This document provides an overview of the Japanese ICT market and strategy considerations for Asian startups. Some key points:
- Japan has an aging population and economically mature market seeking new solutions. Mobile penetration exceeds 100% and e-commerce is growing. Popular sites include Rakuten, Yahoo Japan, and gaming/social networks.
- The startup ecosystem includes incubators, angels, and growth funding. Successful ventures have addressed jobs, gaming/apps, and B2B services. Offshore development in countries like Thailand and China is also common.
- For Asian startups, opportunities exist in healthcare/aged services, high-quality differentiated products, and addressing Japan's inflexible companies. B2C is
Presentation for \"New Era, New TV\" Seminar @ OrangeLabs in Beijing in December 2008. Details on services from Korea and Japan (Pandora.tv, Afreeca.tv, Nico Nico Video) and ideas on why pure ad model might be a bad idea, and why mobile is still unproven.
Presentation for \"New Era, New TV\" Seminar @ OrangeLabs in Beijing in December 2008. Details on services from Korea and Japan (Pandora.tv, Afreeca.tv, Nico Nico Video) and ideas on why pure ad model might be a bad idea, and why mobile is still unproven.
The speech was delivered in "New Era, New TV" seminar organized by Orange Labs Beijing. The presentation focuses on the business models and market trends of online video/TV and mobile TV.
E bay 2011analystday_final2.
Source: http://files.shareholder.com/downloads/ebay/1167648124x0x440542/0b4b1525-691e-402a-b8e3-95ba02e4a382/eBay_2011AnalystDay_FINAL2.pdf
Mobile money mobile and financial services -James Alleman, Paul Rappoport (2010)ACORN-REDECOM
Developing countries lack effective infrastructure: transportation, telecommunications, financial systems, etc. The positive
economic impact of the improved telecommunications infrastructure has been demonstrated. The ability of microfinance has
been shown to stimulate and enhance economic activity. Now a hybrid of the technologies has begun to emerge: mobilemoney.
The ubiquity of cell phone service, coupled with the notion of microfinance offers the possibility of service in
remote areas of a country where it would be otherwise economically unsustainable to provide banking services. Mobilemoney
has all of the attributes of money including store of value and medium of exchange. This paper addresses the
economics and policy issues of mobile money: What are the economics of mobile money? What policy issues does it raise?
Is it a threat to the traditional banking system? How should it be regulated? What can we learn from the microfinance
literature? Do we have empirical evidence of its impact on growth and development?
Mobile Marketing: Supercharge Your Brand From Your Customer's PocketTaylor Host
Kurt Karlenzig and Michael Oliver of The Marketing Store presented at the ACA 360: Focus on Digital conference 2011. The Marketing Store is a global brand activation agency specializing in consumer promotions (including promotional games), loyalty programs, digital/mobile, and CRM.
Knowledge of game mechanics and gamification, mobile promotions and brand activation can help marketers develop a promotional strategy to increase sales.
An introduction about the variety of social networks out there (like cheese and wine, they come in many styles). This was an introduction to a panel on social networking in China at the China Internet Forum in November 2009. Some data is included, notably on gaming.
The speech was delivered in "New Era, New TV" seminar organized by Orange Labs Beijing. The presentation focuses on the business models and market trends of online video/TV and mobile TV.
E bay 2011analystday_final2.
Source: http://files.shareholder.com/downloads/ebay/1167648124x0x440542/0b4b1525-691e-402a-b8e3-95ba02e4a382/eBay_2011AnalystDay_FINAL2.pdf
Mobile money mobile and financial services -James Alleman, Paul Rappoport (2010)ACORN-REDECOM
Developing countries lack effective infrastructure: transportation, telecommunications, financial systems, etc. The positive
economic impact of the improved telecommunications infrastructure has been demonstrated. The ability of microfinance has
been shown to stimulate and enhance economic activity. Now a hybrid of the technologies has begun to emerge: mobilemoney.
The ubiquity of cell phone service, coupled with the notion of microfinance offers the possibility of service in
remote areas of a country where it would be otherwise economically unsustainable to provide banking services. Mobilemoney
has all of the attributes of money including store of value and medium of exchange. This paper addresses the
economics and policy issues of mobile money: What are the economics of mobile money? What policy issues does it raise?
Is it a threat to the traditional banking system? How should it be regulated? What can we learn from the microfinance
literature? Do we have empirical evidence of its impact on growth and development?
Mobile Marketing: Supercharge Your Brand From Your Customer's PocketTaylor Host
Kurt Karlenzig and Michael Oliver of The Marketing Store presented at the ACA 360: Focus on Digital conference 2011. The Marketing Store is a global brand activation agency specializing in consumer promotions (including promotional games), loyalty programs, digital/mobile, and CRM.
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An introduction about the variety of social networks out there (like cheese and wine, they come in many styles). This was an introduction to a panel on social networking in China at the China Internet Forum in November 2009. Some data is included, notably on gaming.
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Asia B2C E-Commerce Report 2013 by yStats.comyStats.com
According to the “Asia B2C E-Commerce Report 2013” by yStats.com, there are distinct differences regarding the development of Internet usage and online retail in the Asian region. Mobile online retail, for example, has many users in developed markets such as Japan, South Korea, and China, while less developed countries are facing low online sales and general Internet problems.
Besides the “Asia B2C E-Commerce Report 2013”, the “Asia B2C E-Commerce and Online Payment Report 2013” is also available.
Asia B2C E-Commerce and Online Payment Report 2013 by yStats.comyStats.com
According to the “Asia B2C E-Commerce Report 2013” by yStats.com, there are distinct differences regarding the development of Internet usage and online retail in the Asian region. Mobile online retail, for example, has many users in developed markets such as Japan, South Korea, and China, while less developed countries are facing low online sales and general Internet problems.
Besides the “Asia B2C E-Commerce Report 2013”, the “Asia B2C E-Commerce and Online Payment Report 2013” is also available.
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Koichi Tagawa, Co-Chairman, NFC Forum and Jun Iwasaki, CardWave Chief Editor, Infcurion presented "Cashless Society - Latest Developments in Japan" in Tokyo.
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By Rolf Visser, "Thinking beyond borders in Global Retail" is all about the How and drivers for cross-border ecommerce. Cross-border e-commerce is a profound driver of positive-sum growth, far outpacing the growth of the economy as a whole. The unstoppable rise of a global e-commerce marketplace could create a trigger for governments to lower trade barriers and harmonize procedures and trade rules. Research includes rare Import and Export facts & figures.
According to the report by Renub Research, titled “Japan E-commerce Payment Market Forecast 2021-2026, Industry Trends, Share, Insight, Growth, Impact of COVID-19, Opportunity Company Analysis” the Japan E-commerce Payment Market Size is projected to reach US$ 297.87 Billion by 2026. E-Commerce payment importance is growing in Japan modern economy. It implements a commodity way for consumers to acquire goods and services through electronic means as they are easy, quick, and convenient. E-Payment is a method that provides tools for the payment of services or goods carried on the internet. It is the ease of transaction processing in e-commerce between consumers and sellers. Japan e-commerce market presents an opportunity for international merchants to E-court an audience with money to spend and an appetite for consumer electronics and fashion.
Ada coin (ADA / Cardano) is said to have a very high future among various altcoins. Altcoins are usually linked to the price movements of Bitcoin, but ADA coins have attracted attention because they move differently from others.
The closing price of ADA coin on January 1, 2021 was JPY 18.87, while the closing price of 1ADA on October 17, 2021 was JPY 247.56. Furthermore, on November 10, 2021, the Japanese yen will be recorded at 250 yen. You can see that the price has increased more than 10 times in less than a year.
Exchanges where you can buy ADA coins at a great price
Currently, two domestic exchanges, BITPOINT and GMO coins , handle ADA coins. Let's compare which exchange can buy and sell at a better price.
First, let's take a look at the transaction fees that are incurred when buying and selling ADA coins.
In general, exchanges often offer more favorable conditions than sales outlets, but both companies handle ADA coins only at sales outlets .
Both companies are free of transaction fees at the sales office, but in sales office transactions there is a spread that is the difference between the purchase price (buying price) and the selling price (selling price), so this effectively plays a role like a commission. .
In addition, since the price and spread of crypto assets are always fluctuating, if you want to trade more profitably, it is better to open an account with both companies, check the price each time, and trade at an exchange with a favorable rate. I guess.
Next, let's compare the fees for depositing and withdrawing funds for trading.
The deposit fee is the same for both companies , but when withdrawing Japanese yen after the profit and loss is confirmed, it can be said that GMO coins, which are free of fees, are more profitable than BITPOINT, which requires bank transfer fees . Especially if you want to withdraw frequently, it is better to use GMO coins.
What is Ada coin (Ada coin/ADA coin/Cardano)?
ADA coin is a virtual currency that can be used on a platform called "Cardano" operated by 3000 stake pool operators distributed all over the country. The name ADA comes from the 19th century mathematician Ada Lapless.
It is an altcoin that many investors are paying attention to because it is thought that the price can be expected to rise in the future. If you are a cryptocurrency investor, it is one of the currencies you should know.
Reasons why ADA coins were considered suspicious
The Ada coin is popular now, but in the early days when it was released, it was said to be “suspicious” and “maybe a scam”. However, it is now known that it is not a scam and has a good reputation.
I will explain why it was said to be a fraud at the beginning and why it was considered suspicious.
Summary of reasons why it was said to be suspicious
The six main reasons why it was said to be suspicious are as follows.
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Japan ICT Market Info for Thailand Event
1. Japanese ICT Market
and Strategy of Asian
Market for Startups!
07th Feb 2013
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2. Japan overview / Basic indicator
Population
GDP
PPP
Population : 127M
Japan
127,619,200
6,125,842
35,578
male
female
Thailand
67,444,960
367,875
10,204
1)
Aging
-‐
Healthcare
service
-‐
Service
for
Aged
person
Japan
2)
Economically
mature
-‐
Something
different
Similar
Problem
-‐
High
quality
-‐
Higher
request
3)
Inflexibility
of
Companies
Thailand
4. Japan overview / Location
Looking for Local Area more !!
Nagoya : Toyota, many !
manufacturing
Sendai : Revival support by Gov.
Tokyo : Metropolitan
Kyoto : Some international companies
Osaka : Second large city, medicine
Kobe : P&G, big port
Hakata : Try to international
Naha : IT Park, Data Centre
5. Japan overview / General Indicator
Income
:
Monthly
around
70k
THB
(Graduated
Univ,
First
year)
Not
big
gap
(Large
Middle
Class)
compared
to
other
countries
Credit
Card
Penetra;on
:
310%
But
sRll
lower
usage
than
other
developed
countries
e-‐commerce
rate
(online/offline)
=
around
3%
(2011)
-‐
Travel
:
around
6%
-‐
House
hold
goods,
Electrical
goods
:
4%
-‐
Fashion,
accessory
:
around
1%
-‐>
Korea
10%
Source
:
Ministry
of
Economy
and
others
6. Japan Shopping (e-commerce) site PV Ranking
0" 500,000,000" 1,000,000,000" 1,500,000,000" 2,000,000,000" 2,500,000,000" 3,000,000,000" 3,500,000,000"
Rakuten"Ichiba"
Amazon"
Yahoo!"Shopping"
Rakuten"Travel"
Zozo"Resort"
Hot"Pepper"
Kakaku.com"
Rakuten
Ichiba
Market
Place
type
Moving
to
Market
Place
type
Yahoo!
Shopping
hcp://shopping.yahoo.co.jp/
7. Still “Yahoo! Japan” is top portal site in Japan
Korean
Top
Naver
China
Baidu
Design,
Colorful
&
harmony,
Portal
(List)
0" 2,000,000,000" 4,000,000,000" 6,000,000,000" 8,000,000,000" 10,000,000,000"
Yahoo!"Japan"
Google"Japan"
Facebook"
8. Top Travel site “Rakuten Travel”
Hotel,
Air,
Train
(ParRal),
Bus,
Local
&
Oversea,
Package
tour…
9. Success of Zozotown.com / Fashion EC
Typical
e-‐commerce
site
has
a
lot
of
Text
explanaRon
To
use
Social
Buying
funcRon
and
more
hcp://zozo.jp/
11. Other popular sites
Kakaku.com
Comparison
of
goods
to
e-‐commerce
shop
Hotpepper.jp
Restaurant
etc..
and
Coupon
Free
Paper
12. Delivery system & Payment
Sagawa
Yamato
Charge' Direct
Delivery
to
users
Others'
6%'
9%' To
get
signature
by
users
Convinience'
Store'
9%' Credit'Card'
45%'
Bank'Transfer'
15%'
Cash'on'delivery'
16%'
Payment
Gateway
Service
Payment
Method
13. Convenience Store in Japan
Bank,
Payment,
Delivery
and
more.
They
are
providing
many
services
0" 2000" 4000" 6000" 8000" 10000" 12000" 14000" 16000"
Seven"Eleven"
Lawson"
FamilyMart"
Circle"K"
Mini"Stop"
15. Japan overview / Mobile and ICT Indicator
Mobile
Penetra;on
:
More
than
100%
3G PenetraRon
around
100%,
LTE
becomes
popular
Smartphone
Penetra;on
:
Around
40%
Android
:
iOS
=
7:3
Flat
rate
:
around
1300
THB
-‐
/
Total
2000
THB
-‐
Internet
Penetra;on
:
around
80%
ADSL
:
650
THB
-‐
/
50Mbps
-‐
OpRcal
:
800
THB-‐
/
100Mbps
-‐
Mobile
:
700
THB
-‐
/
40Mbps
-‐
16. Japan Mobile Scene
KDDI%
Docomo%
So'bank%
Mobile
Operator
Share
Smartphone
Shipment
more
than
70%
Docomo
doesn’t
have
iOS
and
push
Android
**
Mobile
Gaming
are
used
country
side
more
17. au Smartpath
Free
apps
DL
Storage
Coupon
Point
Security
Constant
fee
124
THB
/
month
AddiRonal
Contents
18. Incubation activities of Mobile Operators
Incuba;on
Program
&
Funding
Docomo
InnovaRon
Ventures
KDDI
Open
InnovaRon
fund
Fund
size
:
Around
100M
USD
Fund
size
:
Around
50M
USD
One
of
top
media
(TV
etc)
company
fund
Around
15M
USD
Social,
Smartphone
apps,
New
media
tech
hcp://www.fujimediahd.co.jp/
19. Popular IT company List
Mobile
Gaming
Social
Ec-‐comparison
Mobile,
Internet,
Publishing
Gaming
Social
Gaming
Ads,
Portal,
commerce
Gaming
Ads
and
service
Gaming
Commerce,
Stock
20. Japan Information Service Oversea business
export
Import
Many
ICT
companies
are
struggle
of
oversea
business.
COLLABORATION
more
Source
:
Ministry
of
Economy
and
others
22. Some Unique Service in Japan
Anonymous
bulleRn
board
system
Video
service
with
comments
hcp://www.2ch.net/
hcp://www.nicovideo.jp/
23. Japanese Startup Ecosystem (Not all! There are many others!)
Angels
Some
Angels
Media
Seed
IncubaRon
Early
Growth
Later
Event
* Not Including all related org/companies
24. Some success Japanese Startups/Ventures examples
hcp://crowdworks.jp/
hcp://www.oisix.com/
(Went
to
public)
hcp://gu3.co.jp/
(Go
to
IPO)
hcp://o.omiai-‐jp.com/
25. In my Opinion for Japan Startups….
1)
BtoC
and
CtoC
are
a
licle
difficult
except
“Job
Market”
In
short,
have
good
MoneRzaRon
model
or
not
2)
Social
Gaming
/
Smartphone
apps
are
a
licle
down
3)
BtoB
services
are
becer
posiRon
Y-‐com,
500
Startups,
Rocket
Internet
are…
More
focus
on
MoneRzaRon,
More
GlocalizaRon
(See
market)
27. Japan Offshore Development except Thailand
China
China
is
sRll
big
bad
higher
labor
cost
Bangladesh
Offshore
dev.
India
Taiwan
Training
Gaming
design,
Smartphone
apps
Sri
Lanka
Philippine
Offshore
dev
BPO
and
English
based
Offshore
dev.
Myanmar
Vietnam
Offshore
development
Offshore
Dev.
(tech)
Indonesia
Offshore
development
Singapore
Cinema
industries
Head
Quarter,
First
step
28. Vietnam and Philippine Development / BPO
Vietnam
Accenture
in
Philippine
US
tends
to
develop
in
Philippine
(BPO)
because
of
English
On
the
other
hand,
High
Tech
to
East
Europe,
Russia
29. Thailand Offshore / Collaboration
Design
and
CreaRve
CollaboraRon
to
Thailand
and
Myanmar
Japanese
residents
31. Korean Market
Kakao
Shock!
By
Gaming
90
%
PenetraRon
Smartphone
70%,
Android
90%
Trading
Card
Gaming
from
Japan
Japan
is
Line
and
Buy
Stumps
Tech
Media
32. Korean Market tends to have huge Platform
e-‐commerce
two
giant
Plauorm
hcp://www.cafe24.com/
hcp://www.makeshop.co.kr/
34. Korean / Japan Promotion Differences
Korea
Japan
LisRng
ads
Blog
are
effecRve
Ads
are
sRll
effecRve
More
focus
on
CommuniRes
More
focus
on
Reviewing
site
Naver
Cafe
etc..
AppBank,
Other
higher
PV
site
35. Taiwan Market
e-‐commerce,
Gaming
are
main
Startups
Tech
Media
hcp://www.inside.com.tw/
hcp://techorange.com/
Similar
Service
iCook
CookPad
36. Taiwan Service in SEA
Cubie
Messenger
hcp://cubie.com/
Taiwan
and
Korea
service
tends
to
more
social,
community,
matching
and
DaRng
compared
to
Japan
service
38. Outbound Business of Thailand
Top
Manufacturing
points
in
SEA
BtoB
Marketplace
of
Manufacturing
Tourism,
Restaurant,
foods
Delivery,
Search
and
more
Real
estate
Business
Market
Place,
InformaRon
Medical
Care
Medical
tourism,
Database
Focus
on
strength
points
39. Collaboration!
Japan
ICT
companies
are
lack
of
experiences
in
Oversea
market
Economic
Mature,
so
many
service,
business
model
are
exisRng
CollaboraRon
to
Thailand
and
SEA
market!
To
develop
new
Thailand
ICT
market
with!
40. Supporting of your Global Reach
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