The document summarizes a UX case study for an app called KG Feelings, which aims to teach children about emotions and empathy. The designer conducted user research including interviews and competitive analysis. Low-fidelity prototypes were created and tested, revealing areas of confusion. The designs were then refined with simplified layouts, images and navigation. High-fidelity prototypes were made across devices. The next steps are to add more details, conduct further testing and potentially include video features.