developing 21st century learners
action learning team

introduction
alt question
              what is being investigated by the team?




What does 21st century learning look like? How can we
redesign learning experiences and environments for this
new paradigm?
alt ‘smart’ goals
 the team will explore and develop strategies to rethink their pedagogy,
         reimagine the role of technology and develop innovative digital
                                                   learning experiences


1. Develop understanding of digital age learning thinking, pedagogy and
   design tools, and apply this knowledge in day-to-day teaching and
   learning at Years 5-6.

2. Create a range of learning experiences that utilise iPads as effective
   digital learning tools, rather than a means to ‘digitise’ current
   practices.

3. Explore how mobile tools such as iPads can result in new thinking
   about curriculum design, pedagogy, learning spaces and physical
   structures.
key areas
digital learning    curriculum
  pedagogy         design reform




contemporary
technology in         rethinking
contemporary       learning spaces
 classrooms
refine your pedagogical skills
               how do you facilitate digital age learning?


• From prescriptive to connective practices.
• Rethinking the delivery and distribution of learning.
• The role of online networking, collaboration and blended learning.
• Who participates in the learning process?
• Rethinking spaces for learning.
are students active participants in
the meaning making?
Sylvia Guidara

www.digimuve.com
@digimuve
sguidara@me.com

Introduction

  • 1.
    developing 21st centurylearners action learning team introduction
  • 2.
    alt question what is being investigated by the team? What does 21st century learning look like? How can we redesign learning experiences and environments for this new paradigm?
  • 3.
    alt ‘smart’ goals the team will explore and develop strategies to rethink their pedagogy, reimagine the role of technology and develop innovative digital learning experiences 1. Develop understanding of digital age learning thinking, pedagogy and design tools, and apply this knowledge in day-to-day teaching and learning at Years 5-6. 2. Create a range of learning experiences that utilise iPads as effective digital learning tools, rather than a means to ‘digitise’ current practices. 3. Explore how mobile tools such as iPads can result in new thinking about curriculum design, pedagogy, learning spaces and physical structures.
  • 4.
  • 5.
    digital learning curriculum pedagogy design reform contemporary technology in rethinking contemporary learning spaces classrooms
  • 6.
    refine your pedagogicalskills how do you facilitate digital age learning? • From prescriptive to connective practices. • Rethinking the delivery and distribution of learning. • The role of online networking, collaboration and blended learning. • Who participates in the learning process? • Rethinking spaces for learning.
  • 7.
    are students activeparticipants in the meaning making?
  • 8.