1. The document introduces Samsung's AR Emoji SDK, which allows developers to integrate personalized 3D AR avatars into games and apps.
2. It provides information on publishing AR Emoji-enabled games to Samsung's Galaxy Store and promoting them.
3. Technical details are given on setting up AR Emoji integration in a Unity project using the SDK and loading AR avatars created on Samsung devices.
The presentation about the Soviet-Afghan war is created from the different sources which are mentioned in the last slide of the presentation.
the presentation doesn't contain any personal statement. some photos from Afghanistan different places are added to show the positive view f Afghanistan against what the media shows.
The presentation about the Soviet-Afghan war is created from the different sources which are mentioned in the last slide of the presentation.
the presentation doesn't contain any personal statement. some photos from Afghanistan different places are added to show the positive view f Afghanistan against what the media shows.
En esta presentación te encuentras información sobre javascript, nos define la historia, el significado y quien fue l creador, el vídeo en youtube :https://www.youtube.com/watch?v=dletMGYT-Lo
Páginas del libro:
1.1. ¿Qué es JavaScript? ............................................................. 5
1.2. Breve historia......................................................................... 5
1.3. Especificaciones oficiales..................................................... 6
Object Oriented Design Principles
~ How to become a SOLID programmer ~
~ A guide to make a well-designed application with Laravel ~
"Proper Object Oriented Design makes a developer's life easy, whereas bad design makes it a disaster"
( ReactJS Training - https://www.edureka.co/reactjs-redux-... )
This Edureka video on React Interview Questions and Answers will help you to prepare yourself for React Interviews. Learn about the most important React interview questions and answers and know what will set you apart in the interview process.
This video helps you to learn following topics:
1. General React
2. React Components
3. React Redux
4. React Router
Easy coding a multi device game with FireMonkeypprem
Learn how to use Delphi and FireMonkey to create a simple game in less than 2 hours.
The replay of this webinar is available at https://serialstreameur.fr/emb-coderage-2018
AWE USA 2018 Startup Pitch: Lisa Wong with BinaryBubblesAugmentedWorldExpo
A Global AR Pitch Finalists presented by GFR Fund at AWE USA 2018 - the World's #1 XR Conference & Expo in Santa Clara, California May 30- June 1, 2018.
AWE USA 2018 Startup Pitch: Lisa Wong with BinaryBubbles
The startups whose pitches have been accepted are currently fundraising in order to launch their companies and solve problems in XR; they’re looking for investments, corporate customers and strategic partners. Funds from around the world are represented at the event, looking to discover frontier technology and identify new investment opportunities.
http://AugmentedWorldExpo.com
Android 5.0 Lollipop introduced a complete refresh, known as Material Design, to the Android user interface, which generated rapid adoption throughout the development community. Until Google introduced revision 21 of the Android Support v7 AppCompat library, Material Design themes, controls, and features were utilized only if you wanted to target devices running API 21. Come learn about everything available in Android 5.0 and how you can leverage the brand new App Compat libraries to make your apps shine. We will also go into some great libraries and project templates to take your apps to the next level.
Michael will present what can Flash developers can do today, the strengths of the Flash platform and its roadmap. As the co-creator of the game “Smart Aliens”, available on iOS and developed with Starling, he will share his thoughts on the current Flash workflow and its future. He will also unveil the last features of the tools for game developers, such as Flash Pro and Adobe Scout, talk about the new inclusions in the Gaming SDK and share the roadmap of the runtimes. He will come back on several announcements made at Adobe MAX (first week of May in Los Angeles), and explain how Adobe developers can move to the Creative Cloud.
En esta presentación te encuentras información sobre javascript, nos define la historia, el significado y quien fue l creador, el vídeo en youtube :https://www.youtube.com/watch?v=dletMGYT-Lo
Páginas del libro:
1.1. ¿Qué es JavaScript? ............................................................. 5
1.2. Breve historia......................................................................... 5
1.3. Especificaciones oficiales..................................................... 6
Object Oriented Design Principles
~ How to become a SOLID programmer ~
~ A guide to make a well-designed application with Laravel ~
"Proper Object Oriented Design makes a developer's life easy, whereas bad design makes it a disaster"
( ReactJS Training - https://www.edureka.co/reactjs-redux-... )
This Edureka video on React Interview Questions and Answers will help you to prepare yourself for React Interviews. Learn about the most important React interview questions and answers and know what will set you apart in the interview process.
This video helps you to learn following topics:
1. General React
2. React Components
3. React Redux
4. React Router
Easy coding a multi device game with FireMonkeypprem
Learn how to use Delphi and FireMonkey to create a simple game in less than 2 hours.
The replay of this webinar is available at https://serialstreameur.fr/emb-coderage-2018
AWE USA 2018 Startup Pitch: Lisa Wong with BinaryBubblesAugmentedWorldExpo
A Global AR Pitch Finalists presented by GFR Fund at AWE USA 2018 - the World's #1 XR Conference & Expo in Santa Clara, California May 30- June 1, 2018.
AWE USA 2018 Startup Pitch: Lisa Wong with BinaryBubbles
The startups whose pitches have been accepted are currently fundraising in order to launch their companies and solve problems in XR; they’re looking for investments, corporate customers and strategic partners. Funds from around the world are represented at the event, looking to discover frontier technology and identify new investment opportunities.
http://AugmentedWorldExpo.com
Android 5.0 Lollipop introduced a complete refresh, known as Material Design, to the Android user interface, which generated rapid adoption throughout the development community. Until Google introduced revision 21 of the Android Support v7 AppCompat library, Material Design themes, controls, and features were utilized only if you wanted to target devices running API 21. Come learn about everything available in Android 5.0 and how you can leverage the brand new App Compat libraries to make your apps shine. We will also go into some great libraries and project templates to take your apps to the next level.
Michael will present what can Flash developers can do today, the strengths of the Flash platform and its roadmap. As the co-creator of the game “Smart Aliens”, available on iOS and developed with Starling, he will share his thoughts on the current Flash workflow and its future. He will also unveil the last features of the tools for game developers, such as Flash Pro and Adobe Scout, talk about the new inclusions in the Gaming SDK and share the roadmap of the runtimes. He will come back on several announcements made at Adobe MAX (first week of May in Los Angeles), and explain how Adobe developers can move to the Creative Cloud.
This is the second version of Build an AR app presentation. It gives a detailed step by step guide on building a complete AR app from scratch using Vuforia
Building a Raspberry Pi Robot with Dot NET 8, Blazor and SignalR - Slides Onl...Peter Gallagher
In this session delivered at Leeds IoT, I talk about how you can control a 3D printed Robot Arm with a Raspberry Pi, .NET 8, Blazor and SignalR.
I also show how you can use a Unity app on an Meta Quest 3 to control the arm VR too.
You can find the GitHub repo and workshop instructions here;
https://bit.ly/dotnetrobotgithub
MATHEMATICS BRIDGE COURSE (TEN DAYS PLANNER) (FOR CLASS XI STUDENTS GOING TO ...PinkySharma900491
Class khatm kaam kaam karne kk kabhi uske kk innings evening karni nnod ennu Tak add djdhejs a Nissan s isme sniff kaam GCC bagg GB g ghan HD smart karmathtaa Niven ken many bhej kaam karne Nissan kaam kaam Karo kaam lal mam cell pal xoxo
1. 1Samsung proprietary and confidential
C& S
Bo Huang: Game Developer Relations / Sr. Engineer
Eric Kim: Game Partnership
Victor Santos: SIDIA (Samsung Brazil R&D Lab)
Introduction to Samsung AR
Emoji SDK
3. 3Samsung proprietary and confidential
Galaxy Store on every device
Galaxy Store Camera Filter /
Sticker
Photo Editor
Sticker
Font Setting Edge Panel DeX Mode Watch
emojisdk.dev@samsung.com
4. 4Samsung proprietary and confidential
C& S
Galaxy Store enabled devices in the US
700 million devices in 188 countries
80 Million
emojisdk.dev@samsung.com
5. 5Samsung proprietary and confidential
A Highly Engaged Audience
Total Monthly
Impressions USA
(Themes + Apps)
Monthly Active Users
USA
Monthly
Downloads USA
100M 35M(200M Globally)
23M(350M Globally)
Engaged Users, Looking For Something New
emojisdk.dev@samsung.com
6. 6Samsung proprietary and confidential
C& SC& S
Samsung proprietary and confidential
All- Around On-Device Promotion Opportunities
Bixby Home Samsung Pay Samsung
Internet Browser
Game Launcher
Top Banner
Galaxy Store
Top Banner
Push Notification by
Country or Device
emojisdk.dev@samsung.com
7. 7Samsung proprietary and confidential
Game Launcher
• Unique Service dedicated solely to Games
• High Mobile Game Discoverability
emojisdk.dev@samsung.com
8. 8Samsung proprietary and confidential
C& S
Galaxy Store
• The Galaxy Store is the ideal place to release your AR Emoji enabled games.
• Set up Galaxy Store publisher account: seller.samsungapps.com
• Publish, and get promoted!
emojisdk.dev@samsung.com
9. 9Samsung proprietary and confidential
C& S
• Create your personalized 3D AR avatar on Samsung Galaxy
device
• Animate AR Emojis easily using export from Adobe
Mixamo
• Integrate into games & applications with the AR Emoji SDK
using Unity
emojisdk.dev@samsung.com
10. 10Samsung proprietary and confidential
C& S
• On S10/Note 10, open the Camera app, create AR
Emoji
• Touch the AR Emoji button on top of the screen,
and follow instructions
• This saves AR Emoji in . glTF format into special
directories on phone
emojisdk.dev@samsung.com
11. 11Samsung proprietary and confidential
C& S
AR Emoji SDK using Unity
System Requirements
• AR Emoji capable Samsung phone (S10, Note 10, 10+, S9 etc..)
• Unity 2018
emojisdk.dev@samsung.com
12. 12Samsung proprietary and confidential
C& S
• Change to Android build
• Open and install Unity package
• Set up proper package name
emojisdk.dev@samsung.com
13. 13Samsung proprietary and confidential
C& S
• Connect to the AR Emoji system:
OnClickConnect();
• Get list of names of available AR Emojis
OnClickGetList();
This populars a
string[] pkgList;
emojisdk.dev@samsung.com
14. 14Samsung proprietary and confidential
C& S
• Load the actual AR Emoji Avatar:
OnClickGetFile();
OnClickLoadModel();
• This loads the i-th AR Emoji on your device as an actual 3D GameObject
emojisdk.dev@samsung.com
15. 15Samsung proprietary and confidential
C& S
OnClickGetPreview();
OnClickLoadPreview():
emojisdk.dev@samsung.com
16. 16Samsung proprietary and confidential
C& S
• Remember: AR Emoji only reside on device.
• On PC, they are simulated with a default avatar
• Notice the
#if UNITY_EDITOR
#if UNITY_ANDROID
controls loading correct Emoji path on Android
emojisdk.dev@samsung.com
18. 18Samsung proprietary and confidential
C& S
Create a new Unity project
Import AssetGenerator package
Launch SampleScene.unity
emojisdk.dev@samsung.com
19. 19Samsung proprietary and confidential
C& S
Simple way is with Mixamo
Download any model from Mixamo ( choose skin + rig)
emojisdk.dev@samsung.com
21. 21Samsung proprietary and confidential
C& S
Launch SampleScene.unity
Click the 'FBX to glTF' button to select the .fbx you just downloaded
This will convert the FBX to a glTF.
Launch SampleScene.unity
emojisdk.dev@samsung.com
25. 25Samsung proprietary and confidential
C& S
At runtime, call
GetComponentInChildren<Animation>()
on loaded AREmoji
Set the previously generated .anim to this Animation
emojisdk.dev@samsung.com
27. 27Samsung proprietary and confidential
C& S
Game ideas?
1. Emoji Pie toss – Smash pies or other food upgrades on your
friend’s emoji faces
2. Baseball toss to hit a target to dunk an Emoji (carnival games)
3. Stunt man Emoji – Fire an Emoji with a stunt man helmet into
your choice at objects with a cannon.
4. Kick the Emoji
5. Emoji Texas Holdem or Poker
6. Emoji boxing/fighting
7. First person shooter, main yourself as the hero!
None of these games have been made with Emojis.
Go for it.
And more! Be creative!
emojisdk.dev@samsung.com
28. 28Samsung proprietary and confidential
C& S
Interested in private beta access?
Then talk to us!
We are looking for a few good partners to work with us
for the full release of the SDK later this year.
We will give you private access, with the possibility of
being showcased during our Samsung Developer
Conference (SDC) in Oct 2019.
emojisdk.dev@samsung.com
29. 29Samsung proprietary and confidential
C& S
Please email us for more updates:
emojisdk.dev@Samsung.com
To Enter into the Drawing on 9/10, please make sure to add the
subject line: PAX
Make sure to join us during evening reception
Thank you!bo.huang@samsung.com
ericcho.kim@samsung.com
Editor's Notes
Eric: make sure audience understands Galaxy Store is available on hundreds of of millions of devices.