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ARC8027 | Architecture and Interaction Design


Newcastle University
02//2011
UPDATE | TIMETABLE
1st Feb              | Introduction
8th Feb              | Architecture and Interaction Design
15th Feb             | Ambience and Atmospheres + Newcastle Council Visit
22nd Feb             | Workshop 1: Active Forms – Northumbria University
29th Feb             | Proximity, Fields and Thresholds
7th March            | Workshop 2
14th March           | Proposal Reviews

EASETER VACATION: Project Development

18th April           | Intelligence and Sentience
25th April           | Tutorials
2nd May              | Technical Review
9th May              | No formal session
16th May             | Final Review
                                                                                   KEY
                                                                              Tutor Led
                                                                             Workshops
                                                                            Student Led
PROVOCATION | A DIGITAL ARCHITECTURE?
STRUCTURE | INTERACTION
| INTERACTIVE SPACE
                                                    | ADAPTIVE SPACE
             ARCHITECTURAL
                 SPACE
                                                    | RESPONSIVE ENVIRONMENTS
             (OF VARIOUS SCALES –
              DOMESTIC TO URBAN)                    | HYBRID SPACES
               INTERACTION
                                                    | CYBRID SPACES
SOFTWARE LAYER
                  DESIGN

                             HARDWARE LAYER
                                                    | MEDIA SPACES
WHICH CONTROLS THE
  OUTOUT OF THE
 HARDWARE LAYER
                             WHICH ENABLES EITHER
                              COMPUTER INPUT OR
                               OUTPUT OR BOTH
                                                    | SMART SPACES
                                                    | INTELLIGENT ENVIRONMENTS
                                                    | SENTIENT CITIES
                                                    | INTELLIGENT ENVIRONMENTS…
HISTORY | THE TREE OF KNOWLEDGE SYSTEM
Gregg Henriques (2003)
ARDUINO
2000s
Home Brew Microprocessor
                                   Art, Architecture, Media Design…..     INTERACTION DESIGN
UBIQITOUS COMPUTING
90’s –
Networks,
Miniature Low Powered Processors
                                   Sociology + Anthropology
MARK WEISER
1980-90’s
The most profound technologies
are those that disappear.

XEROX
                                                                          HUMAN COMPUTER
1980’s
STAR
                                   Psychology                             INTERACTION

ECKERT-MAUCHLY
1950’s
UINVAC
                                   Logic + Electrical Engineering

TOMMY FLOWERS
1940’s
Colossus
                                                                          ENGINEERING DESIGN
CHARLES BABBAGE                    Mathematics + Mechanical Engineering
1800’s
Difference Engine
THE END

martyn.dade-robertson@ncl.ac.uk

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Isd architecture and interaction designfor web

  • 1. ARC8027 | Architecture and Interaction Design Newcastle University 02//2011
  • 3. 1st Feb | Introduction 8th Feb | Architecture and Interaction Design 15th Feb | Ambience and Atmospheres + Newcastle Council Visit 22nd Feb | Workshop 1: Active Forms – Northumbria University 29th Feb | Proximity, Fields and Thresholds 7th March | Workshop 2 14th March | Proposal Reviews EASETER VACATION: Project Development 18th April | Intelligence and Sentience 25th April | Tutorials 2nd May | Technical Review 9th May | No formal session 16th May | Final Review KEY Tutor Led Workshops Student Led
  • 4. PROVOCATION | A DIGITAL ARCHITECTURE?
  • 5.
  • 6.
  • 7.
  • 8.
  • 9.
  • 10.
  • 12. | INTERACTIVE SPACE | ADAPTIVE SPACE ARCHITECTURAL SPACE | RESPONSIVE ENVIRONMENTS (OF VARIOUS SCALES – DOMESTIC TO URBAN) | HYBRID SPACES INTERACTION | CYBRID SPACES SOFTWARE LAYER DESIGN HARDWARE LAYER | MEDIA SPACES WHICH CONTROLS THE OUTOUT OF THE HARDWARE LAYER WHICH ENABLES EITHER COMPUTER INPUT OR OUTPUT OR BOTH | SMART SPACES | INTELLIGENT ENVIRONMENTS | SENTIENT CITIES | INTELLIGENT ENVIRONMENTS…
  • 13. HISTORY | THE TREE OF KNOWLEDGE SYSTEM
  • 15. ARDUINO 2000s Home Brew Microprocessor Art, Architecture, Media Design….. INTERACTION DESIGN UBIQITOUS COMPUTING 90’s – Networks, Miniature Low Powered Processors Sociology + Anthropology MARK WEISER 1980-90’s The most profound technologies are those that disappear. XEROX HUMAN COMPUTER 1980’s STAR Psychology INTERACTION ECKERT-MAUCHLY 1950’s UINVAC Logic + Electrical Engineering TOMMY FLOWERS 1940’s Colossus ENGINEERING DESIGN CHARLES BABBAGE Mathematics + Mechanical Engineering 1800’s Difference Engine
  • 16.