Social software and online communities supporting eParticipation Mart Laanpere ,  head of the Centre for Educational Techn...
Rise of the network society <ul><li>Manuel Castells: the new type of society, structural transformations in relationships ...
Communities of practice <ul><li>Praxis: knowledge hidden in action </li></ul><ul><li>Lave & Wenger: “knowledge immersion” ...
Time Magazine: Person of the Year 2006 YOU: all active  Internet users Indicates the impact of new ways of  participation ...
Web 2.0 in nutshell <ul><li>Web 2.0: back to the beginning of the Web </li></ul><ul><li>Read-only WWW >> Read-write WWW </...
Web 2.0: SOCIAL software <ul><li>Information technology >> Interaction technology </li></ul><ul><li>From passive consumer ...
Heterogeneous landscape of social software tools <ul><li>How to enable people to use the tools they love for collaborative...
Social software research in our university <ul><li>Citizen Initiative Communities:  kerg.tlu.ee/demos/citizen-initiative-c...
Intellectual Property Rights <ul><li>Copyright and Copyleft </li></ul><ul><li>Predecessors of open licenses:  </li></ul><u...
Creative Commons <ul><li>CC license grants five basic rights to user:  </li></ul><ul><ul><li>copying </li></ul></ul><ul><u...
 
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Social software and eParticipation

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KERG seminar presentation Tue Nov 6, 2007

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Social software and eParticipation

  1. 1. Social software and online communities supporting eParticipation Mart Laanpere , head of the Centre for Educational Technology [email_address]
  2. 2. Rise of the network society <ul><li>Manuel Castells: the new type of society, structural transformations in relationships of power, production and experience </li></ul><ul><li>The Space of Places vs. Space of Flows, binary time and space </li></ul><ul><li>Power of identity: the Self vs. the Net </li></ul><ul><li>Three types of identity: legitimizing, resistance and project identity </li></ul>
  3. 3. Communities of practice <ul><li>Praxis: knowledge hidden in action </li></ul><ul><li>Lave & Wenger: “knowledge immersion” in communities of practice </li></ul><ul><li>Apprenticeship learning </li></ul><ul><li>Legitimate peripheral participation </li></ul><ul><li>Community building and Web 2.0 </li></ul><ul><li>Examples: Plone developers, Perekool, kalale.ee, 8mai.wordpress.ee etc </li></ul>
  4. 4. Time Magazine: Person of the Year 2006 YOU: all active Internet users Indicates the impact of new ways of participation and publishing on Web 2.0
  5. 5. Web 2.0 in nutshell <ul><li>Web 2.0: back to the beginning of the Web </li></ul><ul><li>Read-only WWW >> Read-write WWW </li></ul><ul><li>Personal publishing of thoughts, moments, experiences, lifestyle (blogs, Wikis, Flickr, YouTube, Last.fm, FaceBook, slideshare.net) </li></ul><ul><li>Distributed architecture creates new problems that are solved by tagging, social recommendation systems (Del.icio.us, Furl), RSS aggregators (Technorati), syndication of content, interoperability of tools </li></ul>
  6. 6. Web 2.0: SOCIAL software <ul><li>Information technology >> Interaction technology </li></ul><ul><li>From passive consumer to active contributor </li></ul><ul><li>Culture of sharing and re-mixing, faster re-use and growth of knowledge </li></ul><ul><li>On half-way from buzzword to normal practice </li></ul>
  7. 7. Heterogeneous landscape of social software tools <ul><li>How to enable people to use the tools they love for collaborative meaning-making? </li></ul><ul><li>Affordance: we perceive objects in terms of the possibilities for action they offer, or afford , us </li></ul><ul><li>Various tools could share the same affordances </li></ul><ul><li>Activity structure: digital schema-based representation of activity, relates it to people, tools, artefacts and events (activity patterns) </li></ul><ul><li>Unified Activity Management framework by IBM: people select the tools they like for activities </li></ul>
  8. 8. Social software research in our university <ul><li>Citizen Initiative Communities: kerg.tlu.ee/demos/citizen-initiative-community </li></ul><ul><li>E-portfolio: eportfoolio.opetaja.ee </li></ul><ul><li>LeMill.net: learning object authoring tool </li></ul><ul><li>TATS: test authoring and conduction service </li></ul><ul><li>OER blog: www.htk.tlu.ee/vabavere </li></ul><ul><li>iCamp Space: distributed learning environment consisting of Web 2.0 tools </li></ul><ul><li>Taggin Tallinn: mobile tourist guide and community building environment </li></ul>
  9. 9. Intellectual Property Rights <ul><li>Copyright and Copyleft </li></ul><ul><li>Predecessors of open licenses: </li></ul><ul><ul><li>1969 RFC (Request For Comments) </li></ul></ul><ul><ul><li>1971 Project Gutenberg </li></ul></ul><ul><li>1998 Open Content license (David Wiley) </li></ul><ul><li>1999 GNU Free Documentation License (FDL) </li></ul><ul><li>2001 Creative Commons (creativecommons.org) </li></ul>
  10. 10. Creative Commons <ul><li>CC license grants five basic rights to user: </li></ul><ul><ul><li>copying </li></ul></ul><ul><ul><li>distributing </li></ul></ul><ul><ul><li>displaying or performing in public </li></ul></ul><ul><ul><li>migrating to another type of media </li></ul></ul><ul><ul><li>creating derivates </li></ul></ul><ul><li>BY: attribution </li></ul><ul><li>NC: non-commercial </li></ul><ul><li>SA: share-alike </li></ul>
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