This document discusses designing educational environments and curriculum to foster serendipity and innovation. It argues that deliberate practice is important for becoming an innovator, but serendipity also plays a key role in discoveries and inventions. The document proposes three design ideas to support serendipitous learning: 1) personal learning networks that connect learners, 2) personal learning environments that empower self-directed learning, and 3) virtual worlds and quest-based learning that allow learner choice and creativity. Fostering opportunities for serendipity through these approaches can help drive educational innovation.
Operating in a connected world and the power of doingMartin Bailie
From London creative agency glueIsobar's Head of Planning Martin Bailie
I describe:
How people learn
What happens when we interact with technology
Why involvement with brands and businesses grows recommendation and sales
How this information can help be more successful
Operating in a connected world and the power of doingMartin Bailie
From London creative agency glueIsobar's Head of Planning Martin Bailie
I describe:
How people learn
What happens when we interact with technology
Why involvement with brands and businesses grows recommendation and sales
How this information can help be more successful
Gifts of Technology in a Gifted Learning EnvironmentTracie Hightower
The investment placed towards the integration of technology is oftened questioned. This brief presentation outlines the potential for gifted learning environments to benefit from its adoption.
freshly blended for different learning:
we need new formats for groups, companies and the society to break up current myths in the learning environment - that's the mission of kay steglich and thomas staehelin from curious minds
This is a presentation on the role of knowledge management in clusters' success. This presentation was hold by Tibor Gyulay, executive manager of POZITEAM, on a workshop organized at INNOSKART, one of the Hungarian innovation clusters.
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Mind Gym for Professional
Excellence
Facilitator: Sohail M. Ali
Dec 26, 2012, Marriott Karachi Investment: PKR 9,000 per participant
Course Objectives:
• Energy and lateral thinking ability to approach any project or challenge.
• Think and communicate clearly; improve your memory, focus, organization, listening and concentration.
• Coordinate your brain and body together to "walk your talk".
• Release physical, mental and emotional stress in just minutes.
• Discover practical tools you can implement immediately.
• Draw out and harness your own personal learning system.
• Create positive, win-win situations at home, in the workplace.
• Use the Brain Gym movements for strategically achieve goals and outcomes.
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Beyond the page digital storytelling through gamesCathie Howe
Telling stories through games. Engaging students in digital story telling through designing computer games, transmedia stories and alternate reality games.
Presentation Delivered on 21st May 2012. The National Conference on ICT in Education.
Theme: formulating a viable national policy framewor for ICT in education.
Oraganised by Federal Ministry of Education
A presentation given at University of Derby's Virtual Worlds Seminar 2009.
The views expressed in this presentation are those of the individual Simon Bignell and not University of Derby.
Gifts of Technology in a Gifted Learning EnvironmentTracie Hightower
The investment placed towards the integration of technology is oftened questioned. This brief presentation outlines the potential for gifted learning environments to benefit from its adoption.
freshly blended for different learning:
we need new formats for groups, companies and the society to break up current myths in the learning environment - that's the mission of kay steglich and thomas staehelin from curious minds
This is a presentation on the role of knowledge management in clusters' success. This presentation was hold by Tibor Gyulay, executive manager of POZITEAM, on a workshop organized at INNOSKART, one of the Hungarian innovation clusters.
================================================================
Mind Gym for Professional
Excellence
Facilitator: Sohail M. Ali
Dec 26, 2012, Marriott Karachi Investment: PKR 9,000 per participant
Course Objectives:
• Energy and lateral thinking ability to approach any project or challenge.
• Think and communicate clearly; improve your memory, focus, organization, listening and concentration.
• Coordinate your brain and body together to "walk your talk".
• Release physical, mental and emotional stress in just minutes.
• Discover practical tools you can implement immediately.
• Draw out and harness your own personal learning system.
• Create positive, win-win situations at home, in the workplace.
• Use the Brain Gym movements for strategically achieve goals and outcomes.
================================================================
Beyond the page digital storytelling through gamesCathie Howe
Telling stories through games. Engaging students in digital story telling through designing computer games, transmedia stories and alternate reality games.
Presentation Delivered on 21st May 2012. The National Conference on ICT in Education.
Theme: formulating a viable national policy framewor for ICT in education.
Oraganised by Federal Ministry of Education
A presentation given at University of Derby's Virtual Worlds Seminar 2009.
The views expressed in this presentation are those of the individual Simon Bignell and not University of Derby.
QuestBoise 2015 & July Minecraft at 3D GameLab!Lisa Dawley
We're sizzling with summer fun at 3D GameLab! Learn to use Google Apps, build a classroom Minecraft experience, and listen to the great speakers presenting virtually at QuestBoise 2015.
A digital slide and image collection for educators presenting or hosting workshops with work associated to GoGo Labs' products or services.
http://3dgamelab.com
Schedule of 3D GameLab sessions and guild officer meeting times at ISTE 2014 in Atlanta. Stop by the booth, meet guild officers, get your badges, and enter the raffle. Hope to see you at Bowling & Bites on Sunday night!!
http://3dgamelab.com
Talk presented on edWeb.net, June 2013
Lisa Dawley, CEO, GoGo Labs
Julie Stratton, Cape May County Technical High School
http://lisadawley.wordpress.com/2013/06/04/digital-badges-lessons-learned/
Welcome to TechSoup New Member Orientation and Q&A (May 2024).pdfTechSoup
In this webinar you will learn how your organization can access TechSoup's wide variety of product discount and donation programs. From hardware to software, we'll give you a tour of the tools available to help your nonprofit with productivity, collaboration, financial management, donor tracking, security, and more.
How to Create Map Views in the Odoo 17 ERPCeline George
The map views are useful for providing a geographical representation of data. They allow users to visualize and analyze the data in a more intuitive manner.
Unit 8 - Information and Communication Technology (Paper I).pdfThiyagu K
This slides describes the basic concepts of ICT, basics of Email, Emerging Technology and Digital Initiatives in Education. This presentations aligns with the UGC Paper I syllabus.
This is a presentation by Dada Robert in a Your Skill Boost masterclass organised by the Excellence Foundation for South Sudan (EFSS) on Saturday, the 25th and Sunday, the 26th of May 2024.
He discussed the concept of quality improvement, emphasizing its applicability to various aspects of life, including personal, project, and program improvements. He defined quality as doing the right thing at the right time in the right way to achieve the best possible results and discussed the concept of the "gap" between what we know and what we do, and how this gap represents the areas we need to improve. He explained the scientific approach to quality improvement, which involves systematic performance analysis, testing and learning, and implementing change ideas. He also highlighted the importance of client focus and a team approach to quality improvement.
How to Make a Field invisible in Odoo 17Celine George
It is possible to hide or invisible some fields in odoo. Commonly using “invisible” attribute in the field definition to invisible the fields. This slide will show how to make a field invisible in odoo 17.
Instructions for Submissions thorugh G- Classroom.pptxJheel Barad
This presentation provides a briefing on how to upload submissions and documents in Google Classroom. It was prepared as part of an orientation for new Sainik School in-service teacher trainees. As a training officer, my goal is to ensure that you are comfortable and proficient with this essential tool for managing assignments and fostering student engagement.
Operation “Blue Star” is the only event in the history of Independent India where the state went into war with its own people. Even after about 40 years it is not clear if it was culmination of states anger over people of the region, a political game of power or start of dictatorial chapter in the democratic setup.
The people of Punjab felt alienated from main stream due to denial of their just demands during a long democratic struggle since independence. As it happen all over the word, it led to militant struggle with great loss of lives of military, police and civilian personnel. Killing of Indira Gandhi and massacre of innocent Sikhs in Delhi and other India cities was also associated with this movement.
Read| The latest issue of The Challenger is here! We are thrilled to announce that our school paper has qualified for the NATIONAL SCHOOLS PRESS CONFERENCE (NSPC) 2024. Thank you for your unwavering support and trust. Dive into the stories that made us stand out!
5. Educa?onal
Innova?on
• Innova?ve
breakthroughs
require
years
of
intensive
prepara?on
• Enthusias@c
immersion
in
a
domain
results
in
deep,
rich
knowledge
• New
ideas
spur
on
more
new
ideas,
networks
generate
cycles
of
innova?on
• Give
freedom
to
innovate
Geoff
Colvin
6. How:
Deliberate
Prac?ce
&
Opportunity
• A
lifelong
period
of
deliberate
effort
to
improve
performance
in
a
specific
domain
Geoff
Colvin
1. Know
where
you
want
to
go,
and
iden?fy
next
steps
2. Prac?ce
directly,
master
what
you
don’t
know
3. Self-‐regulate:
set
concrete
goals,
observe
in
ac?on,
evaluate
4. Deepen
your
knowledge
with
mental
models
**Mul@plier
effect:
improvement
over
?me
increases
drive.
Extrinsic
mo?vators
can
be
useful
in
early
stages.
7. 2
Importance
of
serendipity
making
fortunate
discoveries
while
looking
for
something
unrelated
9. Serendipity
is
a
major
component
of
scien@fic
discoveries
and
• Penicillin
inven@ons
• Silly
puYy
• Mauve
• Teflon
• Scotchguard
Key
component
of
• Cellophane
business
intelligence
• Chocolate
chip
cookies
• Christopher
Columbus
• Grounded
theory
(paYerns)
• Used
in
business
intelligence
10. How
do
we
go
off-‐course
when
curriculum
is
standardized,
accountable,
and
tested?
11. 3
3
Design
Ideas
for
Serendipitous
Learning
and
innova?on
14. Why
PLNs?
• Supports
connec?ons
among
teachers/learners
• Supports
serendipitous
knowledge
construc?on
through
distributed
nodes
and
networks
• Empowers
learners
to
become
self-‐led,
independent
knowledge
seekers
and
creators
• Allows
customiza?on
of
learning
paths
specific
to
individual
interests
or
needs
• It’s
fun
and
you
can
take
it
with
you!
22. Virtual
World
Popularity
by
Age
• Poptropica
144M
• Stardoll
94M
• Habbo
200M
• Barbie
Girls
22M
• Neopets
65M
• IMVU
50M
• Buildabearville
• Club
Penguin
63M
• WeeWorld
40M
21M
• Whyville
7M
• Gaia
36M
• Jumpstart
4M
5-‐10
10-‐15
15-‐25
• Second
Life
25M
• Utherverse
7.5M
• eRepublic
2M
25-‐35
23. Virtual
World
Types
by
Age
HAND:
movement
(somato-‐
sensorymotor
system)
HEART:
rela@onships,
emo@ons,
long-‐term
memory
(limbic
system)
HEAD:
Intellect,
decision
making,
planning,
impulse
control
(frontal
cor@cal
networks)
24. Learner
Choice
to
Demonstrate
Competencies
• Quest-‐Based
Learning
3dgamelab.org!
25. To
sum
it
up
• Excellence
and
innova?on
come
through
deliberate
prac?ce
• Serendipity
is
a
necessary
aspect
of
innova?on
• Opportuni?es
for
serendipity
can
be
designed
into
learning
environments
and
curriculum
– PLNs,
content
crea?on,
learner
choice