The document discusses a new paradigm called "Stories and Venues" for personal computing that addresses the complexity of social life. It proposes designing a system called "itsme" based on this paradigm. Key aspects are representing social experiences as stories that unfold in distributed venues. The system would allow users to easily create and manage multiple venues to organize people, documents, and other objects involved in their different social experiences. The goal is a simple, flexible metaphor that empowers users to invent new ways of interacting while blending old and new habits.