Multimedia and
Animation
Velammal Engineering College
Learning Objectives
• - Understand multimedia elements and their applications.
• - Explore multimedia file formats and standards.
• - Learn challenges and tools in multimedia systems
Definition of Multimedia
• Multimedia combines text, audio, images, animation, video, and interactivity.
• - Enhances user experience with engaging and interactive content.
• - Examples: Video conferencing, e-learning, virtual tours.
Elements of Multimedia
• Text: Basic communication element.
• - Images/Graphics: Photos, illustrations, charts.
• - Audio: Speech, music, sound effects.
• - Video: Moving images with sound.
• - Animation: Simulated movement with sequences of images.
Multimedia Hardware and Software
• Hardware:
• - Input: Microphone, Scanner, Camera.
• - Output: Monitor, Speakers, VR Headsets.
• - Storage: HDD, SSD, Cloud.
• Software:
• - Image Editing: Photoshop, GIMP.
• - Audio Editing: Audacity.
• Video Editing: Premiere Pro.
• - Authoring: Adobe Animate, Unity.
Distributed Multimedia Systems
• Deliver multimedia content over networks.
• - Applications: Netflix, YouTube, Zoom.
• - Features: Real-time transfer, Synchronization
Challenges in Multimedia
• Security: Protect against piracy.
• - Sharing: Network and bandwidth constraints.
• - Storage: Large file sizes.
• - Retrieval: Efficient searching.
• - Processing: Requires powerful hardware.
Multimedia Metadata
• - Metadata is data about multimedia files.
• Database Organization for Multimedia Applications
• Data Independence:
• Common Distributed Database Architecture:
• Multiple Data Servers:
• Examples: File size, format, author, creation date.
• - Helps organize and search multimedia.
Multimedia Databases
• Specialized systems to store/manage multimedia content.
• - Used in digital libraries and content management systems.
Hypermedia
• Extension of hypertext with multimedia elements.
• Non-Linearity
• Linking
• Multimedia Integration
• Interactivity
• - Allows interactive navigation (e.g., linked videos, audios).
• - Example: Wikipedia linking text to videos.

Introduction to Multimedia _ Unit 01......

  • 1.
  • 2.
    Learning Objectives • -Understand multimedia elements and their applications. • - Explore multimedia file formats and standards. • - Learn challenges and tools in multimedia systems
  • 3.
    Definition of Multimedia •Multimedia combines text, audio, images, animation, video, and interactivity. • - Enhances user experience with engaging and interactive content. • - Examples: Video conferencing, e-learning, virtual tours.
  • 4.
    Elements of Multimedia •Text: Basic communication element. • - Images/Graphics: Photos, illustrations, charts. • - Audio: Speech, music, sound effects. • - Video: Moving images with sound. • - Animation: Simulated movement with sequences of images.
  • 5.
    Multimedia Hardware andSoftware • Hardware: • - Input: Microphone, Scanner, Camera. • - Output: Monitor, Speakers, VR Headsets. • - Storage: HDD, SSD, Cloud. • Software: • - Image Editing: Photoshop, GIMP. • - Audio Editing: Audacity. • Video Editing: Premiere Pro. • - Authoring: Adobe Animate, Unity.
  • 6.
    Distributed Multimedia Systems •Deliver multimedia content over networks. • - Applications: Netflix, YouTube, Zoom. • - Features: Real-time transfer, Synchronization
  • 7.
    Challenges in Multimedia •Security: Protect against piracy. • - Sharing: Network and bandwidth constraints. • - Storage: Large file sizes. • - Retrieval: Efficient searching. • - Processing: Requires powerful hardware.
  • 8.
    Multimedia Metadata • -Metadata is data about multimedia files. • Database Organization for Multimedia Applications • Data Independence: • Common Distributed Database Architecture: • Multiple Data Servers: • Examples: File size, format, author, creation date. • - Helps organize and search multimedia.
  • 9.
    Multimedia Databases • Specializedsystems to store/manage multimedia content. • - Used in digital libraries and content management systems.
  • 10.
    Hypermedia • Extension ofhypertext with multimedia elements. • Non-Linearity • Linking • Multimedia Integration • Interactivity • - Allows interactive navigation (e.g., linked videos, audios). • - Example: Wikipedia linking text to videos.