaffirming our commitment to delivering top-tier AI solutions. Skybuffer AI harnesses all the innovative capabilities of the SAP BTP in the AI domain, from Conversational AI to cutting-edge Generative AI and Retrieval-Augmented Generation (RAG). It also helps SAP customers safeguard their investments into SAP Conversational AI and ensure a seamless, one-click transition to SAP Business AI.
With Skybuffer AI, various AI models can be integrated into a single communication channel such as Microsoft Teams. This integration empowers business users with insights drawn from SAP backend systems, enterprise documents, and the expansive knowledge of Generative AI. And the best part of it is that it is all managed through our intuitive no-code Action Server interface, requiring no extensive coding knowledge and making the advanced AI accessible to more users.
Digital Banking in the Cloud: How Citizens Bank Unlocked Their MainframePrecisely
Inconsistent user experience and siloed data, high costs, and changing customer expectations – Citizens Bank was experiencing these challenges while it was attempting to deliver a superior digital banking experience for its clients. Its core banking applications run on the mainframe and Citizens was using legacy utilities to get the critical mainframe data to feed customer-facing channels, like call centers, web, and mobile. Ultimately, this led to higher operating costs (MIPS), delayed response times, and longer time to market.
Ever-changing customer expectations demand more modern digital experiences, and the bank needed to find a solution that could provide real-time data to its customer channels with low latency and operating costs. Join this session to learn how Citizens is leveraging Precisely to replicate mainframe data to its customer channels and deliver on their “modern digital bank” experiences.
Ivanti’s Patch Tuesday breakdown goes beyond patching your applications and brings you the intelligence and guidance needed to prioritize where to focus your attention first. Catch early analysis on our Ivanti blog, then join industry expert Chris Goettl for the Patch Tuesday Webinar Event. There we’ll do a deep dive into each of the bulletins and give guidance on the risks associated with the newly-identified vulnerabilities.
TrustArc Webinar - 2024 Global Privacy SurveyTrustArc
How does your privacy program stack up against your peers? What challenges are privacy teams tackling and prioritizing in 2024?
In the fifth annual Global Privacy Benchmarks Survey, we asked over 1,800 global privacy professionals and business executives to share their perspectives on the current state of privacy inside and outside of their organizations. This year’s report focused on emerging areas of importance for privacy and compliance professionals, including considerations and implications of Artificial Intelligence (AI) technologies, building brand trust, and different approaches for achieving higher privacy competence scores.
See how organizational priorities and strategic approaches to data security and privacy are evolving around the globe.
This webinar will review:
- The top 10 privacy insights from the fifth annual Global Privacy Benchmarks Survey
- The top challenges for privacy leaders, practitioners, and organizations in 2024
- Key themes to consider in developing and maintaining your privacy program
Introduction of Cybersecurity with OSS at Code Europe 2024Hiroshi SHIBATA
I develop the Ruby programming language, RubyGems, and Bundler, which are package managers for Ruby. Today, I will introduce how to enhance the security of your application using open-source software (OSS) examples from Ruby and RubyGems.
The first topic is CVE (Common Vulnerabilities and Exposures). I have published CVEs many times. But what exactly is a CVE? I'll provide a basic understanding of CVEs and explain how to detect and handle vulnerabilities in OSS.
Next, let's discuss package managers. Package managers play a critical role in the OSS ecosystem. I'll explain how to manage library dependencies in your application.
I'll share insights into how the Ruby and RubyGems core team works to keep our ecosystem safe. By the end of this talk, you'll have a better understanding of how to safeguard your code.
Digital Marketing Trends in 2024 | Guide for Staying AheadWask
https://www.wask.co/ebooks/digital-marketing-trends-in-2024
Feeling lost in the digital marketing whirlwind of 2024? Technology is changing, consumer habits are evolving, and staying ahead of the curve feels like a never-ending pursuit. This e-book is your compass. Dive into actionable insights to handle the complexities of modern marketing. From hyper-personalization to the power of user-generated content, learn how to build long-term relationships with your audience and unlock the secrets to success in the ever-shifting digital landscape.
HCL Notes und Domino Lizenzkostenreduzierung in der Welt von DLAUpanagenda
Webinar Recording: https://www.panagenda.com/webinars/hcl-notes-und-domino-lizenzkostenreduzierung-in-der-welt-von-dlau/
DLAU und die Lizenzen nach dem CCB- und CCX-Modell sind für viele in der HCL-Community seit letztem Jahr ein heißes Thema. Als Notes- oder Domino-Kunde haben Sie vielleicht mit unerwartet hohen Benutzerzahlen und Lizenzgebühren zu kämpfen. Sie fragen sich vielleicht, wie diese neue Art der Lizenzierung funktioniert und welchen Nutzen sie Ihnen bringt. Vor allem wollen Sie sicherlich Ihr Budget einhalten und Kosten sparen, wo immer möglich. Das verstehen wir und wir möchten Ihnen dabei helfen!
Wir erklären Ihnen, wie Sie häufige Konfigurationsprobleme lösen können, die dazu führen können, dass mehr Benutzer gezählt werden als nötig, und wie Sie überflüssige oder ungenutzte Konten identifizieren und entfernen können, um Geld zu sparen. Es gibt auch einige Ansätze, die zu unnötigen Ausgaben führen können, z. B. wenn ein Personendokument anstelle eines Mail-Ins für geteilte Mailboxen verwendet wird. Wir zeigen Ihnen solche Fälle und deren Lösungen. Und natürlich erklären wir Ihnen das neue Lizenzmodell.
Nehmen Sie an diesem Webinar teil, bei dem HCL-Ambassador Marc Thomas und Gastredner Franz Walder Ihnen diese neue Welt näherbringen. Es vermittelt Ihnen die Tools und das Know-how, um den Überblick zu bewahren. Sie werden in der Lage sein, Ihre Kosten durch eine optimierte Domino-Konfiguration zu reduzieren und auch in Zukunft gering zu halten.
Diese Themen werden behandelt
- Reduzierung der Lizenzkosten durch Auffinden und Beheben von Fehlkonfigurationen und überflüssigen Konten
- Wie funktionieren CCB- und CCX-Lizenzen wirklich?
- Verstehen des DLAU-Tools und wie man es am besten nutzt
- Tipps für häufige Problembereiche, wie z. B. Team-Postfächer, Funktions-/Testbenutzer usw.
- Praxisbeispiele und Best Practices zum sofortigen Umsetzen
Main news related to the CCS TSI 2023 (2023/1695)Jakub Marek
An English 🇬🇧 translation of a presentation to the speech I gave about the main changes brought by CCS TSI 2023 at the biggest Czech conference on Communications and signalling systems on Railways, which was held in Clarion Hotel Olomouc from 7th to 9th November 2023 (konferenceszt.cz). Attended by around 500 participants and 200 on-line followers.
The original Czech 🇨🇿 version of the presentation can be found here: https://www.slideshare.net/slideshow/hlavni-novinky-souvisejici-s-ccs-tsi-2023-2023-1695/269688092 .
The videorecording (in Czech) from the presentation is available here: https://youtu.be/WzjJWm4IyPk?si=SImb06tuXGb30BEH .
Best 20 SEO Techniques To Improve Website Visibility In SERPPixlogix Infotech
Boost your website's visibility with proven SEO techniques! Our latest blog dives into essential strategies to enhance your online presence, increase traffic, and rank higher on search engines. From keyword optimization to quality content creation, learn how to make your site stand out in the crowded digital landscape. Discover actionable tips and expert insights to elevate your SEO game.
Best 20 SEO Techniques To Improve Website Visibility In SERP
Lab4Act: Laboratories for Active Learning Spaces
1. Andrea Vieira, CEAU FAUP U.PORTO, andreaperavieira@gmail.com
Clara P. Vale, CEAU FAUP U.PORTO, clara_vale@arq.up.pt
Lígia Ribeiro, FEUP U.PORTO, lmr@fe.up.pt
LAB4ACT: LABORATORIES FOR ACTIVE
LEARNING SPACES
4. 14 Faculties
9 Major Interface Institutes
of which U.Porto is the main partner
1 Associated Business School
5. E-Learning Café in University of Porto: ICT influence
in the design of social learning spaces, in EUNIS
2007, Grenoble
@elearningcafeasprela
6. Learning Spaces and Students’ Entrepreneurship:
The Strategy for the Successful Implementation of
an E-Learning Café in campus U.Porto, in EUNIS
2013, Riga
@elcbotanico
8. The Lab4Act project aims to investigate, develop and assess solutions for
optimising and modernising the transitional spaces of academic school
buildings in order to promote or enhance active and informal learning
9. Transitional spaces within
university buildings should
not be interpreted as mere
links between classrooms
Lab4Act seeks solutions to
promote new forms of use
and appropriation of these
spaces in learning related
activities
10. The programmatic distribution of space is no longer the ideal indicator to
describe the usage and occupation of university spaces
social transformations
+
technological innovation
new ways of working and socializing
almost without functional space
layout constraints rethink patterns of space usage in
educational environments
diversity of social behaviours plays a
central role in learning practices
11. Learning is a decentralized process that occurs almost any
time and anywhere (Hillier and Penn, 1991)
Learning promoted by social interactions in communities of
practice (Wegner, 1998)
Learning developments supported by ‘reflection-in-action’
(Schön, 1987)
what about the role of space in learning
processes in schools of architecture in Portugal?
The role of space in learning processes
13. PRODUCTIVE
SPACES
PROGRAMMED ACTIVITIES
PRIMARY ACTIVITIES
(take place in classrooms, auditoriums, teacher’s
offices, research spaces)
NON PROGRAMMED
ACTIVITIES
PRIMARY ACTIVITIES
(take place in library)
SUPPORTIVE
SPACES
PROGRAMMED ACTIVITIES
SECONDARY ACTIVITIES
(take place in administration, informatics
supportive services, operator, security,
bookstore and stationary design spaces)
NON PROGRAMMED
ACTIVITIES
SECONDARY ACTIVITIES
(take place in stairs, lifts and ramps, toilets,
storage spaces, dressing rooms)
Interpretation of Architectonic Programming Applied to Complex Buildings (Krüger, 1992) for HE schools
Architectonic Programming
14. Interpretation of Architectonic Programming Applied to Complex Buildings (Krüger, 1992) in 3 case studies
DAUCoimbra FAUPorto SAUMinho
18. Adaptation of Architectonic Programming Applied to Complex Buildings (Krüger, 1992) in schools of architecture
PRODUCTIVE
SPACES
PROGRAMMED ACTIVITIES
PRIMARY ACTIVITIES
(take place in classrooms, auditoriums, teacher’s
offices, research spaces)
NON PROGRAMMED
ACTIVITIES
PRIMARY ACTIVITIES
(take place in library)
SECONDARY ACTIVITIES
(take place in group gathering and meeting
spaces, atriums, corridors, cafeteria)
SUPPORTIVE
SPACES
PROGRAMMED ACTIVITIES
SECONDARY ACTIVITIES
(take place in administration, informatics
supportive services, operator, security,
bookstore and stationary design spaces)
NON PROGRAMMED
ACTIVITIES
SECONDARY ACTIVITIES
(take place in stairs, lifts and ramps, toilets,
storage spaces, dressing rooms)
19. Adaptation of Architectonic Programming Applied to Complex Buildings (Krüger, 1992) in 3 case studies
DAUCoimbra FAUPorto SAUMinho
23. Lab4Act will enable making meaning through
relations between users, objects and spaces
24. References
• Hillier, B. and Penn, A. (1991). Visible colleges: structure and randomness in the place of discovery. Science in context, 4(1), 23-50.
• Kürger, M. (1992; April). Caracterização e Programação de Edifícios Complexos. Departamento de Engenharia Civil, Instituto
Superior Técnico, Universidade Técnica de Lisboa, (Publicação N° 78).
• Pedro Neto, Andrea Vieira, Clara do Vale, Lígia Ribeiro (2007). E-Learning Café in University of Porto: ICT influence in the design of
social learning spaces. EUNIS 2007 – Innovation for a European Era, Conference, Grenoble, France, 26-29 June 2007.
• Ribeiro, L., Pinto, M., Neto, P., & Vieira, A. (2013). Learning Spaces and Students’ Entrepreneurship: The Strategy for the Successful
Implementation of an E-Learning Café in campus U.Porto. EUNIS 2013 ICT Role for Next Generation Universities, ISBN 978-9934-
10-432-9, pp. 176-183, Riga Technical University, Riga, Latvia, 11-14 June 2013.
• Schön, D. (1987). Educating the reflective practitioner: Toward a new design for teaching and learning in the professions. San
Francisco: Jossey-Bass Publishers.
• Vieira, A., Neto, P., Ribeiro, L. & Sousa, M. (2009). Requalifying Old Place For New Uses – The E-Learning Café U.Porto.
International Symposium IAPS-CSBE Culture&Space in the Built Environment Network and IAPS - Housing Network Revitalising Built
Environments, Istanbul.
• Wenger, E. (1998). Communities of practice: Learning, meaning, and identity. Cambridge University Press.
Editor's Notes
As the faculties of the University are geographically dispersed in the city, the Rectory with the support of FAUP started in 2006 a project to facilitate the communication and collaboration of students of different subject domains and to strengthen the ‘university spirit’.
This was the e-learning café project aiming to offer to the academic community a set of common spaces where social and learning activities are combined and where the whole academic community can meet, exchange knowledge, share experiences and work more effectively in groups, thus promoting interdisciplinary, innovation and entrepreneurship.
The fist e-learning café, at the “Asprela Polo”, was inaugurated in 21st January 2008 and is nowadays an important generator of learning, social and cultural dynamics in the academic community.
7 years after the second space of this type, the E-Learning Café of the Botanical Garden was inaugurated in 12 October 2015.
Again resulting from the rehabilitation of an old house located in polo 3 at an area of the city of Porto with a great heritage value, the Botanical Garden.
This space, like the previous one, is supported by a pool of information and communication resources and services and has quickly become also a reference point for the academic community.
Transitional spaces play a different role in the daily life of the schools: they take a place of choice for active and informal learning.
For the most part, this set of spaces has not been conceived under this assumption.
This context appeals for a different understanding about the role of space in learning processes, where it is needed to take into account the complementary system of spaces, where temporary learning events and informal knowledge-sharing scenarios occur.
A preliminary study in an attempt to find an answer to this question started looking at the architectonic programme of three schools of architecture in Portugal - Minho, Porto e Coimbra.
The Krüger’s classification on “Architectonic Programming Applied to Complex Buildings” was interpreted for higher education schools.
University buildings are considered as complex buildings, supporting programmed and non-programmed activities.
The programmed activities happen within a work routine or a specified schedule (like for example teaching, research or administration).
All the other activities (such as socialization) are considered as non-programmed activities.
Classrooms, auditoriums, teacher’s offices and research and administrative spaces are spaces aimed to serve programmed activities. Library, cafeteria, atriums and corridors are intended to host non-programmed activities.
Additionally the spaces can be classified as productive or supportive spaces.
Productive spaces serve primary activities, involving the function for what the space was design for and the supportive spaces host secondary activities. These secondary activities are considered not to be related to the main function of the space, but to provide support to it.
The Coimbra school have the bigger library (orange) in relation to the total area of the building.
FAUP – clear investment in spaces for primary programmed activities – classrooms, auditoriums and teachers’ offices.
FAUP has about three times more students than the other two schools.
To study how space is related to learning activities beyond classroom schedules, the analysis proceeded with observations on interior common areas of the three schools, choosing a random set of spaces between corridors, cafeteria, atriums, and stairs (supportive spaces for non-programmed secondary activities) where informal knowledge-sharing scenarios and socialization happen.
Each space was observed during 5 minutes in six-different intervals through five-week days.
The results indicate that students execute diverse types of learning activities on non-teaching areas of the schools.
Spaces that originally were planned to be circulation between the main academic areas are places were students actually work, draw, meet and interact with each other.
These areas happen to be essential spaces for informal learning activities and we therefore argue that they should be classified as productive spaces.
We propose adding a new class on Kruger’s classification: productive spaces of non-programmed secondary activities.
The new class proposed of productive spaces of non-programmed secondary activities (marked yellow).
The productive spaces being added by the yellow component corresponding to the non-programmed secondary activities.
Other domains of knowledge
Types of interaction – configuration of spaces and resources available
Low cost technology/ low maintenance/ can be used without affecting the aesthetic of a space
Majority of users have a Bluetooth Smart capable device
Beacon-aware app (opt-in for users) to map the use of the physical spaces and resources available in the environments that are being studied.
Currently the project is in a phase of seeking funding to be implemented.